Making FROGGER in C++ - SFML Gamedev - Devlog

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  • เผยแพร่เมื่อ 25 พ.ย. 2024

ความคิดเห็น • 30

  • @Kofybrek
    @Kofybrek  3 ปีที่แล้ว +12

    Just wanted to let you guys know that I've opened a Patreon account! So if you wanna help me survive in this cruel world and get exclusive content in return, as well as early access to future projects, click here: www.patreon.com/Kofybrek
    P.S. This is completely optional. If you enjoy watching my videos, that's enough for me.
    P.S.S. My voice may sound different in this video since I had to use a different microphone. Hopefully, this will be fixed in the next video.

    • @mxsteri0
      @mxsteri0 ปีที่แล้ว

      love your videos and thanks you for not forcing us to follow your patreon or other social media

  • @Scrum-Master
    @Scrum-Master 2 ปีที่แล้ว +8

    I've stumbled on your channel last night and binge-watched all your videos. The quality is amazing and you have a great sense of humor.
    Subscribed ;)

  • @olli3008
    @olli3008 3 ปีที่แล้ว +7

    I'm still amazed how high quality your videos are. Great work man, love it!

  • @darkcisum3384
    @darkcisum3384 3 ปีที่แล้ว +10

    I feel like the angry commentator hasn't had enough air time in this video 😄
    Like, how dare you load the texture over and over again in a draw function!

    • @Kofybrek
      @Kofybrek  3 ปีที่แล้ว +2

      Damn, now I regret not doing that!

  • @mohtasimbillah6560
    @mohtasimbillah6560 3 ปีที่แล้ว +2

    Quality video, as always. Thanks 😊! I'm going to try follow these from now on (once the semester is over, lol)

  • @mxsteri0
    @mxsteri0 ปีที่แล้ว

    honestly you deserve more fame.
    you habe good humor and actually smart :)

    • @mxsteri0
      @mxsteri0 ปีที่แล้ว

      also i found your channel when you only had >1K subs, it was great watching you and still is

  • @MokarromHossain
    @MokarromHossain 3 ปีที่แล้ว

    Finally...man you are underrated!! wish you good luck ♥

  • @Test-iv4pm
    @Test-iv4pm 3 ปีที่แล้ว +1

    That little *squish* when the frog dies.........

  • @wdpko2926
    @wdpko2926 2 ปีที่แล้ว

    When working with Sfml I always forget to add the display function.

  • @bilalchabiene5849
    @bilalchabiene5849 ปีที่แล้ว

    Can you make a multiplayer(fusion technology) party game with C++ and SFML (and publish it on Itchio)?

  • @birbylikesfox1032
    @birbylikesfox1032 3 ปีที่แล้ว

    cant wait to be free and watch this!
    EDIT: THIS WAS SO COOL

  • @kyrylolyskov3574
    @kyrylolyskov3574 3 ปีที่แล้ว

    Maybe another time Donkey Kong?))This will be challenging

    • @Kofybrek
      @Kofybrek  3 ปีที่แล้ว +1

      Thanks for the suggestion! I'll put it on my list.

  • @Fulbion
    @Fulbion 2 ปีที่แล้ว

    Ok let's see if it... Whoops!

  • @tekkvega
    @tekkvega 3 ปีที่แล้ว

    gg once again

  • @Test-iv4pm
    @Test-iv4pm 3 ปีที่แล้ว +1

    Can you make a version where everything is a frog?

  • @slciz9460
    @slciz9460 3 ปีที่แล้ว

    day 2 of asking Kobybrek to make a tutorial for that neural net that plays flappy bird.

    • @Kofybrek
      @Kofybrek  3 ปีที่แล้ว +1

      I'm planning to make a video where I'll explain how neural networks work in details. So stay tuned!

    • @slciz9460
      @slciz9460 3 ปีที่แล้ว

      @@Kofybrek yes yes thank you soooo much.

  • @birbylikesfox1032
    @birbylikesfox1032 3 ปีที่แล้ว

    Wait isnt this Kofybrek? Where are the vectors????

    • @Fulbion
      @Fulbion 2 ปีที่แล้ว +1

      What you've done to Kofybrek!? ;-;

  • @slciz9460
    @slciz9460 3 ปีที่แล้ว

    hey, can you tell me how did you make it like if you take the mouse to the upper corner how would it interrupt the mouse movement, I am asking this because I want to make my bot go to the log in screen every time I take my mouse to the upper corner of my screen, any ideas on how to do this please answer?

  • @chuotpado7592
    @chuotpado7592 3 ปีที่แล้ว

    my ps5 Broken.

  • @olli3686
    @olli3686 3 ปีที่แล้ว

    where the a.i.?

    • @Kofybrek
      @Kofybrek  3 ปีที่แล้ว

      I'll do it in the future, don't worry.