Hey everyone, apologies that it's been a while since the last video. I've been working on this for over a month. I hope anyone whose comment I included isn't offended. It's all in good fun and I'm happy anyone cares enough to take the time to comment anyway. Positive or negative, I appreciate it! It's probably worth noting that the TAS comments are probably just from people unfamiliar with this channel, or not aware of whats actually happening in some of the clips, so it can definitely be forgiven. Thanks for watching!
People see a combo that isn't as simple as selecting the character and hitting buttons and instantly call it out as fake or TAS only. Sometimes things just take a bit more work than surface level knowledge to comprehend. That being said though, Desk, you make outstanding fighting game videos and are honestly my favorite fighting game channel out there. Always looking forward to uploads from you and you never disappoint.
Your editing, music and the absolutely mindblowing execution all come together to create my favorite combo videos on all of TH-cam, please never stop posting
I loved this "response" type of video, that seems to be a different idea in the channel. Also because it gave another golden opportunity to make varied fg content, which became unfortunately rare in the channel. But the actual possibilities of content are large and practically endless since your knowledge and skills go so much beyond Capcom fgs and the channel covers old and new stuff. That is an uncommon and special range of fg ability in the internet, and deserves to be displayed more often in my opinion. If only your audience wasnt too fixated into Capcom fgs (or more exactly only SF, Marvel and CvS)...
The amount of research you do, and the executing your hands have are both amazing. Thank you for always making entertaining content. Been watching since your SF4 combo videos!
If people don't have talent they go on the internet and dump on other people that have cultivated real skills. Unfortunately the only skill they choose to train is running their mouth and using those keyboard warrior hands. Desk is literally the reason I started a combo video channel and try so hard to be original and think outside the box, not to mention his music is fire. Desk you are the combo vid goat, keep doing your thing!
Exactly. I see so much visceral hate spewed in combo videos funny enough. It’s exactly for the reasons you said. They themselves aren’t good enough and most likely won’t ever be so they lash out at the creator for being better than them. I see comments calling it a TAS or “spamming”. The worst comments though are the ones saying the creator gets no girls because he’s good at combos 😂 like wtf
@@chiarosuburekeni9325 You summed it up nicely. I just never understand how trying to down someone else makes them feel good in some way. Most comments on my personal content is positive but I have had people call it trash, and I'm receptive enough to ask them what was wrong with what they saw in a constructive manner. They usually never respond and I realize that it's not that the content is trash, it's that they just wanted to be negative and try to gaslight me, and when I didn't lash out at them like they expected, they fade into the darkness. I've had the comment about not touching grass as well. I laugh because I think to myself the stuff I do usually doesn't take me long at all because I've played fighting games my entire life and they come fairly easy to me. My content is based around flash and lately I have people complaining about the combos not being optimal and I have to tell them that I can certainly do optional combos but flash is the focus of my channel, and maybe if they went and watched another video or two they would have realized that.
My uncle is like my big brother and he showed me the Cinder infinite like 25 years ago... This bring a lot of good memories, thanks for always be positive and full of gratitude Desk.
great video! very entertaining and informative seeing all of these unique ways to do infinites; a lot of them in games I've only ever seen once or never!
I love the fact that you went out of your way to include the games people said were missing. Another awesome video I love, love, love, LOVE your content!
I'd really love to see you give the Sabertooth Infinite from MvC2 a shot. I don't really care which teammates you pick or who you pick for the enemy team on that note.
Some MvC2 ones can be way more impressive than that though, some characters like Psylocke have very complex air to air juggle infinites (I think KhaosVision made them.)
The kind of work you do with these videos is absolutely jaw dropping. From the music (Which is sometimes hand made or remixed by you and even timed WITH the video), to the editing to the combos themselves. Maybe it's time for a "Best of DESK" where you make a compilation of your favorite moments or combos from videos you've made... Or perhaps a fake "Best of Desk" where you either recreate your favorite moments on your stick, or try to one up yourself? Regardless, with your content I'm never bored!
Fantastic video, Desk! Covering so many games was a nice change of pace. I'm sure you could spend hours upon hours creating them for each specific game series. Naysayers, begone!
5:51 This works in Final Fight 2 as well. I can only verify with Maki though. Back in the day, I used an ASCII turbo controller to do it and didn't know what an "infinite combo" was at the time lol.
I've always been amazed at your videos. Was never sure how you did it, but never suspected any hacks or any cheating. Unless there is something I am unaware of, you're just unbelievably-skilled! 🤝
Wow, THIS is where you've been all this time!! Fan service on a whole other level, wow!!! Wish you'd keep us (and yourself) fed by posting filler content at least once a week, just advanced combos that are easy for you on various fighting games, the kind of content you could knock out in 1 day. But i totally get why this vid took so long, very special video.
Two other ones: Fighter's Destiny (N64) - Leon During juggles, he can combo his [B > B > forward B > Guard] string into itself by just walking a bit after the guard cancel, the timing isn't particularly tight either (i recommend increasing the stage size in the options menu to showcase this, cuz it's a game with ring outs). Rival Schools (PS1) - Natsu Light Punch > Heavy Kick > Down-Back Heavy Kick > QCF Light Punch I think this works on every character if they're crouching, but it works perfectly on Roberto while he's standing for some reason, timing is braindead easy too.
Someone told me my comment was in this video and I was a bit concerned by the title and thumbnail, because I certainly didn't mean anything negative, but after watching all I can say is thank you for catering to my suggestion, guilty gear 1 is delightfully broken
Yusuke's juggle combo reminds me of a Grant (Garou MOTW) juggle combo done with a very similar move, looking like an energy burst but without the energy.
Whenever a new wave generation of fighting games comes out it always without fails brings a new generation of scrubs who think everyone who can do a shoryu motion is cheating.
Guilty Gear has come so far since Charge Cancel Infinite city. Fantastic stuff on display here. Thank you as always for going the extra mile to show off mechanics.
Music choice is fine. This is your channel you should choose whatever you want to but they are right to say it is loud, it's very loud. I have a Maximilian Dood video open in another tab just as a reference for the loudness and this video's music is like twice as loud as his intro (that is supposed to be louder than the rest of the video).
Loved this video because its equal parts informative, addition to the original, and extremely petty! Remind these fools, TAS is made to keep up with you!
There is a much more interesting (and hilarious) infinite in kof ‘95. If you are playing on the Fatal Fury team stage, characters will jump from a pier before the round starts. Chin falls so slowly that the round starts before he can touch the ground. Combine that with Iori, who falls fast and has an infinite that just so happens to specifically work against airborne opponents at round start range… and you have a free round win. Also, I’m pretty sure the neutral stance glitch works with every character and not just Joe.
The only infinite I've ever committed to was for Felicia in Vampire on PS1 with her Bouncing roll special attack where you mash the buttons. That game allowed you to re-stand opponents but I never understood how the juggle points worked nor could I consistently figure out how to get max hits from the attack upon mashing punches. If you could delve into that mystery and solve it, that would be very satisfying.
In case you ever do another video like this, here's a suggestion. In vanilla Persona 4 Arena there's an oversight/glitch with the game's hitstun scaling system, where normally it's supposed to check to see if you've repeated an attack in your combo (SMP or Same Move Proration) and adds extra damage/hitstun scaling, but for whatever reason it stops checking for that if the first 8 or 9 attacks of your combo are all different from one another. I know that at the very least Naoto gets a true infinite out of that, people called it the SMP Loop if anyone wants to check it out.
Desk, I've been watching your combos videos for, I wanna say, more than a decade (since before you renamed your channel). I know how legit your combos are. You used to have a sick oni and evil ryu combo video from Street Fighter 4 that I think you either took down or made privated that really enjoyed. I'm digressing, just wanna say this video is awesome and also a great response. Cheers!
Hi, Desk! Sorry to further nitpick, but I thought you and others might like to know that YuYu Hakusho Final (the SNES game) has air techs which are input with 64 (forward then back) during aerial hitstun, so most juggle combos in that game are fake! Loved the rest of the video btw ;)
Hey everyone, apologies that it's been a while since the last video. I've been working on this for over a month.
I hope anyone whose comment I included isn't offended. It's all in good fun and I'm happy anyone cares enough to take the time to comment anyway. Positive or negative, I appreciate it! It's probably worth noting that the TAS comments are probably just from people unfamiliar with this channel, or not aware of whats actually happening in some of the clips, so it can definitely be forgiven.
Thanks for watching!
People commenting "TAS" probably haven't seen your videos of doing insane combos one handed and other shenanigans, or they really wouldn't say that ^^
....You forgot Tekken 1 and Tekken 2. lol
Please no more AI voiceover.
Screw the haters, keep releasing videos no matter what the game/games.
Glad you're fine, that's what matters most!
The fact that people think you’re cheating is kinda a compliment in a way
I thought we have established that desk can perform better than TAS?!
@@kisaragireion You literally can't perform better than a TAS. There's no such thing as performing better than "perfect."
@@AirLancer "AKKSHULLY" 🤓🤓🤓
@@AirLancer TAS is just copying Desk
@@AirLancer I know. It’s just an exaggerated joke since desk can pull off insanely precise combos
People see a combo that isn't as simple as selecting the character and hitting buttons and instantly call it out as fake or TAS only. Sometimes things just take a bit more work than surface level knowledge to comprehend. That being said though, Desk, you make outstanding fighting game videos and are honestly my favorite fighting game channel out there. Always looking forward to uploads from you and you never disappoint.
Thanks so much. I appreciate it :)
Sir, you couldn't have said that any better.❤🙌
@@deskcomboCarry on Mr. Desk.😁🍺✌️
as it turns out if you don't provide context to why a combo works, nobody knows how the combo works
@@servantofcygnus And if you don't know how something works you shouldn't be acting like you do, let alone accusing people over it, sheesh
It's TAS alright, That's All Skill
dayum, I'm stealing that one XD
BEAUTIFUL
barz
It's impossible to please some people. Good on you for taking it in stride.
I have never doubted your videos, but I really like this kind of video explaining the tech behind the combo, great as always.
Some people tend to forget that fighting games can be pretty damn janky.
Some nostalgic fanboys tend to forget that almost all of their childhood fgs were pretty janky, and only point to others' games.
the jank is half the fun
the cheap bosses that read inputs are the other half
Love this format and the vo!
Just like in old shooting games the weapons were more powerful.
yep
My favorite part about the vanessa infinite is how it got added as an easter egg as part of her supers.
Kind of like how codys infinite was made into alpha 3. Pretty hilarious.
You can tell these people weren’t here when Biffotasty had the handcam on. TAS is an insult to how skilled this man has been for YEARS!
Now that's a name I haven't heard in years...
The handcam vids are my favorite, because i don't always learn the animations for what buttons and it helps me understand what's being done.
Reading that name brought me back to high school
Why are you so triggered?
10:20 was actually a reference to how Yusuke killed Sensui by shooting him in the back with the Spirit Gun. So cool.
Cool video even not all people are happy still cool people appreciate u hard homie
Your editing, music and the absolutely mindblowing execution all come together to create my favorite combo videos on all of TH-cam, please never stop posting
I liked seeing the explanations for the infinites provided
I loved this "response" type of video, that seems to be a different idea in the channel. Also because it gave another golden opportunity to make varied fg content, which became unfortunately rare in the channel. But the actual possibilities of content are large and practically endless since your knowledge and skills go so much beyond Capcom fgs and the channel covers old and new stuff. That is an uncommon and special range of fg ability in the internet, and deserves to be displayed more often in my opinion. If only your audience wasnt too fixated into Capcom fgs (or more exactly only SF, Marvel and CvS)...
Desk said, "Here, now don't ask me for sh!t" 😂
Man you are a talented player
The amount of research you do, and the executing your hands have are both amazing. Thank you for always making entertaining content. Been watching since your SF4 combo videos!
The fact that you are responding to any of these people is amazing.
If people don't have talent they go on the internet and dump on other people that have cultivated real skills. Unfortunately the only skill they choose to train is running their mouth and using those keyboard warrior hands. Desk is literally the reason I started a combo video channel and try so hard to be original and think outside the box, not to mention his music is fire. Desk you are the combo vid goat, keep doing your thing!
Exactly. I see so much visceral hate spewed in combo videos funny enough. It’s exactly for the reasons you said. They themselves aren’t good enough and most likely won’t ever be so they lash out at the creator for being better than them. I see comments calling it a TAS or “spamming”. The worst comments though are the ones saying the creator gets no girls because he’s good at combos 😂 like wtf
@@chiarosuburekeni9325 You summed it up nicely. I just never understand how trying to down someone else makes them feel good in some way. Most comments on my personal content is positive but I have had people call it trash, and I'm receptive enough to ask them what was wrong with what they saw in a constructive manner. They usually never respond and I realize that it's not that the content is trash, it's that they just wanted to be negative and try to gaslight me, and when I didn't lash out at them like they expected, they fade into the darkness. I've had the comment about not touching grass as well. I laugh because I think to myself the stuff I do usually doesn't take me long at all because I've played fighting games my entire life and they come fairly easy to me. My content is based around flash and lately I have people complaining about the combos not being optimal and I have to tell them that I can certainly do optional combos but flash is the focus of my channel, and maybe if they went and watched another video or two they would have realized that.
@@chiarosuburekeni9325 Man that last part about not getting girls is wild. 🤣🤣🤣 People just say anything nowadays.
I love your videos and content. It's the internet...people will be...people I suppose. Keep up the great work.
Awesome vid thanks. He's been banging out these combos - with a hand cam - for years and years! The original "lab monster"
Desk. I follow this channel since i don't know why, lots of years. You always bring the most epic content and the most crazy one.
Keep the good work
This is amazing, thanks for the hard work, Desk!
Seeing yu yu hakusho final in a video like this makes me incredibly happy!.
I am glad you do these things and show that you are a beast when it comes to execution. I've been a fan for years and you never cease to amaze me.
loved the voices with the music and the sfx, stylish af
My uncle is like my big brother and he showed me the Cinder infinite like 25 years ago... This bring a lot of good memories, thanks for always be positive and full of gratitude Desk.
I definitely did notice the lack of KoF in your original video, so thanks for rectifying!
great video! very entertaining and informative seeing all of these unique ways to do infinites; a lot of them in games I've only ever seen once or never!
You are the GOAT!!! I wish I had 10% of your execution those combos were dope!!!!
Kick ass video as usual. Always love you covering more obscure titles and ports. Great stuff!
I love the fact that you went out of your way to include the games people said were missing. Another awesome video I love, love, love, LOVE your content!
Great video! This is the first I'm time I'm watching your videos. Keep up the great work, ignore the haters.
I enjoy the video so much, I feel this video is like a post end year present from desk to his viewers. Thank you desk!!!
I'd really love to see you give the Sabertooth Infinite from MvC2 a shot. I don't really care which teammates you pick or who you pick for the enemy team on that note.
Some MvC2 ones can be way more impressive than that though, some characters like Psylocke have very complex air to air juggle infinites (I think KhaosVision made them.)
Desk - your videos never cease to amaze. Keep on soaring. This is always great to see on my feed.
I knew and expected nothing but this "Fighting Game Combo Response Video" is *Superb!* 👀
Maaannn crazy that we are blessed with desks top tier production values.
I don't expect anything and yet you deliver!
That chip infinite was clean as hell
My man Desk really said "Oh, fr? BET." lmao I love it, keep it up brother!
Love the video and love the music. Great job as always.
The GOAT of combo videos at this point as far as im concerned.
The kind of work you do with these videos is absolutely jaw dropping. From the music (Which is sometimes hand made or remixed by you and even timed WITH the video), to the editing to the combos themselves.
Maybe it's time for a "Best of DESK" where you make a compilation of your favorite moments or combos from videos you've made...
Or perhaps a fake "Best of Desk" where you either recreate your favorite moments on your stick, or try to one up yourself?
Regardless, with your content I'm never bored!
Fun fact about 5:10, this is now Vanessa's climax in XIV and XV since devs knew about the infinity punch, so they referenced it in
Fantastic video, Desk! Covering so many games was a nice change of pace. I'm sure you could spend hours upon hours creating them for each specific game series. Naysayers, begone!
5:51 This works in Final Fight 2 as well. I can only verify with Maki though. Back in the day, I used an ASCII turbo controller to do it and didn't know what an "infinite combo" was at the time lol.
I've always been amazed at your videos. Was never sure how you did it, but never suspected any hacks or any cheating. Unless there is something I am unaware of, you're just unbelievably-skilled! 🤝
Love the vid as always Desk!
Most amazing!!
I like learning about the combos this video format is cool
random: "no kof 9x boo"
desk: (infinite in every kof ever made)
Wow, THIS is where you've been all this time!! Fan service on a whole other level, wow!!! Wish you'd keep us (and yourself) fed by posting filler content at least once a week, just advanced combos that are easy for you on various fighting games, the kind of content you could knock out in 1 day. But i totally get why this vid took so long, very special video.
Almost 2024 and people still question Desk's ability and dedication 😂
It might be time to post one of those 'it took me 100 tries' videos
Love your infinite Combo Videos
I love the voice overs he added. The SF2 one sounds just like the voice from the original strategy guide videos hahaha Good touch!
Two other ones:
Fighter's Destiny (N64) - Leon
During juggles, he can combo his [B > B > forward B > Guard] string into itself by just walking a bit after the guard cancel, the timing isn't particularly tight either (i recommend increasing the stage size in the options menu to showcase this, cuz it's a game with ring outs).
Rival Schools (PS1) - Natsu
Light Punch > Heavy Kick > Down-Back Heavy Kick > QCF Light Punch
I think this works on every character if they're crouching, but it works perfectly on Roberto while he's standing for some reason, timing is braindead easy too.
Amazing combos!
What these videos taught me is if you have perfect executions nothing is impossible
awesome music, awesome everything!
Wow I never realized how true to the art style strive is to gg1
thanks Desk , keep'em coming
Desk combo videos are always Peak combo content.
So were people just expecting desk to list every infinite since the dawn of fighting games? lol
I was wondering the same thing lol.
Felicia's all like "YOU WANNA LERN HOW TO DO A F*KIN INFINTE???"
Someone told me my comment was in this video and I was a bit concerned by the title and thumbnail, because I certainly didn't mean anything negative, but after watching all I can say is thank you for catering to my suggestion, guilty gear 1 is delightfully broken
Exelente video desk , deberías hacer algo mas de kof , saludos bro
Desk got himself an ElevenLabs account now. Was very much needed. 👍
Yusuke's juggle combo reminds me of a Grant (Garou MOTW) juggle combo done with a very similar move, looking like an energy burst but without the energy.
Downforward + C. Think.you can do like 4 without a counter hit.
Whenever a new wave generation of fighting games comes out it always without fails brings a new generation of scrubs who think everyone who can do a shoryu motion is cheating.
11:35 Yungmie's Aura Smash being what some Guile players would die for...
XD
I think the KOF 2000 infinite actual made it back as a climax super in KOFXV/XIV
I really appreciate the way this video was made. I'm blind, so the narration was very helpful, and also pretty hilarious.
Guilty Gear has come so far since Charge Cancel Infinite city.
Fantastic stuff on display here. Thank you as always for going the extra mile to show off mechanics.
Music choice is fine. This is your channel you should choose whatever you want to but they are right to say it is loud, it's very loud. I have a Maximilian Dood video open in another tab just as a reference for the loudness and this video's music is like twice as loud as his intro (that is supposed to be louder than the rest of the video).
These combo videos always make me wanna play a fighting game even though I’m probably just gonna do an unsafe jump in when I get into a real match 😭.
Loved this video because its equal parts informative, addition to the original, and extremely petty!
Remind these fools, TAS is made to keep up with you!
I'm the type of robot to say SORRY when I've been wrong. Im robot enough to do that. Sorry Lord Desk
I hope we get more KI
I used to perform the cinder combo back in the day when KI1 was in the arcades.
Idk if anyone remembers the Sega Saturn hit ( Golden Axe: the duel ) but are there any infinites in that game?
There is a much more interesting (and hilarious) infinite in kof ‘95. If you are playing on the Fatal Fury team stage, characters will jump from a pier before the round starts. Chin falls so slowly that the round starts before he can touch the ground. Combine that with Iori, who falls fast and has an infinite that just so happens to specifically work against airborne opponents at round start range… and you have a free round win.
Also, I’m pretty sure the neutral stance glitch works with every character and not just Joe.
The only infinite I've ever committed to was for Felicia in Vampire on PS1 with her Bouncing roll special attack where you mash the buttons. That game allowed you to re-stand opponents but I never understood how the juggle points worked nor could I consistently figure out how to get max hits from the attack upon mashing punches. If you could delve into that mystery and solve it, that would be very satisfying.
In case you ever do another video like this, here's a suggestion.
In vanilla Persona 4 Arena there's an oversight/glitch with the game's hitstun scaling system, where normally it's supposed to check to see if you've repeated an attack in your combo (SMP or Same Move Proration) and adds extra damage/hitstun scaling, but for whatever reason it stops checking for that if the first 8 or 9 attacks of your combo are all different from one another.
I know that at the very least Naoto gets a true infinite out of that, people called it the SMP Loop if anyone wants to check it out.
amazing video thanks!!
The sako bb combo is absolutely insane, truly one of the greatest players ever.
In TMNT Tournament Fighters for Genesis, everythrow loops into a thro on wake up, everyone has an infinite. :D
Amazing fg knowledge, fg skills and sense of humor.
A certain neighbor hated being the victim of the Cinder Infinite
XD
desk, you are absolutely insane.
Lol this is why I love classic fighting games. Infinities are everywhere!
I been on the receiving end of this Tekken combo in the arcade (Mary K's)
Desk,
I've been watching your combos videos for, I wanna say, more than a decade (since before you renamed your channel). I know how legit your combos are. You used to have a sick oni and evil ryu combo video from Street Fighter 4 that I think you either took down or made privated that really enjoyed. I'm digressing, just wanna say this video is awesome and also a great response.
Cheers!
I like how this whole video is just Desk saying "Say less." Lol
5:10 this infinite is actually referenced in vanessa's kof 14 and 15 supers
Awesome work Desk
You forgot the me when I’m trying to block infinite
Developers make games.
Players break them.
Hi, Desk! Sorry to further nitpick, but I thought you and others might like to know that YuYu Hakusho Final (the SNES game) has air techs which are input with 64 (forward then back) during aerial hitstun, so most juggle combos in that game are fake! Loved the rest of the video btw ;)
Not desk using the TikTok AI voices lol. Love your vids dood