FreeCAD: Simple Surface Continuity | Make your own YouTube Button | Basic Surfacing #2

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  • เผยแพร่เมื่อ 20 พ.ย. 2024

ความคิดเห็น • 25

  • @otaciliodearaujo
    @otaciliodearaujo 4 หลายเดือนก่อน +3

    Thank you very much by sharing your knowledgement

  • @frankbauerful
    @frankbauerful 7 หลายเดือนก่อน +2

    Wish I had known this earlier. Creating a nice curve like this that cleanly blends with a Loft is something that I've always struggled with.

  • @andrewshkolik
    @andrewshkolik 7 หลายเดือนก่อน +4

    Finally good explanation on Surface WB Filling tool. It took me couple days googling to find out that you actually can double-click on edge in a list to set face and continuity. I did that from property editor before :) Yep, UX still has some room for improvements, as well as Wiki.

    • @MangoJellySolutions
      @MangoJellySolutions  7 หลายเดือนก่อน

      Great to hear that this was of use. Yes documentation is annoyingly very sparse for this type of modelling.

  • @csk9444
    @csk9444 7 หลายเดือนก่อน +2

    Thanks for yet another great tutorial! Though it was modeled without complete constraining, I found out that by changing only the dimensions of the bottom sketch we can control the final shape to match the actual button proportions!

  •  7 หลายเดือนก่อน +3

    NIce!

  • @CraigLYoung
    @CraigLYoung 7 หลายเดือนก่อน +1

    Thanks for sharing 👍

  • @YouGenom
    @YouGenom 7 หลายเดือนก่อน +1

    This is awesome! Thanks a lot! Also quite powerful this WB, which so far I have never used :)

  • @sjn8099
    @sjn8099 7 หลายเดือนก่อน +1

    Awesome. Thank you 🙂

  • @russellw5447
    @russellw5447 7 หลายเดือนก่อน

    Good Tutorial, I've had a problem converting the Model to Parametric Solid( mine converted to Compound which stymies me at 18:13), I'll backtrack and see if I missed something during the Continuity phase of the Tutorial? Damn there is so much functionality to use and remember. Darren can You suggest a Glossary for FreeCAd and its work benches? I have trouble remembering all the Functionality of the various Benches. BAcktrack from 18:13 worked Object has transformed siuccessfully to a Parametric Solid. Obvious;y I missed something in the earlier stages. As usual You need to watch and follow Darren closely!
    As regards FreeCAD & for that matter CAD functionality I gather "Edges are Connected by Faces". Once again is there a description of various components and their relationships?

  • @SV001R
    @SV001R 7 หลายเดือนก่อน +1

    Is there any way to make loft feature with some guidelines?

    • @MangoJellySolutions
      @MangoJellySolutions  7 หลายเดือนก่อน

      There is a great workbench add on called the Curved Shapes workbench. It has loft and sweep with hull curves. Few tools but well worth a look. I have a couple of videos as well.

  • @loicnicolas5002
    @loicnicolas5002 7 หลายเดือนก่อน +1

    Bonjour Darren, tu pouvais faire le rendu du logo TH-cam à la fin du tutoriel avec l'atelier Render, je l'utile parfois, c'est pas mal 😊

  • @victorldunn9638
    @victorldunn9638 8 หลายเดือนก่อน +1

    Interesting "new to me" ideas of what can be achieved when using various workbench tools together - especially Clone>Scale and blending
    I do have a question, that also came into my mind after part #1, - How would one then convert the final solid into a shell with a uniform wall thickness such that other internal structures could then be constructed as an enclosure for circuit boards and servos?
    Thank You

    • @MangoJellySolutions
      @MangoJellySolutions  8 หลายเดือนก่อน +1

      Developing freecad requires programmers to give you the tools to do certain operations such as joining surfaces, creating lofts etc but I will put my money on some of the programmers of any CAD package not being able to achieve what me, yourself and other could do design and modelling wise with the software itself though they programed the tools. It's not the top it's how you use it 😁😁
      Converting the final solid into a shell can be done in a number of ways with variable success depending on the continuity of the object and its construction. When you have this kind of object you could get away with a basic clone scale and cut. Or you could construct the object as surfaces in the same way but leaving off the bottom and then use the 3D offset. This may fail due to a number of factors (more about that in another video I am looking to do, and thanks to Paul on Patreon who I have been working with to get round his problem. In turn we found a number of pitfuls and most importantly how to get out of them.
      Another option would be to creat a cloned workflow for the inner surface and close both by joining them together. Basically a version of the repeated steps but with smaller dimensions in the sketches. This can be done by duplicating the workflow in the treeview and altering the sketches. With the upcoming release of 0.22 / 1.0 (depending on what they want to call it) there is a sketch offset which I can see is going to become a vital tool when it comes to thickening walls adding yet another string to the bow.
      I think it will be a good idea for me to include these in the surfacing videos, which now looks like it's going to be a series. I have been getting a lot of surfacing requests and freelance work lately and would like to pass along what I have learnt and still learning.

    • @superdau
      @superdau 7 หลายเดือนก่อน

      @@MangoJellySolutions
      What will be new to the sketch offset functionality? I have always used either the "2D offset" of the Part workbench or a "subshape binder" (which has an offset parameter) on sketches and it worked fine. It has the big advantage over the clone scaling that the offset is absolute (e. g. always 1mm). With scaling (which is obviously always relative) the bigger something is, the bigger the "offset" will be.

    • @superdau
      @superdau 7 หลายเดือนก่อน

      The first question should be: do you really need the inside to match the outside shape and a uniform wall thickness? Maybe just cutting out a cube is fine? Or, if you need to be a bit closer to the outside shape, extrude the first sketch (which defines the base shape in this example) so it just doesn't poke through the top and cut that out of the solid? Btw. instead of the "clone and scale" of a sketch, you can also use the "Part->2D offset" or "Part Design->sub shape binder" (which has an offset parameter) on a sketch. You can mix and match most functions of the different workbenches (except for "Part Design"; most of its functions need a "Part Design->body" to work).
      If that isn't enough there's the 3D offset to create the smaller "inside" to cut from the solid. But that can be a bit picky (although it worked just fine in this example; I just tried it out).

    • @victorldunn9638
      @victorldunn9638 7 หลายเดือนก่อน

      @@superdau It would be great for you to make a video demonstrating the various approaches that you suggest.

  • @Miniellipse
    @Miniellipse 5 หลายเดือนก่อน

    At approximately 12min into video, I feel the scaling effects are a bit random. Very hard to envision/understand the effect of scaling on final surface shape. I would rather use an exact surface to determine upper surface curvature.

  • @jpwillm5252
    @jpwillm5252 7 หลายเดือนก่อน

    Interesting ! 😎
    But I promise, I won't copy. 😁
    --
    Intéressant ! 😎
    Mais promis, je ne copierai pas. 😁

    • @MangoJellySolutions
      @MangoJellySolutions  7 หลายเดือนก่อน +1

      Feel free my friend :) N'hésite pas mon ami

    • @jpwillm5252
      @jpwillm5252 7 หลายเดือนก่อน

      @@MangoJellySolutions That's nice thanks !
      But if I have to show it one day, I will cite the author of this method.😀
      --
      C'est gentil, merci !
      Mais si je dois le montrer un jour, je citerai l'auteur de cette méthode.😀

  • @androxilogin
    @androxilogin 7 หลายเดือนก่อน +1

    ..but why?