Arma 3 Editor | Skip Time In Your Mission

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  • เผยแพร่เมื่อ 30 พ.ค. 2024
  • This will show you how to Skip time in your mission. Works in single and multiplayer.
    Mission Download Link For Script Method
    drive.google.com/file/d/1CEOD...
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ความคิดเห็น • 30

  • @zahntastatur
    @zahntastatur ปีที่แล้ว +9

    Every time I have a new problem with editing my missions one of your tutorials pops up with the EXACT problem being discussed and solved!
    I love your videos man, thank you!

  • @jilleskuhn1535
    @jilleskuhn1535 ปีที่แล้ว +5

    I still dont understand how to link the script to a specific trigger. I added the script to the mission folder, what do i do next?

  • @bitboydcs9825
    @bitboydcs9825 ปีที่แล้ว +3

    Very slick and easy to implement, thanks for sharing.

  • @julienfrisson9372
    @julienfrisson9372 3 หลายเดือนก่อน +1

    how to execute it afterwards in a MP trigger?

  • @stsairsoft6073
    @stsairsoft6073 ปีที่แล้ว +1

    Good job bro!

  • @play3r436
    @play3r436 ปีที่แล้ว +1

    any chance to set the time to a specific time, like if you take longer to get where the timeskip trigger is and you want the time to be like 10 pm and your player is there at 8 then the skiptime 7 won't work..
    if you understand what i mean ?
    by the way thanks for all of your tutorial i use them alot for my SP missions.

    • @OnlineCombatBN
      @OnlineCombatBN  ปีที่แล้ว

      Yeah like I said in the video, just change the number from 7 to something else....

    • @play3r436
      @play3r436 ปีที่แล้ว +1

      @@OnlineCombatBN yes i know what you mean but what if the player comes next time at 9 since you can not be sure how lang the player is to get to the trigger every time, can that be done so no matter when player enters the trigger you set a time. i have looked at the Wiki but did not find anything about it. like that you can SetDate in game.

  • @hailshonny
    @hailshonny ปีที่แล้ว

    Great tutorial as always. Is there a way to accelerate time in editor? I run my server on x 12 time but none of the tools in editor works. Timemultiplier in environment tab doesn't work and zeus module doesn't work. I always have to go into Zeus interface and manually place accelerate time module in mission.

    • @OnlineCombatBN
      @OnlineCombatBN  ปีที่แล้ว +1

      There is, I'll show you how soon. It's a script.

    • @hailshonny
      @hailshonny ปีที่แล้ว

      @@OnlineCombatBN Cheers.

  • @Nasc.arc1
    @Nasc.arc1 ปีที่แล้ว +1

    ótimo video

  • @TheDudeAbides421
    @TheDudeAbides421 ปีที่แล้ว

    Could you show the technique the sog pf devs used for skiptime that displays the watch during the black screen?

    • @OnlineCombatBN
      @OnlineCombatBN  ปีที่แล้ว +1

      Nope. 🙂

    • @TheDudeAbides421
      @TheDudeAbides421 ปีที่แล้ว

      @@OnlineCombatBN that makes me a sad panda

    • @OnlineCombatBN
      @OnlineCombatBN  ปีที่แล้ว

      @@TheDudeAbides421 never even seen it. Maybe if I have a look I can work it out.

    • @TheDudeAbides421
      @TheDudeAbides421 ปีที่แล้ว

      @@OnlineCombatBN it is apart of the “Ma Bell” mission from the campaign if you get a chance to check it out. It’s a pretty cool little feature.

    • @OnlineCombatBN
      @OnlineCombatBN  ปีที่แล้ว +2

      @@TheDudeAbides421 Will do. I'm not a fan of single player stuff but I'll check it out just because I'd hate to think that are you remaining panda sad... 🤣

  • @guardian8760
    @guardian8760 ปีที่แล้ว

    After I've got the script in my mission file how do i associate it with a specifc trigger in the mission? Sorry if its obvious I've been building a mission all day using your videos and they've helped a ton, just a little braindead right now lol

    • @OnlineCombatBN
      @OnlineCombatBN  ปีที่แล้ว

      It's explained in the video. If you skip parts you're going to miss important stuff.

    • @guardian8760
      @guardian8760 ปีที่แล้ว +1

      @@OnlineCombatBN Sorry i watched through it just must of missed it. my bad

    • @denisillas1721
      @denisillas1721 ปีที่แล้ว +1

      @@OnlineCombatBN It is NOT explained in the video man. You have never shown the "On activation" field for the second trigger so how are we supposed to know how to call the time.sqf script???

    • @scandinavianmodsteam
      @scandinavianmodsteam 11 หลายเดือนก่อน +1

      @@denisillas1721 I am very late to the game but to my defense, I just started playing it. So for anyone who is confused by how to call the script, add this to the "Trigger Expression Section - On Activation:
      execVM "time.sqf";
      and this should call the script.
      PS. Thank you @OnlineCombatBN for absolutely great instruction videos, I am learning to both playing the game and to create scenarios and mods for this game, and it is overwhelmingly hard to get started without people like you. So thanks for taking the time to teach us!

  • @theorider
    @theorider ปีที่แล้ว

    How do you link the script to a specific trigger ?

    • @OnlineCombatBN
      @OnlineCombatBN  10 หลายเดือนก่อน

      That's what the video shows you. 🤔

    • @elimentic6836
      @elimentic6836 7 หลายเดือนก่อน +2

      @@OnlineCombatBN lol no it doesnt

  • @julienfrisson9372
    @julienfrisson9372 ปีที่แล้ว +1

    Compatible MP ?