Played this for the first time this weekend and had a blast with it. It’s very fun. One thing that’s strange to me is how the box says it’s for 3+ players when it clearly works perfectly well as a 2 player game.
I'm so incredibly amazed at Prospero Hall, they make such unique games with amazing themes, using these old movies and shows and IPs, great to see the board game scene getting more than just the usual generic fantasy.
If the lid for your attribute/character tray keeps coming off, that's an issue with your packing of the game. I've had this game box fall off tables, side around in the car, jostled, etc and have never had the tiles come out of their space. Make sure to have the tray at the bottom with the game boards over top of them.
I think that shuffle the two cards the director choose for a room (so he can't decide which card fit where also if one card is chosen face down) could be a good way to avoid the easy placement of cards in the spots. This could work. I'd like to play this game but for now... get it here in Italy would be too expansive.
The game distributed by Funko, but it's designed by Prospero Hall, who I think are maybe the best at making these light, licensed-property themed of games.
Put the director's board inside the token tray, and they "should" stay in place. Or don't store the box sideways. Or add filler material. It's not rocket surgery.
I really love this game, probably my favorite twist on Mysterium. I do agree with you on positioning. I am not doing anything about it yet but if it makes it too easy I'll just houserule that position doesn't matter and make a point of mentioning it during the teach.
I loooooove the movie!!!! James Steward and Grace Kelly!!! So this game was a no brainer when I saw that Prospero did it. I encourage people to watch the movie before playing, it just helps with immersion but is not necessary. Enjoy! (Both 😊)!
Played it for the first time a few days ago. It went over very well. We lost but it was close. Great game. Great production. The tray works exceptionally well for me; the components are snug and the lid is fine. Weird, Tom musta gotta dud.
This is my favorite Hitchcock film, so I'm thrilled (and amazed) it made it into a game. Looks very well done! But I just don't enjoy 1 vs many situations and rarely enjoy co-ops. So a slight sad pass on this one for me?
This is not my favorite-favorite (that would be North By Northwest), but Hitchcock and Stewart were a phenomenal combination, and I'm interested to play this just from reading the title on the box.
Just fyi, my component tray is very stable and secure... I've packed it up from game night brought it home in the trunk and just double checked everything is still in it's slot.
"There's no murderer, so it's cooperative, but only the murderer knows that...." I think you meant only the director knows. Easy mistake to make though...
And here I thought a Jaws game 2019 was a bit unusual. However, I love this movie so I'm stoked to play. The only downside is that I'm not big into Mysterium which this game is often compared to. Still, I think this game has a few interesting elements that make it different. Can't wait to try it.
Tom I think the issue you explained remind me alot of the Mysterium issue as well where you can dump cards on someone in order to tell that person he is right and get a fresh set of new cards :) Another hint at the similarities of both games..
Thanks for this review! I think I'm gonna have to get this game. Games that capture a theme well are my favorite. Jaws was knock it out of the park home run.
It sounds like picking the two clues for a room, shuffling them up, and then putting them in the windows randomly would eliminate the sort of cheat/metagame Tom referred to. But I suppose it only matters if the game becomes too easy.
Looks really interesting! Mechanically it sounds like a streamlined version of tragedy looper, which honestly would be amazing if it is a similar game but easier to teach!
I wonder if the designer just designed a generic murderer guessing game, & the company looked into it and found they could license the Rear Window property pretty cheap.
We don't do a ton of spec designs for games like this at Prospero Hall. There were a lot of big fans in the studio who loved Rear Window and the game was designed specifically around the license.
@@Sarx1 It's pretty obvious to anyone who's seen the film that the game was designed around it :) It looks amazing. I should be receiving my copy soon.
I saw this movie way back when and everyone and everything was inordinately creepy. Never want to see that flick again. But this game seems intriguing… as long as I don’t have to pretend I’m Alfred Hitchcock… shudder…
Played this for the first time this weekend and had a blast with it. It’s very fun. One thing that’s strange to me is how the box says it’s for 3+ players when it clearly works perfectly well as a 2 player game.
I kid you not, I came on to message boards to ask/say the same thing, why couldn’t you play two player? 🤔
I'm so incredibly amazed at Prospero Hall, they make such unique games with amazing themes, using these old movies and shows and IPs, great to see the board game scene getting more than just the usual generic fantasy.
They also nail the art design and component quality. The theme just shines
I love when games use odd themes like this. I will buy it and I hope it does well because I want designers to take risks.
ok
If the lid for your attribute/character tray keeps coming off, that's an issue with your packing of the game. I've had this game box fall off tables, side around in the car, jostled, etc and have never had the tiles come out of their space. Make sure to have the tray at the bottom with the game boards over top of them.
Looks like a lot of fun. Prospero Hall really are on fire these days. Also, Tom should've opened with "Goooood Eeeevening".
I think that shuffle the two cards the director choose for a room (so he can't decide which card fit where also if one card is chosen face down) could be a good way to avoid the easy placement of cards in the spots. This could work. I'd like to play this game but for now... get it here in Italy would be too expansive.
The game distributed by Funko, but it's designed by Prospero Hall, who I think are maybe the best at making these light, licensed-property themed of games.
Put the director's board inside the token tray, and they "should" stay in place. Or don't store the box sideways. Or add filler material. It's not rocket surgery.
I really love this game, probably my favorite twist on Mysterium.
I do agree with you on positioning. I am not doing anything about it yet but if it makes it too easy I'll just houserule that position doesn't matter and make a point of mentioning it during the teach.
I loooooove the movie!!!! James Steward and Grace Kelly!!! So this game was a no brainer when I saw that Prospero did it. I encourage people to watch the movie before playing, it just helps with immersion but is not necessary. Enjoy! (Both 😊)!
I think I know what movie I'll be watching this weekend.
Played it for the first time a few days ago. It went over very well. We lost but it was close. Great game. Great production.
The tray works exceptionally well for me; the components are snug and the lid is fine. Weird, Tom musta gotta dud.
If you put the punchboards UNDER the tray it will raise everything enough to hold the lid in place.
This is my favorite Hitchcock film, so I'm thrilled (and amazed) it made it into a game. Looks very well done! But I just don't enjoy 1 vs many situations and rarely enjoy co-ops. So a slight sad pass on this one for me?
This is not my favorite-favorite (that would be North By Northwest), but Hitchcock and Stewart were a phenomenal combination, and I'm interested to play this just from reading the title on the box.
Just fyi, my component tray is very stable and secure... I've packed it up from game night brought it home in the trunk and just double checked everything is still in it's slot.
I could take or leave Marvel and Fantasy themes and I love Hitchcock, so it’s nice to see this theme in a boardgame!
"There's no murderer, so it's cooperative, but only the murderer knows that...." I think you meant only the director knows. Easy mistake to make though...
And here I thought a Jaws game 2019 was a bit unusual. However, I love this movie so I'm stoked to play. The only downside is that I'm not big into Mysterium which this game is often compared to. Still, I think this game has a few interesting elements that make it different. Can't wait to try it.
I want this game just because James Stewart is on the cover.
Grace Kelly too. 😍
@@traviswall1982 yeah but that wasn't necessary to say. Absolute beauty.
@@brentboyer79 That also wasn't necessary to say. Haha.
Born in the wrong decade....
Tom I think the issue you explained remind me alot of the Mysterium issue as well where you can dump cards on someone in order to tell that person he is right and get a fresh set of new cards :) Another hint at the similarities of both games..
Just give one card :)
Such an odd IP to make a game from... but it is extra amazing that it is good and works! :-) I need to try this one!
Tom, did you ever play Mantis Falls? If so, what did you think of it?
I fail to see why wouldn't you be able to place the two cards randomly? Just shuffle them under the table an place them as they come up.
Thanks for this review! I think I'm gonna have to get this game. Games that capture a theme well are my favorite. Jaws was knock it out of the park home run.
It sounds like picking the two clues for a room, shuffling them up, and then putting them in the windows randomly would eliminate the sort of cheat/metagame Tom referred to. But I suppose it only matters if the game becomes too easy.
Looks really interesting! Mechanically it sounds like a streamlined version of tragedy looper, which honestly would be amazing if it is a similar game but easier to teach!
Love Rear Window, but I wish they would’ve gone with Psycho for the theme instead. I feel like it’s more popular with far more memorable characters
Lame they changed the supporting actors from the movie, at least the two shown in this video, Stella McGaffery and Detective Lt. Tom Doyle.
I wonder if the designer just designed a generic murderer guessing game, & the company looked into it and found they could license the Rear Window property pretty cheap.
We don't do a ton of spec designs for games like this at Prospero Hall. There were a lot of big fans in the studio who loved Rear Window and the game was designed specifically around the license.
@@Sarx1 It's pretty obvious to anyone who's seen the film that the game was designed around it :) It looks amazing. I should be receiving my copy soon.
02:09 Murderer? You mean director, right? 😀
I wonder what the guys from RedLetter Media would think of this game lol
I saw this movie way back when and everyone and everything was inordinately creepy. Never want to see that flick again. But this game seems intriguing… as long as I don’t have to pretend I’m Alfred Hitchcock… shudder…
This game would be really good if there wasn't the murder aspect. Just throws it all off
But that's the whole plot of the film. What would the game be otherwise? Just Mysterium 2.0
@@roseability86 True but who wants to play Mysterium when the ghost can just lie to you at will?