InstaMAT - An AMAZING New Procedural Texture Tool

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  • เผยแพร่เมื่อ 31 ม.ค. 2024
  • There is a new texturing tool to rival the likes of Substance Designer and Quixel Mixer... InstaMAT. From the maker of InstaLOD, this powerful new texturing tool is a loaded with features and a powerful node based workflow. If you like the idea of Blender Geometry Nodes, but 10x more powerful and focused on 3D texturing, InstaMAT is a must check out application.
    Links
    gamefromscratch.com/instamat-...
    -----------------------------------------------------------------------------------------------------------
    Support : / gamefromscratch
    GameDev News : gamefromscratch.com
    GameDev Tutorials : devga.me
    Discord : / discord
    Twitter : / gamefromscratch
    -----------------------------------------------------------------------------------------------------------
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ความคิดเห็น • 159

  • @gamefromscratch
    @gamefromscratch  4 หลายเดือนก่อน +7

    Links
    gamefromscratch.com/instamat-powerful-new-texture-application/
    -----------------------------------------------------------------------------------------------------------
    *Support* : www.patreon.com/gamefromscratch
    *GameDev News* : gamefromscratch.com
    *GameDev Tutorials* : devga.me
    *Discord* : discord.com/invite/R7tUVbD
    *Twitter* : twitter.com/gamefromscratch
    -----------------------------------------------------------------------------------------------------------

    • @UltimatePerfection
      @UltimatePerfection 4 หลายเดือนก่อน +6

      It would be nice if you'd start giving out direct links to the tools mentioned instead of having people click through your blog.

    • @gamefromscratch
      @gamefromscratch  4 หลายเดือนก่อน +9

      When TH-cam changed their linking policy, then applied it retroactively, then threatened my channel with TWO strikes for 4+ year old links that URL had expired and now points to a different location... well lets just say, direct linking on this channel died.

    • @UltimatePerfection
      @UltimatePerfection 4 หลายเดือนก่อน

      @@gamefromscratch Yeah, but linking to known good sites such as itchio or github should be fine, even with this policy.

    • @demented909
      @demented909 4 หลายเดือนก่อน +2

      Fair enough. Thanks for the explanation.@@gamefromscratch

  • @eliweber1891
    @eliweber1891 4 หลายเดือนก่อน +22

    Instamat is incredible, we just need some more tutorials

  • @HE360
    @HE360 4 หลายเดือนก่อน +18

    In speaking of 3D programs, this video comes right as I planned to go back to using Blender to refresh my memory on how to bone and rig animated characters.

  • @carlosrivadulla8903
    @carlosrivadulla8903 4 หลายเดือนก่อน +44

    This is like Sampler, SP and SD in one program (but free under 100k revenue)

    • @chlbrn
      @chlbrn 4 หลายเดือนก่อน +6

      nope, I don't think it supports brush function and baking function. So it still need to grow. But I am glad to see more options coming into the market.

    • @alinl.5724
      @alinl.5724 4 หลายเดือนก่อน

      It has painting and brush functionality, you can see it in their trailer. @@chlbrn

    • @yugiohyugiohzebuyugi
      @yugiohyugiohzebuyugi 4 หลายเดือนก่อน +18

      ​@@chlbrn It's supports brush function and layers like PS or S.Painter. It's supports bake as well (but as I know this function is not perfect at this time). Look at the trailer or other videos. You can animate material and much more. Yes, the software has need to progress, but it's very promising.

    • @InstaMAT_io
      @InstaMAT_io 4 หลายเดือนก่อน

      @@yugiohyugiohzebuyugi The baker is actually pretty proven as well. The baker is from InstaLOD and has been used for countless AAA games at this point.

    • @jenkem4464
      @jenkem4464 3 หลายเดือนก่อน +2

      Under 100k (free) doesn't give you the plugins for Blender/Maya/Max but you do get the standalone. Going to test it out. Looks cool. Definitely going to check it out as Adobe killed my baby SD/SP in their shitty cloud based licensing. Hope they have a perpetual for this as I hate the subscription "renting software" trend sweeping up all useful apps. Just an indie killer that trend.

  • @rmt3589
    @rmt3589 4 หลายเดือนก่อน +20

    I would love to see a more hands-on practical demonstration! This seems amazing!!!

    • @adriank8792
      @adriank8792 4 หลายเดือนก่อน +1

      It's free. You can try it yourself. I have the pioneer license and while it's not as good as Substance for texture painting, overall it offers a lot more than just painting features. Turning photos into textures and procedural materials are some of my favorite features

  • @CruelCrusader90
    @CruelCrusader90 4 หลายเดือนก่อน +3

    as someone who's just getting into game dev. especially taking advantage of UEs visual scripting. i appreciate you.

  • @skougi
    @skougi 4 หลายเดือนก่อน +15

    WARNING!!!! Be careful on their licensing terms. you can't cancel the month subscription outside of 12 month chunks. they will still take the payment per their website. (hover over the little i next to "Monthly paid licenses last 12 months "). Apparently ALL licenses are annual.

    • @Thortacozone
      @Thortacozone 4 หลายเดือนก่อน +2

      Pioneer License is free you don't even need payment info, but its only for 12 months, so if they decided to remove the free tier you wil loose access after 12 months since you can't buy it anymore, you can also buy a Perpetual License with 2 years of updates for 489, or 949 if you are a business

    • @josephbrandenburg4373
      @josephbrandenburg4373 4 หลายเดือนก่อน +1

      @@Thortacozone "mandatory data sharing" tho yuck

    • @sirflimflam
      @sirflimflam 3 หลายเดือนก่อน

      @@josephbrandenburg4373 You're paying for it one way or another.

    • @jenkem4464
      @jenkem4464 3 หลายเดือนก่อน

      @brandenburg4373 Yeah this subscription method sounds sus. Why bother advertising as monthly when it's not monthly...it's annual. Borders on false advertising imho.

  • @rfsbsb
    @rfsbsb 4 หลายเดือนก่อน +18

    A video demoing creating a material from scratch would be a nice video as well 🙂

    • @InstaMAT_io
      @InstaMAT_io 4 หลายเดือนก่อน +13

      We will post some on our channel very soon! 🥳

  • @Binary_Omlet
    @Binary_Omlet 3 หลายเดือนก่อน

    InstaLOD is one of the best tools I've ever used. Can't wait to try this next!!

  • @devrandvar
    @devrandvar 4 หลายเดือนก่อน +2

    This looks very interesting, I may actually start using this. Currently I am mostly using Quixel Mixer for this sort of thing, but it is pretty limited. This looks way more capable.

  • @marsmotion
    @marsmotion 4 หลายเดือนก่อน +5

    this looks interesting and so far their lisc is good. id say this is first real comp sd and sp might have. its def one to watch and play with.

  • @magnetomage
    @magnetomage 4 หลายเดือนก่อน +8

    i would love to see more how-to type vids of this, seems like a very powerful tool

    • @InstaMAT_io
      @InstaMAT_io 4 หลายเดือนก่อน +4

      You can find some on our channel, we'll keep posting more 🤩

  • @dannys_85
    @dannys_85 4 หลายเดือนก่อน +3

    This looks cool i will try it.

  • @simulacrumgames
    @simulacrumgames 4 หลายเดือนก่อน

    Yes! More in depth look please!

  • @purplepixeleater
    @purplepixeleater 4 หลายเดือนก่อน +6

    Reminds me of Gaea as well this is awesome!

  • @galotta8475
    @galotta8475 4 หลายเดือนก่อน +2

    Awesome!

  • @iDerp69
    @iDerp69 4 หลายเดือนก่อน +4

    Dang, this seems legit. I was considering taking the plunge on Substance Designer, but this might be even better. Cool that I can play around in it for free and evaluate if it meets my needs. Since it just came out, the biggest con is probably going to be sparse learning materials.

  • @PurpleKnightmare
    @PurpleKnightmare 4 หลายเดือนก่อน +1

    I hope you make a hands on video for this, this is amazing!

  • @cjeff99
    @cjeff99 4 หลายเดือนก่อน +3

    Good first coverage

  • @galnart5246
    @galnart5246 4 หลายเดือนก่อน +2

    Nice you did cover it :D

  • @FireFox64000000
    @FireFox64000000 4 หลายเดือนก่อน +2

    Thank you for showing me my new tool/ toy

  • @bes12000
    @bes12000 4 หลายเดือนก่อน +5

    Since my comment seems to have disappeared since I don't see it here anymore, in case anyone is wondering this works on Arch Linux Via wine with the windows version, right click it run as wine, install to default path, after install,hit windows key and search and click the app and it launches, no issues so far.

    • @gamefromscratch
      @gamefromscratch  4 หลายเดือนก่อน +3

      That's odd, I saw your original comment about half an hour ago, so it made it past TH-cam moderation and I certainly didn't touch it.
      This platform is getting buggier by the day I swear.

    • @hanshanserlein576
      @hanshanserlein576 4 หลายเดือนก่อน +1

      I have read a comment from the developers that a native Linux version is coming. They have already a working compiled version for internal testing.

    • @bes12000
      @bes12000 4 หลายเดือนก่อน

      @@hanshanserlein576 Thats cool, at least they are working on a Linux version unlike many other devs, but most windows apps work fine now via wine, usually the only weird part is when trying to use another drive path other than default it requires a little tinkering with permissions.

  • @MangaGamified
    @MangaGamified 4 หลายเดือนก่อน +3

    I feel like it would just be another future buy out by either autodesk, adobe, etc when the features plateau. then slap it on their 4-digit monthly subscription, that's how you defeat innovation and competition.

  • @Elwaves2925
    @Elwaves2925 4 หลายเดือนก่อน +5

    The name makes me think of a 1960's/70's washing machine.

  • @masterod1
    @masterod1 4 หลายเดือนก่อน +3

    Anmazing 🤓

    • @InstaMAT_io
      @InstaMAT_io 4 หลายเดือนก่อน

      Yesss 🚀😍

  • @planetrift
    @planetrift 4 หลายเดือนก่อน +2

    Interesting, so basically they pulled a Houdini 3d... I like it :)

  • @Hazzel31337
    @Hazzel31337 4 หลายเดือนก่อน +2

    nice

  • @domino6755
    @domino6755 4 หลายเดือนก่อน +4

    As if blenders noodles wasn't enough ._. This tool looks promising and powerful. Bookmarked.

    • @wallacesousuke1433
      @wallacesousuke1433 3 หลายเดือนก่อน +1

      I hate node-based stuff, ugh

    • @domino6755
      @domino6755 3 หลายเดือนก่อน

      @@wallacesousuke1433Someone has to innovate that kind of system, at times it gets simply overwhelming

  • @zedeon6299
    @zedeon6299 4 หลายเดือนก่อน

    how's the performance? is it better than substance?

  • @DailyPaily
    @DailyPaily 4 หลายเดือนก่อน

    How work with stylized mats ?

  • @nolram
    @nolram 4 หลายเดือนก่อน

    I watch this channel for lines like “all nodes are node-centric” :)

  • @LinoGermano
    @LinoGermano 4 หลายเดือนก่อน

    Nodes are very intimidating. Look at that. such a complex network to deal with.

    • @wallacesousuke1433
      @wallacesousuke1433 3 หลายเดือนก่อน +1

      Yup, one of the reasons I lost interest in Blender and went for Maya, still gonna have to deal with it and Blueprints since I wanna learn UE5... oh well

  • @orozcoapaza1660
    @orozcoapaza1660 4 หลายเดือนก่อน +2

    Amazing application, I just hope not Autodesk neither adobe try to destroy the fun by buying it...

  • @DT-GDS
    @DT-GDS 4 หลายเดือนก่อน

    Their website is trash. How do you download the software? I have registered and purchased a license for "$0" but no download links anywhere.

  • @hakemhamdoud689
    @hakemhamdoud689 4 หลายเดือนก่อน +2

    If I use it for helping me creat games in a game engine it is stated that I have to write it's link in my splash screen. how should I go about that in my game ? and if I don't have a splash screen what do I do ? do I creat one specificly for it ?

    • @purplepixeleater
      @purplepixeleater 4 หลายเดือนก่อน +2

      that seems like a valid approach

    • @OnyDeus
      @OnyDeus 4 หลายเดือนก่อน +1

      I imagine you can put it in the corner of your menu if you're just making a small indie game. They specify it should be on the splash screen of software too. Think of the splash screen of blender, it's not that different from a video game menu in terms of functionality.

  • @matet7772
    @matet7772 4 หลายเดือนก่อน +2

    u need credit them in product, product page, or if u creating asset with it and displaying public. ofc with free licence. Fair price for me.

    • @ahettinger525
      @ahettinger525 4 หลายเดือนก่อน +6

      I splash screen is a small price to pay, but if it's to much, they only charge $10/mo or $110/yr for individuals/small organizations. I'm very much liking these guys, looks like a fantastic product at a fair price.

    • @InstaMAT_io
      @InstaMAT_io 4 หลายเดือนก่อน +1

      @@ahettinger525 Thank you for liking us 🥳

  • @roy_tanmoy
    @roy_tanmoy 3 หลายเดือนก่อน +1

    except the atom part how is this different than Substance designer and painter? I doubt how many texture/lookdev artist are going dive into the nitty gritty of atom. but yes might be good for studios with pipeline integration

    • @jenkem4464
      @jenkem4464 3 หลายเดือนก่อน

      The photo/AI integration I think + the integration of procedural geometry node style options looks useful along with it's integration with the existing LOD stuff. Substance killed their procedural modelling and it's no longer supported so I think this may find it's niche if it works. The photo to material stuff looks cool. You can kinda do this in SD but you really need to know the graphs and do your own setup so if this works out of the box for that, I think they may gain some SD users. Alchemist was a bit like that but it was pretty chunky. Adobe also fucked up with pulling out the perpetual license from SD.

  • @gabrielkardos4342
    @gabrielkardos4342 4 หลายเดือนก่อน +4

    just wonder how many people think of a cool thing, and then they see it materialised somewhere in the real world right in front of them😂😂😂

  • @alexfurer
    @alexfurer 4 หลายเดือนก่อน +1

    Cool tool, chaotic presentation.

    • @gregorybennings8718
      @gregorybennings8718 4 หลายเดือนก่อน +1

      lol @ 'chaotic presentation'. Bro is hopped up on caffeine.

    • @alexfurer
      @alexfurer 4 หลายเดือนก่อน

      @@gregorybennings8718 it’s a text to speech. Mind where he only mentions single letters like”h”.

  • @iKaGe01
    @iKaGe01 4 หลายเดือนก่อน

    Hmmm well I'll probably never make over 100k doing this so...
    I wish I didn't find nodes so confusing. It doesn't matter how much I'm shown how to use them. My mind doesn't function in that way.
    Give me a Photoshop layering system any day but I think it was mentioned that this has that functionality too.
    I'll certainly try it as I was going to purchase the Steam version of Substance Painter otherwise

    • @blacksage81
      @blacksage81 3 หลายเดือนก่อน

      I was 100% like you until I had to bang my head against a wall for a few months because I needed to learn Comfyui.

  • @blenderboss3d
    @blenderboss3d 3 หลายเดือนก่อน

    3 beasts together had a single🤣🤣🤣 baby

  • @InstaMAT_io
    @InstaMAT_io 4 หลายเดือนก่อน +23

    Good news everybody! Based on community feedback we have made the process to get a *free* Pioneer license much easier. No more need to enter your billing details or anything else! Just get the license 🥰

  • @ingamgoduka57
    @ingamgoduka57 4 หลายเดือนก่อน +1

    Blender already does everything this software offers. But its a great software.

  • @LakiLOOP
    @LakiLOOP 4 หลายเดือนก่อน

    Can it export custom resolution, or it has to be pow of 2?

    • @gamefromscratch
      @gamefromscratch  4 หลายเดือนก่อน +3

      It defaults to 4k, but I believe it can be set to export at any resolution you want, basically with your hardware as the limiting factor.

    • @InstaMAT_io
      @InstaMAT_io 4 หลายเดือนก่อน +3

      @@gamefromscratch Yes, you can even built custom export templates with procedural convert nodes that process your data on export 🤯

    • @LakiLOOP
      @LakiLOOP 4 หลายเดือนก่อน +1

      Thanks. One more question for @InstaMAT_io Are loops supported?

    • @InstaMAT_io
      @InstaMAT_io 4 หลายเดือนก่อน +1

      @@LakiLOOP Yes 🙌 You can write loops, branches and more in an Atom Graph - but the nPass Element Graph is a high level graph that can loop where you can build really complicated stuff like mesh scatters!

  • @aleksei7479
    @aleksei7479 4 หลายเดือนก่อน

    interface is so complex, needs a lot of hrs to reach this software compared to substance

  • @Zvrra
    @Zvrra 4 หลายเดือนก่อน +1

    Nice but ouch 489 USD for a lifetime license and a 2 year support window.

    • @InstaMAT_io
      @InstaMAT_io 4 หลายเดือนก่อน +4

      There's a free license for individuals *and* business if you have less than 100k/yr in revenue. 😍

  • @sicfxmusic
    @sicfxmusic 4 หลายเดือนก่อน

    And I thought in 2024, technology will make things easier. 😶

  • @Xotchkass
    @Xotchkass 3 หลายเดือนก่อน

    Probably should've mentioned that their free license includes forced data collection.

  • @TheFunDimension
    @TheFunDimension 4 หลายเดือนก่อน +2

    What I need is not more complexity, and excellent educational examples.
    Everything is so difficult these days. The only thing that keeps me sane are the poor answers from the ai search engine that aid my understanding of all this bullshit.

    • @FutureChaosTV
      @FutureChaosTV 4 หลายเดือนก่อน

      Maybe you should take up a hobby that is on par with your skillset...? 🎉😂

    • @TheFunDimension
      @TheFunDimension 4 หลายเดือนก่อน +2

      @@FutureChaosTV I don’t know how you learned how to walk with that actitud, kid. Your apathy is not welcome.

    • @wallacesousuke1433
      @wallacesousuke1433 3 หลายเดือนก่อน

      @@FutureChaosTV it takes no skills to learn these convoluted nodes, only patience and time

  • @LordCritish
    @LordCritish 4 หลายเดือนก่อน +4

    I love how they say "Get it for free" but then ask for a monthly fee for 12 months! Looked too good to be true! I don't need yet another subscription from a company that's trying to milk me like a cow, thank you.

    • @gamefromscratch
      @gamefromscratch  4 หลายเดือนก่อน +1

      Not sure where you went wrong (the sign up process is terrible), but if you are on the >100k license it is in fact free.

    • @LordCritish
      @LordCritish 4 หลายเดือนก่อน

      @@gamefromscratch Seems like if you don't read all the "fine print" it looks like you have to pay a monthly fee but the Pioneer license appears to be free within

    • @Thortacozone
      @Thortacozone 4 หลายเดือนก่อน

      the Pioneer license is free but it has a cost on the checkout then they apply a discount to get it back to 0 its weird but it works@@LordCritish

    • @superpiki2000
      @superpiki2000 4 หลายเดือนก่อน +1

      ​@@LordCritishwith mandatory data collection.

    • @LordCritish
      @LordCritish 4 หลายเดือนก่อน

      @@superpiki2000 Yeah, I don't like that either. I enter bogus data for them to collect. No company has my trust to store my private data.

  • @pacomatic9833
    @pacomatic9833 4 หลายเดือนก่อน

    0:07
    *WHY DID YOU SAY THAT??*
    Have you heard of rule 34??

  • @kipchickensout
    @kipchickensout 3 หลายเดือนก่อน

    gotta keep this on my radar just in case... but it's paid I guess

  • @erikals
    @erikals 4 หลายเดือนก่อน

    Amazing Subscription... or just $500

  • @sargonassarg4356
    @sargonassarg4356 4 หลายเดือนก่อน

    Watch Adobe, Autodesk or Maxon buy these guys out and then kiss perpetual goodbye.

  • @1989johno
    @1989johno 2 หลายเดือนก่อน

    if they implement ai texture generation then im buying it

  • @gabrielkardos4342
    @gabrielkardos4342 4 หลายเดือนก่อน +1

    So weird, I had I concept "engine" dubbed "fractal" in my mind and it was supposed to be kinda like visual studio for nodes, everything would be built on top of a C foundation and even the rendering and physics etc... (think everything nodes/hudini of game engines) could be built up from nodes.
    Also, traditional programming would be tightly woven into the nodes and vice versa.
    Would be very powerful.

    • @gabrielkardos4342
      @gabrielkardos4342 4 หลายเดือนก่อน +2

      Someone actually did it rather than just dreaming and they beat me to it😂😂😂

  • @KomodoBitGames
    @KomodoBitGames 4 หลายเดือนก่อน +2

    I’ll stick with substance suite but this is good that we have another commercial alternative that isn’t open source garbage.

  • @BojanDam
    @BojanDam 4 หลายเดือนก่อน

    When I see pricing and that you need to pay every month, no thank you. Good luck to them, I believe it is a cool software.

    • @gamefromscratch
      @gamefromscratch  4 หลายเดือนก่อน +3

      They have a ton of options, including a pay once perpetual license.

    • @BojanDam
      @BojanDam 4 หลายเดือนก่อน +1

      @@gamefromscratch Oh, didnt notice it. Then is okay. Thanx.

  • @qw1097_tandtt
    @qw1097_tandtt 4 หลายเดือนก่อน +1

    Second comment?

  • @Clawthorne
    @Clawthorne 4 หลายเดือนก่อน +14

    Yeah I'm definitely not comfortable using this. Subscription service that markets itself as "free for individuals" but then requires me to;
    1. Make an account
    2. Give them all my personal details like name, last name, address, zipcode, etc... (to be leaked at a later date in some hacking incident).
    3. Force me to go through a "purchase" process that will probably require me to give them my credit card so they can charge me in case I "do something illegal"
    4. Tick several checkboxes where I acknowledge multiple times that "I UNDERSTAND IT IS ILLEGAL TO..." like they're just waiting to pounce me with a lawsuit
    The software itself seems nice, but it's not nice enough to justify walking through this minefield. Feels like Adobe all over again.

    • @gamefromscratch
      @gamefromscratch  4 หลายเดือนก่อน +6

      I agree 100% that the onboarding process for the free version is awful and needs revision.

    • @InstaMAT_io
      @InstaMAT_io 4 หลายเดือนก่อน +3

      You don't need to specify a credit card at all. You're basically getting a free subscription under the hood, for that, you'll need an account!

    • @st33ldi9ital
      @st33ldi9ital 4 หลายเดือนก่อน

      @@InstaMAT_io Yea, cool app, but no thanks. Will just wait for blender and plugins to offer the same (already can do much of this) with much better terms (none). My business is not your business, and my art or creations are not yours to govern.

    • @Zvrra
      @Zvrra 4 หลายเดือนก่อน +2

      yea the websites first impression is awful.

    • @justanothernobody7142
      @justanothernobody7142 4 หลายเดือนก่อน

      Yes this is what put me off too. I don't think you will need to put in CC info but anything that's free and requires so much personal info is an instant no for me.

  • @obkf-too
    @obkf-too 4 หลายเดือนก่อน

    No Linux, not for me. :/

    • @alinl.5724
      @alinl.5724 4 หลายเดือนก่อน

      I think they mentioned a linux version will be released later this year.

  • @starvr
    @starvr 4 หลายเดือนก่อน +2

    It was nice, right up until I saw the price. 🤣

    • @gamefromscratch
      @gamefromscratch  4 หลายเดือนก่อน +17

      Honestly I love the pricing. It enables indies to dive in with no cost involved, and scales very fairly all the way up to AAA studio sizes. I wish more commercial software would follow this structure.
      I do wish free tier was a simple download though. Thats my only negative mark here.

    • @InstaMAT_io
      @InstaMAT_io 4 หลายเดือนก่อน

      @@gamefromscratch Users do need to get an account so we can give them the free subscription 🤔 I'll bring it up to the team, we'll try to make it smoother!

  • @luchinazo
    @luchinazo 2 หลายเดือนก่อน

    felt confusing

  • @visualpoetry3d
    @visualpoetry3d 4 หลายเดือนก่อน +47

    Hmm, another overly complicated node-based tool. I wish they would continue developing quixel mixer, a very easy tool and well integrated into the Epic ecosystem

    • @Blood-PawWerewolf
      @Blood-PawWerewolf 4 หลายเดือนก่อน +9

      I feel like Mixer will eventually be integrated into UE5, similar to how Bridge eventually became integrated directly in UE4/UE5 via a plugin

    • @visualpoetry3d
      @visualpoetry3d 4 หลายเดือนก่อน +4

      @@Blood-PawWerewolf I hope you are right

    • @IronKore
      @IronKore 4 หลายเดือนก่อน +6

      ​@@Blood-PawWerewolfthis is the way

    • @2tired2sleep2
      @2tired2sleep2 4 หลายเดือนก่อน

      They’re probably stretched thin with all the lay offs

    • @InstaMAT_io
      @InstaMAT_io 4 หลายเดือนก่อน +21

      MAT is not just node-based! 😇 The layer based workflow allow you to texture assets or even create fully procedural materials without using a node-based workflow. But everything is still fully procedural and non-destructive! 🤩

  • @raymk
    @raymk 4 หลายเดือนก่อน

    I would like to know how one software compare with another.
    That would be very helpful.

  • @maiqtheliar2611
    @maiqtheliar2611 4 หลายเดือนก่อน +1

    First

  • @awyeagames
    @awyeagames 4 หลายเดือนก่อน

    cool, but material maker is free

    • @MrERJ1992
      @MrERJ1992 4 หลายเดือนก่อน

      And last I checked, so is Agama Materials, Texture Lab, PixaFlux, and of course, Quixel Mixer.
      This program, however, certainly looks to have some potential.

  • @styloo_
    @styloo_ 4 หลายเดือนก่อน

    this software looks very good, but u have literaly to put their logo on your game or put a watermark if want to use it , that's meh

  • @Patheticbutharmless
    @Patheticbutharmless 4 หลายเดือนก่อน

    Funny enough I can have all of this + depth maps ect for free using stable diffusion

    • @superpiki2000
      @superpiki2000 4 หลายเดือนก่อน +2

      Sure

    • @Patheticbutharmless
      @Patheticbutharmless 4 หลายเดือนก่อน

      @@superpiki2000 Maybe you just don't know how to use any tech properly. Well than this stuff should be way too much for you also.

    • @superpiki2000
      @superpiki2000 4 หลายเดือนก่อน +2

      @@Patheticbutharmless like i said. Sure.

  • @scottcastle9119
    @scottcastle9119 4 หลายเดือนก่อน +1

    Not a fan of node based stuff

    • @jeremyburt6T
      @jeremyburt6T 4 หลายเดือนก่อน

      node are like layers, preceding nodes are under the next node, similar idea to photoshop, I use world machine nodes on terrain - some are fx nodes like filters and others are gfx

  • @therealbatush
    @therealbatush 3 หลายเดือนก่อน

    I can’t really see a real use case over substance products. It feels like a cheap alternative to designer, in the fashion of embergen vs houdini.

  • @darthnegativehunter8659
    @darthnegativehunter8659 4 หลายเดือนก่อน

    i don't respect any tool that puts linux after windows and macOS and not on the same level.

    • @wallacesousuke1433
      @wallacesousuke1433 3 หลายเดือนก่อน +1

      Linux is irrelevant, I can't blame them

    • @darthnegativehunter8659
      @darthnegativehunter8659 3 หลายเดือนก่อน

      ​@@wallacesousuke1433 Then why does blender support linux i wonder?
      Users should have the options to use the OS they're most comfortable with.

  • @josephbrandenburg4373
    @josephbrandenburg4373 4 หลายเดือนก่อน

    subscription only for the more affordable tier, $500 for a lifetime license. ridiculous

  • @FesterThanLight
    @FesterThanLight 4 หลายเดือนก่อน +1

    Cool but UI is terrible though

  • @realityengine
    @realityengine 4 หลายเดือนก่อน

    This isn’t doing anything new or better.

  • @InstaMAT_io
    @InstaMAT_io 4 หลายเดือนก่อน +12

    Thank you so much for making this awesome video 🤩

    • @InstaMAT_io
      @InstaMAT_io 4 หลายเดือนก่อน +7

      Also, would definitively love to see more hands-on of MAT. If we can support this in any way, let us know!

    • @yugiohyugiohzebuyugi
      @yugiohyugiohzebuyugi 4 หลายเดือนก่อน +1

      Read the comments and take them seriously so that it can be a really good program (and service). :)
      Here a comment from a hungarian FB-group (just I drop it to the google translate now, so.. ):
      " Apparently it just came out, so there is room for improvement. I think the baker should be reconsidered, a bit weak in the case of high poly, which would be the point. Manipulating the mesh is a great idea, but in order for it to be a valid procedural tool, a lot of development would be needed, if we consider that it is a texturing tool, in which case it is a bit confusing what I would want with the mesh within this workflow.
      If they solve the bugs and strengthen the engine running under the tool, it could be great! (now it looks like it needs fixing, bakes a more complex mesh for 25 minutes while pushing the RAM usage to 113 GB 😕 gpu at 1%, CPU at 7% ... then it dies) "

    • @InstaMAT_io
      @InstaMAT_io 4 หลายเดือนก่อน

      @@yugiohyugiohzebuyugi The user actually encountered a bug that was fixed already. It slipped in as a regression before the release. It's difficult to ship a product at this scale! The bug is triggered if the target-mesh is not within the 0..1 UV space. 🥹