TF2 also owes a lot of its success to its release date and art style. Because the game was released in 2007, it was designed to run decently on the average computer at the time, which has meant that even today, people don't need to have a fancy rig just to play it. And the art style is extremely legendary, so much so that it's used in actual school curriculum for animation classes because of how well designed the characters are. And just to prove that they're well designed, take a look at any TF2 character and see how low poly they are. If it weren't for me pointing it out, It's highly likely you wouldn't realize it. And the incorporated art style helps make TF2 easy to understand at face value, since each side has their own very distinct colors, and each character has brighter colors than the ones used in the environment, meaning it's easier to distinguish players from the screen, as well as easily understanding their team affiliation. And then there's the use of rimlighting, which adds a section of light on the edges of a character to ensure you can't stay hidden in shadowy areas of the map without being seen. All these combine to make the TF2 experience user friendly for new players, unlike newer games that try to cater to the pros and not the larger player base. TF2 is a monument to perfect game design. Sorry if I went on a little rant. I just really love TF2 and the passion that went into creating such a perfect game.
@@lazymansload520 The baby has been slacking, honestly, and should have gotten fired a long time ago. The janitor was responsible for over 99% of the updates to the localization files within the last 3 years... I'm beginning to think the baby is just freeloading.
the janitor every day, coming in to clean the empty tf2 office, asking himself if maybe its time to shut down the computers and servers to save electricity.
It's just great that almost every year we get 'TF2 is immortal' vids, can't wait for the '100 years of TF2 because Valve can't count to 3' celebration.
It is 300 winters after The Fall. Humanity is extinct. Cockroaches have inherited the Earth. And they're still playing Team Fortress 2, waiting for the Heavy Update, and complaining about how Sniper is OP and random crits are bullshit.
Them: "THIS ISN'T FAIR! THEY SHUT DOWN OUR GAME AND DIDN'T SUPPORT IT!" Us: Heard of death? Good, because we can't die, even if we did, then we will always come back from the dead.
This... explains a lot I mean what other fps has given it's entire community the same tools that the developer had to create it, I can only thank valve for making such an incredible game and hope that someday they come back to it to give us more to play/create with
@@HeyGrouch **Coughs in community servers** I mean, yeah, they're not quite the same as what you're talking about, but I'll never forget some of the fun I've had in Vs. Saxton Hale, Class Wars, Medic vs. Engineer zombies, and Zombie Escape. They're far from flawless, but damn is it fun.
@@HeyGrouch Custom game modes and maps with multiple game modes might become a reality, now that VScript support is coming to Team Fortress 2. Just search TH-cam for "TF2 VScript" and you'll see. Valve could make those new creations official.
Tf2 is the perfect embodiment of "You don't need the latest graphics and engines to be hella fun". A good formula of gameplay and respect of the community and you pretty much secured your game fame for years to come.
Tf2 also has a big capacity to create and keep communities. Tf2 has a social aspect to it that keeps the game fresh. Whether that be through conga lines, trade servers, competitive games, sfm/Gmod animations, videos, cosmetics, conversations, etc. There are a lot of ways to express yourself. Coupled with good gameplay, fun maps, funny classes, and a classic art style, you have a game that keeps reinventing itself.
"There are a lot of ways to express yourself." Yes. This. I will make a whole video about that one topic. Like, unironically, hats are one of the best parts of TF2. And I don't say that lightly.
In addition to that, the voice actors (except for Engie's original VA, Ashly Burch, JB Blanc and Rick May [RIP]) partake and have fun with the community by role playing the characters both in streams and in real life. Heck, they, in one time, even officially criticized Valve for neglecting the game and its playerbase for so long. It may not seem like much on the surface, but it actually contributes a lot to the effort of keeping the game afloat even to this very day.
TF2 is probably my most played game of all time, Since middle of summer in 2008 I've put in 10,347 hours into that game. Today, I play more singel player games, mostly on my ps5 now or occationaly go back to my ps2 or ps3 to play some ol' goodies, but I always tend to come back to play TF2 for updates, events or if I miss it to much.
TF2 is for sure my favorite multiplayer game. I'll also go back and play some old Playstation classics like Spyro or Crash Bandicoot every now and again
Conclusion: supporting community projects and keeping consistent to the theme can keep a game afloat for a long, long time and even survive with almost no official support.
This video is well-timed with the release of VScript Beta. A feature that Valve themselves didn't even have while developing TF2. It allows you to embed code directly into your map files. Meaning you don't need server plugins anymore to create unique gamemodes like VS Saxton Hale / Prop Hunt or literally anything else. And since they're just directly within the map file, they can be hosted and downloaded from the workshop.
They can also be added to the game officially by Valve 😀There's already at least one VScript map on the workshop. Just search "vscript" in the TF2 workshop. "If there is a programmable device, it will run Doom, or play Bad Apple. Or both." Yeah, literally anything, like you said😆
The more I have played tf2 the more I realize just how much depth there is to the game. Despite having played for 6 years I still find out new map routes, weapon combos and fun ways to play the game. The skill ceiling is just so high and so vast, even if you spent 10,000 hours playing the game there would still be weapons and playstyles that would be fresh.
Unless another game comes that has the same charm as TF2, this game will never die. And considering the current state of games, I highly doubt that's going to come anytime soon if ever.
@@JadeMythriil even if a game as charming as tf2 comes out, I don't think it would kill tf2, because it wouldn't erase the attachment that fans have to tf2. I think the most (and maybe only) effective way to kill Team Fortress 2 would be to make Team Fortress 3, and have it basically be tf2 but better in every way. And even then, that'd only be because it's still the same franchise.
Most FPS games are like giving someone a fish. They’d be fed for a time, but soon they’d hunger for more. Valve basically handed the TF2 community the fishing rod and a box of bait and found the perfect position for the boat to drive straight in the ocean for the rest of time. But the players know how to catch their own fish.
Lovely video there! Truly points out that community helped raise TF2 to the heaven's above! While TF2 is fun on it's own merit my favorite part of it is the time and care put into developing the game to what it is today. Without TF2 I never would've discovered the importance of color pallet or silhouettes! Awe-inspiring to listen at the development commentary through all the Valve games.
I've heard bits and pieces of TF2's developer commentary but I really should sit down and listen to the whole thing! My first real experience working with color palettes & silhouettes came from making one of my mobile games "Boom Ball." Were you making fan art / SFMs for the game when you learned about those things? :)
@@HeyGrouch Credit for you learning that for your mobile games, it gives you a real edge in the competition! I haven't started much at all with SFM or fan art but do plan to apply those principles to my future art! TF2 with its nine mercenaries have so much variety in anatomical proportions yet containing a hint of an unrealistic style, it's best of both worlds in my opinion!
@@lemnyelow2260 That's interesting to hear coming from an artist. I'm not much of one so I never really noticed how the mercenaries have such different anatomy. Cool insight! :)
Having only been in the community for 2 months now I can safely say that I’ve been enjoying myself both watching and playing tf2 There’s just something about it that really draws me in and has implanted something in my brain that most tf2 players have, the “wtf just happened” and “stand still and observe the weirdness” thought process
Welcome to the community! My favorite part about TF2 is that 99.9% of the players care more about having fun than winning. Like you said, you can interact with members of the enemy team if something weird happens or just straight up choose not to fight and nobody will attack you. Great game :)
As someone who recently got a cosmetic into the game via the TF Workshop, I wish you had a small section showcasing the Workshop content! Some of the creators on there are crazy talented. When browsing the TF2 Wikipedia - select your favorite hat or weapon - chances are that it'll be community made. Even some of the really old stuff you would expect to be Valve-made. Nonetheless, great video! It made me really happy seeing someone attribute a big chunk of TF2's longevity to community creators.
@@HeyGrouch Whoops, I had a feeling my previous reply would be filtered out cause I included a workshop link to my item. Anyways, thanks! I made Beaten and Bruised from the recent Scream Fortress case.
@@Suggo Just checked it out, that's awesome! I love Heavy's style 3 and Spy's style 3. That's gotta be the cosmetic with the most different versions in the entire game right? I can't think of an all-class that has more than 3 styles.
It brings tears to my eyes to see this amazing content and more so that my beloved game is still alive. I've played since 2011 and my god is it more fun than ever :) i hope everyone gets a go at this fantastic game!
I couldn't agree more!! Seeing all these replies and enthusiasm for the game is a thing of beauty. Been playing since 2013ish and being able to provide some of that community love is just amazing :)
The voice actors also played a role in keeping this game alive. Every one of them except the Engineer’s voice actor love the tf2 community and love interacting with them to the point I would even consider they are just as much a part of the tf2 community as everyone else.
Even though i don't play this game much often as before but i still feel in love with this game and come back to play it from time to time. Great video man
3:43 "Source Filmmaker also known as SFM was used to make thousands of original creative short movies that would spread all over the internet. From comedies to dramas to music videos..." And porn! Don't forget the porn!
While most of the gameplay clips are mine, that's a clip from a Muselk video :) Now that I think about it I probably should have added another caption to the clip giving him credit. Also what's MGR?
@@HeyGrouch Metal Gear Rising, you know, the funny "Standing here" meme, theres a scene where the protagonist Raiden runs down a tall building while a giant robot shoots missiles at him from below.
TF2: Community servers, Dedicated servers for players to host, Plugins and custom code for servers which allow for indepth modification the gameplay and mechanics. Customizeable game files to alter sounds and models ingame, No emphasis on competition, Game assets to make animated movies/games, Map editor. Overwatch 2, which, at the time of writing is "the latest hotness". No community servers, unless you count "custom game" servers which I dont. No dedicated servers, all servers owned by blizzard. Workshop feature that is not active at release but is way more bare bones then Sourcemod. Although it is admitedly, a really intuitive and well made tool that is only bad because it's limited. No altering of game sounds, models, ui or anything of the sorts. Game's entire core principle is on competitive matches which makes winning the only reward out of an entire game instead of playing for fun. Blizzard is attempting to encode the character models to prevent porn, indirectly harming any hopes for movies and animated features with the characters. One year after Overwatch 1 was released, there was talks of a map editor. There's still no map editor on the sequel.
don't forget the importance of it being an easy game to get into - despite Valve's repeated failures at making effective tutorials and hints - entirely thanks to the active community of crreators
The fantastic voice acting is another reason why it was so fun to splice and edit them for contents. Demoman's charge/death scream and spy's death scream will never fail to make me laugh to this day
Wow. I was totally unaware that the TF2 videos were actually from Valve's literal, actual Service Development Kit. I also did not know they had a level editor, let alone (again) the full Service Development Kit.
Yeah, Valve apparently liked at the time to give out _all_ the tools needed to creat stuff yourself. Even if Hammer Editor is considered an _archaic hellscape_ it's still a lot of power given to the community.
i thought i meant fps as in frames per sec. with the large number behind heavy in the thumbnail, and i just thought the heavy meant that this imortal frames per sec was in a tf2 server that kept growing (hence the chart) none the wiser i was impressed by the video and it does sum up how tf2 is still alive
I'm a relative newcomer to the game (brief stint in 2016, full-time since 2020) but I feel like TF2 is an old friend, and it's hard not to feel nostalgic for it.
That's really interesting. I've been playing since I was like 12 but I don't really feel nostalgic for it most of the time. Every time I play it's like the first time 🥲
Bring on the pain! 💪💪💪 I wanted to talk about it in the video but Overwatch actually HELPED TF2's players because it got new people into class based arena shooters lol
the original TFC was iconic, it was at a time when HL2 was dominating and mods like DOD, TFC, Counter Strike were just brilliant for those of us on 56k dial up. CS\TFC were one of the first team based massively popular online games - literally people were buying or building PC's just to play these games back when it was a PlayStation generation. they pioneered and pushed the start of online pc gaming to the next level. UKTFCL (online TFC tournament\league's) were hugely popular and players kept the TFC\CS community going for at least 5-7 years. a lot of those players jumped onboard when TFC2 came out as well and kept the band wagon rolling. This isn't just that TFC2 is iconic but that it also captured an audience who were the first generation of players to really get that online game buzz, it was like an underground movement at the time and to be part of it was intoxicating. i would imagine many of the TFC2 players playing it even now are still that generation who played TFC1\counter strike and remember that nostalgic feeling of that time in our lives when you knew it was the start of something really special and you were privileged to be a part of that
Considering TF2 is getting a VScript update soon, this will further immortalise it because you can pretty much do almost anything with the game now without server plugins and it can be added to official matchmaking
And anyone can download the maps from the workshop, just like any other map. Search "vscript" on the TF2 workshop, and "TF2 Vscript" on TH-cam. Someone already got Bad Apple into TF2 xD
If it ever does die, I don't think it will stay dead. Some mad scientist programmer out there will revive it like Frankenstein. Just look at TF2 Classic and other similar mods :)
The memes, the mercs, the lore, the gameplay. TF2 is literally beloved because of all of these amazing things. I don't really play TF2, but I did played it a few times, and it is indeed fun. The mercs themselves are living, breathing characters and I love all of them honestly. You can't convince me otherwise to feel attached to the overwatch characters or anything like that. Some are just boring, some annoying and some are good. TF2 isn't like that. All the classes are likeable in their own ways. That's really hard to pull off.
Exactly!! Part of what annoys me about Overwatch is the BLATANT hypersexualization of their female characters. TF2 doesn't have a ton of women, but at least the few they do have get treated with respect.
There are so many more reasons why the game is so timeless: - Unique, incredibly polished, charming cartoony visuals that can be run even on old machines. - Rich on personality fun characters that, despite being built of silly stereotypes, are still unique and untypical comparing to most games (basically, the entire cast is made of pretty awful villains when you think of it but they're still really charming people). - Insane customisation possibilities and absolutely no pay2win whatsoever. - Amazing deep gameplay where you can try so many different playstyles and keep perfecting them further and further. - A lot of ways to socialize in the game through the taunts and stuff. - Literally PERFECT casual vibe. That's what multiplayer games lack especially hard nowadays - just the opportunity to relax and have fun while deciding for yourself how tryhardy you're feeling today. No hard result recordings, no prizes for the victory, no class limits, no forced team play, no penalties for leaving a match or doing silly stuff, no harsh behaviour rules (except for the most basic ones) - that all gives each TF2 player the magical feeling of freedom to do whatever you want and have fun. By the way, 12 players per team is just a nearly perfect number - when there are so many players, each individual player still matters and their contribution to the victory is notable but at the same time, 1-2 players being newbies or just fooling around doesn't hurt team too much and they still can perform pretty well.
You critical hit the nail on the HEAD. Especially the casual part - 12v12 is always gonna be more fun to me than a 5v5. TF2 encourages teamplay by making it fun, other games encourage teamplay by making you lose if you don't communicate. The FREEDOM is so real too. I have like 400hrs on soldier and just recently started using the Air Strike and it feels like I discovered the class all over again. LOVE THIS GAME 🔥🔥🔥
WOW I didn't know Valve created SFM and gave it away for free after creating TF2 stuff with it. As a programmer and a gamer, I got much more respect for Valve knowing this. Thanks for the cool video!
I think it's important to mention, TF2 revolutionized gaming entirely. It was the first game to feature lootboxes. It was the first main example of "Live service, free to play" ACTUALLY WORKING beyond a basic phone game. TF2 didn't play on the same level as other games, it flipped the tables over and made new tables that all other FPS games play on to this day.
I Think, also a Part, at least for me, why TF2 is so good is because it lets the player express themselfes. There is almost no Lobby without some guy typing absolut Dogshit, funny stuff or even very questionable things and dont get me started on the Objectors etc., I love this about tf2
That bit about giving the players the tools to make their own maps also holds true for old Blizzard. Starcraft, Warcraft 3, and to a lesser extent, Starcraft 2's custom maps are legendary, to the point where Dota spawned an entire genre.
There are a load of reasons as to why TF2 is alive and well. But basically, gameplay, diversity in weapons, dress up, an economy, artstyle, lore, cosplaying value, the silhuette test, the funny diaolgue, the character's personality, and so.. SO much more.
I stayed because way back when I started playing. Fresh faced, no experience, and eager to learn. I was pocketed by an older player. We went on to pub stomp for years. When he stopped coming online. Now I stay to pocket new players like how he did for me. Maybe my time has come as well.
A game that became the sands of time in fps, all fps are in it's enternal domain, and all shall fall, only few games like TitanFall 2 can resist it wind for a long time.
Such a great video! Really well written and edited and perfectly detailed some of what has kept this amazing game alive for so long and how special it is :)
I played Call of Duty 4: Modern Warfare for like 5 years because it had custom modded servers. That was the most fun I ever had in COD games. Since then, they have never added modding tools to COD games.
I partially agree with you, but I don't know if it's just the maps and movies that keep this game afloat. Remember the drought between love and war and jungle inferno for new weapons. Balance changes keep things interesting
This game is an integral part of the Internet, no matter what anyone does, (including Valve acting like a neglectful parent) TF2 won’t be going anywhere, and I couldn’t be happier about it.
tf2 is like that old pub that still gains traction as people go there for authentic interaction whereas these other games are like those new pubs that just offer glamor and instant gratification.
At his point I believe TF2 is just so big that it will run forever, just like minecraft, both are 'old' games, so old that there are people playing it that were born after the game's release, meaning they will get new players constantly
I still believe that if you want to make an immortal game, you need to give your players the dev tools. The sheer amount of possibilities turn any game with a healthy player base into a perpetual motion machine of fun. A lot like Minecraft or Skyrim modding extended their lifespans for an unreasonable amount of time. Even if those dev tools were not officially given but developed independently and are user friendly that is true. Just look at all the Rom Hacks of generation 3 Pokémon games. Those games are as old as TF2 and still get played a lot by a community that changes the base game to their liking with personal challenges or complete overhaul mods that add in other mechanics from later games.
TF2 also owes a lot of its success to its release date and art style. Because the game was released in 2007, it was designed to run decently on the average computer at the time, which has meant that even today, people don't need to have a fancy rig just to play it. And the art style is extremely legendary, so much so that it's used in actual school curriculum for animation classes because of how well designed the characters are. And just to prove that they're well designed, take a look at any TF2 character and see how low poly they are. If it weren't for me pointing it out, It's highly likely you wouldn't realize it. And the incorporated art style helps make TF2 easy to understand at face value, since each side has their own very distinct colors, and each character has brighter colors than the ones used in the environment, meaning it's easier to distinguish players from the screen, as well as easily understanding their team affiliation. And then there's the use of rimlighting, which adds a section of light on the edges of a character to ensure you can't stay hidden in shadowy areas of the map without being seen. All these combine to make the TF2 experience user friendly for new players, unlike newer games that try to cater to the pros and not the larger player base. TF2 is a monument to perfect game design.
Sorry if I went on a little rant. I just really love TF2 and the passion that went into creating such a perfect game.
This guy gets it.
.
@@zombiewolf3147 no way you just said that
@@HeyGrouch hi grouch i was just say good video but here you are im gonna sub to you ^__^
@@Verosika_scorpia thanks! ^_^
Shout out to the janitor and the potted plant for keeping this game alive.
They're the best
Shout out to those localization files
Don’t forget the baby from the daycare!
@@lazymansload520 The baby has been slacking, honestly, and should have gotten fired a long time ago. The janitor was responsible for over 99% of the updates to the localization files within the last 3 years... I'm beginning to think the baby is just freeloading.
the janitor every day, coming in to clean the empty tf2 office, asking himself if maybe its time to shut down the computers and servers to save electricity.
TF2 really said
"Good news! We're not dying, we are going to live forever!"
straight up
and from that words, the fate TF2 has been sealed, its literally gonna live forever.
salute for Rick may o7
TF2 took Merasumus's "Kill me and come back stronger" pills
@@geraldysjunk they overdosed on them
I didn't say that, I only said we're not filled with tumors
A ship without a captain, but a crew with the tools to keep it afloat is the best analogy of tf2's survival ever
Aye 🍻
tf2 is too iconic to die
facts.
Take it from the soldier in expiration date "we're not going to die, we are going to live forever!"
@@stell-Caaster "i didn't say that! i just said we aren't filled with tumors!"
@@Blahaj_Gaming847 oh thank god
THERE CAN BE ONLY ONEEEEE!!!!!!!!!!!!!
Tf2 comunity in a nutshell:
*"We have done nothing but tell the same jokes for 15 years"*
EDIT:TF2 IS GETTING AN UPDATE IN MAY 1 2023
pootis
@@HeyGrouch spy crab.
painis cupcake
Sandvich
Gentlemen
It's just great that almost every year we get 'TF2 is immortal' vids, can't wait for the '100 years of TF2 because Valve can't count to 3' celebration.
lmao, i'll be waiting for it on the whiff of me ol' brimstone
It is 300 winters after The Fall. Humanity is extinct. Cockroaches have inherited the Earth.
And they're still playing Team Fortress 2, waiting for the Heavy Update, and complaining about how Sniper is OP and random crits are bullshit.
Valve can count to 3 since they gave us level 3 sentries and the tf2 theme song “3 Days to Live”
@@heavenandhello6629 i love this
Them: "THIS ISN'T FAIR! THEY SHUT DOWN OUR GAME AND DIDN'T SUPPORT IT!"
Us: Heard of death? Good, because we can't die, even if we did, then we will always come back from the dead.
Death is merely the beginning.
Bro just leave a sticky trap
That's because we don't have souls. I mean... they don't... Nevermind.
"We are not dying. We are going to live forever!"
TF2 has the pre nerf deadringer.
They can't hurt us!
For once, TH-cam has blessed me with legitimately good content. Really nice work!
I'm glad the algorithm's helping me out, and especially glad you enjoy it! :)
@@HeyGrouch hell yeah! Keep it up!
This... explains a lot I mean what other fps has given it's entire community the same tools that the developer had to create it, I can only thank valve for making such an incredible game and hope that someday they come back to it to give us more to play/create with
If they added a custom game mode feature similar to Halo 3's that would be god tier
@@HeyGrouch **Coughs in community servers**
I mean, yeah, they're not quite the same as what you're talking about, but I'll never forget some of the fun I've had in Vs. Saxton Hale, Class Wars, Medic vs. Engineer zombies, and Zombie Escape. They're far from flawless, but damn is it fun.
@@no-legjohnny3691 YES community servers are a total blast! I'll never forget my first x10 randomizer server... Fun times haha.
@@HeyGrouch Go play freak fortress, it's basically a player controlled boss battle against the rest of the server.
@@HeyGrouch Custom game modes and maps with multiple game modes might become a reality, now that VScript support is coming to Team Fortress 2. Just search TH-cam for "TF2 VScript" and you'll see. Valve could make those new creations official.
This game sure have some magic formula, that allowed him to still "alive" (just as alive as a 2007 game could be) since 2007
Ikr. The core gameplay and characters are second to none. Mix that with a super active community, and boom!
the sandvich healed the game
@@Kahridk nom
@@HeyGrouch nom
@@Kahridk nom
Tf2 is the perfect embodiment of "You don't need the latest graphics and engines to be hella fun".
A good formula of gameplay and respect of the community and you pretty much secured your game fame for years to come.
Preach it!!
It’s insane that TF2 has now gone a 1/3rd of it’s life without an update
Yeah it is pretty insane, doesn't feel like it's been that long because the game never gets boring!
I mean without an update is pretty unfair, major content update i think you meant
@@brock2460 cause localization file updates count?
@@Tommy-pv1vh they are doing a lot more to be fair
@@Tommy-pv1vh are you saying that all theyve been putting out is localization file updates?
TF2 is a timeless masterpiece.
Truer words have never been spoken
Well done on the vid
I agree the community is holding up the game well
But the cheater problem is insane rn
Thanks! Yeah the bot problem is a atrocious. Thank god for community servers and votekicking
It’s gotten better at least compared to last year
Tf2 also has a big capacity to create and keep communities. Tf2 has a social aspect to it that keeps the game fresh. Whether that be through conga lines, trade servers, competitive games, sfm/Gmod animations, videos, cosmetics, conversations, etc. There are a lot of ways to express yourself. Coupled with good gameplay, fun maps, funny classes, and a classic art style, you have a game that keeps reinventing itself.
"There are a lot of ways to express yourself." Yes. This. I will make a whole video about that one topic. Like, unironically, hats are one of the best parts of TF2. And I don't say that lightly.
In addition to that, the voice actors (except for Engie's original VA, Ashly Burch, JB Blanc and Rick May [RIP]) partake and have fun with the community by role playing the characters both in streams and in real life. Heck, they, in one time, even officially criticized Valve for neglecting the game and its playerbase for so long. It may not seem like much on the surface, but it actually contributes a lot to the effort of keeping the game afloat even to this very day.
I didn't know about them criticizing Valve! That's pretty wild
@@HeyGrouch I found screenshots somewhere shared by the community. Forgot the source, apologies.
Worthy to note the Sandvich saga too
TF2 is probably my most played game of all time, Since middle of summer in 2008 I've put in 10,347 hours into that game. Today, I play more singel player games, mostly on my ps5 now or occationaly go back to my ps2 or ps3 to play some ol' goodies, but I always tend to come back to play TF2 for updates, events or if I miss it to much.
TF2 is for sure my favorite multiplayer game. I'll also go back and play some old Playstation classics like Spyro or Crash Bandicoot every now and again
Then there's Minecraft
So basically valve added a invincibility powerup to tf2
Yup ⭐️
@@HeyGrouch We are not going to die, we are going to live forever - soldier tf2
It's under quick-fix über constantly. Sure, it gets beat up from time to time, but it always heals up
Conclusion: supporting community projects and keeping consistent to the theme can keep a game afloat for a long, long time and even survive with almost no official support.
This video is well-timed with the release of VScript Beta. A feature that Valve themselves didn't even have while developing TF2. It allows you to embed code directly into your map files. Meaning you don't need server plugins anymore to create unique gamemodes like VS Saxton Hale / Prop Hunt or literally anything else. And since they're just directly within the map file, they can be hosted and downloaded from the workshop.
They can also be added to the game officially by Valve 😀There's already at least one VScript map on the workshop. Just search "vscript" in the TF2 workshop. "If there is a programmable device, it will run Doom, or play Bad Apple. Or both." Yeah, literally anything, like you said😆
The more I have played tf2 the more I realize just how much depth there is to the game. Despite having played for 6 years I still find out new map routes, weapon combos and fun ways to play the game. The skill ceiling is just so high and so vast, even if you spent 10,000 hours playing the game there would still be weapons and playstyles that would be fresh.
That's what I'm finding out too
3:30 "Powerful animation program"
It's a software held by 2010 code spaghetti.
Revolutionary for its time
Challenge idea for the entirety of the community of TF2: Can we truly make this game immortal? Can we make it to the 20 year mark?
Easily 🔥
Unless another game comes that has the same charm as TF2, this game will never die. And considering the current state of games, I highly doubt that's going to come anytime soon if ever.
Mates we'll keep it going. And conquer other games, target Overwatch is down. Overwatch 2 ain't a big deal since they aint doin so well.
@@oklord6415 not doing well is an understatement, they died before they lived, like stadia
@@JadeMythriil even if a game as charming as tf2 comes out, I don't think it would kill tf2, because it wouldn't erase the attachment that fans have to tf2. I think the most (and maybe only) effective way to kill Team Fortress 2 would be to make Team Fortress 3, and have it basically be tf2 but better in every way. And even then, that'd only be because it's still the same franchise.
Most FPS games are like giving someone a fish. They’d be fed for a time, but soon they’d hunger for more.
Valve basically handed the TF2 community the fishing rod and a box of bait and found the perfect position for the boat to drive straight in the ocean for the rest of time. But the players know how to catch their own fish.
YES
Lovely video there! Truly points out that community helped raise TF2 to the heaven's above! While TF2 is fun on it's own merit my favorite part of it is the time and care put into developing the game to what it is today. Without TF2 I never would've discovered the importance of color pallet or silhouettes! Awe-inspiring to listen at the development commentary through all the Valve games.
I've heard bits and pieces of TF2's developer commentary but I really should sit down and listen to the whole thing! My first real experience working with color palettes & silhouettes came from making one of my mobile games "Boom Ball." Were you making fan art / SFMs for the game when you learned about those things? :)
@@HeyGrouch Credit for you learning that for your mobile games, it gives you a real edge in the competition! I haven't started much at all with SFM or fan art but do plan to apply those principles to my future art! TF2 with its nine mercenaries have so much variety in anatomical proportions yet containing a hint of an unrealistic style, it's best of both worlds in my opinion!
@@lemnyelow2260 That's interesting to hear coming from an artist. I'm not much of one so I never really noticed how the mercenaries have such different anatomy. Cool insight! :)
Having only been in the community for 2 months now I can safely say that I’ve been enjoying myself both watching and playing tf2
There’s just something about it that really draws me in and has implanted something in my brain that most tf2 players have, the “wtf just happened” and “stand still and observe the weirdness” thought process
Welcome to the community! My favorite part about TF2 is that 99.9% of the players care more about having fun than winning. Like you said, you can interact with members of the enemy team if something weird happens or just straight up choose not to fight and nobody will attack you. Great game :)
As someone who recently got a cosmetic into the game via the TF Workshop, I wish you had a small section showcasing the Workshop content! Some of the creators on there are crazy talented.
When browsing the TF2 Wikipedia - select your favorite hat or weapon - chances are that it'll be community made. Even some of the really old stuff you would expect to be Valve-made.
Nonetheless, great video! It made me really happy seeing someone attribute a big chunk of TF2's longevity to community creators.
Great point, the community workshop has so much great stuff on it. And congrats on getting an item in the game!!! What item is it?
@@HeyGrouch Whoops, I had a feeling my previous reply would be filtered out cause I included a workshop link to my item. Anyways, thanks! I made Beaten and Bruised from the recent Scream Fortress case.
@@Suggo Just checked it out, that's awesome! I love Heavy's style 3 and Spy's style 3. That's gotta be the cosmetic with the most different versions in the entire game right? I can't think of an all-class that has more than 3 styles.
@@HeyGrouch Glad you like it! There's one other Scout item called Pest's Pads that also has 5 styles.
@@Suggo I can't believe this man beat the hell out of some of the classes and it got accepted.
Jokes aside congrats on getting your item in the game!
It brings tears to my eyes to see this amazing content and more so that my beloved game is still alive. I've played since 2011 and my god is it more fun than ever :) i hope everyone gets a go at this fantastic game!
I couldn't agree more!! Seeing all these replies and enthusiasm for the game is a thing of beauty. Been playing since 2013ish and being able to provide some of that community love is just amazing :)
Fantastic video! Well edited, with a good script, and perfect pacing.
Glad you think so!! :)
The voice actors also played a role in keeping this game alive. Every one of them except the Engineer’s voice actor love the tf2 community and love interacting with them to the point I would even consider they are just as much a part of the tf2 community as everyone else.
TF2's VAs are one of a kind ❤️
Even though i don't play this game much often as before but i still feel in love with this game and come back to play it from time to time. Great video man
Thanks :) The game has so much variety built into it, I don't see myself getting bored of it any time soon
Honestly was thinking I was watching a big youtuber like fish on a stick or elmaxo with the structure and editing, I love this. Very underated
thanks man 🔥 we're getting there
3:43
"Source Filmmaker also known as SFM was used to make thousands of original creative short movies that would spread all over the internet. From comedies to dramas to music videos..."
And porn! Don't forget the porn!
www.bible.com/
How do you know??
HOW DO YOU KNOW??
Ok, that scene at 4:56 of you falling down while rockets fly all around you reminds me of that one scene in MGR lmao
Very Epic
While most of the gameplay clips are mine, that's a clip from a Muselk video :) Now that I think about it I probably should have added another caption to the clip giving him credit. Also what's MGR?
@@HeyGrouch Metal Gear Rising, you know, the funny "Standing here" meme, theres a scene where the protagonist Raiden runs down a tall building while a giant robot shoots missiles at him from below.
I played this game yesterday with kids who werent even born when i first started playing this game back in 2008.
Beautiful, ain't it? I love finding random 12 year olds who only have 15 hours in the game. Reminds me of myself at that age :)
Absolutely wonderful video, my guy. You summed up everything perfectly. Keep up the great work!
Thanks so much! Glad you enjoyed it :)
TF2:
Community servers,
Dedicated servers for players to host,
Plugins and custom code for servers which allow for indepth modification the gameplay and mechanics.
Customizeable game files to alter sounds and models ingame,
No emphasis on competition,
Game assets to make animated movies/games,
Map editor.
Overwatch 2, which, at the time of writing is "the latest hotness".
No community servers, unless you count "custom game" servers which I dont.
No dedicated servers, all servers owned by blizzard.
Workshop feature that is not active at release but is way more bare bones then Sourcemod. Although it is admitedly, a really intuitive and well made tool that is only bad because it's limited.
No altering of game sounds, models, ui or anything of the sorts.
Game's entire core principle is on competitive matches which makes winning the only reward out of an entire game instead of playing for fun.
Blizzard is attempting to encode the character models to prevent porn, indirectly harming any hopes for movies and animated features with the characters.
One year after Overwatch 1 was released, there was talks of a map editor. There's still no map editor on the sequel.
🤔🤔🤔He makes good points.
And OW still better than tf2 l0l
Great video!
Thanks aperso!! Glad you enjoyed it :)
don't forget the importance of it being an easy game to get into - despite Valve's repeated failures at making effective tutorials and hints - entirely thanks to the active community of crreators
great point! 🔥
The fantastic voice acting is another reason why it was so fun to splice and edit them for contents. Demoman's charge/death scream and spy's death scream will never fail to make me laugh to this day
"AAAAAAUAUUUAUAUUUUUGH" -Soldier
I swear to god it wouldn't surprise me to see my grandchildren play this game one day
I'm gonna force my grandkids to play it with me
2007 was a golden year, we got both Old School Runescape and Team Fortress 2 on that year.
AND HALO 3 MY BOY
Wow. I was totally unaware that the TF2 videos were actually from Valve's literal, actual Service Development Kit. I also did not know they had a level editor, let alone (again) the full Service Development Kit.
Yeah, Valve apparently liked at the time to give out _all_ the tools needed to creat stuff yourself. Even if Hammer Editor is considered an _archaic hellscape_ it's still a lot of power given to the community.
To quote Soldier from Expiration Date, "Good News; Were not dying. We are going to live forever!".
I grew up on TF2, and I play TF2 regularly still. I hope TF2 stays around forever.
I hope so too.
i thought i meant fps as in frames per sec. with the large number behind heavy in the thumbnail, and i just thought the heavy meant that this imortal frames per sec was in a tf2 server that kept growing (hence the chart)
none the wiser i was impressed by the video and it does sum up how tf2 is still alive
lol, interesting interpretation
I'm still amazed team fortress 2 has so many players still and bring in new players still to this day.
Me too. A small chunk are likely just bots to be fair, but I've never had a problem finding a full server on pretty much any map I want to play :)
@@HeyGrouch well it's still more consistent than other games
I'm a relative newcomer to the game (brief stint in 2016, full-time since 2020) but I feel like TF2 is an old friend, and it's hard not to feel nostalgic for it.
That's really interesting. I've been playing since I was like 12 but I don't really feel nostalgic for it most of the time. Every time I play it's like the first time 🥲
Man your editing is on point!
Thank you!!
Every new game wants to be a TF2 killer. I say bring it on
Bring on the pain! 💪💪💪 I wanted to talk about it in the video but Overwatch actually HELPED TF2's players because it got new people into class based arena shooters lol
overwatch 2 be like now 0:02
😂😂
Ive made so many friends and memories on this game, even after justplaying it for 1 year and a half. God save TF2!
Same man! The people you meet in TF2 are one of a kind
the original TFC was iconic, it was at a time when HL2 was dominating and mods like DOD, TFC, Counter Strike were just brilliant for those of us on 56k dial up. CS\TFC were one of the first team based massively popular online games - literally people were buying or building PC's just to play these games back when it was a PlayStation generation. they pioneered and pushed the start of online pc gaming to the next level.
UKTFCL (online TFC tournament\league's) were hugely popular and players kept the TFC\CS community going for at least 5-7 years. a lot of those players jumped onboard when TFC2 came out as well and kept the band wagon rolling.
This isn't just that TFC2 is iconic but that it also captured an audience who were the first generation of players to really get that online game buzz, it was like an underground movement at the time and to be part of it was intoxicating. i would imagine many of the TFC2 players playing it even now are still that generation who played TFC1\counter strike and remember that nostalgic feeling of that time in our lives when you knew it was the start of something really special and you were privileged to be a part of that
You have a criminally underrated channel
thanks man 🔥🔥
TF2 will never die, despite the voiceactors dying, lack of support from devs, bots, cheats, rage, toxicity. It will always be a timeless classic.
Considering TF2 is getting a VScript update soon, this will further immortalise it because you can pretty much do almost anything with the game now without server plugins and it can be added to official matchmaking
And anyone can download the maps from the workshop, just like any other map. Search "vscript" on the TF2 workshop, and "TF2 Vscript" on TH-cam. Someone already got Bad Apple into TF2 xD
"they must be adding new stuff to game constantly, working overtime just to keep stuff afloat right?"
*cries*
lmao
tf2 is an important game to me and i hope it never fades into nothing, if it really has to die, its gonna be a show
also tf2 balls
If it ever does die, I don't think it will stay dead. Some mad scientist programmer out there will revive it like Frankenstein. Just look at TF2 Classic and other similar mods :)
If this game gets above 150k players i shalt eat 1 spoonful of toothpaste
@@IfeelNotSafe Wait till the next big update and you will eat the full tube
@@JestarPhoenixi sure hope
The memes, the mercs, the lore, the gameplay.
TF2 is literally beloved because of all of these amazing things. I don't really play TF2, but I did played it a few times, and it is indeed fun. The mercs themselves are living, breathing characters and I love all of them honestly.
You can't convince me otherwise to feel attached to the overwatch characters or anything like that. Some are just boring, some annoying and some are good. TF2 isn't like that. All the classes are likeable in their own ways. That's really hard to pull off.
Exactly!! Part of what annoys me about Overwatch is the BLATANT hypersexualization of their female characters. TF2 doesn't have a ton of women, but at least the few they do have get treated with respect.
There are so many more reasons why the game is so timeless:
- Unique, incredibly polished, charming cartoony visuals that can be run even on old machines.
- Rich on personality fun characters that, despite being built of silly stereotypes, are still unique and untypical comparing to most games (basically, the entire cast is made of pretty awful villains when you think of it but they're still really charming people).
- Insane customisation possibilities and absolutely no pay2win whatsoever.
- Amazing deep gameplay where you can try so many different playstyles and keep perfecting them further and further.
- A lot of ways to socialize in the game through the taunts and stuff.
- Literally PERFECT casual vibe. That's what multiplayer games lack especially hard nowadays - just the opportunity to relax and have fun while deciding for yourself how tryhardy you're feeling today.
No hard result recordings, no prizes for the victory, no class limits, no forced team play, no penalties for leaving a match or doing silly stuff, no harsh behaviour rules (except for the most basic ones) - that all gives each TF2 player the magical feeling of freedom to do whatever you want and have fun.
By the way, 12 players per team is just a nearly perfect number - when there are so many players, each individual player still matters and their contribution to the victory is notable but at the same time, 1-2 players being newbies or just fooling around doesn't hurt team too much and they still can perform pretty well.
You critical hit the nail on the HEAD. Especially the casual part - 12v12 is always gonna be more fun to me than a 5v5. TF2 encourages teamplay by making it fun, other games encourage teamplay by making you lose if you don't communicate. The FREEDOM is so real too. I have like 400hrs on soldier and just recently started using the Air Strike and it feels like I discovered the class all over again. LOVE THIS GAME 🔥🔥🔥
With the new breadcrumbs of the Summer update, the TF2 community will be able to survive for at least 5 more years.
I didn't know your channel is small. Your content is so good i thought you have 117k subscribers. I'm impressed and subbed :D
Thanks man!! :D That means a lot!
10 year player, and I love it, been loving it ever since watching meet the heavy.
Been playing 8 years and haven't gotten bored yet! 🔥
I can’t help but feel a lot of the players right now are just bot accounts, making the player count seem higher than it is :/
Tf2 to other games:
"If God had wanted you to live, he wouldn't have created me!"
Miss ya, Rick.
Gotta love Rick
remove random crits
random crits are the best part about tf2
WOW I didn't know Valve created SFM and gave it away for free after creating TF2 stuff with it. As a programmer and a gamer, I got much more respect for Valve knowing this. Thanks for the cool video!
Thanks! Yeah Valve is pretty awesome
I think it's important to mention, TF2 revolutionized gaming entirely. It was the first game to feature lootboxes. It was the first main example of "Live service, free to play" ACTUALLY WORKING beyond a basic phone game. TF2 didn't play on the same level as other games, it flipped the tables over and made new tables that all other FPS games play on to this day.
"I'm too handsome ta die!"
~~ TF2 Scout
Fantastic content man! I can tell lots of love and editing went into this. Keep it up!
Thank you!! :) Cheers!
valorant:you can't defeat me
overwatch:yeah i know but he can
TF2: HAHAHA I AM BULLETPROOF!!!
Don't forget,there canonically exist the "Kill me,come back stronger" pills. And the game is hooked on that stuff like the Gravel brothers.
I Think, also a Part, at least for me, why TF2 is so good is because it lets the player express themselfes. There is almost no Lobby without some guy typing absolut Dogshit, funny stuff or even very questionable things and dont get me started on the Objectors etc., I love this about tf2
100%
As someone who loves sandbox shooters, that leave so much open space for freedom and creativity, I will always love TF2.
Same here. Nothin' beats The Fortress 🔥
Your videos makes me feel warm inside.
Sit back relax and have a cup of hot cocoa
God, I miss this game. So much. Take my sub. You've more than earned it!
Thank you!
3:20 Leave my precious little game alond
Haha, it's all in good fun :) I a buddy that absolutely ADORES Cyberpunk 2077
Nice to see a wholesome tf2 video and not a sad one that’s just about how we’re never ever getting the heavy update
There's no reason to be sad about the state of TF2 right now! :) Some people are just doomers lol
That bit about giving the players the tools to make their own maps also holds true for old Blizzard. Starcraft, Warcraft 3, and to a lesser extent, Starcraft 2's custom maps are legendary, to the point where Dota spawned an entire genre.
I'll check those out!
Dude, it is not a FPS, it is a War Themed Hat Simulator!
FPS: Fancy Paraphernalia Simulator
There are a load of reasons as to why TF2 is alive and well. But basically, gameplay, diversity in weapons, dress up, an economy, artstyle, lore, cosplaying value, the silhuette test, the funny diaolgue, the character's personality, and so.. SO much more.
SO MUCH MORE!!!
TF2 community after see the Valve dont make updates anymore:"Fine,i'll do myself."
🔥🔥🔥
I stayed because way back when I started playing. Fresh faced, no experience, and eager to learn. I was pocketed by an older player. We went on to pub stomp for years. When he stopped coming online. Now I stay to pocket new players like how he did for me. Maybe my time has come as well.
A game that became the sands of time in fps, all fps are in it's enternal domain, and all shall fall, only few games like TitanFall 2 can resist it wind for a long time.
Such a great video! Really well written and edited and perfectly detailed some of what has kept this amazing game alive for so long and how special it is :)
Thanks Avo!!
I played Call of Duty 4: Modern Warfare for like 5 years because it had custom modded servers. That was the most fun I ever had in COD games. Since then, they have never added modding tools to COD games.
I'll have to look into that, I never knew COD had modded servers! Why they would remove that feature baffles me
@@HeyGrouch pardon, I think COD5 was the last game with modding tools
genius putting in cyberpunk 2077 ,one of the most played games still and rising in numbers
I partially agree with you, but I don't know if it's just the maps and movies that keep this game afloat. Remember the drought between love and war and jungle inferno for new weapons. Balance changes keep things interesting
Very true. I wish I also touched on community servers and mods :)
Man, even by the graphics 2007, it still holds up against graphic juggernaut giants.
IKR
This game is an integral part of the Internet, no matter what anyone does, (including Valve acting like a neglectful parent) TF2 won’t be going anywhere, and I couldn’t be happier about it.
you speak truth
May god bless this game to live til the end of time.
HOORAH 🔥🥂
Tf2 lived through the largest scale bot crisis ever seen in an online shooter and still has more players than ever before, that's how good it is.
🔥🔥🔥 facts
tf2 is like that old pub that still gains traction as people go there for authentic interaction whereas these other games are like those new pubs that just offer glamor and instant gratification.
Let’s not forget about the acronym twin in the same boat (though not as old)
Titanfall 2, my beloved
Ah yes, the twin beauty
At his point I believe TF2 is just so big that it will run forever, just like minecraft, both are 'old' games, so old that there are people playing it that were born after the game's release, meaning they will get new players constantly
i hope so!
Demoman said it best: "Not one of you is gonna survive!" and "sip drink of pure depression".
I still believe that if you want to make an immortal game, you need to give your players the dev tools.
The sheer amount of possibilities turn any game with a healthy player base into a perpetual motion machine of fun.
A lot like Minecraft or Skyrim modding extended their lifespans for an unreasonable amount of time.
Even if those dev tools were not officially given but developed independently and are user friendly that is true.
Just look at all the Rom Hacks of generation 3 Pokémon games.
Those games are as old as TF2 and still get played a lot by a community that changes the base game to their liking with personal challenges or complete overhaul mods that add in other mechanics from later games.
yes 100%
Team fortress 2 is so old that I grew up playing it and still am. Tf2 is simply that game that you stop playing for a long time but you never quit
facts
“I have yet to meet one that can outsmart us.”