Awesome tutorial, sir! Wish you well in ARMA and life! One comment: must not be any firefight and frags in area of hided dudes or vehicles, otherwise you'll get confused by watching at burning air and hearing the dying screams of invisible fairies))
Love your vids. These hidden units will activate any triggers should they be in one they can influence. Just a heads up if using large triggers and you cant find out why its being triggered.
You can have reinforcements join you in the fight with the ALiVE mod, but as for having them then return to base, no. There are also scripts out there that allow reinforcements, but once they are in the field, they stay there, they won't return to base after the fight.
This is %100 doable and only requires some triggers and placing way-points correctly that can be skipped, A few radio triggers and adding 'disableAI"MOVE"' to the leader of the reinforcements and '"enableAI"MOVE"' to a radio trigger is needed. By placing a move, get out and follow way-point on your unit, with the leaders AI"MOVE disabled, they will wait at base for you to radio them to move by enabling there AI"MOVE" via a radio trigger. They will then move close to you, find the nearest landing area, get out and find you to follow you. By attaching a radio call skip way-point trigger to there follow way-point, you can send them back to the helicopter, they will get in, and fly and land back at base. it sounds complicated but its really basic IMO and seems to work for me flawlessly (assuming the AI doesn't do anything wacko)
@@OnlineCombatBN well sometimes it does but it works for me %90 of the time. I have been using this method for awhile now and its great for getting picked up or reinforced.
Great video! All of us in Arma mission making we can learn a lot from this. Simple but straight to the point. 😊
Thanks man.
Hey man! Thank you so much for youre nice and easylie explained Videos! Ive learned a lot and im looking forward to my ongoing Missions...
Good stuff as always. Note to self, don't get in the truck when your buddy offers you a ride into town! :D
😆
You're the best, Bro!
Liked, subscribed and commented.
Thanks man.
Thanks! Just started editing and really helpful
Grazie mille
Awesome tutorial, sir! Wish you well in ARMA and life!
One comment: must not be any firefight and frags in area of hided dudes or vehicles,
otherwise you'll get confused by watching at burning air and hearing the dying screams of invisible fairies))
Yes, better way would be to spawn objects and units in by script when their time has come.
thnx for this clear and concise explaination..what faction mods have u loaded?
Love your vids. These hidden units will activate any triggers should they be in one they can influence. Just a heads up if using large triggers and you cant find out why its being triggered.
Request: Using ALiVE Mod or any mod, I want to call in reinforcements to join me in the fight, then go back to base with the heli/car
You can have reinforcements join you in the fight with the ALiVE mod, but as for having them then return to base, no. There are also scripts out there that allow reinforcements, but once they are in the field, they stay there, they won't return to base after the fight.
This is %100 doable and only requires some triggers and placing way-points correctly that can be skipped, A few radio triggers and adding 'disableAI"MOVE"' to the leader of the reinforcements and '"enableAI"MOVE"' to a radio trigger is needed. By placing a move, get out and follow way-point on your unit, with the leaders AI"MOVE disabled, they will wait at base for you to radio them to move by enabling there AI"MOVE" via a radio trigger. They will then move close to you, find the nearest landing area, get out and find you to follow you. By attaching a radio call skip way-point trigger to there follow way-point, you can send them back to the helicopter, they will get in, and fly and land back at base. it sounds complicated but its really basic IMO and seems to work for me flawlessly (assuming the AI doesn't do anything wacko)
@@BrokenTwiggs The AI will do 'wacko' things, I can just about guarantee it.
@@OnlineCombatBN well sometimes it does but it works for me %90 of the time. I have been using this method for awhile now and its great for getting picked up or reinforced.