What's up danger was 24fps. Miles moved around in 12fps until this scene. Every other spiderverse characters moved around in 24fps. God I love that movie.
@@grass_rock nah it’s only fps games that require at least 100 fps to be competitive, 60 fps on a solo game or non competitive multiplayer game is fine
24 FPS is also used in a lot of live action fight sequences because it makes the movement LOOK faster and smoother while the actors are able to more appropriately pace themselves to avoid injuring each other
The issue with the 12fps one here is it looks like it literally is just the same animation but with less FPS, which works well with the walk animation due to the relatively linear motion, however the run would need to specifcially have been made with 12fps in mind to look good. And if it was, especially with some added smears and such to boot, you could have something extremely stylish and interesting. It'd also be, as many have noted, quite Spider-Verse-esque
@@rapatacush3 I feel as if when you want to criticize something or go against one's opinion you would give a genuine reason and do it in a more sensible manner.
in 2d animation, when they animate fast movement they animate the backgrouns at 24fps and the characters at 12, that's why that one looks much better, we are used to characters running at that framerate
@@Mustafawazhereyou split a movement of a character into 12 frames per second, but make the background smooth by adding more frames. Since it is drawn by hand, you control which object has how many frames (literally drawing each frame manually -> animation)
@@Mustafawazhere of course, all anime is hand drawn, even if in software with the assistance tools like PS or Illustrator, you still use a tablet and a digital pencil to do the brunt of the work. Of course, when you have a big production, artists are split into teams like key animators, in-betweeners, background animators, etc. So all of the different layers are drawn by different people, but it still is done by hand of course
Guys, the reason they all look good is because the frame *times* are consistent. In games where you’re lagging they arnt and that’s what creates that nauseating jank
Lagging isn't a performance thing. If you're talking about low fps due to bad performance, then everything on your screen is low frames and looks janky. Lagging due to Internet has nothing to do with your performance and you can lag (high ping, low upload speed)without dropping frames.
@@Crecrosslagging isn't a term exclusively used for network related lag. They probably mean that all the framerates here, even those below 60fps, look alright here due to the frame pacing being perfect. In some games, this is not the case, with the frame time being inconsistent resulting in a jerky and indeed laggy temporal image even though the framerate may be a perfectly locked 60 or 30. Point being, framerate isn't the only variable in motion clarity
Because the vid are in 30 fps you can’t see the diference 30-60 fps My english maybe is very bad Es mejor que diga en español lo que quise decir debido a que mi inglés no es el mejor: el video esta subido en 30 fps no se notara la diferencia entre 30-60 fps como lo hace 12 y 24
fun fact for those who don’t know: 90% of movies are shot/finalised in 24fps, so most feature length pieces of media you watch are in 24fps! same goes for anime, except they’re often animated on twos to save labour and time, so they mostly look like 12fps.
@@misantrope6267 its already been done for years now, jojo part 5 utilized this technology. A.i fill in the in-betweens, obviously its not perfect so the animators have to go and adjust the in-between but it saves a huge load of time
@@misantrope6267 that’s the thing though, the goal of animation isn’t to be as smooth as possible so i don’t understand why the professionals would even begin doing that. inbetweens are a whole art form that can’t be automated 90% of the time, with things like smear frames, impact frames, and other artistic choices. they’re not always dreadful mindless slavework that can be done by anyone, and embracing the laziness of AI will make the animation so soulless. you see cool shit happen in animation and you go “holy shit that was impressive”, can’t do that with ai. this could just be me but the thought of that would just suck so bad lmao.
@@iinkstain Because anime can cost upwards of 100k USD an episode and these studios don't have the budget for that. In fact, most studios try to stick to 30k or under and that requires cutting corners. That and they have strict deadlines. Only exception to this is studios like Mappa but they still apply the same rules to their lesser-known adaptions.
I love that After spider-verse, 12 fps went from “it’s terribly low quality” to “it looks beautiful” Just shows how easily our mindsets can be altered when reintroduced to older concepts in modern ways.
🖕Spiderverse movies. Fuck lazy wack animation. Just 12 images a second, when action anime goes 60 images in a second in all action scenes, even in the 90s.
Ode to joy reminds me of a combination between the Victory and Loss theme of guts and blackpowder It gives that feeling of, Victory or Lose Vibe. A road where one crucial mistake can change the game.
For everybody not literate with algorithms: 60 and 30 are the same frame rate in this video, but they did this to bait engagement (myself included) in order to promote themselves in the algorithm. Just remember: EVERYTHING you see online that attempts to get you to engage with the video (in any sense comment/share/like/subscribe/favourite) is intentionally done in order to use YOU to promote their video/channel in the algorithm.
The puss in boots movies use a method of animation that is less frames but makes it look like a comic book. The 12 fps reminds me of that. Crazy how it can have such a cool effect 😁
Not only animes.Anything from movies to Music Videos are in 24 fps.Why? Because it stuck to us from old times.Otherwise we would be making films in 240 fps.
@@bunnyrabbitplays8979 Yep. Switching above 24 fps would dramatically increase the price of animation or CGI (depending on what type of film your making) since most places still animate by frame. Look at that new avatar movie for example that would go to 48 fps for action scenes. No doubt that literally doubled the production cost.
12 fps looks like that Spider-Man: Into the Spider-Verse type of animation.
took the words right out of my mouth
I WAS LITERALLY ABOUT TO SAY THAT
@@KmtKobe . Same, this made me thinks if can Japanese make animes with that style , that would be cool
YES SiRRRRRR and Spider-Man: Into the Spider-Verse is the stuff.
@@joaovitorsampaiomonteiro5431 fun fact, most japanese anime are done in 12fps! so.
60 fps: Game
12 fps: "My name, is Miles Morales."
“And for a month I’ve been the one and only Spider-Man”
“I’m pretty sure you know the rest🕷️”
On 2s boys on 2s
I think the comments are reading my brain
For me 12fps is a game
12 fps animation: 🌝
12 fps in game: 🌚
i play at 1 fps
@@kpl1221Where do you live at? Mars?
@@cheezeitz459 Ping has nothing to do with fps...
💀
This is so real!
12 fps : “ What’s up danger “
What's up danger🙌
@@_WoopCAN'T STOP ME NOW!
What's up danger was 24fps. Miles moved around in 12fps until this scene. Every other spiderverse characters moved around in 24fps. God I love that movie.
@@ZAH33Dpov: "me trying my hardest to not say the nerd emoji"
My Waza denya reaction
bro uploaded a 30fps video and thought we wouldnt notice
Yeah lol
Right? Thats why its hard to find the difference between 60 and 30fps...
Funny thing is how many seem to see a difference between 30 and 60 here. Goes to show the strength of placebo.
LOLLLL
fr 💀
60 fps: Too smooth
12 fps: THIS IS A CANON EVENT
😂
I prefer the choppy framerate 🤟
Actually the vid is 30 fps wich 60 isn't real 60 in this vid
same
You haven't tried 120 or 165
60 or 30 Fps: videogame
24 Fps: Anime Series / Film Anime
12 Fps: Spider-Verse
Anime is also 12 fps, they show every frame for 2 frames so it ends up being 12 not 24
@@Gucici_ytthat’s still 24fps, it just looks visually close to 12fps
@@jayden5818 are you illiterate? That’s what I said😂 it’s 24 fps but every frame lasts for 2 frames so you only end up seeing 12 fps
@Gucici_yt it's 24
@@Gucici_ytthat’s still 24
That run tho💀
it looks so goofy lol
Bro done seen historia's gyat
Gabi: hold my beer
12 fps in animation: *M A S T E R P I E C E*
12 fps in gameplay: AAAAAAAAAA- *You Have Been Disconnected*
Reliable btw.. 😅
GG Strive: Hold my beer
That one guy playing at 8 fps
the difference is that you didn't choose to be at 12 fps, they chose
even if you choose, you machine can't run
60fps eren: smooth like butter
12fps eren: Shit is about to get real.
Fr
Smoother than cream chesse😂
Y'all know that meme of Oscar Proud running like a maniac on a misson that's what 12 fps eren looks like 😂 same energy
@@Orange-if9sw 🎵 Gon' pop like trouble breaking into your heart like that, ooh 🎤🎤🎶
@@gabbythebaddie610🤨
60 fps : “im the best !”
12 fps : “Nah , imma do my own thing”
Why do I feel like Eren would start to fortnite emote?
60 fps: Videogames
12 fps: Animation
24 and 30: Indie Games
@@iv68924 film 30 console games
60fps in video games is unplayable
At least 100 is required
@@grass_rock nah it’s only fps games that require at least 100 fps to be competitive, 60 fps on a solo game or non competitive multiplayer game is fine
@@grass_rock Are you braindead?
12 fps looks good for comics
Or manga?
xD Spiderman into the spiderverse, nothing else to put an example
Comics dont animate.
@@pollitothatloveskfc5690 No BS Sherlock. 💀
@@jacarias287they mean by a comic book art style, like spiderman into the spider verse
60fps: iMax
12 fps: *(pats on the shoulder)* _"Hey!"_ ~ Miles Morales
Go away Mr. Friendship!
12 FPS : My name is Eren Jaeger, and for the past 2 years, I've been the one and only original titan. And i think you know the rest...
And yet I failed to save my mother, That's why I join the forces😂
30 FPS: Smooth, okay, good job.
12 FPS: *that one part from Spider man 2099's theme starts playing*
CALLING ALL UNITS, STOP SPIDER-MAN!!
MILES THE BLACK ONE
Fun fact: every character except miles moves in 12 fps
@@hello...dexter_morgan really?
@@TheLocalGamer303 yeah
Aw hell nah 12fps Eren bout to start his *canon event* 🎉
Underrated comment
Stop motion animation 😂
you can't stop king fritz, miles!
12 FPS: "Nah... I'mma do my own thing."
Lower key frames without the motion blur between key frames is honestly the best thing to come out of modern animation
When you realise YT shorts only allows up to a max framerate of 30 fps
so that's why 30 and 60 look the exact same
And here I thought I now have an eye problem
no, you can upload higher framerate, but he only uploaded it in 30 fps
7x watching to make sure my glaucoma wasn’t flaring , good looks
I thought my eyes were the problem lol because they looked the same to me. Phew
60 fps feels like a game, 24 fps feels like a movie/anime
cinematic, is cool to watch but horrible to control
because its the optimal speed to run with realistic motions.
@@rivariz9125 "Cinematic" is less cool to watch when the camera moves around quickly.
U mean like slideshow? Yea, it does..
Movies are commonly filmed in 24fps, and games are commonly in 60 fps. That's why
low fps has such a cool snappy feeling to it
The 12 fps gives it the touch that it is traditional animation
12 and 24 fps are best suited for anime
Yes
24 FPS is also used in a lot of live action fight sequences because it makes the movement LOOK faster and smoother while the actors are able to more appropriately pace themselves to avoid injuring each other
60 fps is only really applicable to scenes that are already fast as is, like some guy teleporting and swinging his foot around for a brief few seconds
Like the scene in whole cake where luffy teleported* to kick katakuri under his chin
hell nah
12 fps looks canon
Edit: my first famous comment :D
Underrated pun
😂
"Bro, its a canon event"
@@thesuperawesomebros5747”Grisha, you have to do it. It’s a canon event”
asi es Mikasa, ser titan es un evento canonico
The issue with the 12fps one here is it looks like it literally is just the same animation but with less FPS, which works well with the walk animation due to the relatively linear motion, however the run would need to specifcially have been made with 12fps in mind to look good. And if it was, especially with some added smears and such to boot, you could have something extremely stylish and interesting. It'd also be, as many have noted, quite Spider-Verse-esque
i like the 60fps since its actually used in a 3d model/somewhat live action and NOT 2D (hint: it's not for 2d animation!!!)
Mikasa: there's no one at home
Eren:
Bro they are in same home 💀
@@S.M.A.S.H. 💀
@@S.M.A.S.H.bro.☠️
🤣🤣🤣🤣
Freedom: my parents aren’t home
12 FPS running feels like he's running with violent intent, and i can't love it more
The music awakens something inside of me every time I hear it.
12 fps when he is running looks like its bout to be an epic fight scene..while 60 fps hes just running to get to school on time
There's something so charming on 12 fps that I can't explain
Ikr! 12fps is as good as 60fps and in my opinion slightly better :D
beyond the spider verse type shit
More like sucky about 12 fps
@@rapatacush3 I feel as if when you want to criticize something or go against one's opinion you would give a genuine reason and do it in a more sensible manner.
@@lyshalysha101 i dont care what you feel.
The 24 FPS is just perfect. Especially when compared to the anime
Most anime is animated at 12, and bumped to 24 on action packed bits.
Makes sense since 24frames is the standard from film and tv not just cartoons
that's why it's usually the standare for most animated or movie
@@Mr__V Depends on the anime. This is mostly in hand-drawn stuff but a lot of higher-budget shows go for the full 24.
I was about to say this. It's incredible how different 30 vs 24 looks.
Ezra Miller running be mine:
Que video incrível Maninho, Qualidade absurda, você vai crescer rapidinho nessa plataforma, boa sorte kkkkkkkkkkkk
12fps lowkey looking good ngl
It’s called animating on 2s
@@BuyMyBeardnobody cares
@@theslimegamer5451 you must be fun at parties
@@theslimegamer5451 atleast you cared enough to reply to him lol
@@theslimegamer5451 I care.
Bro is running like Ezra Miller's Flash 😂
Nah, Ezra got a zesty run, this feels more like a black man chasing you at full speed
@@xceptionalartist6266very specific, i love it
At least he's actually moving fast instead of being awkwardly slow looking.
My last name: Miller
@@xceptionalartist6266i hate black people running after me
Why is he running like an abnormal titan? 😭
Because he's about to look like an abnormal ah titan
12 fps: ok lets do this one more time
Bro running like he's in botw.
wait what ur right
fr
12 is pretty good and should be used in fast paste scenes like actions scenes
That's what puss in boots did
12 is standard 24 is for action scenes
“Fast paste” 💀
@@cosmo9925 A new type of paste you can put under your shoes to run faster.
I was thinking the same exact thing!
Bro got that flash ahhh run😂
Now everything at 12 fps feels like spider verse and specially in your art style
12 fps got that Miguel ohara run ☠️
☠️☠️☠️
in 2d animation, when they animate fast movement they animate the backgrouns at 24fps and the characters at 12, that's why that one looks much better, we are used to characters running at that framerate
Wait how is the background and the characters animated on 2 different fps 💀
@@Mustafawazhereyou split a movement of a character into 12 frames per second, but make the background smooth by adding more frames. Since it is drawn by hand, you control which object has how many frames (literally drawing each frame manually -> animation)
@@danielkostov9489 wdym drawn by hand...is that still a THING ?? EVERY FRAME ??
@@Mustafawazhere of course, all anime is hand drawn, even if in software with the assistance tools like PS or Illustrator, you still use a tablet and a digital pencil to do the brunt of the work. Of course, when you have a big production, artists are split into teams like key animators, in-betweeners, background animators, etc. So all of the different layers are drawn by different people, but it still is done by hand of course
@@danielkostov9489 dam
Finally some Attack On Titan content i miss this
On my way to do the dishes before mom comes home:
12 fps looks like Eren’s going to say “it’s a canon event”
*"I understood that reference!"*
Spider verse
Bro got that goofy doofy run💀
hyuck
"goofy doofy" is wild fr
Nah that’s just botw Link in modern clothing
flash run :skull:
I swear
That run animation though
This was really lovely and cool! Good job❤❤
I think for quick motions, 24 looks really good. Not too choppy, while still having less frames in between so the movements feel quicker
120 fps is best
@@HyperDevvand its way more work for such a small difference.
@@HyperDevv number go up hur dur
@@HyperDevv yeah, is best for suckers
@@HyperDevvthats like low level slow mo
Nice. Unfortunately, I can only see the Short at 30FPS.
me trying to keep my brother from keeping the child
The lower frame rates just simply skip in between frames to render the same length, that's all.
60 fps: smooth and cool
12 fps: ITS A CANON EVENT
12 fps looks like a real sprint in animé
that's because a majority of anime is done on twos, mostly to save time and money
@@petey5009 yeah meaby ure right
why does bro look like he's griddying when bro runs💀
60 FPS: Smooth like butter.
12 FPS: Ore Nawa Miles Morales
Guys, the reason they all look good is because the frame *times* are consistent. In games where you’re lagging they arnt and that’s what creates that nauseating jank
Lagging isn't a performance thing. If you're talking about low fps due to bad performance, then everything on your screen is low frames and looks janky. Lagging due to Internet has nothing to do with your performance and you can lag (high ping, low upload speed)without dropping frames.
@@Crecrosslagging isn't a term exclusively used for network related lag. They probably mean that all the framerates here, even those below 60fps, look alright here due to the frame pacing being perfect. In some games, this is not the case, with the frame time being inconsistent resulting in a jerky and indeed laggy temporal image even though the framerate may be a perfectly locked 60 or 30. Point being, framerate isn't the only variable in motion clarity
@@Crecrosslag is a term about low fps too
This is not just some well made animation. This is a threat...Eren is on his way to your house right now
i'm a big fan of 12 fps, i just like how you can see the frames snap to a different frame. and it looks like spiderverse.
the 12fps animation looks so nice holy
12 fps looks so good, reminds me of spider-verse movie
2's and 1's just feels more impactful than 60 and 30
Yeah weird 😅
Because the vid are in 30 fps you can’t see the diference 30-60 fps
My english maybe is very bad
Es mejor que diga en español lo que quise decir debido a que mi inglés no es el mejor: el video esta subido en 30 fps no se notara la diferencia entre 30-60 fps como lo hace 12 y 24
@@Yato_peto your English is pretty good
@@rayhanrehemaputra1719a majority of anime is animated on twos or sometimes threes, and it usually looks fine.
Bro, I was watching this at night and I had it at full blast so then I got scared😂
Why is bro running like Ezra miller? 💀
Why do I like the 12 fps the most for some reason?
Same
Because it has that Spider-Man: Into the Spider-Verse type of animation.
Fr
@@iamsadrightnow6502we get it u said this twice
@@cheezy1980 Do you have problem with him saying it twice?
fun fact for those who don’t know:
90% of movies are shot/finalised in 24fps, so most feature length pieces of media you watch are in 24fps! same goes for anime, except they’re often animated on twos to save labour and time, so they mostly look like 12fps.
Facts for real
I have no doubt at all that A.I. will be used in animation relatively soon to artifically fill in the frames to make it all smoother
@@misantrope6267 its already been done for years now, jojo part 5 utilized this technology. A.i fill in the in-betweens, obviously its not perfect so the animators have to go and adjust the in-between but it saves a huge load of time
@@misantrope6267 that’s the thing though, the goal of animation isn’t to be as smooth as possible so i don’t understand why the professionals would even begin doing that. inbetweens are a whole art form that can’t be automated 90% of the time, with things like smear frames, impact frames, and other artistic choices. they’re not always dreadful mindless slavework that can be done by anyone, and embracing the laziness of AI will make the animation so soulless. you see cool shit happen in animation and you go “holy shit that was impressive”, can’t do that with ai. this could just be me but the thought of that would just suck so bad lmao.
@@iinkstain Because anime can cost upwards of 100k USD an episode and these studios don't have the budget for that.
In fact, most studios try to stick to 30k or under and that requires cutting corners. That and they have strict deadlines. Only exception to this is studios like Mappa but they still apply the same rules to their lesser-known adaptions.
oh finally i can feel better when i play some games on my PC
Gabi:"hold my beer"
Therapist: "12 FPS Eren isnt real he cant hurt you."
12 FPS Eren:
he's always 12 fps
Season 1: Run Eren
Seaosn 2: Run Eren
Season 3: Run Eren
Season 4: Run its Eren!
( edited: 1.7k ikes and 12 comments, when did this happen 💀 )
0 reply to such a underrated comment ? Wait lemme fix tht 😂
corny ahh
@@RIZOX_1
@@bottle424lmao
@@RIZOX_1 you can find this comment on almost every AoT video
Copied lmao
I love seeing more people loving 12 fps over 60 fps just cause spiderman...im one of those people 12fps is so cool😭
In my opinion, adding some kind of motion blur to the 12 fps one can make it look a lot better.
If this is a PC/Mobile game, I'LL PLAY IT
Did you get the name game?
It's Fortnite...
@@prostodenisthey’re adding Eren’s adult outfit?
@@anton_lezama_art only find young Eren in Fortnite skins. I think it's a custom skin
@@prostodenisno its not 💀
Me when I try to outrun the monsters when I get out of my bed 💀
I’d kill for a 12 fps 3D adaptation or ova
So, Archon was made with 12 fbs?? That's interesting!!
I can't believe how we've wanted smoother and smoother framerates only to realize there's beauty in less fps.
that doesnt work in games
ngl 12 fps looks like a spiderverse animation i like it
'something something something Jaeger!' 🗣 ♫♪♪🔥
Eren it been 19 years you still run like this...
I love that After spider-verse, 12 fps went from “it’s terribly low quality” to “it looks beautiful”
Just shows how easily our mindsets can be altered when reintroduced to older concepts in modern ways.
🖕Spiderverse movies. Fuck lazy wack animation. Just 12 images a second, when action anime goes 60 images in a second in all action scenes, even in the 90s.
12fps is literally Zelda breath of the wild
Ode to joy reminds me of a combination between the Victory and Loss theme of guts and blackpowder
It gives that feeling of, Victory or Lose Vibe. A road where one crucial mistake can change the game.
IM DYING THE WAY HE FUCKING RUNNING
For everybody not literate with algorithms:
60 and 30 are the same frame rate in this video, but they did this to bait engagement (myself included) in order to promote themselves in the algorithm.
Just remember: EVERYTHING you see online that attempts to get you to engage with the video (in any sense comment/share/like/subscribe/favourite) is intentionally done in order to use YOU to promote their video/channel in the algorithm.
Eren moving forward in different FPS to destroy his enemies.
More fps is for something smooth, but lower fps works really well when there is really fast movement like with arms or something, it just looks better
The puss in boots movies use a method of animation that is less frames but makes it look like a comic book. The 12 fps reminds me of that. Crazy how it can have such a cool effect 😁
My macbook when playing games: 60fps, after a few minutes: 12 fps 😔
Wow this just explained to my why most animes are in 24fps. It just looked right or maybe anime has just conditioned my brain to see that as right
Not only animes.Anything from movies to Music Videos are in 24 fps.Why? Because it
stuck to us from old times.Otherwise we would be making films in 240 fps.
@@bunnyrabbitplays8979 Yep. Switching above 24 fps would dramatically increase the price of animation or CGI (depending on what type of film your making) since most places still animate by frame. Look at that new avatar movie for example that would go to 48 fps for action scenes. No doubt that literally doubled the production cost.
My eyes during the video⬇️⬆️↖️➡️⬅️↖️↙️
60 fps: Game
12 fps:Hello, my name is Miles Morales.
He's doing that weird Ezra Miller run😂
The 12fps looks so coool🔥
Bro got the Eren fortnite skin 💀
heeheheheheh if you pause on the right frame then he’s dabbing ehehehehh