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Kofybrek
United States
เข้าร่วมเมื่อ 7 มิ.ย. 2021
This channel is about having fun with programming!
Here you'll find cool algorithm visualizations, game development, working with artificial intelligence and machine learning, etc.
I use C++ most of the time because it's my favorite (and also the only programming language I know). For the graphics, I use SFML (Simple and Fast Multimedia Library).
Here you'll find cool algorithm visualizations, game development, working with artificial intelligence and machine learning, etc.
I use C++ most of the time because it's my favorite (and also the only programming language I know). For the graphics, I use SFML (Simple and Fast Multimedia Library).
Making My First JavaScript Game with No Experience - Devlog
Check out WebStorm for free today: jb.gg/Check-out-WebStorm
Create your games for FREE with Rider: jb.gg/Check-Out-Rider
I made my first browser game in Javascript using Webstorm. It's the Google Chrome Dinosaur game.
Discord: discord.gg/bGEuW8cAaz
Github: www.github.com/Kofybrek
Itch io: kofybrek.itch.io
Patreon: www.patreon.com/Kofybrek
Subreddit: www.reddit.com/r/Kofybrek
Twitter: Kofybrek
Code: github.com/Kofybrek/Dinosaur
This video is sponsored by Jetbrains
#jetbrains #webstorm
Create your games for FREE with Rider: jb.gg/Check-Out-Rider
I made my first browser game in Javascript using Webstorm. It's the Google Chrome Dinosaur game.
Discord: discord.gg/bGEuW8cAaz
Github: www.github.com/Kofybrek
Itch io: kofybrek.itch.io
Patreon: www.patreon.com/Kofybrek
Subreddit: www.reddit.com/r/Kofybrek
Twitter: Kofybrek
Code: github.com/Kofybrek/Dinosaur
This video is sponsored by Jetbrains
#jetbrains #webstorm
มุมมอง: 2 380
วีดีโอ
I Added Terrain Generation to My MINECRAFT Clone in C++ - OpenGL Gamedev - Devlog 3
มุมมอง 6Kหลายเดือนก่อน
The first 500 people to use my link skl.sh/kofybrek10241 will get a 1 month free trial of Skillshare premium! This time I added terrain generation to my Minecraft clone in C and OpenGL. I also used SFML for 2D terrain generation. I tried using the Perlin noise but I couldn't manage to make it work. Previous part: th-cam.com/video/W9-MxCM2nlo/w-d-xo.html Discord: discord.gg/bGEuW8cAaz Github: ww...
I Added 3D Lighting to My MINECRAFT Clone in C++ - OpenGL Gamedev - Devlog 2
มุมมอง 8K2 หลายเดือนก่อน
I added lighting to my Minecraft clone in C and OpenGL. Previous part: th-cam.com/video/o_J-0p9uoSg/w-d-xo.html Next part: th-cam.com/video/WTKvEgJj2Dk/w-d-xo.html Discord: discord.gg/bGEuW8cAaz Github: www.github.com/Kofybrek Itch io: kofybrek.itch.io Patreon: www.patreon.com/Kofybrek Subreddit: www.reddit.com/r/Kofybrek Twitter: Kofybrek Code: www.patreon.com/posts/111937213 Learn...
Learning OpenGL to Make MINECRAFT in C++ - OpenGL Gamedev - Devlog 1
มุมมอง 17K2 หลายเดือนก่อน
I started learning OpenGL to make a clone of Minecraft in C . Next part: th-cam.com/video/W9-MxCM2nlo/w-d-xo.html Discord: discord.gg/bGEuW8cAaz Github: www.github.com/Kofybrek Itch io: kofybrek.itch.io Patreon: www.patreon.com/Kofybrek Subreddit: www.reddit.com/r/Kofybrek Twitter: Kofybrek Code: www.patreon.com/posts/project-is-101513821 LearnOpenGL: learnopengl.com #code #coding #...
I Used RAYCASTING to Make a HORROR Game in C++ - SFML Gamedev - Devlog 2
มุมมอง 25Kปีที่แล้ว
I turned my raycasting project into a little horror game. I used C and SFML. Previous part: th-cam.com/video/LUYxLjic0Bc/w-d-xo.html Discord: discord.gg/bGEuW8cAaz Github: www.github.com/Kofybrek Itch io: kofybrek.itch.io Patreon: www.patreon.com/Kofybrek Subreddit: www.reddit.com/r/Kofybrek Twitter: Kofybrek Code: github.com/Kofybrek/New-Raycasting Raycasting tutorial: lodev.org/cg...
AI Battle Royale of 100 SNAKES in C++ - SFML Gamedev - Devlog
มุมมอง 22Kปีที่แล้ว
I made a genetic algorithm that learns to play the Snake game using C and SFML. Then I made 100 snake AIs fight with each other in Battle Royale. Discord: discord.gg/bGEuW8cAaz Github: github.com/Kofybrek Itch io: kofybrek.itch.io Patreon: www.patreon.com/Kofybrek Subreddit: www.reddit.com/r/Kofybrek Twitter: Kofybrek Code: github.com/Kofybrek/Snake-game-AI #code #coding #programming
Visualizing PATHFINDING Algorithms in C++ - SFML Devlog
มุมมอง 20Kปีที่แล้ว
I wrote Breadth-first search, Dijkstra and A* (A star) pathfinding algorithms in C and SFML. Discord: discord.gg/bGEuW8cAaz Github: github.com/Kofybrek Itch io: kofybrek.itch.io Patreon: www.patreon.com/Kofybrek Subreddit: www.reddit.com/r/Kofybrek Twitter: Kofybrek Code: github.com/Kofybrek/Pathfinding #code #coding #programming
Making a GAME JAM Game in C++ - SFML Gamedev - Devlog - Wowie Game Jam 4.0
มุมมอง 9K2 ปีที่แล้ว
Keep exploring at brilliant.org/Kofybrek/ Get started for free, and hurry-the first 200 people get 20% off an annual premium subscription. I participated in the Wowie Game Jam 4.0 hosted by @JonasTyroller. Made the game "Very Dumb AI" using C and SFML. This is the devlog of the gamedev progress. Game: kofybrek.itch.io/very-dumb-ai Discord: discord.gg/bGEuW8cAaz Github: www.github.com/Kofybrek I...
Making My Platformer HARDER and PRETTIER in C++ - SFML Gamedev - Devlog 2
มุมมอง 11K2 ปีที่แล้ว
Visit brilliant.org/Kofybrek/ to get started learning STEM for free, and the first 200 people will get 20% off their annual premium subscription. Making an indie platformer game project with infinite jumps using C and SFML. Added 2 new enemies and improved the graphics. This is the second devlog of my gamedev progress. Demo: www.patreon.com/posts/new-version-is-67821655 Previous part: th-cam.co...
Making a Platformer with INFINITE JUMPS in C++ - SFML Gamedev - Devlog 1
มุมมอง 19K2 ปีที่แล้ว
Started making an indie platformer game project with infinite jumps using C and SFML. This is the first devlog of my gamedev progress. Demo: www.patreon.com/posts/63794502 Next part: th-cam.com/video/L3UVFBQXvTU/w-d-xo.html Discord: discord.gg/bGEuW8cAaz Github: github.com/Kofybrek Itch io: kofybrek.itch.io Patreon: www.patreon.com/Kofybrek Subreddit: www.reddit.com/r/Kofybrek Twitter: twitter....
Just Another Ordinary Video - Nothing Suspicious
มุมมอง 3.9K2 ปีที่แล้ว
Just Another Ordinary Video - Nothing Suspicious
Improving my SUPER MARIO BROS Remake in C++ - SFML Gamedev - Devlog 2
มุมมอง 20K2 ปีที่แล้ว
I improved my remake of the NES Super Mario Bros using C and SFML. Previous part: th-cam.com/video/7D4uoSoQsjw/w-d-xo.html Discord: discord.gg/bGEuW8cAaz Github: github.com/Kofybrek Itch io: kofybrek.itch.io Patreon: www.patreon.com/Kofybrek Subreddit: www.reddit.com/r/Kofybrek Twitter: Kofybrek Code: github.com/Kofybrek/Super-Mario-Bros #code #coding #programming
Making SPACE INVADERS in C++ - SFML Gamedev - Devlog
มุมมอง 30K2 ปีที่แล้ว
I tried to remake (and improve) the original Space Invaders game using C and SFML. Discord: discord.gg/bGEuW8cAaz Github: github.com/Kofybrek Itch io: kofybrek.itch.io Patreon: www.patreon.com/Kofybrek Subreddit: www.reddit.com/r/Kofybrek Twitter: Kofybrek Code: github.com/Kofybrek/Space-invaders #code #coding #programming
Visualizing 1000 SUBSCRIBERS in Python - Pygame Devlog
มุมมอง 9K2 ปีที่แล้ว
To celebrate reaching 1000 subscribers, I decided to throw a party! And to make this project more challenging, we're gonna use the TH-cam Analytics API to get the number of subscribers. I used Python because TH-cam Analytics API doesn't work with C . We're also gonna use Pygame to draw everything on the screen. Thank you for 1000 subscribers! Discord: discord.gg/bGEuW8cAaz Github: github.com/Ko...
Making SUPER MARIO BROS in C++ - SFML Gamedev - Devlog 1
มุมมอง 59K3 ปีที่แล้ว
I tried to remake the original NES Super Mario Bros by Nintendo using C and SFML. Next part: th-cam.com/video/6SnGgsgV_GY/w-d-xo.html Discord: discord.gg/bGEuW8cAaz Github: github.com/Kofybrek Itch io: kofybrek.itch.io Patreon: www.patreon.com/Kofybrek Subreddit: www.reddit.com/r/Kofybrek Twitter: Kofybrek Code: github.com/Kofybrek/Super-Mario-Bros #code #coding #programming
Training my First NEURAL NETWORK in C++ - AI Devlog
มุมมอง 51K3 ปีที่แล้ว
Training my First NEURAL NETWORK in C - AI Devlog
Making my First RAYCASTING Game in C++ - SFML Gamedev - Devlog 1
มุมมอง 96K3 ปีที่แล้ว
Making my First RAYCASTING Game in C - SFML Gamedev - Devlog 1
Making FROGGER in C++ - SFML Gamedev - Devlog
มุมมอง 11K3 ปีที่แล้ว
Making FROGGER in C - SFML Gamedev - Devlog
AI Learns to Play FLAPPY BIRD in C++ - SFML Gamedev - Devlog
มุมมอง 22K3 ปีที่แล้ว
AI Learns to Play FLAPPY BIRD in C - SFML Gamedev - Devlog
Making PACMAN in C++ - SFML Gamedev - Devlog
มุมมอง 50K3 ปีที่แล้ว
Making PACMAN in C - SFML Gamedev - Devlog
Making MINESWEEPER in C++ - SFML Gamedev - Devlog
มุมมอง 22K3 ปีที่แล้ว
Making MINESWEEPER in C - SFML Gamedev - Devlog
Making TETRIS in C++ - SFML Gamedev - Devlog
มุมมอง 41K3 ปีที่แล้ว
Making TETRIS in C - SFML Gamedev - Devlog
How to build your game in visual studio
Greatest quote of all time..... "Sometimes being smart is being stupid"
raytracing for voxels is a great idea :D
Dude, i gotta say, i was finding OpenGL hard and not fun to use until i saw your recent two videos! Thanks a lot!
Would love to see a video on Godot next!
i think it's more than a dev log, is a crash course with nice humor ;3
You can literally replace death_animations.push_back(Animation(..args)); With, death_animations.emplace_back(..args); This avoids un necessary copying It also returns the reference to object so created
could you please share your linkedin profile ?
Finally, a fellow sfml user
canvasContext.save(); canvasContext.scale( width, height ); // draw stuff canvasContext.restore();
@15:2, Person:get a better material! Kofybrek:YOU ARE THE MATERIAL!
That's good and all, i just suggest that u initialize the scripts inside the <body> .
I love how fun and informational your videos are, but I was expecting some updates on your minecraft project, there is a lot of principles I need to know about it, the last video was so nice tbh (;
I like the approach to teaching , made me giggle
3:20 for a moment I thought we were going to see the Java version of Steven... I suspect he's still there... hiding in the shadows... making unbelievable complex plans to take over your games 😂😂😂
Have you ever given a thought about releasing games on steam?
I thought about it. But I'm only good at programming. Maybe if some gamedev needs a programmer, I can join them.
Poor guy switched from C++ to Java Script. This is going to be his downfall😂
so excited that i can finally use rider instead of vs for my terrible unity games
I was getting depressed with bad content on TikTok till I saw this masterpiece
4:33 you copied that from stack overflow! cunny
2:42 thats the function identifier. these two are the same thing: function(event){} (event) => {}
also you append a function to a variable with the equal sign which means you can call the variable name as if its a function (if you add a return statement at the end of the function you appended to it, it will instead return the value when you call the function, which is basic sense)
Thanks for the explanation! Is there a difference between them?
@@Kofybrek between what? If you are asking the function identifier, they are both the same. the function() one is just more readable. About variable functions, it helps uglfying the code.
@@edipedipbulmaz There is one difference between them that I'm aware, though I forget which is which off the top of my head. The two different methods of creating a function treat the "this" keyword differently.
@@AliceErishech I tried it in w3schools, and got "undefined" while using => meanwhile using function() gave me a proper result.
I thought you got hit by a bus just like dani. Happy that you're back
Kofybrek now making JS games? I’m cooked.
Peoples: "I make game withh easy progrermer langerge!" *maker game wirth JerberScrimt" 😂😂😂
EVERYONE WAKE UP NEW KOFYBREK VIDEO
gotta code em all
looks like someone is done fixing bugs
I'm surprised JetBrains made something besides PyCharm and IntelliJ Community free.
the main problem i have with javascript is controls, im working on a decent controls module since forever lol
Jetbrains is too heavy it takes like a second to open a window in clion
4:58 As a dedicated smb1 speedrunner, i appreciate you being aware of the piranha plant hitbox lmao
cat
4 minutes ago 24 views damn I'm so early this time
Noice game, but i'm not a big fan of js 😂😂
Hi Kofybrek ‼️‼️‼️
HALLO
You are being active again, this is cool ^^
Yooo! I am soo early
Check out WebStorm for free today: jb.gg/Check-out-WebStorm Create your games for FREE with Rider: jb.gg/Check-Out-Rider
congrats on getting sponsored
You are awasome
ngl that popcorn looks so good!
wasted plug 0:12 harry styles
10:51 ahahah
nice popcorn !
2:43 So real. I should be coding and improving my coding skills but whenever i start a project im getting onto some shitty problem and i never come back to this. That is so frustrating and i dont know what should i do
6:48 where's this doc from?
Sorry I'm late! Here it is: www.nagwa.com/en/explainers/349153496801/
Do it with faces hehehe not blocks hehe...
AND also do the trick with faces direction to not show faces that are behind!!!
THIS IS MY FAVORITE CHANNEL!!! SUPER UNDERRATED
It helped me building this one . Nice explain
Kudos for drawing the popcorn!