COH2 Micro Tips and Tricks 15

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  • เผยแพร่เมื่อ 26 ก.ค. 2024
  • A Company of Heroes 2 micro tutorial covering the following topics:
    0:00 Intro
    00:08 Escaping Barbed Wire
    01:16 Moving into cover after construction
    01:58 Take less damage from buildings
    02:35 Sniper aim time
    04:12 Sticky satchel revenge
    05:10 Credits
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ความคิดเห็น • 28

  • @KimboMadSlice
    @KimboMadSlice 4 ปีที่แล้ว +16

    that clip of my puma driving into vons penals

  • @landlubbber
    @landlubbber 4 ปีที่แล้ว +10

    Thanks for the demonstration, Von Ivan's opponents!

  • @absol505
    @absol505 4 ปีที่แล้ว +5

    For being stuck in barbed wire, you can upgrade your engineers/pioneers with the sweeper upgrade which comes with a wire cutting package. So you can cut your own wire, you are extremely vulnerable while cutting it and I think you can't cancel it so sandbags are always a safer option.
    Didn't know the building trick, will be useful.

    • @tightropegaming
      @tightropegaming  4 ปีที่แล้ว +4

      Yes that is the default way to get out so I didn't include it. The issue is you often wire yourself in so early you don't have munitions for a sweeper or are outside friendly territory so can't start the upgrade.

  • @NathanMulder
    @NathanMulder 4 ปีที่แล้ว +2

    I find it hilarious how ice cold VonIvan stays when he gets wrecked by his own satchels lol.

  • @bodimirboda8863
    @bodimirboda8863 2 ปีที่แล้ว

    1:10 if u have any transport vehicle u can enter it with stuck units if youre close

  • @moa643
    @moa643 4 ปีที่แล้ว +4

    Always great tips, thanks so much tightrope!

  • @kaspariito
    @kaspariito 4 ปีที่แล้ว +1

    a very nice series, thank you!

  • @forgiven88
    @forgiven88 4 ปีที่แล้ว +1

    Thank you!

  • @federox86
    @federox86 4 ปีที่แล้ว +1

    thx tight!

  • @faerie7dragon
    @faerie7dragon 4 ปีที่แล้ว

    Which episode has the tip regarding handheld AT animations?

  • @jibslayer5186
    @jibslayer5186 4 ปีที่แล้ว

    Hail Tightrope, Good content as always

  • @SB_kilsgb
    @SB_kilsgb 4 ปีที่แล้ว

    *HEY GUYS TIGHTROPE HERE BRINGING YOU THIS 15TH INSTALLMENT OF MICRO TIPS AND TRICKS FOR COH2*

  • @pyreotusbark8954
    @pyreotusbark8954 4 ปีที่แล้ว +2

    Thanks tightrope
    I’ve wasted 1000 hours on this game and I still haven’t learnt that one about charging at buildings lol

    • @kobal6525
      @kobal6525 4 ปีที่แล้ว +4

      Not a waste if you had fun lol

    • @tightropegaming
      @tightropegaming  4 ปีที่แล้ว +2

      @@kobal6525 Exactly

    • @pyreotusbark8954
      @pyreotusbark8954 4 ปีที่แล้ว

      @@kobal6525 i think i've had about a 50/50 split of mind numbing annoyance and fun
      but sure
      game becomes much more fun the more hours you get

    • @henryhamilton4087
      @henryhamilton4087 4 ปีที่แล้ว

      Don't do it with Pioneers :)

  • @snakeylps
    @snakeylps 4 ปีที่แล้ว

    Hey Tightrope,
    Are you an axis main?

  • @arcturus64
    @arcturus64 4 ปีที่แล้ว

    Awesome tips! I've been wondering, when units are garrisoned inside a vehicule from which they can fire from like the russian half track or the 250 half track, they are shown with a green cover icon. Does this mean that conscripts, ostruppen and infantry sections get their bonus from being behind cover?
    Also, if units are firing from a moving vehicule, does it lower their accuracy as if they were firing while walking?
    Another question is about the ostheer artillery officer's active buff, when you proc it near a vehicule that has passengers who can fire while garrisoned, there's only 1 Accuracy/reload time buff icon displayed above the vehicule. Is it that:
    A:The vehicule gets the reload buff and the infantry get the accuracy buff?
    B:The vehicule gets the reload buff and the infantry get the reload buff (for some reason)?
    C:The vehicule gets the reload buff and the infantry doesn't get any buff?
    I have no idea and I'd be curious to know if anyone knows.

    • @olivernathan3924
      @olivernathan3924 4 ปีที่แล้ว

      Units inside moving vehicles are much less accurate than those that are stationary.

    • @sgrazy1
      @sgrazy1 4 ปีที่แล้ว +1

      Only while the vehicle is moving or rotating. Stand still and toggle handbrake mode.

  • @izayo4447
    @izayo4447 4 ปีที่แล้ว

    questions :
    1. do they reload rocket launcher on move? (panzerschreck , bazooka)
    2. are mortars separate auto-fire / barrage accuacy state?
    3. does sandbags / tanktraps give you the same green cover state?
    4. I was place sandbags and wire infront of them, but enemy's units still get green cover icon for some reason , will they get the cover bonus?

    • @novaprospects
      @novaprospects 4 ปีที่แล้ว +1

      sakuya izayoi
      1. Yes
      2. They have different accuracy
      3. Yes, green cover is green cover. The difference is the durability of the cover.
      4. It depends on the friendly/enemy models positioning (is distance from the sandbag)
      I haven’t played in a long time but I’m pretty sure this is all correct.

    • @kvnen
      @kvnen 4 ปีที่แล้ว

      sakuya izayoi sometimes if the wire is too close to the green cover, they can still benefit. If this is the case put another piece of wire behind the one you just placed.

    • @novaprospects
      @novaprospects 4 ปีที่แล้ว

      Just to clarify 2. Barrage is more accurate. I believe it has a faster rate of fire too, not 10p% there though.

    • @sgrazy1
      @sgrazy1 4 ปีที่แล้ว +1

      for 4 definitely yes, as long as the circles are green and they're behind the sandbag, then the sandbag will provide green cover. Almost always need 2 wires to deny sandbag cover.

  • @010karl010
    @010karl010 4 ปีที่แล้ว

    The people that spend time and micro for not getting stuck in order to barb wire cover.... [sigh]