Unearthed a talented but underrated Blender artist! Your unique, out-of-the-box rendering techniques are impressive. Can't wait to see more tutorials showcasing your perfectionist skills!
I have been using Blender for 4 years, and I can say that your videos are very good and informative. Keep posting; eventually, you will get the attention that you should be getting
Hi! I'm so glad to see this workflow as I myself use this to improve my skills. Feels good to know that I'm not the only one trying to create scenes by borrowing ideas from actual films. You earned yourself a subscriber. Best wishes from India!
I just want to say thank you for making such a straight up yet informative video. And I encourage you to keep on making videos like this. The way you explore your own process and solutions along the way is so special and satisfying. I learned a lot from you man! Keep it uppppp. Love from Vietnam.
Rotating the area light slightly downwards (or maybe adding an extra area light) might've helped recreate the light reflecting on the floor a bit better
Amazing and most importantly, very motivational and inspiring. Really makes you realize, overall you need to just start making it. I might need to watch this every morning
oh wow I like how youtube recommends me this right after I actually did this 😂 i recreated a scene from Tron Legacy and it turned out pretty ok! this is a very valid technique to help you grow
At first you used the "sacre coeur" image for the monument (it's a church), but it's not that building in the movie, it's the Panthéon (it's where great men and women from France are buried). Anyway you did an amazing job!
Awesome man After watching your video and 5-6 months of my blender practice now I damn know that I can make many interesting renders in my Intel 4400 graphics❤❤❤
u missed the glare node in the compositer, also i would of made the area light rotate more to the groud so the camera would of not been in the light making the light ray from the main window way more visible and matching the render
1:47 how do the arrayed object doesnt joined with his own array. like how do you manage to split them up . do you split it manually or by some sort of feature that idk ?
after applying the Array modifier, tab into Edit Mode, select all of the faces and hit "P" -> "Separate By Loose Parts" to split them into individual objects 😄
Mannn! Awesome use of so many different concepts, I am so new to blender… do you think you could do slow easy tutorials for newbies with useful information?
thanks for watching! i think there's already a tonne of more detailed tutorials on TH-cam, check out Blenderguru, CGGeek and CGMatter for really in-depth ones. mine are a bit more catered towards people who already have a grasp on the basics (controls, interface etc) and cover mostly the VFX side of Blender, cheers! 😁
Can you show us next time how you rig characters from mixamo to pose the way you want it, I have this problem for 2 months, I just want a human base mesh to pose the way I want but I couldn't do it, hope you can help, Thanks!
@@scenefiller hey thank you so much! I've had this problem in riggify where I parent something to the rig, then I press ctrl p, but it won't show the parent with "automatic weights", gosh it also made me quit.
thank you! im not currently taking on any new projects, but Blenderguru has a great video on creating super detailed houses on his channel, if you search "blenderguru house" it should pop up 🙂
Here's my complete beginner's guide: make gridded cube > make barrel > make it again but hardsurface > texture it > rig its lid > animate the lid to jump off > render + save animation
I knew it, I also wanted to recreate a shot from the killer after watching it, I wish I was that good,also the movie is actually fun if you are into these kinds of movies.
I might be wrong, the bloom around your window render didn't match the reference, I think there is a fix to it by making shaped volume from window frame towards the floor so the bloom will not bleed to the ceiling, because the ceiling only hit with reflected light from the ground. maybe there is another way to improve, and I haven't found one :)
Blender is fun... Til we get to the nodes. I absolutely hate nodes, it's the one thing keeping me from learning Resolve. My head is just so ingrained with layer based workflows with Premiere and After Effects (also grew up editing in Vegas). So the idea of connecting boxes with wires just feels so complicated in comparison.
yeah nodes can definitely be intimidating at first! the best thing you can do is just put the reps in, once you're making scenes regularly, you'll notice yourself reaching for "main" nodes more often than others, things like Color Ramp, Math, Bump, Image Texture and the most common Shaders (Principled BSDF, Emission, Translucent, Mix Shader) etc. once you're comfortable with these main ones you can then start experimenting with the different procedural nodes and some of the other funky ones, this way you cut out all of the noise and just focus on the ones that you'll need in 90% of scenes I hope this helps! 😅
Next time you have lens distortion, just add lens distortion in comp editor, and work through the comp view live for those portions. Hope you try it and it works out for you.
@@Merunix making videos is a skillset like any other -- you get better by doing, and you get wayyy better by failing. your first video will have the most anxiety around it the first mean comment you get will make you feel pretty bad the first technical problem you come across will frustrate you but after posting 1000 videos, receiving 10000 mean comments, running into every possible technical problem, you get desensitized to them and they won't bother you anymore, so just get started and overcome the challenges as they arise 😁 as for practical tips for content, provide as much value as you can for the audience. TH-cam rewards Watch Time above all other metrics (views, likes, comments etc), so if you post a 42 minute donut modelling tutorial that starts with 6 minutes of you talking about your weekend, people will click off because they aren't getting high enough value per minute of watching, so TH-cam won't bother pushing your video to the homepage secondly, spend a disproportionate amount of time working on the thumbnail / title, i've done a lot of groundwork studying keyword analytics and trending thumbnails before I ever posted a video, if your thumbnail is bad, people won't even bother clicking it. thirdly, if you plan on teaching anything, stick to "how YOU do X" and NOT "how TO do X" -- this way nobody can really correct you, since it's your way of doing something and you're not acting like you know the BEST way to do something, it also comes across as more relatable, take this video for instance, I'm not saying "this is the only way you can learn Blender, do this or you'll never make any progress", I'm just sharing something that I like doing, that has helped me, and hopefully it can help others. i hope this helps 😅make sure to stay consistent, it's a lot of work to grow a channel nowadays, best of luck!
This is like the perfect template to break out of the repeat tutorial cycle.
I found the entire concept very useful and informative. Thank you!
i'm glad you find it useful! cheers 😄
Unearthed a talented but underrated Blender artist! Your unique, out-of-the-box rendering techniques are impressive. Can't wait to see more tutorials showcasing your perfectionist skills!
thank you for the kind words! 😁
It's really great way of learning through project making we come across alot of challenges an d new stuff
for sure! its also nice to not have to "imagine" the scene, since we're recreating one that already exists 😁
the amount of work put into this has to be an immersive one, you really nailed the whole scene
thanks so much! 😋
You know, you're channel are pretty good. Subscribed
thanks so much! 😃
REALLY HELPFULL AND TO GIVE AN IDEA ABOUT HOW TO START THE WORKPROCESS AND STUFF😀😀😀
thank you! im glad you find it helpful 😁
Bloody awesome. Great walkthrough, well done :)
thank you! im glad you found it useful 😋
I have been using Blender for 4 years, and I can say that your videos are very good and informative. Keep posting; eventually, you will get the attention that you should be getting
i really appreciate that! cheers 😃
this was insane. So good. The level of knowledge you have while doing this is insane. Bravo!
thanks so much! 😊
Hi! I'm so glad to see this workflow as I myself use this to improve my skills. Feels good to know that I'm not the only one trying to create scenes by borrowing ideas from actual films.
You earned yourself a subscriber.
Best wishes from India!
i appreciate that! keep up the grind 👊😃
This is seriously an outstanding video! Thank you so much for producing!
thank you for the kind words! 😁
I just want to say thank you for making such a straight up yet informative video. And I encourage you to keep on making videos like this. The way you explore your own process and solutions along the way is so special and satisfying. I learned a lot from you man! Keep it uppppp. Love from Vietnam.
thanks so much for the kind words 😀im glad you found it helpful
Thoroughly enjoyed your process! Thanks for sharing this.
i appreciate that, i've also learned a lot from your content! 😀
@@scenefiller Well, the feeling is mutual now! Keep it up.
I really enjoy this quick-fire problem:solution process type video
im glad you like it 😅 they're a lot of fun to make
excellent work and a great explainer video of your process. thank you for sharing.
thanks for watching! im glad you found it helpful 😋
i have no clue of how to use blender but this is the 23rd video of it ive seen in the last 3 days, might try to learn it.
seems cool.
definitely give it a try! it's a lot of fun 😁cheers!
👍🏾👍🏾Really Fantastic Work!! Thanks for this Awesome Breakdown.
thank you for the kind words 😀im glad you found it helpful
@@scenefiller You're very welcome, and I just subscribed. Best Wishes. :)
It is not just the idea itself is great, but also how you delivered it. Thank you very much!
im glad you enjoyed it! cheers 😅
Rotating the area light slightly downwards (or maybe adding an extra area light) might've helped recreate the light reflecting on the floor a bit better
for sure! i think it also would have helped shape the godrays a bit better, cheers! 😊
There is such a huge amount of useful information, tips and tricks in this video. Thanks so much for posting!
thank you! im glad you find it helpful 😅
Bro this video is incredible and exactly what I’ve been looking for please make more
thank you! more on the way 😅
i was thinking about this kinda stuff as well and this now has me really do it
nice! get onto it 😎
bro nice idea and thankyou for bringing such a awesome perspective to learn blender effectively
thank you! i hope it helps you on your Blender journey 😅
Amazing and most importantly, very motivational and inspiring. Really makes you realize, overall you need to just start making it. I might need to watch this every morning
i appreciate that! yes definitely the first step is the most challenging, but every one after that gets a bit easier 😃
You got a new subscriber! It's not often that I stumble upon a video packed with some many bits of useful information. Good job!
i really appreciate that! 😅 im glad you find it useful
I need more of these videos, i subscribed your channel, and pressed the bell icon too.
more on the way! i really appreciate the support 😁 cheers!
i want to learn blender too, amazing work!
thank you! definitely give it a try 😁
Excellent video, straightforward and constant with your explanation, I subscribed for more.
thank you! more on the way 😁
Amazing work! Definitely going to try this to replicate more realistic shots
cheers! let me know how it goes 😄
Dope straight to the point video mate! Subscribed!!
thank you! i appreciate it 😅
This is such a cool idea and the I learnt a lot from this! I gotta put it into practice next year, thanks! 💖💖
im glad you find it helpful! happy holidays 😁
this is incredible!!
thank you so much! 😋
oh wow I like how youtube recommends me this right after I actually did this 😂 i recreated a scene from Tron Legacy and it turned out pretty ok! this is a very valid technique to help you grow
nice one! it's cool to hear other people are using similar methods 😅
This a great video! Loved this way of learning Blender
thank you! im glad you find it useful 😄
At first you used the "sacre coeur" image for the monument (it's a church), but it's not that building in the movie, it's the Panthéon (it's where great men and women from France are buried). Anyway you did an amazing job!
i clearly need to level up my knowledge of French culture 😂 cheers!
Scene Rendering quality are amazing💐💐💐🔥🔥🔥🔥🔥🙌🙌🙌🙌🙌
Great vid, you should point the light downwards so you get the subtle godrays like the reference 👍
thank you! yep i definitely missed that the first time around 😂 cheers
@scenefiller no worries it still looks great!
@@itwillbesignificant thank you! 😁
Wow!! Thank you, I'm working on a client project and this is super insightful. Just subbed, keep it up 💫
thanks for the kind words! 😄
Awesome Video, very inspiring
thanks for watching! 😀
thanks this planted a seed in my mind on what to do when i get stuck on what to make 😊
nice! it's definitely a great thing to try when the creative block hits 😀
Awesome man After watching your video and 5-6 months of my blender practice now I damn know that I can make many interesting renders in my Intel 4400 graphics❤❤❤
get after it! im still running a 1070, hopefully we'll both be able to upgrade soon 😁cheers!
@@scenefiller cheers 😄
What a great video format 👏
thanks so much! 😃
Impressive work. Thanks for sharing.
thank you! 😃
cool i like how you got the exp at the end
im glad you liked it! 😁👊
Great work!
thanks so much 😀
Amazing work bro, you really nailed it at the end
thank you! 😅
Brilliant video
thanks so much! 😁
@@scenefiller well that was fast!
very informative thank you for helping me start my journey. its a slow one but im sure ill get there in a few years.
i appreciate that! best of luck on your journey, 3d is a huge skillset and i'm learning new things all the time, but it's well worth the grind 😁
Nice video, thanks for sharing!
thanks for checking it out! ☺
Awesome information.
cheers! im glad you find it helpful 😅
Cool video bro, continue !
you got it 👊😁
I find myself constantly stressing about what I should make next and end up making nothing. Thank you so much for this
no problem! the empty canvas is always the most intimidating 😄
Wow this is so accurate! Great job!
thank you for the kind words! 😋
u missed the glare node in the compositer, also i would of made the area light rotate more to the groud so the camera would of not been in the light making the light ray from the main window way more visible and matching the render
good tips! i appreciate the feedback 😃i'll try to make the compositing section a bit clearer in the future, cheers!
Nice
thank you! 😄
PLEEEEEEEEEEEEEEASE KEEP DOING LIKE THESE VIDEOS...I TRULY LOVED IT (btw u got a new sub)❤❤
thank you for the kind words! 😁 i'll do my best!
Love it, thanks!
im glad you found it helpful 😉 cheers!
Great! Like Always! ❤
thank you! 😀
David Fincher and Blender, count me in!
the dream team! 😁
Did anyone notice the subscribe button glow when he said subscribe 07:55
youtube ai is listening to my videos 😨
1:47 how do the arrayed object doesnt joined with his own array. like how do you manage to split them up . do you split it manually or by some sort of feature that idk ?
after applying the Array modifier, tab into Edit Mode, select all of the faces and hit "P" -> "Separate By Loose Parts" to split them into individual objects 😄
yo!! this is Fantastic!
thank you! im glad you found it helpful 😁
You are missing one light strait to him from outside, which casts those longer shadows in the reference, nice video man.
ahh good eye, i appreciate the feedback! cheers 😁
amazing
thank you! 😃
Cute video, thank you.
i appreciate that! 😁
Thanks you so much
you're very welcome! thanks for watching 😅
Mannn! Awesome use of so many different concepts, I am so new to blender… do you think you could do slow easy tutorials for newbies with useful information?
thanks for watching! i think there's already a tonne of more detailed tutorials on TH-cam, check out Blenderguru, CGGeek and CGMatter for really in-depth ones. mine are a bit more catered towards people who already have a grasp on the basics (controls, interface etc) and cover mostly the VFX side of Blender, cheers! 😁
@@scenefiller thanks I’ll tune in when I get a better hang of things!
Can you show us next time how you rig characters from mixamo to pose the way you want it, I have this problem for 2 months, I just want a human base mesh to pose the way I want but I couldn't do it, hope you can help, Thanks!
sure thing! rigging and animation can be tricky and it's definitely something i'm interested in covering in the future, cheers! 😋
@@scenefiller hey thank you so much! I've had this problem in riggify where I parent something to the rig, then I press ctrl p, but it won't show the parent with "automatic weights", gosh it also made me quit.
Wouldn't removing lens distortion require knowing what lens was used? Unless it was documented, how would you find that out?
there's some behind the scene footage id have to dig through, if they don't mention it, there's tools that can estimate it (Photoshop has one) 😁
@@scenefiller Ah, gotcha. Hopefully they mention it🤞
Fantastic. If I send you the pic of my house, can you make a model out of it?
thank you! im not currently taking on any new projects, but Blenderguru has a great video on creating super detailed houses on his channel, if you search "blenderguru house" it should pop up 🙂
@@scenefiller No probs bro, cool. Have a great day.
Here's my complete beginner's guide: make gridded cube > make barrel > make it again but hardsurface > texture it > rig its lid > animate the lid to jump off > render + save animation
why'd the lid jump off? 😱 did something scare it?
Thanks
thanks for watching 😁
Great work💐💐💐🙏🙏🔥🔥💯💯💯🏆🏆
can you share the pictures you had of the movie shots?
i don't think i can for legal reasons but the film is "The Killer" and its still on the front page of the film-grab website 😀 hope this helps!
Great Stuff
cheers! i appreciate it 😅
I knew it, I also wanted to recreate a shot from the killer after watching it, I wish I was that good,also the movie is actually fun if you are into these kinds of movies.
nice! i just watched Critical Drinker's review on it and it does seem pretty cool, i might check it out 😋cheers!
I might be wrong, the bloom around your window render didn't match the reference, I think there is a fix to it by making shaped volume from window frame towards the floor so the bloom will not bleed to the ceiling, because the ceiling only hit with reflected light from the ground. maybe there is another way to improve, and I haven't found one :)
i appreciate the feedback! by "shaped volume" do you mean something like a godray? i think that would fit closer to the original. 😀 cheers!
Blender is fun... Til we get to the nodes. I absolutely hate nodes, it's the one thing keeping me from learning Resolve. My head is just so ingrained with layer based workflows with Premiere and After Effects (also grew up editing in Vegas). So the idea of connecting boxes with wires just feels so complicated in comparison.
yeah nodes can definitely be intimidating at first! the best thing you can do is just put the reps in, once you're making scenes regularly, you'll notice yourself reaching for "main" nodes more often than others, things like Color Ramp, Math, Bump, Image Texture and the most common Shaders (Principled BSDF, Emission, Translucent, Mix Shader) etc. once you're comfortable with these main ones you can then start experimenting with the different procedural nodes and some of the other funky ones, this way you cut out all of the noise and just focus on the ones that you'll need in 90% of scenes
I hope this helps! 😅
Next time you have lens distortion, just add lens distortion in comp editor, and work through the comp view live for those portions. Hope you try it and it works out for you.
nice tip! i've been meaning to play around with the viewport compositor so that's a great use-case for it, cheers! 😃
I’m curious. At your skill level and knowledge of blender how long did this take you in real time?
i dont remember exactly how long this one took, but a shot like this usually takes me a few hours from concept to final 😄
solid stuff
thank you! been a fan of yours since you first posted the walking robot grease pencil video! 😁
@@scenefiller cheers keep up with the good work!
thank u man
thank you! i hope it's helpful! 😄
Making the same scene for my movie, i like how its inspired from the new killer movie
subbed because of ur choice
it's a cool shot for sure! cheers 😅
Bro I also wanted to start yt and like share progress as it goes but kinda scared idk why any tips?
@@Merunix making videos is a skillset like any other -- you get better by doing, and you get wayyy better by failing.
your first video will have the most anxiety around it
the first mean comment you get will make you feel pretty bad
the first technical problem you come across will frustrate you
but after posting 1000 videos, receiving 10000 mean comments, running into every possible technical problem, you get desensitized to them and they won't bother you anymore, so just get started and overcome the challenges as they arise 😁
as for practical tips for content, provide as much value as you can for the audience. TH-cam rewards Watch Time above all other metrics (views, likes, comments etc), so if you post a 42 minute donut modelling tutorial that starts with 6 minutes of you talking about your weekend, people will click off because they aren't getting high enough value per minute of watching, so TH-cam won't bother pushing your video to the homepage
secondly, spend a disproportionate amount of time working on the thumbnail / title, i've done a lot of groundwork studying keyword analytics and trending thumbnails before I ever posted a video, if your thumbnail is bad, people won't even bother clicking it.
thirdly, if you plan on teaching anything, stick to "how YOU do X" and NOT "how TO do X" -- this way nobody can really correct you, since it's your way of doing something and you're not acting like you know the BEST way to do something, it also comes across as more relatable, take this video for instance, I'm not saying "this is the only way you can learn Blender, do this or you'll never make any progress", I'm just sharing something that I like doing, that has helped me, and hopefully it can help others.
i hope this helps 😅make sure to stay consistent, it's a lot of work to grow a channel nowadays, best of luck!
Thanks for taking the time to clear things up really gives me confidence and a overview
Gluck on the future endeavors and thanks again!
amazinggg
thank you so much! 😄
😊😊nice
its very hard to recreate a shot like for like in cg , real world lighting has always something extra that is hard to reproduce.Very good try .
thank you! 😁
I feel like my brain just unlocked something
i sure hope so! 😁cheers
Great video! Keep it up :D
thank you 😅 more on the way!
Yay!@@scenefiller
thanks i had no idea there were scopes in blender
yep! they're tucked away 🤣
what is your pc spec ??
at the time of making this video, i7 8700K, 16gb ram & 1070ti 😋
no way people be getting global elite in blender
ranking up, sweatin on the keys 😅
The distortion on his legs in your final render is the only thing that stuck out to me.
ahh true, nice spot! cheers 😃
Please share more movie scene tutorial like this🏆🏆🏆🏆💐💐💐💐💐🙌🙌🙌🎉🎉
you got it! 😉
@@scenefiller I got inspiration from this tutorial because I also want to make this type of movie scenes for my portfolio.
@@PranjalKumari369 awesome! im glad it helped 😀id love to see your portfolio when it's ready!
Your a GOAT
🐐🐐🐐
Great video! small tip: there are no 100% sharp edges in the real world, adding a subtle bevel to your objects goes a long way to enhance realism :D
there is some
@@proceduralcoffee i mean in most items there are indeed no sharp edges but there is in some
very true! i think i missed a few bevels for sure 😂
1st step: get RTX cos u need that for lighting (i dont have one)
😂 i would love an RTX too, i used a 1070ti for this shot 😉
honestly everything looks great except background, low res image xd
lol yep, definitely would look better with a hi-res shot of the building 😂
Light is not from the direct front, is more like from up
yep you're right, that would help with the godrays as well, cheers for the feedback! 😃
Bro do some live streaming 🙄🙄
maybe one day 😁