Necro didn't do a good job of blocking the magogs, allowing 2 free, full damage shots that hit multiple necro stacks each shot. Nice to see magogs being one of the determining factors in an Inferno win though.
nice, I thought that maybe necro would do better than that, since inferno is sometimes considered the weakest castle, or second weakest, with fortress. But in a real game, the skeletons would be higher, and the spells would have the spells would have an impact. Do every combination of castles and post each ;_P
Magic would not make much difference. Both towns have level 5 guilds and many good magic based heroes. Magic wise these two towns are equals. The units make the difference here, and when it comes to units, both Inferno and Necropolis are very weak towns. Skeletons would make some difference, but not enough to shift the whole fight. Inferno won by a landslide, it wasn't even close. It would have to be a LOT closer then that to claim skeletons alone could shift the balance towards Necro. The reason Inferno won here is because they have slightly better level 7 unit. Both are very weak, but still, archdevil isnot complete crap with no retaliation, he is pretty tanky. Ghost dragons though are just worthless. And by the way, fortress is not the weakest town. It's actually the strongest. It just requires some skill and player experience so most players don't like it and prefer more straight forward towns with lots of archers and strong flying lv 7 units. Fortress is just different. But it's amazing, and crazy strong. Even in an AI battle like this, fortress easily beats Castle, Rampart, and even Dungeon, and all of them are very strong towns. Seriously, check it out.
@@mitromney Why is Fortress strong? You really need mass haste to make them work. And you are quite bad at taking castles. You heroes are not good magic heroes. Swampt terraing is somehow disadvatage. I d love to learn.
@@tomasvlcek4476 Fortress is strong because of the defense spec both on heroes and creatures, which leads to minimal losses and in the end, drastic gains of army force in the long game...
Because in Hota you have a ground target attack for Magogs and liches. In this case, the Magogs attacked the hex behind the liches and thus didn't do damage to the imps.
this game was a joke. 20 times unluck, no aging, 1 time double damage lolz. Show a fair game, not that unrealistic crap. We all know Nekro is much better, but is it so tough to take this fact for Inferno guys? :D
This is 100 weeks growth Necropolis, that is almost 1,4x worse than inferno, I haven't contested necromancy skill and their power of scalling. I have no clue why are you triggered about it. Also I am a Necropolis main too, but I don't care if either Inferno or Necropolis wins, it was made for fun intentions.
Without the aid of Necromancy and overwhelming numbers, even the mighty Dread Knights couldn't make a difference.
Or the Vampire Lords.
FOUR HUNDRED DEMONS.
Necro didn't do a good job of blocking the magogs, allowing 2 free, full damage shots that hit multiple necro stacks each shot.
Nice to see magogs being one of the determining factors in an Inferno win though.
Okay but Necropolis faction has animate dead spell with is OP as heck and would turn the tide in this fight.
With the same success, we can say that inferno has a resurrection...
Bad luck was insane, and no bad morale or aging... seems like RNG favored the Devil for some reason :P
Hero stats should be absolutely same for such fights though, including specials, skills, neutral terarin etc.
None of the stats or skills, nor specials had an effect on the creatures. Same for terrain.
@@firepaladin7909 second fight, Clavius 0 att 0 def, Ayden 1 att 1 def.
@@Formus1990 1 attack = 5% more damage.
1 defence = 2.5% less damage.
It's not small at all
Dont forget the moral and luck stats, there not equal as well as the liches where unlucky, and yeah 1 attack and defense skill more also aint fair
@@marcelkromwijk4511 bad luck is mostly from the arc devil I guess so that is ok, but yeah att and def isnt that fair
nice, I thought that maybe necro would do better than that, since inferno is sometimes considered the weakest castle, or second weakest, with fortress. But in a real game, the skeletons would be higher, and the spells would have the spells would have an impact. Do every combination of castles and post each ;_P
Magic would not make much difference. Both towns have level 5 guilds and many good magic based heroes. Magic wise these two towns are equals. The units make the difference here, and when it comes to units, both Inferno and Necropolis are very weak towns. Skeletons would make some difference, but not enough to shift the whole fight. Inferno won by a landslide, it wasn't even close. It would have to be a LOT closer then that to claim skeletons alone could shift the balance towards Necro. The reason Inferno won here is because they have slightly better level 7 unit. Both are very weak, but still, archdevil isnot complete crap with no retaliation, he is pretty tanky. Ghost dragons though are just worthless.
And by the way, fortress is not the weakest town. It's actually the strongest. It just requires some skill and player experience so most players don't like it and prefer more straight forward towns with lots of archers and strong flying lv 7 units. Fortress is just different. But it's amazing, and crazy strong. Even in an AI battle like this, fortress easily beats Castle, Rampart, and even Dungeon, and all of them are very strong towns. Seriously, check it out.
@@mitromney Why is Fortress strong? You really need mass haste to make them work. And you are quite bad at taking castles. You heroes are not good magic heroes. Swampt terraing is somehow disadvatage. I d love to learn.
@@tomasvlcek4476 Fortress is strong because of the defense spec both on heroes and creatures, which leads to minimal losses and in the end, drastic gains of army force in the long game...
Inferno is not that bad, if you manage to develop the demon farming, actually...
@@60b1in ayden is so nasty he never ran out of mana i can cast implosion all day
Wow inferno AI was smart...
If they hadnt locked liches in melee every time, while gogs were allow to shoot and targeted satans. Result would be different.
@@bighairymeow9664 Indeed
Guess inferno would still win
Hello and good content. Hope you make more of it:)
Сандро слишком много знал..
First of all, Ayden have attack and defense +1
Wow, this impresive
On 3:50 why Gogs fireball didnt hurt Imps? Also so much negative luck in one round, something is off.
I think this is Hota mode
Because in Hota you have a ground target attack for Magogs and liches. In this case, the Magogs attacked the hex behind the liches and thus didn't do damage to the imps.
the dumb ai ruins everything, they dont even consider that bone dragon wont reach the enemy, the best choice is to let them come close...
Nerf necro pls.
this game was a joke. 20 times unluck, no aging, 1 time double damage lolz. Show a fair game, not that unrealistic crap. We all know Nekro is much better, but is it so tough to take this fact for Inferno guys? :D
Same can be said for inferno. Sure, necro can raise much more than those sekeleton for 100 weeks and inferno can havest more demon by sacrify imps.
This is 100 weeks growth Necropolis, that is almost 1,4x worse than inferno, I haven't contested necromancy skill and their power of scalling. I have no clue why are you triggered about it. Also I am a Necropolis main too, but I don't care if either Inferno or Necropolis wins, it was made for fun intentions.
unrealistic? nigga it just happened
This game is no longer Heroes 3.
I agree this battle was shit... multiple unlucks, bad micro of AI, even the hero of inferno had better stats than hero of necro
Necros are fragile af without their thousands of skeletons.
Bruh
inferno best
inf shit
No
@@phatxity9948 ye
In most of real games, necro would won. Inferno would reign with proper demon farming against it....
@@60b1in ayden is my favorite inferno hero i think he is the best inferno hero