Funspot & American Classic Arcade Museum (ACAM) | The World's Largest Arcade | Walkthrough

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  • เผยแพร่เมื่อ 6 พ.ย. 2020
  • We made a visit to Funspot and the American Classic Arcade Museum (ACAM), recognized by Guinness as the world's largest arcade, in Laconia New Hampshire, and this is what we saw!
    We'll do a walkthrough of all three floors of Funspot and the ACAM, and take a look at just under 300 arcade cabinets and pinball machines from some of the most influential game manufacturers of all time, including Atari, Konami, Namco, Nintendo, SEGA and Williams, and take a look at the Pac-Man cabinet Billy Mitchell used to get the first ever perfect game, and the Donkey Kong cabinet featured in the movie The King of Kong!
    Links:
    Funspot Official Site: www.funspotnh.com
    ACAM Official Ste: www.classicarcademuseum.org
    Original outro music by Shirobon.
    HCF Twitter: @HCFGaming
    Shirobon: www.shirobon.bandcamp.com
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ความคิดเห็น • 10

  • @johnmcjunkin4613
    @johnmcjunkin4613 ปีที่แล้ว +1

    What a tremendous delight, to see all those wonderful arcade games, once again.

    • @HalfCircleForward
      @HalfCircleForward  ปีที่แล้ว +1

      It certainly brought back a lot of great memories for me! Glad you enjoyed the video!

  • @Heaaaps
    @Heaaaps 3 ปีที่แล้ว +1

    Very cool. I miss arcades 😫

    • @HalfCircleForward
      @HalfCircleForward  3 ปีที่แล้ว

      Me too! I miss the days that the best games were in the arcades, and you were always hoping for a good home port.. how times have changed 🙁

    • @Tepig-ge7sl
      @Tepig-ge7sl 3 ปีที่แล้ว

      My parents played arcade games in the cherry hill mall in the 80s.

  • @ZX3000GT1
    @ZX3000GT1 3 ปีที่แล้ว +1

    1 single mistake in the entire video :
    55:25 That is not SEGA's NASCAR Arcade. It's the EA/Global VR's NASCAR Racing, a newer arcade game from 2007.
    It's sad to see how barren the US arcades are in terms of newer titles. There's Round 1 and D&B, but even then it's not as great as us Asians got (I'm from Indonesia btw). We got new titles, cabinets connected to internet for simultaneous online + local multiplayer, and IC cards that allows game progress to be saved. I wish US arcades got the great newer titles we got, instead of (mostly) depthless arcade games and endless redemption/medal games.

    • @HalfCircleForward
      @HalfCircleForward  3 ปีที่แล้ว

      You're totally right, I can't believe I slipped on that one, thanks for keeping me honest!
      I'd love to see more of the Japanese/Asian influence in the arcades over here. Watching videos of some of the Japanese arcades really drive home how much the scene has changed here over the years and gone in a completely different direction. The arcade in our local mall was moved and expanded a few years ago, and I was excited to see what they'd have to offer, thinking they may have gone with more of the newer titles and linked cabinets, since they had the space now.. how wrong I was..
      The times they are a changing..

    • @ZX3000GT1
      @ZX3000GT1 3 ปีที่แล้ว

      @@HalfCircleForward To be fair though, even as big the Asian arcades are, most games are moving from the social aspect of the old arcades and more towards the online and even microtransaction aspect pulled from mobile gaming.
      For example, Konami's newer BeatMania IIDX and DDR games allow microtransactions through Paseli, a digital currency allowing purchases of in-game items, while other games like Fate/Grand Order Arcade by SEGA (which ironically is an arcade game adaptation of a mobile game) even put gacha elements (essentially the Japanese equivalent to loot boxes) to get the characters in-game.
      In my country, the most popular games here would be Pump it Up (a Korean equivalent to DDR games, and one of the games I played the most in arcades right now, in fact just did yesterday), Danz Base (Motion controlled dance game similar to Dance Central on Kinect), and Wangan Midnight Maximum Tune (WMMT - a racing game adapted from a manga series, another one I played the most). We also got various other assorted games, both officially released and imported from Singapore, like MaiMai, RhythmVaders/Groove Coaster, Initial D Arcade Stage, and many others.
      The difference between the games made in Japan/Korean and the games made in the West would be depth. I can play any Raw Thrills games all I want, but nothing changes between each playthrough. It's boring for repeated playthroughs.
      In contrast, Japan/Korean made games actually have depth and encourages repeated playthroughs. I've played WMMT for years (from 3DX+ all the way to the recently released 6) and there're always events like Online matches, Online ghost battles, and local 4P battles with ranking system, and it saves your progress to a IC card that allow multiple games saved to a single card, so I can just bring my Banapassport (the name of the card) to play WMMT, then use the same to play Taiko no Tatsujin or Mario Kart DX. Same with Pump it Up. With the constant updates to the songlist, and the low skill floor and high skill ceiling encouraging people to practice to be better. Essentially, it's win-win for both players, who were happy to play the games, and the arcade owners, who enjoyed massive profits.
      The above pros of Japan/Korean made games were, and are the one missing from the western arcades, which prefer a depthless, short bursts of entertainment (hence the absolute atrocity that is Cruis'n Blast, which doesn't even have a brake pedal for christ's sake. God forbid the kids there trying the 6 gear shifter in WMMT, or even worse, the Clutch pedal in Battle Gear 4 Tuned Pro, smh). I wish Round 1 could expand further so you people could experience the joy of arcade games with actual depth.

  • @isaacriggs4656
    @isaacriggs4656 2 ปีที่แล้ว +1

    CastleS. Why does everyone make that mistake?

    • @HalfCircleForward
      @HalfCircleForward  2 ปีที่แล้ว

      Great catch, I can't believe I screwed that up!