@@IbnWobbler Your PC would die.. The game itself would be over 1TB and your PC would need best component.. Look closely how they showcase it.. just walking and it still stutter/lag or could be even 30 fps with 4090.. Im not into software and dunno how much assets weight but still it would be overkill. heard that few months ago dudes with 3090ti had less then 10 fps during huge bombings..
@@jandys6328games poorly optimised that’s all, never heard the issue with 3090ti thought most people I know run the game fine one 3060ti with a stable 60fps. I would assume they are just trying to run max graphics
@@humperdinckoglethorpe4180 True, I found out that Squad has more factors that affect fps, like its best fully reinstall game after big updates as I didnt and my game was freezing every minute and it was pain as I teleported few steps forward which caused my death many times. And now Im running stable 60 forest or 120 on desert maps, later it depends on how much boom is going on. And its 2060 6gb, r7 5800x3d, 32gb ram. Dudes surely ran maxed out with tesselation xd but still the test on UE5 i saw was either in 30fps or lagging
i’m new, don’t know too much about what to do on the mico level, but I know how to play team wise, and I have started playing sl a lot while only having 60 hours and oh boy it is hard, but I am also realizing how many people don’t know how to read a battle. half the time i’m sitting there trying to get habs down on the next cap because no body wants to do it, then get blamed for having an ass hab position that was just average while no body except me on the team wanted to get habs down. lots of new players and lots of squad leads that are lazy.
Especially on a potato field server. They always have the most dog shit players in their servers. Usually it’s nothing but a bunch of morons doing their own thing, completely clueless on how to play
Player spectating/tracking tools for casters are huge! If OWI can put this in the real game, this will help make more events like this possible, bringing in more players and spectators to the game and making it more accessible to new teams and casters for analytics. Hopefully OWI will do what it takes to make Squad a full-blown esport!
I don't play this game, but I watch this channel. I'm not here to cap on anyone, everyone has a ninja afk or a distraction at some time. But, there are Squad moments that get me feeling like a wiffle ball parent, "That's right, point the RPG at the tank", "RYAN, POINT AT THE TANK!". This match has me kind of giddy.
Definitely some dumb plays, but honestly there is a lot going on in this game and especially with AT, it can feel like you are fighting with the game mechanics to get a shot off cleanly.
@@ngregoirenc No doubt, there's always a fog of war element as well. I was just playing a little bit. I don't think I could handle the stress of playing rn.
What we truly need is a way to record the game at the server level. The entire game then can be played back, and any and all action can be spliced together after the game is over. This makes sure nothing is lost.
Yes, that would drastically improve the content quality/entertainment potential. Imagine the recaps that could be made? You could almost make series following a particular division through a series of battles... such a good idea.
Post match commentary/analysis would be great! Major turning points of the match, what could have been done in moment x by team y to turn the tables on team z etc. Also a little of info about the teams would be great, who are the leadership, where are they based, how long have they been squading, are there public server we can join to play with them?
We had a conversation for about an hour after the scrim Moi wasn'tthere to participate but we went over how we could do better what happened on both sides of the scrim and why exactly we got shit on.
@@the_beanzer Great to hear that's happening on the team level, like an AAR! But that's not really for public viewing, I was thinking more like how you would get commentators in football giving their opinions. Kind of like in a Star Craft esports, think Artosis and Tasteless.
Yeah would have been nice. Tho here's some info about THR (Thronglers): - Leadership are currently these people: Akria (Creator of our team discord), Theawesome0012 (Team representative), South, Spartagrad, Captain Foxtrot, Solomon, and Wenz. - We are Mainly located in USA, but we have members from Europe as well (me included xddd) - It varies, every member has been squading for a good amount of time. Though the actual team was created Very recently, exactly 1 month and 19 days ago, on May 1st. So we are very new to the overall comp side of Squad (this scrim was our first actual comp match). - We all play on TPF (The Potato Fields), a server owned by MoiDawg. Currently have a total of 5 servers, TPF 1-3 (main ones), TPF GE, TPF SD. Tho we mostly just play on TPF2.
@ 3.25 - We (Au/Nz) were born into lag - moulded by it. I can remember playing a game called Vietcong 2 on my mums dial up in 2005, playing on Russian servers with 750ms ping and not giving a single F because I was having fun. Now I have 1gbps fibre it’s crazy that I can ping to Singapore in under 80ms and Japan and HK under 100ms. It’s a shame our ISPs can’t directly connect from Australia to Hawaii without going to mainland US first because that would be a cool middle point
The helmet cam is a whole other level, that's super cool! Let's get OWI to implement that into the game! If squad get's more popular with E-sports gaming, it will be the most entertaining esports event to watch from any other game! This is huge potential for squad!
so cathartic to see the thronglers go through what i deal with every time i hop on TT's server lol. on a serious note great game from both sides. throngler pushed in and took the objective with reckless abandon, but like a python TT gained enough map control, surrounded them, and squeezed them out of warehouse OBJ. excited to see the next game.
Super excited for the new camera tools, gonna be AMAZING for EitS! This round was so fun, TT really showed their knowledge and bullied Thronglers for their early kills. Great fight!
Wow MoiDawg, you gotta be one of the coolest content creators out there in general. Most gaming content creators would not go out of their way to improve a single game's ecosystem, and would much rather jump game to game following whatever is newest, playing 80 USD games they get sent for free, and forgetting about great older games just because they are out of fashion. Here you are, hosting an awesome event for an awesome, older game, and even getting some admin tooling out to improve it for everyone. Thanks man!
With player tracking and helmet cams, a supercut of intense matches playing out in real time from different spectator perspectives would be awesome. Imagine multiple camera angles on a contested point, one spectator observing armor engaging, second looking at the first person helmet cam of an attacking force, while a third gives an overhead view of the battle from above with a more analytical look at logistics and movements. This is going to be awesome!
Small point MoiDawg, but a compass always visible would go a long way to helping the viewer keep oriented. But great work other than that. Looking forward to the competition!
during Moi's commentary of Throngler's botched armor pushes I was thinking "it can be good, you just gotta be smart about it" then TT rocked up to the objective and absolutely hosed it. 10/10, the gold standard of armor plays
And this is how I envision squad gameplay. Tactical thoughts with flanking and specifically using armor vehicles properly. This is epic. The go pro view will be insane.
Loved the video @MoiDawg! Can't wait for the next video man! Congratulations to Tactical Trigonometry for another Win, You guys really know how to unleash your inner "Burahhhh" as if you're straight outta Moscow. Throngler did pretty well, just didn't expect to see a T-90A pull off a Long Range Shot on one of your Logistic Vehicles like that LMAO! Big three of Russian Ground Forces, T-90A (or the Iconic T-72B3), BTR-80 or 82 and the Classic BMP-2. You can't go wrong if you have them on hand in any game.... or at least you Shouldn't. If you have to rush an Objective, Let the BTR's or the BMP's Screen the Advance while the Tanks provide Covering Fire, The way that was handled here with the Tank in the Lead was Pretty Ballsy but it was nice to see those three units working in concert together at least. Let me know what you think about this and I'll catch you in your next video man!
This looks really fun! It would be awesome if you organized a community tournament like this but with free sign ups for anyone, and auto-place them into teams, with a list of designated commanders ahead of time so it's fair. I would love to take part.
Tried joining the Potato Fields 2 server and my que position never went below 13. In fact it went up from 13 to 18 and back down to 14 a few times but after waiting for a full hour, I gave up. Shame because it must be a very good server if it's so popular.
The go pro cam is sick, deff implement into the standard game, not just exclusively competitive games. I do have one question, are the team required to use in game comms only or can they use teamspeak or discord
SO i don't play squad myself but enjoy watching these vids, so excuse my ignorance if this is a dumb question. But does the game keep stick to equipment specific to each brigade IRL? I ask because as far as I know the US doesn't actually have any LAV-6's but they're using it in game. I'm assuming there's some degree of trying to keep that stuff accurate, but at the end of the day ... video game, so who cares?
Lol you can say that. Thx! Yeah First actual real comp match, so did overall good during the scrim... was created exactly 1 month and 19 days ago... tho deff a lot of mistakes during both games, luckily we've seen our mistakes and are planning to improve! GG TT!
What about 1 or 2 additional eyes in the sky? Not sure if you could make it work during stream but for a YT video, editing possibilities would be greater!
4 หลายเดือนก่อน
Hi Moi, the idea of a turnament is very exiting to me and brings eventually more players as a hole to squad... new features for "eits" omg that will be a blast
This reminds me of the early 2000s MFOTS and MYIS 32v32 12 hour-long match tournamnets for BF2 and BF42, in a good way. Good memories, these boys having a blast.
@@imperialguard9246 Yessum, each squad would have queues and we would rotate players in between rounds. We played on one map for 12 hours straight on Saturdays, the Team that won the most rounds got to pick the map for next week.
This just goes to show what tactical games are suppose to be like when you have everyone listens and communicates. Even a setback doesn't means you lose out.
as a big Arma milsimmer i am very hyped that Squad is developing more tools in this direction! sadly i dont think a Zeus mode wont be in the horizon, but still!
Great casting, I just wish that there was a way to display a map view in a little box in the corner of the screen just so we could get a better idea of what’s going on in other parts of the battlefield that you aren’t focusing on
need a way to gamble on this while supporting. For example, I think Squad Ops will run the table, I lay a $50 bet they win. If I lose, a small portion of the $50 goes towards the prize pool, the rest going to pay whomever the winning betters are with the house getting the profits. If I win, the same small percentage goes towards the prize pool but of the winnings. So if my 50 loses 10% (5 bucks) goes into the prize pool, but if I win say $300 then 10% would be $30 going into the pool. Give 24 hours for the payouts and telling you the prize pool will pull in and the house will rake in. every body wins
So is this tournament going to be new player/viewer friendly or just for us vets? By that I mean are you going to explain what's obvious to us vets like habs, rallies, objectives, vehicle spawn times, ticket losing and gaining, commander assets and so on? I don't watch American football, but each year I watch the super bowl and I just love that the castors in my country explain every detail and rules as the match goes on so it's really easy to watch and understand.
yeah i mean you rly cant 100% prevent people from stream sniping, but got referees looking out for that, and if you are caught then bye bye to you... which would badly effect the team as a whole... so i hope there will be no stream sniping...
Helmet cam will definitely cause news stations to use Squad footage as combat footage.
Imagine if squad switches to UE 5 😅
@@IbnWobbler Your PC would die.. The game itself would be over 1TB and your PC would need best component.. Look closely how they showcase it.. just walking and it still stutter/lag or could be even 30 fps with 4090.. Im not into software and dunno how much assets weight but still it would be overkill. heard that few months ago dudes with 3090ti had less then 10 fps during huge bombings..
@@jandys6328games poorly optimised that’s all, never heard the issue with 3090ti thought most people I know run the game fine one 3060ti with a stable 60fps. I would assume they are just trying to run max graphics
@@humperdinckoglethorpe4180 True, I found out that Squad has more factors that affect fps, like its best fully reinstall game after big updates as I didnt and my game was freezing every minute and it was pain as I teleported few steps forward which caused my death many times. And now Im running stable 60 forest or 120 on desert maps, later it depends on how much boom is going on. And its 2060 6gb, r7 5800x3d, 32gb ram. Dudes surely ran maxed out with tesselation xd but still the test on UE5 i saw was either in 30fps or lagging
@@jandys6328 i run a GTX 1080, 16gb RAM, and an Intel i7 6700K and I am getting a constant 50 fps so idk what is up with the game.
Bro the gopro helmet concept is crazyyyy
gopro concept goes HARD AS FUUUUUU%&&K
yo yo fr fr no cap fam og crazzyyy madddd crazyyy
that would be insanely realistic
@@voidwalker9223too much.
@@dadno_sound4533I LOVE LAMP!
Helmet cam takes this to a whole new level. Bro the urban warfare will be fun!
refreshing to see squads that know what they're doing.
its surely a rare site for anyone that plays on potato fields. Their servers are dog shit with nothing but clueless idiots
thronglers is a team of players that know what they are doing, but TT Is a team that knows what they are doing
As a squad player who got only 300h ish in game hours, I feel so ashamed of myself seeing this comment
😂😂
i’m new, don’t know too much about what to do on the mico level, but I know how to play team wise, and I have started playing sl a lot while only having 60 hours and oh boy it is hard, but I am also realizing how many people don’t know how to read a battle. half the time i’m sitting there trying to get habs down on the next cap because no body wants to do it, then get blamed for having an ass hab position that was just average while no body except me on the team wanted to get habs down. lots of new players and lots of squad leads that are lazy.
Especially on a potato field server. They always have the most dog shit players in their servers. Usually it’s nothing but a bunch of morons doing their own thing, completely clueless on how to play
Id love for there to be post match interviews with a particular standout command, squad lead, armor crew, etc
Agree, would love that
YES!!!
Yupp
Good idea!
TTs encirclement strategy was fantastic. Excellent watching competent players execute good tactics. The tourney is gonna be great!
Bro, I am surprised a lot too!!!
Player spectating/tracking tools for casters are huge! If OWI can put this in the real game, this will help make more events like this possible, bringing in more players and spectators to the game and making it more accessible to new teams and casters for analytics. Hopefully OWI will do what it takes to make Squad a full-blown esport!
That helmet cam is fkn awesome. Will be huge for engagement / spectacle factor during the matches. The future bodes well for Squad Comp.
Imagine if squad switches to UE 5 😅
@@IbnWobbler I really hope so but hardware may limit that for now. The performance on UE4 is terrible so I can only imagine UE5 would be worse.
I don't play this game, but I watch this channel. I'm not here to cap on anyone, everyone has a ninja afk or a distraction at some time. But, there are Squad moments that get me feeling like a wiffle ball parent, "That's right, point the RPG at the tank", "RYAN, POINT AT THE TANK!". This match has me kind of giddy.
Definitely some dumb plays, but honestly there is a lot going on in this game and especially with AT, it can feel like you are fighting with the game mechanics to get a shot off cleanly.
@@ngregoirenc No doubt, there's always a fog of war element as well. I was just playing a little bit. I don't think I could handle the stress of playing rn.
A cockpitcam for the airstrikes would be amazing as well
Honestly this is a dream come true, thanks for putting this together!
What we truly need is a way to record the game at the server level. The entire game then can be played back, and any and all action can be spliced together after the game is over. This makes sure nothing is lost.
Yes, that would drastically improve the content quality/entertainment potential. Imagine the recaps that could be made? You could almost make series following a particular division through a series of battles... such a good idea.
Yea something like *CoD BlackOps 2 Theater Mode*
Post match commentary/analysis would be great! Major turning points of the match, what could have been done in moment x by team y to turn the tables on team z etc. Also a little of info about the teams would be great, who are the leadership, where are they based, how long have they been squading, are there public server we can join to play with them?
We had a conversation for about an hour after the scrim Moi wasn'tthere to participate but we went over how we could do better what happened on both sides of the scrim and why exactly we got shit on.
Just search TT in the server browser. Or any team for that matter
@@the_beanzer Great to hear that's happening on the team level, like an AAR! But that's not really for public viewing, I was thinking more like how you would get commentators in football giving their opinions. Kind of like in a Star Craft esports, think Artosis and Tasteless.
Yeah would have been nice.
Tho here's some info about THR (Thronglers):
- Leadership are currently these people: Akria (Creator of our team discord), Theawesome0012 (Team representative), South, Spartagrad, Captain Foxtrot, Solomon, and Wenz.
- We are Mainly located in USA, but we have members from Europe as well (me included xddd)
- It varies, every member has been squading for a good amount of time. Though the actual team was created Very recently, exactly 1 month and 19 days ago, on May 1st. So we are very new to the overall comp side of Squad (this scrim was our first actual comp match).
- We all play on TPF (The Potato Fields), a server owned by MoiDawg. Currently have a total of 5 servers, TPF 1-3 (main ones), TPF GE, TPF SD. Tho we mostly just play on TPF2.
The GoPro style pov is hype af
@ 3.25 - We (Au/Nz) were born into lag - moulded by it. I can remember playing a game called Vietcong 2 on my mums dial up in 2005, playing on Russian servers with 750ms ping and not giving a single F because I was having fun. Now I have 1gbps fibre it’s crazy that I can ping to Singapore in under 80ms and Japan and HK under 100ms. It’s a shame our ISPs can’t directly connect from Australia to Hawaii without going to mainland US first because that would be a cool middle point
Round 2! Moi, ty for all your hard work and dedication.
The helmet cam is a whole other level, that's super cool! Let's get OWI to implement that into the game! If squad get's more popular with E-sports gaming, it will be the most entertaining esports event to watch from any other game! This is huge potential for squad!
"The OpEs bruh" as a wise man once said. The man, the legend, always landing deadly rockets, it was amazing to watch.
CROWDFUND future invitational ----->
so cathartic to see the thronglers go through what i deal with every time i hop on TT's server lol. on a serious note great game from both sides. throngler pushed in and took the objective with reckless abandon, but like a python TT gained enough map control, surrounded them, and squeezed them out of warehouse OBJ. excited to see the next game.
Not gonna lie, that spectate feature is sick af ✊
Map control is everything. The more you group up the more map control and vision you cede. Great demonstration of that by TT
Super excited for the new camera tools, gonna be AMAZING for EitS! This round was so fun, TT really showed their knowledge and bullied Thronglers for their early kills. Great fight!
Wow MoiDawg, you gotta be one of the coolest content creators out there in general. Most gaming content creators would not go out of their way to improve a single game's ecosystem, and would much rather jump game to game following whatever is newest, playing 80 USD games they get sent for free, and forgetting about great older games just because they are out of fashion. Here you are, hosting an awesome event for an awesome, older game, and even getting some admin tooling out to improve it for everyone. Thanks man!
good shit moidawg bringing the community to a new level
I miss the competitive Squad scene. I had a lot of fun in those tournaments. Thanks for putting this video together, it's quite nostalgic.
With player tracking and helmet cams, a supercut of intense matches playing out in real time from different spectator perspectives would be awesome. Imagine multiple camera angles on a contested point, one spectator observing armor engaging, second looking at the first person helmet cam of an attacking force, while a third gives an overhead view of the battle from above with a more analytical look at logistics and movements. This is going to be awesome!
Love this Moi - the OWI changes are sick. Keep up the good work!
I made it mom!
Small point MoiDawg, but a compass always visible would go a long way to helping the viewer keep oriented. But great work other than that. Looking forward to the competition!
god damn TT's armour play is just beautifully tight.
during Moi's commentary of Throngler's botched armor pushes I was thinking "it can be good, you just gotta be smart about it" then TT rocked up to the objective and absolutely hosed it. 10/10, the gold standard of armor plays
bro this man is so good at what he does
Patiently waiting to see RIPlomacy wipe the floor with TT
i have been waiting for a creator to put something like this together thanks so much
SQUADOPS FOR THE WIN!!!
The best part about watching this is seeing an organized team play squad as it was intended
This is awesome, Moi. Excited for the future of this!
Keep on keeping on, MOIDAWG!
incredible video and plays, keep it up.
And this is how I envision squad gameplay. Tactical thoughts with flanking and specifically using armor vehicles properly. This is epic. The go pro view will be insane.
Those spectate tools are AWESOME! Can't wait to see it working and improving over time!
I am super excited to watch some solid matches, this is the first esports type event I am actually excited for.
love the idea, defiantly wanna see more!
I am also in this video
I think I played with you before
Really enjoyed watching you guys in the MBTs. That’s some great armour gameplay.
@@kodez9667 thanks brother
Wow! I have this tournament to watch, as well as the Euro 2024! June is gonna be awesome!
Super psyched for this!
Please consider adjusting the icon size for maps. Personally find it too small on a phone🙏🙏
This is actually crazy good, i would have never expected squad to be that good on a competitiv level
Loved the video @MoiDawg! Can't wait for the next video man! Congratulations to Tactical Trigonometry for another Win, You guys really know how to unleash your inner "Burahhhh" as if you're straight outta Moscow. Throngler did pretty well, just didn't expect to see a T-90A pull off a Long Range Shot on one of your Logistic Vehicles like that LMAO!
Big three of Russian Ground Forces, T-90A (or the Iconic T-72B3), BTR-80 or 82 and the Classic BMP-2. You can't go wrong if you have them on hand in any game.... or at least you Shouldn't. If you have to rush an Objective, Let the BTR's or the BMP's Screen the Advance while the Tanks provide Covering Fire, The way that was handled here with the Tank in the Lead was Pretty Ballsy but it was nice to see those three units working in concert together at least.
Let me know what you think about this and I'll catch you in your next video man!
This looks really fun! It would be awesome if you organized a community tournament like this but with free sign ups for anyone, and auto-place them into teams, with a list of designated commanders ahead of time so it's fair. I would love to take part.
Tried joining the Potato Fields 2 server and my que position never went below 13. In fact it went up from 13 to 18 and back down to 14 a few times but after waiting for a full hour, I gave up. Shame because it must be a very good server if it's so popular.
Awesome need this to go big esport
I am so hyped about the new EITS admin tools you're developing with OWI!
That T-90 gunner is incredible
Dude this is so sick. Always loved eye in the sky and everything you bring to this game.
The helmet gopro view is so sick, that definitely needs to be in base game as well
Really looking forward to this, Moi.
Adding stakes makes the war feel more real in game
That HAT player on the flank was the MVP, allowed the T-90 to dominate!
that T-90 was just godlike.
The go pro cam is sick, deff implement into the standard game, not just exclusively competitive games. I do have one question, are the team required to use in game comms only or can they use teamspeak or discord
required to use in-game comms Only during the games
SO i don't play squad myself but enjoy watching these vids, so excuse my ignorance if this is a dumb question. But does the game keep stick to equipment specific to each brigade IRL? I ask because as far as I know the US doesn't actually have any LAV-6's but they're using it in game. I'm assuming there's some degree of trying to keep that stuff accurate, but at the end of the day ... video game, so who cares?
Great video and commentary man
41:46 was like THR going out with an exploding firework HELO. Well done THR you did your best. Hats off to TT 👏
Lol you can say that. Thx!
Yeah First actual real comp match, so did overall good during the scrim... was created exactly 1 month and 19 days ago... tho deff a lot of mistakes during both games, luckily we've seen our mistakes and are planning to improve!
GG TT!
Competitive squad makes me chuckle.
That T90 was spitting fire at the end
What about 1 or 2 additional eyes in the sky? Not sure if you could make it work during stream but for a YT video, editing possibilities would be greater!
Hi Moi, the idea of a turnament is very exiting to me and brings eventually more players as a hole to squad... new features for "eits" omg that will be a blast
This is the future of squad
Oooo Man, that view from the cam in the Helmet looks amazing ;) we need this stuff in main build right now xD
probably the best armor fights ive seen! we want more tournaments!
This reminds me of the early 2000s MFOTS and MYIS 32v32 12 hour-long match tournamnets for BF2 and BF42, in a good way. Good memories, these boys having a blast.
12 hour Long?
@@imperialguard9246 Yessum, each squad would have queues and we would rotate players in between rounds. We played on one map for 12 hours straight on Saturdays, the Team that won the most rounds got to pick the map for next week.
This just goes to show what tactical games are suppose to be like when you have everyone listens and communicates. Even a setback doesn't means you lose out.
Where is a link to that Rules and Code of Conduct document you showed at 2:04?
as a big Arma milsimmer i am very hyped that Squad is developing more tools in this direction! sadly i dont think a Zeus mode wont be in the horizon, but still!
Dude...YES!
Any sunlight on Squad is good, even if it means we have a few weeks of "free weekend players"
That chokehold TT had at the end there was absolutely brutal. I'm so happy you made Squad comp a reality! It kicks ass
Where can I get more do these videos? I love these overhead castings
I always love competitive. Total war, Civ, and squad as well.
If aliens are real I expect this commentary for our real wars
Great casting, I just wish that there was a way to display a map view in a little box in the corner of the screen just so we could get a better idea of what’s going on in other parts of the battlefield that you aren’t focusing on
Throngler's VC was so funny 😂
I would do literally anything to get in a game with teams as competent as this.
In Vietnam we have the trouble with the international internet cable line so we cant find the us or eu server in squad 😢
Goddd, this is what I want in a Squad game. It’s a massive shame that it’s so rare to find actual coordination!
need a way to gamble on this while supporting. For example, I think Squad Ops will run the table, I lay a $50 bet they win. If I lose, a small portion of the $50 goes towards the prize pool, the rest going to pay whomever the winning betters are with the house getting the profits. If I win, the same small percentage goes towards the prize pool but of the winnings. So if my 50 loses 10% (5 bucks) goes into the prize pool, but if I win say $300 then 10% would be $30 going into the pool. Give 24 hours for the payouts and telling you the prize pool will pull in and the house will rake in. every body wins
Very cool admin features you are working on with them! Very nice! ❤️🤘🏼✌🏼
the helmet cam is a grreat view of the battle thats really cool !
Im just now getting into squad. This is dope!
I have eye surgery this weekend, i'll still tune in, worth it !
So is this tournament going to be new player/viewer friendly or just for us vets? By that I mean are you going to explain what's obvious to us vets like habs, rallies, objectives, vehicle spawn times, ticket losing and gaining, commander assets and so on?
I don't watch American football, but each year I watch the super bowl and I just love that the castors in my country explain every detail and rules as the match goes on so it's really easy to watch and understand.
I love the new spectator tools, especially the helmet cam!
will this be a annual thing / other timespans or just randomly organised
15min delay isnt enough lol
Yeah knowing where radio and hab locations is not fair. only takes one dishonest person from a team to stream snipe and tell everyone.
@@McBenjiBoo well if he would tell then he's instantly disqualified - sounds fair
yeah i mean you rly cant 100% prevent people from stream sniping, but got referees looking out for that, and if you are caught then bye bye to you... which would badly effect the team as a whole... so i hope there will be no stream sniping...
15 is enough, my team ACF usually find the hab in 5-10 minutes, aswell as other teams we VS.
Love these. Pls more of it!
Throttlers fell to the noobie mistake of bottling themselves into a hole and not breaking out. Good job TT
BZ to the devs for working on spectator tools for admins, tell them tis appreciated and is a leap for the game for comp stims!
Professional players really change the game feeling man, cool!!!
dang! I really enjoyed this. imma sub!
The siren song of war thunder is too powerful for vehicle players to resist, even while their infantry are getting mulched trying to push hard cover.