Perception & Gestalt Theory in Art & Design - Digital Foundations

แชร์
ฝัง
  • เผยแพร่เมื่อ 18 ก.ย. 2024

ความคิดเห็น • 11

  • @successdigitaldownloads4104
    @successdigitaldownloads4104 9 หลายเดือนก่อน

    Love it keep going

  • @SuperSSystem
    @SuperSSystem 3 ปีที่แล้ว +3

    Nice.. some mental vaccination 👍🏻

  • @andreasbodemer686
    @andreasbodemer686 3 ปีที่แล้ว +1

    Postmodern > Metamodern
    Metamoderna.org

  • @tommartin9731
    @tommartin9731 2 ปีที่แล้ว +1

    Ouch. The speaker begins the discussion with "okay, so . . . ." Lost me already as a listener.

    • @janaecontag
      @janaecontag  2 ปีที่แล้ว +1

      Hi Tom, thanks for your feedback! This was one of the first videos I made during the pandemic for my students (fully remote at the time, with little notice for prep) and have been working to improve my presentation for these online videos, which accompany the slides the students are referencing. Hopefully, I'll be able to record a newer version in the coming months! I really appreciate you checking it out and taking the time to comment - I'm always trying to learn how to improve.

    • @tommartin9731
      @tommartin9731 2 ปีที่แล้ว +1

      Read some of the other comments too. Perhaps I was unfair. Recently watched the Jeopardy college championship series of games and noticed nearly every contestant began their mid-game interview response with, "Yeah, so . . . ." And these were smart kids. Just a personal annoyance of mine. I have been reading and watching videos on gestalt theory as it applies to photography. I will revisit your channel. Thanks for your reply.

  • @serenamiller1582
    @serenamiller1582 3 ปีที่แล้ว

    You should apply gestalt to your lecture itself. You give way too much information about each slide. We don't need explanations like why the school bus is bad design, its obvious. I got so frustrated listening to you go on I didn't finish it

    • @janaecontag
      @janaecontag  2 ปีที่แล้ว +4

      Thank you for your feedback! I give this lecture to students in ART101 (a digital foundations course), many of which have had no previous art classes. The redundancy in this lecture is intentional, as generally in the "in-person" version, the slides are accompanied by discussions with the whole class about why, specifically, something isn't "working" in terms of design. I encourage you to check out other more "advanced" design lectures if you're looking for a more streamlined explanation! Thanks again.