You can never play this TF2 map again

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  • เผยแพร่เมื่อ 2 ต.ค. 2024
  • It's scary to see a classic TF2 community map get lost to time, but it's happened. Watch to learn more!
    Special thanks to ‪@ratlobber‬ for help with the thumbnail and editing for this video
    Support Richter Overtime on Patreon: / richterovertime
    Follow Richter Overtime on Twitter: / richterovertime
    Outro song: open.spotify.c...

ความคิดเห็น • 1.2K

  • @VincentValentineFF7
    @VincentValentineFF7 ปีที่แล้ว +2009

    it's now come to my realization that there is a very very very good chance i played with richter unknowingly on tf2 when I was 7

    • @EveryoneFearest
      @EveryoneFearest ปีที่แล้ว +129

      Same bro I remember watching my brother play on this wacky ass map when i was like 4

    • @cihloun
      @cihloun ปีที่แล้ว +27

      but hey! that's just a theory. A GAME THEORY

    • @creakydabomb
      @creakydabomb ปีที่แล้ว +32

      @@cihloun 🗿 you said it wrong

    • @AshleySilverValentine
      @AshleySilverValentine ปีที่แล้ว +16

      @@creakydabomb nah, let him cook
      He tried his best

    • @F4sy
      @F4sy ปีที่แล้ว +23

      I actually DID play with Richter back in 2016. Dude had a good sense of humor in the vc. Its crazy that we're both almost the same age.

  • @tellioforsey
    @tellioforsey ปีที่แล้ว +2079

    im kinda sad I missed most of TF2's hayday. Was never into Source stuff until I was about 17. All I really know of is bots, unchanging meta, and lack of updates. Still it's really fun and I have made a lot of friends/memories from it :)

    • @TheLoveTrain
      @TheLoveTrain ปีที่แล้ว +79

      in a way one could say never knowing what you missed is better than missing at all

    • @tellioforsey
      @tellioforsey ปีที่แล้ว +44

      @@TheLoveTrain I suppose. Though the memories I have of Minecraft's hayday are still as pleasant to me today as they were then, even though that era is long gone too. I suspect it would have been the same with TF2 and Gmod

    • @graygray4973
      @graygray4973 ปีที่แล้ว +19

      @@TheLoveTrain The worst thing is getting in too late while expecting things to not have been changed. I gravitated towards TF2 around 2015 by looking at tons of stuff but i wasn't sure my pc was capable enough to run it(founded doubts) and i sucked with english, so when i got in 2017 i loved the experience, but i missed the things i saw. Especially sad considering that thanks to Minecraft i do know what it felt to play community servers and have fond memories of it

    • @gameworkerty
      @gameworkerty ปีที่แล้ว +6

      if that was the golden age, we're definitely in the silver age right now where there's a huge and healthy community scene.

    • @tippyc2
      @tippyc2 ปีที่แล้ว +2

      The community around it stronger now than it has been in quite some time.

  • @WhatDoesDStandFor
    @WhatDoesDStandFor ปีที่แล้ว +1107

    Richter, I highly recommend covering Parkour Fortress. It was another set of maps and gamemode lost to time, but was revived by a dedicated cult following. It deserves love and donations.

    • @minecraftcoolman59
      @minecraftcoolman59 ปีที่แล้ว +13

      i miss parkour fortress i know its still around but it aint the same

    • @dabmasterars
      @dabmasterars ปีที่แล้ว +29

      is that the mirror's edge adaptation thing? i remember something like this

    • @minecraftcoolman59
      @minecraftcoolman59 ปีที่แล้ว +7

      @@dabmasterars yeah it is

    • @Masterlegodude
      @Masterlegodude ปีที่แล้ว +50

      @@dabmasterars It was also made by the same guy who would go on to make A Hat in Time (Jonas Kaerlev)

    • @nanopone
      @nanopone ปีที่แล้ว +4

      i used to play that!!

  • @dylldj
    @dylldj ปีที่แล้ว +356

    "When and how did we surrender this?"
    The GAMES AS A SERVICE model came and stole it from us.

    • @ViciousVinnyD
      @ViciousVinnyD ปีที่แล้ว +29

      They came for it, and we gave it to them on a silver platter. Every dollar spent on battle pass and skin unlocks goes towards supporting games as a service, pushing personal ownership and expression into obsolescense.

    • @mannhouse8014
      @mannhouse8014 ปีที่แล้ว +3

      @@ViciousVinnyD Hooray :-(

    • @samwhaleIV
      @samwhaleIV ปีที่แล้ว +14

      Oh and what irony. Valve was one of the first and most notable pioneers for games as service and micro transaction models in PC gaming. TF2 is patient zero. The start of it all.

    • @metalgear6531
      @metalgear6531 ปีที่แล้ว

      Yet another example of capitalism ruining everything. Another example of business willfully sabotaging industry in the name of profit.

    • @augustokonrad3572
      @augustokonrad3572 ปีที่แล้ว +6

      Nah, Valve just copied the F2P system of South Korean games that already existed

  • @Etags
    @Etags ปีที่แล้ว +768

    We surrendered this when the vast majority of devs grouped cheaters and modders into the same category and made their game files contained

    • @simulacra9854
      @simulacra9854 ปีที่แล้ว +48

      Don't forget the surge comp.
      Though that just seems to be whittling down gaming in general into a stagnant boring landscape

    • @Etags
      @Etags ปีที่แล้ว +16

      @@simulacra9854 I know! Maybe its just me but gaming feels hollow now.

    • @KopperNeoman
      @KopperNeoman ปีที่แล้ว +17

      There's also the increasing ideological bent towards centralisation that hates the inherently capitalistic spirit of modding. Free markets for content and all that.

    • @Endless-fire
      @Endless-fire ปีที่แล้ว +53

      @@KopperNeoman I'm sorry friend, but it's capitalisim that hates it. If you allow modding, no one will buy your dlc, they will just mod it in.

    • @tylercook6378
      @tylercook6378 ปีที่แล้ว +6

      @@Endless-fire *not the dlc, something better

  • @socom1700
    @socom1700 ปีที่แล้ว +383

    We didn’t surrender it; we just got older and hoped someone would pick up the slack but not that many people were interested in modding so it pretty much died slowly.

    • @viktoriatheskinnynerd2674
      @viktoriatheskinnynerd2674 ปีที่แล้ว +101

      Modding of any sort in modern games has also just gotten harder and/or will get you banned from the game.

    • @greyish7212
      @greyish7212 ปีที่แล้ว +45

      @@viktoriatheskinnynerd2674 Not to say it's generally more difficult to make mods when the game looks more detailed. Your boxy map might be passable for CS Source, but for CS GO it will be a pile of garbage.

    • @Gelgoog
      @Gelgoog ปีที่แล้ว +40

      Problem is now TF2 is like a console shooter. People rarely browse servers and outside of shittopia not many community run servers are populated outside of certain times.
      Modding and map making is dying off in TF2 because people are more focused on matchaking and the obly time they play "new maps" is when valve "officially" adds them. Thus the incentive to make maps and gamemodes dying.
      Modding in general is petering out because newer games are so locked down and companies don't lile the idea of mods now because it means they can't push out a new product

    • @RaeIsGaee
      @RaeIsGaee ปีที่แล้ว +50

      Modding and open source work has just been deemed unprofitable and therefore evil in the modern tech industry. It's really hard to cultivate a large homebrew scene if every major company works to kill any sign of it.

    • @Gelgoog
      @Gelgoog ปีที่แล้ว +4

      @@RaeIsGaee the other side 9n the open source part is its seen as bad by some as if the creator shoehorns shit in, if it was open source, the addon could be forked and the offending content removed. Theres example of drama like this out there

  • @alittlespice7723
    @alittlespice7723 ปีที่แล้ว +371

    Mr. Richter Overtime, I must inform you that I love you and your content.

    • @nena9778
      @nena9778 ปีที่แล้ว +3

      Nice pfp

  • @absolutezerochill2700
    @absolutezerochill2700 ปีที่แล้ว +443

    The fact that this man was 9 when this game was 4 years old, he's now 19, and the game is still relevant speaks volumes to how special this game is.

    • @rickydo6572
      @rickydo6572 ปีที่แล้ว +9

      Yes, specially considering the game's been pretty much abandoned by Valve, only now getting a few minor updates.
      Any other game would've died, everything that could happen to kill a game had happened to TF2, from bot crisis to source code being leaked, but still the game persists, with an incredibly active community too.

    • @GIJew
      @GIJew ปีที่แล้ว

      It's called nostalgia. The same way people who were 9 in the 80s are were heavily into games from their era when TF2 came out. TF2 isn't attracting many new players. While it's still got a sizeable playerbase, it will inevitable die out to a very small niche community.

    • @rickydo6572
      @rickydo6572 ปีที่แล้ว

      @@GIJew
      I think if Valve actually supported the game It could see an increase in player numbers, after all, TF2 pioneered a lot of things that are popular nowdays and it's free to play too.

    • @SonicMaster519
      @SonicMaster519 ปีที่แล้ว

      I never realized the game was that old. It feels like it came out a week ago!

    • @absolutezerochill2700
      @absolutezerochill2700 ปีที่แล้ว

      @@GIJew but hte player count is higher than ever

  • @highway_roadkill
    @highway_roadkill ปีที่แล้ว +449

    back in like 2015 i was server-hopping with a friend one night. we found a server with a custom map that felt like a fever dream. there were flying bread pugs .pngs in the sky and a kinda Pyroland design (it was like Pyroland but honestly done better). we played on the server for a few hours before heading off. when we tried to play on the server again later it was gone, and i haven't been able to find anything about a server or map like that since and my memory of it has become so faded that the pugs and Pyroland-esque map design are the only key details i remember.
    EDIT: it was koth_nippletwister! thank you guy who deleted their reply

    • @xX_Pokeman_Xx
      @xX_Pokeman_Xx ปีที่แล้ว +71

      Do you still have the same computer? The way Source games work is that when you download a custom map from a server, it gets added to your own maps too so that you can play it offline.

    • @JohnCena-qe1rz
      @JohnCena-qe1rz ปีที่แล้ว +33

      Can’t remember who uploaded it but there was a tf2 custom maps iceberg I had on in the background a while back and I seem to recall a map fitting this description

    • @Infomaniac_Moment
      @Infomaniac_Moment ปีที่แล้ว +1

      sounds like koth_nippletwister to me

    • @highway_roadkill
      @highway_roadkill ปีที่แล้ว +36

      @@Infomaniac_Moment holy shit thats it. i was way off on most of the details, but it has been almost 8 years.

    • @MaxwellE985
      @MaxwellE985 ปีที่แล้ว +3

      @@highway_roadkill what

  • @goatcanon
    @goatcanon ปีที่แล้ว +927

    Lost maps are a really interesting concept to me. There's hundreds, hell, thousands of maps for Source Engine games that are just inaccessible, that were deleted from the Steam Workshop and can't be found anymore. And yet, despite that they're still most likely just sitting on someone's hard drive even to this day. Hopefully someday, more attention is given to lost maps like these and are found!
    Personally, there was this MLP server I used to play on back in the day, I still have some screenshots of it on my Steam profile and I managed to find a video of it, but the maps it ran are completely lost to time. It's a bit cringy, but it's part of history, hope it gets found someday.
    th-cam.com/video/PB7vVEb4L2s/w-d-xo.html

    • @NicoTheCheese
      @NicoTheCheese ปีที่แล้ว +24

      And they've always been a strange case to me. Think about how many maps have gone missing that we have no idea exist

    • @TJ-hg6op
      @TJ-hg6op ปีที่แล้ว +7

      @@NicoTheCheese Lost maps have always been a strange case for me.

    • @gellyfromussr
      @gellyfromussr ปีที่แล้ว +14

      Yea it is so interesting. Like its something that has been deleted from the internet completely but there is a huge chance of it still existing in someone's device. Its like its still out there but dissapeared

    • @ceiyre5930
      @ceiyre5930 ปีที่แล้ว +2

      I'm actually looking for some myself, childhood memories.

    • @Cheesemonk3h
      @Cheesemonk3h ปีที่แล้ว +13

      i played counter strike at a computer arcade like 20 years ago, they had a map of the place that we played on a lot. i dont remember it being particularly great or anything but there's no fucking way i'm ever finding that map again

  • @Woljix
    @Woljix ปีที่แล้ว +95

    the guys over at the discord actually managed to find the map and fix some issues causing the map to crash, the map is playable now.

    • @RaeIsGaee
      @RaeIsGaee ปีที่แล้ว +3

      Including the entities or?

    • @Woljix
      @Woljix ปีที่แล้ว +9

      @@RaeIsGaee yep, absolutely everything

    • @ryguy-qh2qk
      @ryguy-qh2qk ปีที่แล้ว +2

      ​@@Woljix where can I access this map

    • @kriszenn1125
      @kriszenn1125 ปีที่แล้ว

      WHERE?!?!?

    • @UpgradedHumanCybernetics
      @UpgradedHumanCybernetics ปีที่แล้ว +1

      @@ryguy-qh2qk TF2 workshop

  • @hippokrampus2838
    @hippokrampus2838 ปีที่แล้ว +113

    We probably surrendered the goofy mods when we drifted towards competitiveness and accepted anti cheats into our lives

    • @emiliaIsFruity
      @emiliaIsFruity ปีที่แล้ว +6

      nah anti-cheats have almost always been there, and while competitiveness can be a factor, it's more just because of developers wanting more money for their own things and treating modders like cheaters, blocking game files from being accessed etc

  • @LightsJusticeZ
    @LightsJusticeZ ปีที่แล้ว +108

    I remember playing on this map. Might have been a day but you opened up a memory long forgotten. Sad to see things go like this, but maybe this map will resurface one day for the sake of nostalgia.

    • @nixel1324
      @nixel1324 ปีที่แล้ว +1

      Well, school reunions are kind of like that.

  • @ToxicAtom
    @ToxicAtom ปีที่แล้ว +6

    Why did we surrender wacky mods? MLG. Everyone wanted to be pro in 2012, so game devs that catered to that mindset became the norm. Everything has to be balanced with a micrometer-accurate level. Mods are inherently unbalanced, so they can only be played on community servers. Community servers that developers don't believe communities are to be trusted with server software. Add on a decade of that mindset solidifying, and now everyone's wondering why gaming isn't silly anymore, and praising crap like Fortnite for giving you the privilege to spend $20 and let Rick Sanchez do your favorite Tik Tok dance. (this is all outside of the indie scene, of course, but that's a whole different can of worms.)

  • @isakstejver1572
    @isakstejver1572 ปีที่แล้ว +123

    i think a big reason we dont see modding in modern games as much anymore is because of Esports.
    when devs put in stronger and stronger anticheats it prevents modding which is good for people who play games super seriously but it makes having actual fun much harder.

    • @NoName......
      @NoName...... ปีที่แล้ว +7

      The reason why anti-cheat is being added to more and more things is more so to do with the rise of cheaters in games and not esports

    • @lightningkitten
      @lightningkitten ปีที่แล้ว +9

      i think DRM creep is another large part of it but competitive esports and the endless battle against cheaters are strong factors in the decline.

    • @TheGreenTaco999
      @TheGreenTaco999 ปีที่แล้ว

      "GABE FIX THE BOTS ALREADY!"
      "GABE I WANT MODS!"

    • @EnbyOccultist
      @EnbyOccultist ปีที่แล้ว +7

      @@TheGreenTaco999Not mutually exclusive in the slightest, some community servers have their own anti-cheat plugins that work better than the official ones while still allowing mods. It's just laziness and lack of interest from Valve.

    • @yol_n
      @yol_n ปีที่แล้ว +2

      @@smugplush cs:go is still miles ahead of any other esports game as you can play custom made maps. Others might allow for custom skins but I dont know of any that allow custom maps using rudimentary tools

  • @motovu
    @motovu ปีที่แล้ว +142

    i thought nobody else remembered this map. i still have a bunch of screenshots of it on my steam profile from 2011 when i used to hop onto it after school every day. There were like floating spawnrooms that would gradually fall onto the main tower and into the water sometimes, and a secret little trade plaza you could get to by exploring in the water. i always wondered what happened to it, seeing as it was always pretty populated back then.

    • @aggradation
      @aggradation ปีที่แล้ว +10

      surprised nobody has tried to recreate it honestly

    • @Ayahuasca98
      @Ayahuasca98 ปีที่แล้ว +2

      I love the map and have so many screenshots

    • @Ayahuasca98
      @Ayahuasca98 ปีที่แล้ว +1

      Servers were lotusclan

    • @EnbyOccultist
      @EnbyOccultist ปีที่แล้ว +3

      @@aggradationack of interest in the people with the skill and time to do it combined with very limited publicly available/easily found references to go off of I guess

  • @EnclaveSoldier2201
    @EnclaveSoldier2201 ปีที่แล้ว +68

    We're truly a long way from those golden age days of the game. I remember like it was just yesterday running around vsh maps and trade minecraft servers.

    • @quinnjohnson9750
      @quinnjohnson9750 ปีที่แล้ว +3

      I loved the wacky custom trade maps on TF2 from back in the day. Shame that it was taken away from us.

  • @SSinisterXCI
    @SSinisterXCI ปีที่แล้ว +52

    one of the reasons old weapon mods died off is when valve transitioned from a View model V_ and World model W_ file format to a combined C_ model format, that's why stock tf2 had nicer looking stock weapons in first person, any custom animations for one weapon would be applied to all of them of the same class, making things confusing.

  • @alexwingace
    @alexwingace ปีที่แล้ว +31

    There's actually a similar thing with a map that I'm sure a bunch of people here are familiar with by now through another certain TF2 TH-camr; trade_suncity_a16
    For some baffling reason, the creators of the map made it so the server could not be used without their custom plugins, which were lost to time...Until they were remade from scratch and made to work with modern TF2 so the map could be brought back online.
    Maybe something similar can be done here? Who knows.

    • @kelpermoon23
      @kelpermoon23 8 หลายเดือนก่อน

      I really wanna add it too some of my maps would tbh

  • @uncleskelethor2900
    @uncleskelethor2900 ปีที่แล้ว +19

    Team Fortress 2

  • @memesmcgee1605
    @memesmcgee1605 ปีที่แล้ว +23

    Oh man I saw that thumbnail and I was like “I remember that map!” I spent dozens upon dozens of hours on Mana’s Super Awesome Trade Server, to the point that I remembered the name of the server before you mentioned it, after not playing on it in what must be about a decade. It felt like there was always something new to discover on the map with random ass teleports and hidden rooms.

  • @flamingscar5263
    @flamingscar5263 ปีที่แล้ว +4

    we've lost modding multiplayer games for 4 reasons
    1. monetization, this ones self explanatory
    2. the rise of anti cheats, a game with anti cheat by its very nature can't be modded, its why VAC sucks, VAC tried to be an anti cheat that allowed modding and it made it so easy to get around
    3. consoles getting more popular for multiplayer games, back when modding multiplayer games was at its peak online play on consoles was still new and primitive, so devs wanted to support the modding scene since a very large majority of their player were PC players, now that PC players make up at best 1/2 there is less incentive for devs to support modding
    4. this is the biggest one, cross play, games with cross play can't have modding, consoles can't mod so as long as PC players play can with console players modding is an impossibility, sure you could have PC only servers that support modding but they would be dead as dirt since most players are probably just going to use the matchmaking

  • @muratsmg62
    @muratsmg62 ปีที่แล้ว +21

    Never seen a Lost Community Map, Feels like we're going to the TF2 Community Archives!
    Anyway, Good video Overtime!

  • @QuestionableLogic_
    @QuestionableLogic_ ปีที่แล้ว +10

    The thing about that death of modding stuff is that they really didn't surrender it, it's just that due to the shift in focus most if not all multiplayer games had on making everyone know you look cool killed that aspect for those games in particular; a company wouldn't exactly want to foster a ecosystem that actively makes them less direct money, coupled with the big industry focus on multiplayer gaming skyrocketing, it just feels dead in general.
    Single player games generally don't have that death unless the game itself is imo, older Sonic games are still being modded to this day for example.

  • @xXChaD
    @xXChaD ปีที่แล้ว +7

    We didn't "surrender" it, it was quietly taken away from us. Modding gets in the way of them monetizing every aspect of the game. They go so far that they don't even let us make content like maps, which they don't even make money off of anyway [and often don't want to make themselves]. They also don't give us server browsers anymore because they are "too complicated" (projecting brain issue lmao)

  • @PLATINUM_Rook
    @PLATINUM_Rook ปีที่แล้ว +8

    I get WHY Valve removed mod support from official servers (to stop people from doing things like making every wall transparent and stuff like that), but did they really have to go so far as to disable weapon and character reskins? Seems like such an odd move to make for a company usually so mod-friendly.

    • @Appletank8
      @Appletank8 ปีที่แล้ว +1

      If people could install their own reskins they would have less of an incentive for paints.

    • @Dr_Dan_
      @Dr_Dan_ ปีที่แล้ว

      Charecter reskins could be moded to give you an advantage?

    • @robloxboxertblocked
      @robloxboxertblocked 2 หลายเดือนก่อน

      changing how a weapon or a player model looks like allows for adding some other stuff to the model that gives you advantage

  • @cominforyachips
    @cominforyachips ปีที่แล้ว +3

    I used to play on this server all the time, I used to be called killer421. Didn't ever expect to see a video about it though, lol.

  • @siedemnastektrzydziestyszosty
    @siedemnastektrzydziestyszosty ปีที่แล้ว +15

    I dont know if its just me, but do to being a part of a younger generation i feel extremely left out from things that sound like a ton of fun. Like the memory on 5:56, i mean yea i could do the same now, its not like its impossible to do, but its not about if you can do something, its about when you do something. Especially in the case of memories from someones past. Wouldnt it be kinda like coming back to a play ground you used to play on after growing up, and acting as if nothing had change? Im pretty sure its just me, but i still feel left out and lonely when i hear about stuff like LAN partys and such.
    Idk why i wrote this nobody will bother to read this anyway :/
    meh fuck it

  • @TempKarrt
    @TempKarrt ปีที่แล้ว +3

    2:02 hey about that link, there's actually an archive of that download link on the wayback machine, i would post the link but my comment keeps getting removed
    UPDATE: map has been recovered, search up the name of it on the workshop you'll find it

  • @Rajclaw
    @Rajclaw ปีที่แล้ว +5

    The internet felt so much more free with all it’s craziness, I feel like it has to do with things on the internet being more about how viral something is and the money and fame attached with that now. Also businesses and corporations in general having more of a presence.

  • @thatonerotom8999
    @thatonerotom8999 ปีที่แล้ว +2

    Honestly I'm betting someone will remake that portal mod with v-script sometime. (I hope)

  • @zanyoldcoot
    @zanyoldcoot ปีที่แล้ว +15

    This map was honestly integral to my community server experience as a kid/early teen. I eventually saw someone keep the wooden building at the top of the tower in the air using teleporters, which then became my M.O whenever I played there. I also remember trying, usually in vain, to try and move the large pillars from the top to be able to walk around. I'd love to be able to play on it again.

  • @wealthybone2990
    @wealthybone2990 ปีที่แล้ว +28

    Never heard of this map before or played it but it's sad to see this map is kinda impossible to play now or find because of plugins, also it's good that you brought up custom stuff man I hate that valve did that I wish you could still use custom models like the iPhone dead ringer, it's sad.

  • @Poodle666
    @Poodle666 ปีที่แล้ว +10

    Anyone else remember just playing on trade idle servers not even knowing the game had objectives? Those were the days

  • @jaysbadatgaming
    @jaysbadatgaming ปีที่แล้ว +10

    As for the modding scene, I definitely agree it’s been a lot more difficult for people to do clever and unique things. However, I think the recent VScript update may be exactly what we need to breathe new life into TF2 as a whole.

  • @kitt7555
    @kitt7555 ปีที่แล้ว +6

    It's sad that modding games is slowly fading away. I remember playing tf2 with changed textures on wierd maps, i was playing tf2 every week back in 2014. Now almost a decade later i'm affraid to join any server, because every time i don't even have the smallest amount of fun i used to have. Thanks for reading and watch out for those spinning snipers

  • @TheFuzzyOcelot
    @TheFuzzyOcelot ปีที่แล้ว +5

    that part about the loss of "classic" modding hit hard for me. part of the fun was just downloading the dumbest shit you could find and seeing it even ran. the only place i've seen something similar nowadays is with the vr game bonelab, which has native modding support through unity and a provided sdk, but even then the community is so small the real wacky shit is few and far between.

  • @Mud-Brain
    @Mud-Brain ปีที่แล้ว +3

    I have ~220 community maps accumulated over the years on a nearly-dead HDD. If I can salvage them, I might have some weird semi-lost ones on there.

  • @bdemoman
    @bdemoman ปีที่แล้ว +4

    mana's trade server was my favorite server to play. glad im not the only one who remembers trade phys tower.

  • @ThePiGuy1
    @ThePiGuy1 ปีที่แล้ว +4

    0:40 that's called dementia

  • @Grimmations
    @Grimmations ปีที่แล้ว +3

    Honestly I think finding out a game has so many lost maps kind of…is a good thing. Yes it’s sad, but it truly shows just how big that game was/still is.
    I mean think about the original Counter-Strike, think of how many fanmade maps got made for that thing.

  • @ik0la
    @ik0la ปีที่แล้ว +3

    UPDATE: trade_phys_tower_b9 has been fully restored by Nafrayu and ficool2 and is now on the TF2 workshop!

  • @eyesofnova
    @eyesofnova ปีที่แล้ว +2

    Valve has a history of releasing major updates to source and breaking custom server scripts. Used to play on a CSS zombie server that created their own scripts from scratch instead of using the community one and it was such a great experience. Once they released the major update back in the day, it broke the server. I'm guessing this is probably what happened to that map server

  • @therealthirst8099
    @therealthirst8099 ปีที่แล้ว +6

    This was a real trip down memory lane. To me the golden days of TF2 ended wtih Love and War / Halloween 2014. When Gun Mettle came wtih all the changes to the update structure (Skins, Contracts, Tiered cases, etc), things never felt the same again.

    • @ViciousVinnyD
      @ViciousVinnyD ปีที่แล้ว +2

      Gun mettle is such a disgusting update. Literally just shoehorning the cases from cs:go, defined tiers and all. Obnoxious quality colors for items that could just have been uniques. Then creating millions of worthless junk skins that clog the market and probably lag the item servers which the game relies on for unlock weapons.

    • @therealthirst8099
      @therealthirst8099 ปีที่แล้ว +1

      @@ViciousVinnyD Indeed. Introducing the CSGO style weapon skins and tiered cosmetics only complicated trading 10 fold. It sounded like a good idea on paper but Valve didn't realise that TF2's economy was different from CSGO's.
      Another wrinkle was also added when War Paints where introduced, more or less discontinuing the original Gun Mettle / Tough Break style fixed weapon skins, which now made the better ones from those collections extrememly expensive to get .

  • @wackyfirechuvods7116
    @wackyfirechuvods7116 ปีที่แล้ว +6

    I actually remember playing on phystower when I was young as well; the spawn points being those house-like things (to the left of the pyro in the picture) each corresponding to their color while having a few breakable pole parts that support it.
    Not only that, I vaguely remember that there was a pillar in the middle with a wide platform up top with explosive barrels and beach balls that if you continue to break parts of the pillar, each chunk will fall out until the whole tower just collapses.
    I’d say that map was the best one I liked, even today. Hope the ones who have it are kind enough to bring back this work of art.

  • @1442Guimian
    @1442Guimian ปีที่แล้ว +1

    Great video, I believe i played on this map a few times but it has been so long...
    I started playing around 2010 and there was so many community servers, some of them just for being friendly, doing mic spam of songs and memes from that time and doing the default taunts and crouching, the closest thing we had to somewhat dance in the game (we didn't had any equippable taunts at the time)
    There was this server called SLAG Gaming that had tons of custom game modes and maps, it was awesome. Parkour Fortress, TF2Ware, Zombie Fortress, Smash Fortress, there was a map that a bunch of spycrabs had to race until the finish line while some snipers keep shooting arrows... Lot of good stuff and mostly gone :9 i believe the A Hat in Time creator is involved in all of that mods under the nickname of Mecha the Slag
    I remember checking his website from time to time and there was a video from a cancelled mod called Nightmare Fortress. It had someone playing Scout in a dark-florest like map and a monster appears, them the video just ends with a "coming soon"
    His website is still on the web archive, but sadly the video is not available anymore. I wish to know what happened to that mod, why it was cancelled...
    good times

  • @scraub8913
    @scraub8913 ปีที่แล้ว +3

    It's restored on the workshop now, someone got the file and found it was some light corruption. Entities restored and the map is back

  • @user-bs1ml2kj9t
    @user-bs1ml2kj9t ปีที่แล้ว +3

    Thanks for this upload Richter.

  • @sum0xide
    @sum0xide ปีที่แล้ว +6

    i want our lips to connect richter PLEASE

    • @sum0xide
      @sum0xide ปีที่แล้ว +6

      the intrusive thoughts got to me but i DO NOT care anymore, richter PLEASE!

    • @shelbybunny
      @shelbybunny ปีที่แล้ว +1

      bro?

    • @sum0xide
      @sum0xide ปีที่แล้ว +5

      @@shelbybunny i cant stop the stream of my thoughts for MEN

  • @AUWRECKU
    @AUWRECKU ปีที่แล้ว +2

    *WHEN AND HOW WE SURRENDERED THIS?*
    *it all started when tik tok and youtube shorts where born, but we must go way back to where creativity went down the drain*
    *its called THE MANDELA EFFECT OF MINIMALISM, you see people don't see that the government is SLOWLY removing CREATIVITY from scociety by doing MINIMALIST stuff like less creative* *logos,LESS creative games that look bland and have great graphics but blunt storyline, they have already brainwashed this society that GRAPHIC GUD GAME GUD, and LESS CONTENT=BETTER*
    *at this point its all just CONTENT not even QUALITY works to even go viral, tell me if i'm wrong*

  • @Sypitz
    @Sypitz ปีที่แล้ว +4

    There was this one map I really remember. It was a map with a big circular center point where you could fight, and it was resembling a bottom of a well- open ceiling to the sky and rock walls. There was a spawn on each side that had the TF2 building interior style, and had glass walls that let you look into the center point.

  • @Reixi2525
    @Reixi2525 ปีที่แล้ว +2

    I've been on TF2 since 2008 and I have seen so many maps that are long forgotten (servers shut down) but let me share some honorable experiences :
    - There was a french trade server I used to play on a lot back in 2014-2016. That was a "re-skin" version of trade_plaza with more robotic-like textures & set in space like a space station. But the reason I was playing here wasn't for the trading but because the map creators did something very cool to this map : they made a long route with many ways to travel the map. You had to travel a large room to access a half-open door, place a TP and you ended in a large corridor. To travel it, you had to do a "teleport/sentry boost" and then travel an underwater maze. I don't remember much of the next parts but you also had to pass a room with 4 enemy sentries, travel a large corridor where the floor transport you back to the beginning & a room with a massive gate where you had to enter a hidden vent to activate the door. And once you travel that door, you were greeted with... literally a my little pony world. Yeah, a ultra meh reward for your efforts but that run journey with a dozen players was a blast to do. The server shut down years ago but luckily I still have the map which, I think, can't be obtained online or in workshop.
    - One very long forgotten map was the WAR! Update "box maps" where either Soldier/Demo players were in a hole & other players were killing them to raise up the kill score during that event.
    - "achievement_turbo" on GamingDeluxe used to be full every days back in 2009-2012 and that map with the Pyro House & more was imo the greatest Achievement map to ever exist. The server is still running but some map errors can't let you play on the server anymore. A shame.
    - "SLAG servers" like Parkour Fortress, Super Zombie Fortress (with Left 4 Dead mechanics), Advanced Weaponizer & it's custom backpack + drop system...

  • @JustaBLUToon
    @JustaBLUToon ปีที่แล้ว +5

    Man, now this is making me remember a time when I tried to search for the very first custom map I ever played on in TF2, but came up with no results... I genuinely don't even remember the name of the map, just a lot of the features of it. If only I could find that map today and have closure...

    • @SnackPatrol
      @SnackPatrol ปีที่แล้ว

      I've been around a long time, since Beta 2007 actually and ran a custom map server, what was the map like? I might be a le to help

  • @nolang.9187
    @nolang.9187 ปีที่แล้ว +2

    3:48 It's called a lump file btw...

  • @steve.burlander
    @steve.burlander ปีที่แล้ว +9

    Never knew about the map, something truly amazing.

  • @CrystalC9
    @CrystalC9 8 หลายเดือนก่อน +2

    I missed out on early TF2 due to being homeless for pretty much all my childhood and teenage years. Nowadays, having my own place and being able to play the game anytime I want, it fucking sucks that there's basically nothing left for me. Casual is infested with bots, Competitive is a fucking meme that's dead 50% of the time, and infested with real players cheating the other 50% of the time, and Community Servers are a shell of what I used to see online when I couldn't play the game. I never got to experience weird maps, weird game modes like Freeze Tag and Stop That Tank, or really anything. I open the Server Browser now and what is there to play? 24/7 2fort, Dustbowl, Hightower, and trade/idle/achievement maps. Gee how fun. Sure there might occasionally be a server running something halfway interesting but chances are it's completely empty. I'm sure if I had been able to play TF2 back in the day, I'd actually love it, but goddamn this game makes me so miserable, depressed, and angry these days.

  • @risingrevolt
    @risingrevolt ปีที่แล้ว +5

    I remember when I was little and seeing a sandman being replace with spongebob textures. Shit was so fun back in the day

  • @Soysause767
    @Soysause767 ปีที่แล้ว +2

    Omg bro I cant believe you used some of my footage in your video, it was such a great server to play on and i have multiple videos from Manas server up on my channel still

  • @postmailer9223
    @postmailer9223 ปีที่แล้ว +4

    sad to see such a good map gone. thanks for shedding some light onto it, rectangular.

  • @helloitismetomato
    @helloitismetomato ปีที่แล้ว +1

    4:30 I had that exact computer that this model was based on in like 2000.
    Anyway, yeah, you're right. TF2 is one of the last community accessible games. New games like Fortnite are 100% a curated experience dictated from above. The era of triple A fps games you could pick apart and have fun with modding are pretty much over.
    We will not always have TF2. At the moment, this old 32-bit DirectX 9 monstrosity is still working, but that won't always be the case. Newer video cards like Intel Arc are already removing dedicated support for DX9 and moving to a mapping layer instead. That's why I hope someday TF2 will be an open source release, since then at least in theory the community could work on keeping it running forever.

  • @SneedFeedAndSeed
    @SneedFeedAndSeed ปีที่แล้ว +3

    0:19 nice name

  • @tardistroll3494
    @tardistroll3494 ปีที่แล้ว +3

    It makes me sad that I missed out on most of the old tf2/ source game’s community and maps since I started playing in 2014 but still I have many wonderful memories

  • @tropicalhighs
    @tropicalhighs ปีที่แล้ว +3

    seeing a richter overtime notification on my phone is like a christmas miracle for me

  • @ironmaidenjr.8471
    @ironmaidenjr.8471 ปีที่แล้ว +1

    Meet Your Match update really killed the magic of TF2. Very unfortunate that the update that brought in matchmaking and murdered smaller community servers is also one of the last. When a game is nearing the end of official dev updates, you'd want to start directing people to the community servers that are always innovating.
    Makes me sad that they killed community servers and then just decided to stop updating the game.

  • @Register7
    @Register7 ปีที่แล้ว +3

    What a blast richter, this is how I've felt about games losing modding support over the years. I remember using the halo rocket launcher, among a lot of other mods that no longer work. I severely reduced my time on tf2 ever since they made sv_pure 1 mandatory on casual servers. Can't even change weapon sounds on those servers but voicemods like the jerma soundmod work just fine.

  • @onhold1706
    @onhold1706 ปีที่แล้ว +2

    Someone named ficool2 recreated the map (to the best of their ability) and it's up on the TF2 Workshop!

  • @jokesterlego6108
    @jokesterlego6108 ปีที่แล้ว +3

    Realizing Richter is my age is surreal both because it means it is more than possible we could have by chance played together back in my TF2 hayday but also because it makes me realize the next generation of cool ass content creators are already my generation.

  • @leventekingvevo72
    @leventekingvevo72 ปีที่แล้ว +2

    5:28 my man really searched furry in the tags

  • @Cynidecia
    @Cynidecia ปีที่แล้ว +3

    i remember MANY maps i played in the days of HL2 Deathmatch.
    There were coop maps where you mowed down hordes of HL2 Enemies, Weird "rats" deathmatch maps (like a halloween & christmas tree one) & a few other desthmatch maps that had pictures of Diggles in them for some reason, also this one house mao that really stuck in my memory. wish i could find them.

  • @Lev-Wave
    @Lev-Wave ปีที่แล้ว +2

    If this map never gets found l do hope at very least that people with memories and access to some files relating to this map can make a restore it from the grounds up which could be possible looking at previous TF2 restorations like pre fortress 2

  • @elgregoo
    @elgregoo ปีที่แล้ว +3

    Just like a really wise man once said
    If it's working perfectly fine don't fix it
    This is what happened to the modding community of TF2 since valve changed so many stuff that custom weapons , models etc couldn't be used anymore due to the restrictions that were applied.
    Oh and also Richter you should also cover Parkour Fortress

  • @magicannonwitch6163
    @magicannonwitch6163 ปีที่แล้ว +2

    We never surrendered modding.
    You just moved on from games that supported modding. I play Barotrauma fully modded with all kinds of different extra things and tidbits attached to it - and TF2 runs well on mods, too. I think what you're just lamenting is the lack of new mods which is genuinely not an issue of modding either, it's just that modders from around 2012 have had 11 years now to get a job, a family, a wife, etc. and moved on from putting 5 hours a day into rigging custom models and working with insanely outdated software just to have a Teletubby walk around in Left 4 Dead.

    • @avatarlui9195
      @avatarlui9195 ปีที่แล้ว

      That’s a great point that I think many people tend to overlook or not realize. Not every modder is gonna stay on the same game forever, and they either stop modding because of personal life stuff, or they just got burnt out on the game and want to move on to something else.

  • @AshPuppy
    @AshPuppy ปีที่แล้ว +3

    If this server is the one I remembered, it also had a secret area in the sky that you could only get to by walking up a very complex and invisible ramp. You really could only get up there using an Engineer’s blueprint to see where the solid ground was. I’ll forever miss that server, been searching forever for it

    • @orangy57
      @orangy57 ปีที่แล้ว +1

      You're thinking of achievement_idle_awesomebox. It's still being hosted on servers nowadays but its been updated a ton since the 2012 version

  • @Blucario90
    @Blucario90 ปีที่แล้ว +1

    When I first played TF2, I was on a computer that was really awful. I couldn't play on any normal maps because they would put me at 5 fps. However, I could play on a certain achievement idle map that was very empty. Of course, my game crashed whenever anyone on the map equipped pyrovision, but it was still fun.

  • @majorseamen7446
    @majorseamen7446 ปีที่แล้ว +3

    I remember map that was kinda like that
    It was surf map with a lot of deathmatch and a
    Secret area for snipers
    No server is active with that map doe file is still available
    I used to play on that map a lot around 2013 it was very popular but today it's forgotten.

  • @mrman2327
    @mrman2327 ปีที่แล้ว +1

    6:32 I'm not entirely sure "when", it feels like a problem that became the most glaring in the past couple of years, but I do know that the "how" isn't entirely our fault. A lot of games nowadays make modding impossible, some devs patch it out, and sometimes devs sue the mod makers. You would think "Yeah sure alright" to competitive multiplayer games, but many casual multiplayer, single player, or PvE experiences also have this problem. This could be an engine problem, I know many Unreal Engine 4 and Unity games are a coinflip if you can mod them or not and some Triple A games are on custom built game engines. It could also be a monetization problem, because "why pretend to be Master Chief while you're the only one that can see him when you can spend real money for the real deal?" Its still disappointing seeing not only the inability to mod recent games but the outright hostility (Mostly Triple A) devs have towards modding their games.

  • @OGredvapor
    @OGredvapor ปีที่แล้ว +4

    I've always wanted to play TF2

    • @moderndemon84
      @moderndemon84 ปีที่แล้ว

      Well?

    • @ze444
      @ze444 ปีที่แล้ว +1

      @@moderndemon84 I'd recommend 2fort first

  • @fortnitesexman
    @fortnitesexman ปีที่แล้ว +68

    for me tf2 is just a reminder of how much better things used to be
    with each new year becoming more unbearable than the last

    • @NoName......
      @NoName...... ปีที่แล้ว

      Doomer andy

    • @fortnitesexman
      @fortnitesexman ปีที่แล้ว +4

      @@NoName...... pretty much
      i think it's moreso me having done the things i wanna do faster than things i wanna do popping up, rather than the overall decline of media

    • @Spiderella3959
      @Spiderella3959 ปีที่แล้ว

      @@fortnitesexman what was the comment ur replying to talking ab? I cant see it

    • @fortnitesexman
      @fortnitesexman ปีที่แล้ว

      @@Spiderella3959 "doomer andy"

  • @ElNeroDiablo
    @ElNeroDiablo ปีที่แล้ว +1

    One family of maps I have fond memories of playing on circa 2011, that I can't find in active use anymore are 2fort_Desert, 2fort_Dusty & 2fort_Egypt - all Egyptian desert themes versions of 2fort with additional basement routes and accessible roofspace for sniping from.

  • @kingdedede7
    @kingdedede7 ปีที่แล้ว +5

    I hope this map gets recovered and archived because I kinda want to play it.

    • @XanderNiles
      @XanderNiles ปีที่แล้ว +3

      It's on the workshop now.

    • @kingdedede7
      @kingdedede7 ปีที่แล้ว +1

      @@XanderNiles can you send me a link to it?

    • @XanderNiles
      @XanderNiles ปีที่แล้ว +2

      @@kingdedede7 type the name of the map on the workshop page of TF2. Also, I believe it's in the front page of it. Can't link it here because it will be automatically detected as spam.

  • @graygray4973
    @graygray4973 ปีที่แล้ว +2

    The reasons we got in this situation are convenience and changing interests
    Convenience meaning companies preferring to regulate personalization content themselves for different reasons and players having "easier" ways to play the game, as for the second less and less people tend to see multiplayer games as places to dick around, the focus is on playing the actual game above else, which explains all the care in esport stuff and preference in playing the main game instead of wacky modes
    TL:DR; as multiplayer got better reputation and attention, big entities centralized everything and people stopped looking for mindless fun
    I know this from experience btw, i got into TF2 in 2017(sad) but moreless the same thing happened to Minecraft

  • @Murphy_Crapenshitz
    @Murphy_Crapenshitz ปีที่แล้ว +3

    i missed a lot of things that people talk about when looking back on their childhood, like cartoons and music from their era, but I'm really happy to have been able to grow up with valve/source. I don't remember this map specifically but I did all sorts of stupid shit on gmod and tf2, and the bit where you're talking about the absurd modding scene really made me nostalgic. whether or not hl3, tf3 or portal 3 end up coming out isn't as much of a concern anymore, I'm just glad that we got what we did.

  • @Bizargh
    @Bizargh ปีที่แล้ว +1

    I used to eagerly customise Team Fortress 2 with mods on the regular. Weapon Model replacements (So many *quality* options in that regard!), Sound replacements, Viewmodel FOV fixes, occasional Character Model mods like Two-Eyed Demoman, Stylish Spy or Engy-without-Goggles (I did indeed also use The Fanciest of Pants's 'Femme Pyro' as renovated by Sage or nowadays Sierra Foxtrot, but I always used the Sub-Zero Suit as part of a "Can this be used without accusations of being horny?", but Corvalho & Alaxe's Female Pyro options these days largely shake off The Fanciest of Pant's exaggerated proportions that part of me thinks was trying to comply with the standard hitbox, but it probably always was "He-he-heh jigglebones"). It really was a great time that always kept me going back to even the official Valve Servers as they also approved mods for a good amount of time.
    In the end, I think concerns of cheating ended up making Valve disable modding on their servers outside of their small whitelist with many community servers that were vanilla-experience-focused opting for the same (I know the Skial server providers at one time had a tool to check your .VPKs for any "mods that can be exploited for cheating" that allowed me to continue using my custom preferences when Valve stopped allowing it, but I wouldn't know about today). At least, that's why I think Left 4 Dead 2 Versus official servers also disabled mods practically outright as well not long ago (The amount of fun options & QoL improvements that prevents legitimate players using there must've annoyed a lot of them without a doubt). As for other games... yeah, it's *usually* just so they can have a market of selling that stuff to you for money.
    But in regards to maps, we still have *so many* wonderful options out there old & new, but it's still tragic to hear we've got examples of Online-DRMed community maps out there like this one (As if mods don't typically have enough against them for compatibility outside of the authors' input in the long run!).

  • @Jws20
    @Jws20 ปีที่แล้ว +3

    Thank you Mr Overtime, this had inspired me to mod the hell out of my TF2

  • @C.A._Old
    @C.A._Old ปีที่แล้ว +1

    *2012 Was Golden Age Of Year Team Fortress 2 And World FPS Games... Masterpiece Times & Era All Of Times. I'm Still Remembered These days... Mostly Millennials Always Will Be Remembered These Days and Times Diamond & Golden Times... :-')

  • @stekingtv
    @stekingtv ปีที่แล้ว +5

    Thank you for bringing this up, hopefully someone finds it.

  • @RomaniaOverpowered
    @RomaniaOverpowered ปีที่แล้ว +1

    It started with takedowns and lawyers. I remember running my own CS 1.6 WarIII moded server and I loved every minute spent playing and maintaining the forums for it! But at some point, I had no time to pick new admins, manage my self-hosted server and keep it updated and running and all that when I started playing other games. So basically, we got tricked into other games, while also no longer having the ability to mod them. Remember when almost all games came with a scenario/map editor? Think FarCry2 or RedAlert were the two editors I have spent most of my childhood. And let's not get started on how Warcraft III moding community was back then...

  • @lShadowdark
    @lShadowdark ปีที่แล้ว +1

    We surrender modding when big greedy companies got attention of it, mainly nintendo, now you cannot even say you are playing a mod on a stream or both you and the modder could be risking a lawsuit, Nintendo is pretty much the first to do this to their fanbase. Then the others discovered they could do the same and locking their content behind contracts and huge copyrights, even if the mod is absolutely free!
    Fornite can get away because they dump their vbucks money into paying for those copyrights, modders can't, heck they even took down rom pages and .iso (ps2 games) pages for the same reason. I just crave the late 2000's-early 2010's were people were in constant fear of copyright and greedyness

  • @Kadorhal
    @Kadorhal ปีที่แล้ว +1

    I already felt this exact sort of existential dread with Unreal Tournament. By 2012 it was almost impossible to keep finding any of the custom content for that game - Gamespy died, Beyond Unreal had some sort of massive data loss, Levels 4 You shut down, etc. There was another site that ended up with a lot of the old content too, but the last time I checked that the actual downloads had the same issue as Beyond Unreal, and a trawl through their forums showed that they almost didn't even realize something was wrong.
    Then Epic made it worse by delisting them all for no reason other than that every developer, when they get big enough, will inevitably become a villain.

  • @RoshiGaming
    @RoshiGaming ปีที่แล้ว +1

    spent way too much time on those neonheights servers back in the day... probably played with you a time or two lmao
    also the map at 1:20 I remember vividly. wonder if it's on an old hard drive of mine, not that it would do much apparently

  • @luigiisgreen
    @luigiisgreen 5 หลายเดือนก่อน +1

    might need a server plugin to run the map, my friend noodleboy use to encrypt his maps so people couldn't decompile them, or use them on unauthorized servers. though his would just pin the player in a location in the map and turn off any movement abilities. This map may have a script that has the entity list that is connected on the server that the map might look for before it loads

  • @randomcommenter10_
    @randomcommenter10_ ปีที่แล้ว +1

    There's this old tf2 map I remember playing called achievement_draconic it was an exclusive map to draconic's server so that explains why not many people know about it. But if anyone still has the map I'd love to have it again since I remember it very fondly

  • @StyxDescension
    @StyxDescension ปีที่แล้ว +1

    Anyone remember a trade map called "goatville"? it was super complex, give or take 500mb download, had a ton of scripts and stuff. I spent countless hours there as a kid, no idea what happened to the owner nor the server, nor the maps.

  • @Micha-Hil
    @Micha-Hil ปีที่แล้ว +1

    if you somehow get to resurrect phystower from the help of other people, make an update video titled "Update: OH SHIT" with this video's thumbnail but with phystower crossed out

  • @mixpilergaming123
    @mixpilergaming123 ปีที่แล้ว +1

    I remember playing on ctf_outset Island, not so long ago (I think it was 2018?), and I was so sad to see that noone is hosting the map anymore😔. Shame, I really had fun playing there...

  • @burntbrownie
    @burntbrownie ปีที่แล้ว +2

    noone will see this (probably) but i had a friend who was close with Mana. i'll check if he still has any connections with em

    • @Gam0lfo
      @Gam0lfo ปีที่แล้ว

      Please tell me you're real

    • @burntbrownie
      @burntbrownie ปีที่แล้ว

      @@Gam0lfo yep, 100%. they met on a different trading server back in the day before Mana made the trading server. they stopped playing but kept in touch.

  • @Subject_Keter
    @Subject_Keter ปีที่แล้ว +1

    I know how you feel, I love the old Singleplayer Technic that was busting to the Rim with Content but all the Packs and updated mods in the world cant beat a floating Castle loaded with Traps to prevent you from taking it Diamonds.
    Also the "You cant take this FROM MY COLD DEAD HANDS!" Happened to the Yogbox modpack, shit barely can run from what I heard.
    I think the thread to more live service, online games were they shackle you up in 20 different ways killed Mods and Modders.
    Why would you allow "Noobs" to make a better product off your own IP cutting into your profit line 8 fold or so?

  • @pyre78
    @pyre78 ปีที่แล้ว +1

    Hey,
    I used to trade a TON back when I was younger, I'm talking probably elementary school / middle school days.
    I was actually wondering about this map a few months ago, but couldn't remember what it was called. But your video reminded me.
    All this to say : I have the map file, if you'd like for me to transfer it to you somehow. I've basically never done a clean install of TF2 since I got my desktop. Which explains why I still have it.
    Just lmk so I can figure out a way to pass it to you! The old forum posts are right though, it just crashes on boot.
    Thanks.

  • @wojtekpolska1013
    @wojtekpolska1013 ปีที่แล้ว +1

    2:01 plugging this link in the web archive showed a single backup from 2021, and the file downloaded without issues. (tho im too lazy to find if it loads in TF2 or not, you can try)
    ALWAYS check web archive when finding a broken link/image/whatever, it almost always has at least a single backup.
    EDIT: I decided to test it, yea, it doesn't load and crashes the game. however at least its a step closer to figuring out how to run it, since we have the map file now.
    also one of the solutions you could try, is finding an old version of TF2 from around the time period when the map worked, it might be something in tf2's code breaking it (even if its unlikely)

  • @christiancinnabars1402
    @christiancinnabars1402 ปีที่แล้ว +1

    6:34 I feel like the modding scene of games was never surrendered over. It was forced away from us once modern games started to not release with dev kits, map makers, or even modded file support. In most moderns games, you have to _really_ know how to break into code in order to even attempt to modify gameplay. Compare that to Source-era games, where you just needed Blender and a .mdl compiler (which some Source games come pre-packaged with) to make whatever you wanted, and the difference is night and day.
    It doesn’t help that 99% of all current multiplayer games actively _go against_ the modding scene. Fortnite tries its damn hardest to overtake the modding scene despite - contrary to what it has achieved - still being hard shackled by legalities and IP rights. Valorant, Overwatch, Apex, and all the like would rather hard wall the modding scene so they can sell you an RNG chance for slightly recolored versions of existing skins; sadly, TF2 was one of the progenitors of this practice. Every other multiplayer game then conflates modders with hackers, reworking their coding - even client-side - to go against any and all alterations to the files. Because changing your weapon to a funny texture is obviously the same as altering it to deal 9,999,999 damage per bullet with a cone of 9,999 bullets, and changing your player model to a dumb low-poly FNAF model is the same as giving yourself god mode and perma-flight.
    Even maps and custom servers have gone the way of the (non-avian) dinosaurs. When is the last time you’ve seen a multiplayer game where people played on a map that isn’t the same 10 from official rotations? Chances are, it’s from a game that released before the mid 2010s.
    TL;DR, most games nowadays hate modders. They see them as competitors or threats to online play rather than as fans that prolong the game’s lifespan far beyond its natural limits. And _that’s_ why the modding scene has all but disappeared.