UE5 LYRA World Partition DYNAMIC Nav Mesh Tutorial Pt1

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  • เผยแพร่เมื่อ 1 ต.ค. 2024
  • In this video , I will show how to set up Dynamic Nav Mesh for World Partition in UE5. This is the first step to set up maps in LYRA Starter Game. If your characters are not moving try this!! Hope this Helps and thanks for stopping by. Remember....Tell A Friend!!

ความคิดเห็น • 21

  • @Astaraa
    @Astaraa ปีที่แล้ว +1

    Did you notice a significant drop in frame rate switching to Navigation Invokers? I go from about 40-50 (good enough) to 20-30 (unplayable).

  • @saintmitt7123
    @saintmitt7123 ปีที่แล้ว +1

    Thanks man. I found a temporary solution to it but this was the full solution I needed

  • @theone8625
    @theone8625 ปีที่แล้ว +1

    BRILLIANT!! THANKS SO MUCH!! 🎯💯👍😀🤙

  • @gatleonhart
    @gatleonhart 2 ปีที่แล้ว +1

    Have you ever got this working with advanced locomotion? I tried this same method and it seemed to freeze the player camera for some reason. Not sure why a navy mesh would mess with the camera stuff.

  • @tirmazi3
    @tirmazi3 8 หลายเดือนก่อน +1

    Gracias, It worked!

  • @Utopia2023Game2
    @Utopia2023Game2 9 หลายเดือนก่อน +1

    thank u ,, Greate

  • @DJDub4321
    @DJDub4321 2 ปีที่แล้ว +1

    Thank you for making these! Can you do one on how to create a new action? I’m lost in the enhanced input system.

    • @blaqueaddonnisgames
      @blaqueaddonnisgames  ปีที่แล้ว

      I will look into it I believe there is such a video already but I will check.

  • @ASMRaphael
    @ASMRaphael 2 ปีที่แล้ว

    That was so super epic and so magnifcient :) Exceptional stuff :)

  • @cwingler
    @cwingler 2 ปีที่แล้ว

    Do you still need a NavMeshBoundsVolume placed in the level?

  • @digiartakash7943
    @digiartakash7943 2 ปีที่แล้ว

    Nicee

  • @vinayakvk607
    @vinayakvk607 ปีที่แล้ว

    thank you soo much stuck in that for days even in documantation they dint mention this.

  • @owen_mt
    @owen_mt 2 ปีที่แล้ว

    Thank you for this, it's exactly that i want !

  • @АнтанасГянис-ж7г
    @АнтанасГянис-ж7г 2 ปีที่แล้ว

    do you have a frozen engine when you delete pawn?

    • @blaqueaddonnisgames
      @blaqueaddonnisgames  2 ปีที่แล้ว

      What pawn are you deleting? You should not get engine freeze when deleting. Sometimes it takes a while depending on what is deleted the engine checks all references so it may take a while and seem frozen.

    • @АнтанасГянис-ж7г
      @АнтанасГянис-ж7г 2 ปีที่แล้ว

      @@blaqueaddonnisgames in version 4.27, everything is fine. In 5, when deleting an NPC, the engine freezes(.