Why no one Cares about osu!'s Biggest Update

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  • เผยแพร่เมื่อ 13 ม.ค. 2025

ความคิดเห็น • 366

  • @SaowAngel
    @SaowAngel  2 หลายเดือนก่อน +17

    Final Comment about this video, since most of the replies are actually giving me brain damage
    - Deleted the section where I address minor things that bother me in Lazer, since most of them were fixed
    - Yeah there are some minor errors in the video, but they don't take away from the main point which is creating a divide between both of the clients. As well with taking so long in development to reach up to this point where the game is still unfinished is pathetic. Literally remaking the game with some extra features, not like reinventing the genre or making the game completely different.
    - Me saying that I don't play the game anymore doesn't me that I haven't spend hours on the game or lazer before. I stopped playing before the game got boring and was disappointed with everything around it. The fact people bring this up really shows how desperate they are to make a point, since it becomes invalid once they click on my channel.
    - Maybe in a couple years time lazer will be really good and does replace stable. I do hope that is the outcome for the benefit of the game's future, but that's a future I no longer am apart of since I've already lost interest in the development of lazer and the game itself
    eh noo one is probably gonna read this

    • @Kalogatosi
      @Kalogatosi 2 หลายเดือนก่อน

      reading

  • @danzir
    @danzir 4 หลายเดือนก่อน +192

    personally not having big titty anime girls take up the whole screen in song select and instead only about a fifth was enough to make me switch and get used to it

    • @SaowAngel
      @SaowAngel  4 หลายเดือนก่อน +15

      LMAOOOOO

    • @SteinsGateIsAMasterpiece
      @SteinsGateIsAMasterpiece 3 หลายเดือนก่อน +4

      Pretty good reasone honestly

    • @MichałSzymański-w5o
      @MichałSzymański-w5o หลายเดือนก่อน

      It is the reason why I don't play lazer

    • @danzir
      @danzir หลายเดือนก่อน

      @@MichałSzymański-w5o valid

  • @hitoribocchitherock
    @hitoribocchitherock 4 หลายเดือนก่อน +241

    obligatory "osu! is lowercase" comment

    • @xenai.
      @xenai. 4 หลายเดือนก่อน +2

      thank you.

    • @SaowAngel
      @SaowAngel  4 หลายเดือนก่อน +25

      sorry, will change

    • @hitoribocchitherock
      @hitoribocchitherock 4 หลายเดือนก่อน +4

      @@SaowAngel FeelsOkayMan 👍

  • @giatay9326
    @giatay9326 4 หลายเดือนก่อน +226

    I've been playing lazer for 1 year and honestly, it's not that bad like people make it out to be, sure there are bugs and problems from time to time but gameplay wise, it's pretty much a better version of stable if you disregard the competitive aspect and just focus solely in playing for fun. I've tried going back but the features brought by lazer was enough for me to turn away from stable. To conclude this shitty ted talk---Lazer is just better than stable.

    • @xenai.
      @xenai. 4 หลายเดือนก่อน +22

      That's basically how I see it. I play for fun, and lazer is just more fun for me. That's why I switched to lazer back in January

    • @lueroth_old
      @lueroth_old 4 หลายเดือนก่อน +1

      That's what i think to.

    • @northsign
      @northsign 4 หลายเดือนก่อน +1

      Yuh, lazer is better

    • @blufyres
      @blufyres 4 หลายเดือนก่อน +1

      I lazer better too but I really dislike how using classic reduces your score

    • @Jordanisokatnth
      @Jordanisokatnth 4 หลายเดือนก่อน +2

      ​@@blufyresit makes the game easier

  • @captsiro233
    @captsiro233 4 หลายเดือนก่อน +111

    7:50 That's what the Playfield ("osu" only) layer is for. All elements added to this layer will remain visible when HUD visibility is not set to always
    7:55 There is a setting for it: Right mouse drag to absolute scroll
    8:00 Still 2 clicks... Lazer just changed the first click to a right click.
    8:20 I know that is more informative for other players giving them a heads up that other mods are not on the same level as classic. The problem that I have with this take is that these should be your problems. How is it a problem for you when you don't even play the mod?
    8:25 That is just plain wrong. Lazer does not duplicate your files. They use hard links, an OS feature that lets you link to a file and if the file changes, it is copied. My osu!stable directory was over 120 GB when I downloaded Lazer my disk usage stayed the same. Uninstalling Lazer won't help your case unless you downloaded Lazer before the hard links change (added around October last year I guess) or I you changed a lot of files, aka files had to be copied.
    After all this backseating, here are my thoughts on Lazer:
    DT rate adjustment not being ranked is ass but it is extremely powerful. Changing to Lazer opens the 2 most important ways to improve in osu. Speed rate adjustment and difficulty settings adjustments. I am aware that osu!trainer exists, but having only 4 slots for presets is too little for me. Just to give you an example here is the training guide I follow:
    1. Pick any map I find fun.
    2. Rate adjust it so I'm between 85% and 95% ACC
    3. When I get over 95% ACC I increase the rate adjustment by 0.05x and repeat
    With this approach, I'm able to improve faster than ever thus having a lot more fun in the game. Your mileage may vary depending on what is fun for you. But for improvement-minded people like me, staying on stable is just stupid.

    • @Dalete
      @Dalete 4 หลายเดือนก่อน +4

      additional info about file duplication:
      osu! and osu!lazer have to be installed on the same drive and it has to be in NTFS format (the format windows uses) for hard links to work.
      the game explains this in a text above the import button on the first-run setup.
      you can see it at 8:25
      (if i said something in a weird way it is because English is not my first language)

  • @KoopstaKlicca
    @KoopstaKlicca 4 หลายเดือนก่อน +93

    @8:28 This is false. It doesn't take up any more storage. Peppy did sone stuff with hashes and harding linking to appear that it duplicates as such.

    • @don_chanLIVE
      @don_chanLIVE 4 หลายเดือนก่อน +1

      damn so why does lazer take 2 week to link over stable stuff? it doesnt fucking work

    • @kylegrefe4399
      @kylegrefe4399 4 หลายเดือนก่อน +4

      Then explain to me why deleting lazer saved me 60 gigs, and I still have access to all my classic songs. Maybe it doesn't anymore, but at one point it most certainly did

    • @KoopstaKlicca
      @KoopstaKlicca 4 หลายเดือนก่อน +19

      ​@@kylegrefe4399 It did at one point, but it's no longer true so it is false. And if you're deleting lazer, and still have to all your classic songs, that's good. That's how it's supposed to work and be intended... it's so you can delete one client or the other without affecting the underlying storage of the beatmaps.

    • @KoopstaKlicca
      @KoopstaKlicca 4 หลายเดือนก่อน +3

      @@don_chanLIVE I don't see how what you're saying is relevant to what I'm saying.

    • @Dalete
      @Dalete 4 หลายเดือนก่อน +1

      @@kylegrefe4399 osu! and osu!lazer have to be installed on the same drive and it has to be in NTFS format (the format windows uses) for hard links to work
      if the game cant use hard links it creates copies of the beatmaps in osu!lazer's folder
      the game explains this in a text above the import button on the first-run setup
      you can see it at 8:25
      (if i said something in a weird way it is because English is not my first language)

  • @kaimuu
    @kaimuu 4 หลายเดือนก่อน +35

    6:07 idk how often this misconception gets brought up but the ms counter doesn't show delay, it shows the time between frames so basically just fps. You could have stable running at 5000fps which is 0.2ms and not get any real noticeable benefit because anything above 1000fps makes such a low difference in actual input lag which is why lazer caps out at 1000fps.
    "Why don't they rank the new mods like rate change": because it's not as simple as just going ok yes this is ranked now, the mods need to be somewhat balanced and rate changes are already being worked on so this will be ranked in the somewhat near future. There is also a change lined up for lazer to give slideracc scores higher pp.
    Many of the "issues" you discuss are things that are already fixed, things that have a setting to make them work as before or things that will change really soon.

    • @120-cell
      @120-cell 4 หลายเดือนก่อน +3

      The issue with rate change is actually not balance, but an infrastructure issue. They currently save precomputed map difficulty values on the server and retrieve them to combine with the player score. Ranked rate change would mean storing these values for all possible rate changes, which isn't feasible. So that's why they're working on real time map difficulty calculation.

    • @kaimuu
      @kaimuu 4 หลายเดือนก่อน

      @@120-cell Thanks for elaborating, didn't know the extent of it except there being something other than balance that was an issue.

    • @SaowAngel
      @SaowAngel  4 หลายเดือนก่อน

      "Soon"

    • @flipflops1665
      @flipflops1665 4 หลายเดือนก่อน +5

      @@SaowAngel better than never at least

  • @xenai.
    @xenai. 4 หลายเดือนก่อน +18

    I personally really like lazer, even more than stable. There are some things I prefer from stable, but over time they've been adding more and more of those features, and I immediately switched to lazer when you could start earning PP, and I still use it. I only ever use stable to upload my maps, but once that's added to lazer, I'm probably deleting stable.
    Also that argon skin/UI their working on, if that's the thing that will allow skinning in the song select, that's one of the things I miss. (and results screen as well)
    You said you don't get any benefits from playing on lazer, but that's not entirely correct. In a past update, they made it so you can hit a slider at any point as long as its during the hit window. This means you don't need to hit early to risk breaking combo on those very fast repeat sliders. It also works the same for the ticks, even if the slider passed a tick, as long as you hit on time, itll count it and you wont lose combo. It does create some funny stuff with extremely short sliders, where you can hit after the slider ended and still not break combo, but I like that change overall. A little thing to help with slider accuracy.

    • @giatay9326
      @giatay9326 4 หลายเดือนก่อน +3

      there will be more skinning updates in the near future (I hope)

    • @xenai.
      @xenai. 4 หลายเดือนก่อน

      Since you hearted my comment, I got to just reply instead. But is this video old? You said only 3 new mods are ranked, but there are 2 more, No Scope (good luck on that one) and Traceable. Also, Traceable has same pp multiplier as Hidden, but that's just a test ground, and may change in the future.
      Overall, Enjoyed the vid. I love seeing people's opinions on Lazer!

  • @arsenemihai7083
    @arsenemihai7083 4 หลายเดือนก่อน +29

    this feels like you played lazer for 5 minutes and you gave an opinion on it

  • @wildthang08
    @wildthang08 4 หลายเดือนก่อน +8

    Here is some info that I wish to clarify
    traceable is also ranked, it gives the same pp buff as hidden
    there is a setting for right click to jump around the beat map select
    you can make the ur bar stay by putting it on the game play layer in the skin editor
    It takes hardly any space to migrate maps to lazer unless you put it on a different drive (it uses something called hard links to save space)

  • @givikap120
    @givikap120 4 หลายเดือนก่อน +31

    The "no-one cares" MFs when lazer would be no longer underweight pp-wise because of slider acc and DT rates ranked:

    • @DJruslan4ic
      @DJruslan4ic 4 หลายเดือนก่อน

      The nonoe cares gang when they have to eventually switch to lazer as stable becomes abandoned

  • @Swimmer326
    @Swimmer326 4 หลายเดือนก่อน +10

    Honestly, I love lazer now. At first slider acc bothered me, but now it feels better than stable, and I really appreciate the extra features

    • @LOLzum101
      @LOLzum101 หลายเดือนก่อน

      Just play score V2 if you love it so much...

  • @ventikoi
    @ventikoi 4 หลายเดือนก่อน +90

    i don't really liked how the thumbnail, title, and description talks like no one is interested in osu!lazer since it's really the complete opposite. a huge chunk of the active community are excited for lazer's development, with the viewer count of each lazer updates on osu!'s channel and the osu!lazer daily challenge being proof of that..
    though i do agree on some points, osu!lazer is still far away from being finished/polished, with many people still maining stable for some of its features that lazer lacks. i'm pretty optimistic that more people would start to switch once the skin editor is more fleshed out and more mods gets ranked which to me at least am excited about
    also i don't know when this script was written but as for the inconveniences, you still need to press two buttons to access the beatmap page on stable and also some major ones are already fixed. the right click scroll on song select works on lazer and you can still see the error meter when hiding HUD by putting it in the "playfield" layer on the skin editor

    • @SaowAngel
      @SaowAngel  4 หลายเดือนก่อน +8

      thumbnail/title is just for clickbait. Sucks I have to do that with yt :(, but it just the expectation of having more people interested in this big update, but in reality, I feel like most of the community doesn't really talk about it.
      Also script was written beginning of this month.

    • @-bart
      @-bart 4 หลายเดือนก่อน +1

      not even the very first daily reached 10k players, and since then it's been averaging at around 4k

    • @Blech2918
      @Blech2918 4 หลายเดือนก่อน +4

      @@SaowAngel smh

    • @ventikoi
      @ventikoi 4 หลายเดือนก่อน

      @@-bart yeah that's an overestimation on my part, i misheard what ppy said on his latest osu!lazer update, my bad. it averaging at ~4k is only consistent during at the end of each cycle where the maps are the hardest though, it still gets to about ~5-7k when the cycle resets

    • @ventikoi
      @ventikoi 4 หลายเดือนก่อน +1

      @@SaowAngel yeah, that's pretty fair. i feel like osu!lazer is having a "feature-creep" issue where they're adding too much features to the game. mainly the mods, i feel like many of them can be discarded now such as daycore/nightcore as you can already adjust pitch in their ht/dt counterparts.

  • @kor54
    @kor54 4 หลายเดือนก่อน +7

    honestly, i just don't switch to lazer cause you can't edit skins like stable, when they add that, i think many might switch

    • @bartoszgowacki3086
      @bartoszgowacki3086 2 หลายเดือนก่อน +2

      if you mean edit by browsing files they added it there is button in game to do it somewhere

  • @Sllce
    @Sllce 4 หลายเดือนก่อน +8

    Osu lazer will not duplicate your files but there is a small requirement you need to follow and that is that both your stable and lazer need to be on the same drive. When that is the case lazer will create hardlinks when you import the data from stable which basically copies the files without taking up any space until the files are being modified. You have your stable client on your G drive and lazer on your C drive which is why it had to copy the files.

  • @givikap120
    @givikap120 4 หลายเดือนก่อน +2

    DT rates and Mirror are unranked in lazer rn because of how pp calculation works.
    Aka storing the precalculated info needed to calculate pp for every mod combination, what you can't do with rate changes for obvious reason.
    The update that fixes this problem already been made for a several weeks already, and it's just waiting for peppy to push it on the servers, what can take any amount of time from 2 days to 2 years, because peppy doesn't seem to care about the pp stuff much.

  • @aurinaxtailer
    @aurinaxtailer 4 หลายเดือนก่อน +8

    every people who are not in the community dont even know that lazer is an update to the game, they think its a bad copy of osu

  • @lonelyweeb03
    @lonelyweeb03 4 หลายเดือนก่อน +13

    Let me tell you, there are still a lot of issues with mania in Lazer. And yes, the speed adjustment is ranked in quaver and additionally in Etterna too. Both quaver and Etterna have highly customisable mods and features and the mods there aren't redundant. Meanwhile in Lazer they just fixed the combo counter after years of not doing it. Coming to performance, mania runs horribly on Lazer, so much so that it creates microstutters no matter what type of graphic settings you use. On top of that, you can legitimately strain the client on mania by setting the scroll speed to 1 and putting a map with a multitude of notes, which should not even be possible to do. I am personally still playing on stable, but if it (by any miracle at some point) no longer gets supported I'll just move to either quaver or etterna for the time being because I don't really lose out on anything by playing mania on lazer

    • @synixosu
      @synixosu 4 หลายเดือนก่อน +2

      Not readin allat

    • @ryoukaip
      @ryoukaip 4 หลายเดือนก่อน

      hmm somehow the stutter things doesn't happen on Linux at all, strange

    • @loland1231
      @loland1231 4 หลายเดือนก่อน

      yeah, i really hope to see more love and time put into mania. it's behind other vsrgs in pretty much every department, with the exception probably being its' accessability/ease-of-access and (sort of maybe kinda) variety of song selection (though not really). while i think theyve been pretty resolute on keeping speed adjust unranked (outside of the standard .75 and 1.5 of ht and dt (which also might not be true now, i havent been super clear (personally i agree that, unless there is some vast 900iq overhaul to standard pp, its not worth working around balancing speed adjust (for standard)))) for standard, i hope they consider it for mania. id hate not to have it ranked, since it's commonplace to push higher 1.x (both on mania and other titles).
      similarly, would love to see some sort of revamped judgement window adjustment. od's alright, and sure you can probably change it with diff adjust on the maps od through lazer, but it's really no good when essentially all maps stick to essentially the same od range (which, if you arent already familiar with roughly how different ods feel, what's od 8 or od9 even going to mean to someone?). i like the different jdugement windows for etterna, where theres more options for restrictions, for any map, and (well for the most part) none that are entirely pointless. hope theyd get push all the ods down to make some more room to go up in stricter timing windows at the very least (there are less than 20 mania maps with od

  • @lolosaurus2225
    @lolosaurus2225 4 หลายเดือนก่อน +2

    i've been playing lazer for 2 years now and i find it to be much better. The slider head hit accuracy is acceptable because there is pretty much no notelock. The only thing that is currently missing from lazer is pp on adjusted mods

  • @theLemkon
    @theLemkon 4 หลายเดือนก่อน +57

    poor research

  • @SapeeX
    @SapeeX 4 หลายเดือนก่อน +2

    After 2 years of not playing, I picked up osu again, playing with mouse now (Im left handed so learning to tap with left hand now). For this I switched to lazer and playing a bit since
    4:08 A benefit is that you get better tho

  • @no_aveil
    @no_aveil 4 หลายเดือนก่อน +4

    I don't know why there are so many hateful comments on this video, the inaccuracies were very minor and the main points are still valid.
    I wish that Peppy and the other devs made lazer by making a 100% copy of osu stable without spaghetti code, then have everyone switch and make incremental updates instead of trying to make osu! 2.0 and hoping people will switch if they add enough features (though I think the daily challenge is a good addition). Never in a million years will I switch to lazer for anything other than the daily challenge maps unless I can see and submit scores to the stable leaderboard from lazer, its frustrating how it seems like the devs aren't even treating the leaderboards as an issue. Maybe it's not majority of players who care about the leaderboards, but it's definitely some of the most dedicated players who do care about them.

  • @masumi4102
    @masumi4102 4 หลายเดือนก่อน +6

    i WOULD play lazer if only they fix the performance issues because it just doesnt make any sense how i get 2k fps on stable but on lazer im averaging 600 fps with constant frame drops and lag spikes every few seconds no matter what rendering engine i use

    • @zeroide9289
      @zeroide9289 4 หลายเดือนก่อน +1

      This, and the latency in Lazer being capped at 1.0ms whereas it's 0.33ms with the good settings (idk if it really changes something but you know human brain and numbers sometime...) And yeah framedrop are way too common in lazer idk how to get rid of that

  • @spebs4819
    @spebs4819 4 หลายเดือนก่อน +47

    thank you! I dont see enough people talking about the fact that everybody would instantly migrate to lazer if they just made the classic mod a mod that actually gives pp

    • @dashh77
      @dashh77 4 หลายเดือนก่อน +5

      I don’t think they would regardless

    • @puppeteer3964
      @puppeteer3964 4 หลายเดือนก่อน +3

      problem is classic gamerules isnt what we wanted going forward idk why yall love notelock so much

    • @some-guy-in-the-internet
      @some-guy-in-the-internet 4 หลายเดือนก่อน +1

      @@puppeteer3964 It's not even about the notelock, why focus on that? it's the slider head judgment time that's throwing most people off...

    • @erniebarguckle
      @erniebarguckle 4 หลายเดือนก่อน +1

      I think “everybody” and “instantly” could be replaced with some less extreme words… it’s just a part of it

  • @know_how_games
    @know_how_games 4 หลายเดือนก่อน +1

    i have never played stable, and i was playing long before the bancho update. seeing the client progress has veen very interesting. the only complaint i have with lazer is how much of a pain it is to play maps with slider leniency in mind, and the lack of customization.

  • @mohamedzarif4473
    @mohamedzarif4473 4 หลายเดือนก่อน +1

    Casuals/new players love lazer, I think it will be the next generation of players that will use this

  • @tydude
    @tydude 23 วันที่ผ่านมา +1

    Things laser devs need to fix from most to least important:
    -make scoring and submitting between lazer/stable the same
    -let people submit and rank lazer made maps (why tf is this not in lazer?)
    -rank more mods
    -improve skin compatibility across all game modes
    -multiplayer between both games maybe?
    -revise UI (least important yet the devs care about it the most…)

  • @Yurei45
    @Yurei45 4 หลายเดือนก่อน +4

    I play mania in Lazer and the performance issues is kinda crazy ngl, the difference between having microstutters every time you play and no microstutter, people would definitely choose the latter, that's why i'm staying on stable for the time being (until rates get ranked), i dont see many performance issues when im playing 4k, but i main 7k and because im pretty high rank i need to play dense 7k maps to get pp, but because the performance is so horrendous on dense maps its practically impossible to play right now, oh and LN is somehow shorter in lazer visually and not literally, idk if its just a bug with percy cut ln (LN with cut sliderend) or whatever but LN maps is so weird to play and causing my acc to be dogshit too, also skinning, i want to see bocchi on my screen, no bocchi = game bad.

    • @xenai.
      @xenai. 4 หลายเดือนก่อน

      You can't see bocchi? If it's one of those skins where they're standing to the side, it works fine for me. One of the skins I have has the character standing to the left of the mania playfield

    • @giatay9326
      @giatay9326 4 หลายเดือนก่อน

      try switching Api renderers and see what works best

    • @Reset2150676
      @Reset2150676 4 หลายเดือนก่อน

      its..the complete opposite?
      i have no idea what you're talking about. lazer stutters way less than stable

    • @Yurei45
      @Yurei45 4 หลายเดือนก่อน

      @@xenai. my skin is probably bugging out then, imma try and see if i can fix it

    • @Yurei45
      @Yurei45 4 หลายเดือนก่อน

      @@Reset2150676 the notes are like teleporting for me, micro teleport/jumping around the playing field, idk how to say it but it just feels weird, like do you know how to fix this or this or nah?

  • @Koenig_Michi
    @Koenig_Michi 4 หลายเดือนก่อน +4

    Personally I feel like the issue with Lazer is that there's so much content thrown at you at once that it almost overwhelms the player, and I can't really say much more than... It just kind of feels too forced upon.
    To me, Lazer is more like a Features > Playability version of osu right now, and I feel like that's what the initial goal was as well. Add a lot of new content that didn't exist prior to Stable, and I personally find that to be great even. It's just that some of the most important things that contribute towards the average gameplay loop of osu! Like the song selection just don't feel optimized yet, and it makes switching from Stable to Lazer, just feel awful. Things like not being able to scroll with Right Click are just abysmally cringe to me, and as someone who plays with "Sort by Difficulty" the fact that every map has to be pressed on twice because they're considered as "mapsets" (even if its a single difficult) just sucks, because that one extra button press gets really annoying when you have to do it thousands of times.
    I don't believe that the UI sucks, I would argue that it's great even and I feel absolutely satisfied with it being the go-to UI for any new player now, but I wish there'd be some sort of compromise that'd enable an options that let's you choose between the old "Stable UI Overlays" and the "New UI Overlays".
    But in my honest opinion, I believe that the best of both worlds would be if we were given the option to customize osu to have everything that stable has, while also containing everything that Lazer has. It's just, as of now, it feels like Lazer forces you to simply play "Lazer". You don't have the old song selection with your sweet sweet more than sfw anime characters, nor do you have a lot of other things that some people wished for. I am glad everytime I see a new Lazer Update video, but I wish that they'd really crunch down on what features are important towards making the gameplay loop feel more enjoyable. The new song selection screen looks great, but personally it makes me feel claustrophobic because of how many things it shows, I prefer the stable version more on that regard. But I absolutely adore all of the In-game features like you being able to use the website or searching forum posts, which is absolutely amazing! And not having the choice to customize having the Stable Song Select, but all of the Perks of Lazer like the In-built Website is really sad.
    I just wish they'd make it so Lazer stays the way it is for newer players, all of the Settings you have at the beginning stay the same as they are right now. But for the the people who are simply used to Stable, they should just genuinely have the option to Customize Lazer however they want, to the point where they can make it literally one to one like Stable, alongside all of the features they love about Lazer. Having the freedom to customize is always better than having to choose between one (Stable) or the other (Lazer). But that's just my personal opinion, great video btw and cheers

  • @thelazywanderer_jt
    @thelazywanderer_jt 4 หลายเดือนก่อน +1

    It was pretty simple for me. Lazer doesn't have stable's a*tistic (i'm censoring it to be safe) notelock system. That's enough for me. Lazer still has notelock but it makes much more sense mechanically.

  • @Vplaytg
    @Vplaytg 3 หลายเดือนก่อน +1

    I switched to lazer in 2020 and now everytime i touch stable it feels like a laggy ds game. Genuinely i feel that for most people lazer is the better option

  • @Kuki1537
    @Kuki1537 4 หลายเดือนก่อน +8

    you didn't mention that lazer's excuse of an editor, any sane mapper won't switch just beause of that, regardless of the gameplay or UI features provided

    • @luis10barbo
      @luis10barbo 4 หลายเดือนก่อน +1

      Its getting pretty good, but i still have some gripes with timing tab

  • @Lukasek_Grubasek
    @Lukasek_Grubasek 4 หลายเดือนก่อน +1

    I switched to lazer and I love it, only because I don't care about ranked play. I love the mod adjustments where you can set the AR, OD, speed etc. according to your liking. It makes the game way more enjoyable. It was hard to get used to slider head accuracy at first, but I fell in love with it. It's not just a punishing mechanic: it makes the game fair. Yes, you do get punished for clicking too early, but your combo doesn't break if you click a buzz slider too late, so you don't have to adjust the speed of your cursor to click it before the slider starts, decreasing the risk of breaking your combo and making the game less stressful overall.
    When it comes to any form of competetive play tho, there is absolutely no reason to make the switch. You ONLY get punished for playing ranked in Lazer. The slider head accuracy makes it WAY harder to SS a map and when you're playing with HRHD, you'll naturally get lower acc because of that. And the pp system doesn't accont for that...
    Also, I don't really understand why they're focusing on irrelevant shit like "daily challange", as opposed to adjusting the pp system with slider head accuracy in mind and trying to push out mods like difficulty/speed adjustments to be ranked. It seems like the osu! dev team is trying to create a perfect product before trying to introduce a healthy balance for ranked. They're mentally ill from perfectionism

  • @BlueChinchompa
    @BlueChinchompa 4 หลายเดือนก่อน +3

    im still angry that CTB, Mania, and Taiko Stable scores are classic now. There is nothing different in the modes on lazer but now every leaderboard score is fucked now and much easier to snipe. This is really really bad in mania since the max score is 1,000,000. So lets say you got a 1,000,000 score on stable well now fuck you because its 960k now which is the same as an FC with lower acc.

    • @BlueChinchompa
      @BlueChinchompa 4 หลายเดือนก่อน

      but I did play a little bit of mania on lazer and it didnt feel too bad tbh (I also get better performance on lazer so thats a plus)

  • @Speykious
    @Speykious 4 หลายเดือนก่อน +12

    If there's one argument people make that I dont get, it's the "people made maps relying on slider accuracy not being there" argument. I started playing osu! on lazer 3 years ago in April 2021, now I'm 96k, and I have yet to play any map, even tech, that has sliders mistimed compared to the song or timed in a way that makes it noticeably harder than the rest. They're always just timed correctly and I havent felt that slider mechanics were unfairly harder than other ones.

    • @fatnerd9985
      @fatnerd9985 4 หลายเดือนก่อน +2

      ikr, i'm 69k (decayed from 53k) and sliders are a non issue just learn how to tap.

    • @handsomelyditto4215
      @handsomelyditto4215 4 หลายเดือนก่อน +2

      it's because you're 96k 😂

    • @hachikuji_mayoi
      @hachikuji_mayoi 4 หลายเดือนก่อน

      @@handsomelyditto4215 96k is 5k pp

    • @luis10barbo
      @luis10barbo 4 หลายเดือนก่อน +6

      ​@@handsomelyditto4215im 2k and sliders are a non issue, even on tech maps

    • @puppeteer3964
      @puppeteer3964 4 หลายเดือนก่อน

      feel like people confuses sliderend with slideracc for whatever reason

  • @Tabisch
    @Tabisch 4 หลายเดือนก่อน +1

    They package lazer for linux which might not interest a lot of people but it makes it playable for me without messing around with wine

  • @erniebarguckle
    @erniebarguckle 4 หลายเดือนก่อน +1

    For me I hate that lazer completely removes some menus and stuff from skins and replaces it with boring shit that doesn’t change, being able to customize the menus with skins is cool af
    If anyone knows if there is or will be a way to have that customization like in standard let me know and I’ll be on lazer

  • @VampireRefInAMajorKey
    @VampireRefInAMajorKey 4 หลายเดือนก่อน +2

    honestly, im just happy that now i can play mania on my phone.

  • @PartyCrasher04
    @PartyCrasher04 4 หลายเดือนก่อน +1

    Osu lazer feels better than standard, no trouble moving on to the new version imo

  • @MinisBett
    @MinisBett 4 หลายเดือนก่อน +43

    its crazy how this video is full of misinformation or poor knowledge of the client

    • @maxirauxgd8110
      @maxirauxgd8110 4 หลายเดือนก่อน +9

      Actually true, the video past the 8 minute mark is a jumpscare compilation of misinformation

    • @SaowAngel
      @SaowAngel  4 หลายเดือนก่อน +16

      Come on then, where's your 1000 word essay telling me about the "misinformation or poor knowledge" there is in the video or are you going to leave it with your meaningless comment.

    • @wtfdddf
      @wtfdddf 2 หลายเดือนก่อน

      ​@@SaowAngel Brother snapped 😂

  • @samir2zk135
    @samir2zk135 4 หลายเดือนก่อน +2

    Osu lazer is almost pure utopia for me. Specially for us linux users. This thing is almost perfect 😭
    You get used to the slider thing, I played stable for almost 6 years and somewhat am getting there. it's alr

    • @thisisaperson1536
      @thisisaperson1536 9 วันที่ผ่านมา

      especially linux users
      (it's foss)

  • @NoxernPL
    @NoxernPL 4 หลายเดือนก่อน +9

    Lazer is awesome. I play only lazer. I'm a lazer-pilled individual and I refuse to go back to stable.

  • @lucascastineiras5270
    @lucascastineiras5270 4 หลายเดือนก่อน +22

    did a new osu hate copy pasta come out or why is there so many people hating on it lmao

    • @SaowAngel
      @SaowAngel  4 หลายเดือนก่อน +3

      ppl from my discord are just sending chatgpt ass comments for some reason

    • @ggwr5749
      @ggwr5749 4 หลายเดือนก่อน

      @@SaowAngel oh thats horrible who would do that

    • @_mishmoosh
      @_mishmoosh 4 หลายเดือนก่อน

      @SaowAngel , man, I gotta ask-why are you making maimai videos when osu! is right here, just begging to be played? You’re obviously talented, but you’re wasting your skills on maimai when you could be diving further into the world of osu!, where the real combo game magic happens. I mean, sure, maimai has its moments, but it’s got nothing on the intensity and fun of osu!.
      Imagine your channel if you stayed the same. You’d continue to bring in the energy of osu!-the colors, the beats, the pure personal computer bliss. You’d be doing your viewers a favor by showing them what a true combo game looks like. Plus, you’d probably have way more fun yourself.
      So, why not give it a shot? Don’t let maimai hold you back from leveling up your content game. We all know you’ve got what it takes to be the osu! legend we need. Just think about it-you could be leading the charge into a better combo game future.

    • @SavPlaysVSRG
      @SavPlaysVSRG 4 หลายเดือนก่อน

      why is there feet in your profile picture ​@@_mishmoosh

  • @IdkeMint
    @IdkeMint 4 หลายเดือนก่อน +1

    lazer sliderends are easier because it's bigger and you can drop it earlier which means you don't even need to hold sliders till the end.
    THE REASON WHY PEOPLE DON'T PLAY LAZER IS that you get lock of 1ms input lag when in stable it can go all the way to 0.01 and lower (depends on pc specs, os and your devices)
    also ui features don't exist, no normal selector filters, no normal star rating sortation, most of the things you have in stable - shortcuts, compositor, and your settings isn't portable and you have to configure everything including all the shortcuts, at the end of the day the game is simply too raw and as you mentioned you cannot even simply adjust dt speed because it is unranked and imo it would make many top players play lazer for speed adjustment.

  • @ezergilechimekazikura6855
    @ezergilechimekazikura6855 8 ชั่วโมงที่ผ่านมา

    When Lazer became public, I played for half an hour and immediately noticed two things: slider head accuracy, which I hated and immediately said it's shit and does not bold well with years of it not being the case, and for the second thing, in same PC, on same settings, Lazer drops frames for me, and that got me fuming. I mean, it's a Malevich square with circles, how in the name of all that is holy you remake it into dropping frames.
    And recently, when I finally got to play on tablet instead of the mouse, I discovered, that cursor sensitivity in Lazer does not increase sensitivity for the tablet usage, while it does in stable (I play with full area and x6 cursor sens), and turns out I can't adequately replicate that into Lazer, and at that point I simply tapped out.

  • @fishyforyou
    @fishyforyou 4 หลายเดือนก่อน +1

    When Lazer becomes mandatory, if I haven't quit the game yet, it will be the nail in the coffin for me🤝

  • @keigonosu
    @keigonosu 4 หลายเดือนก่อน

    I'm still not 100% sure about this so it may be wrong, but after seeing profiles of various players I started noticing that plays set on Lazer with the classic mod does give them pp on their account, making them go up in the global rankings, only that when you don't have the Lazer Mode on the website it shows their new pp but not their plays on the top plays. I still find it a bit confusing because I thought that plays on Lazer didn't affect the global rankings but that's what I saw from looking at other players.

  • @silvncr
    @silvncr 4 หลายเดือนก่อน +1

    it's fine that most people don't use lazer yet.
    i only play on lazer, and i can tell it still needs some work, but it's awesome seeing how much is improved with every update.
    the devs know it's not done. but when it is, it'll be implemented into the stable client as an update. peppy doesn't expect everyone to be playing on lazer yet, but i expect most people will be happy with it by the time it's considered good enough to be the main client.
    and of course there are some things that are unfinished (ranked mods), because it's literally still in development. they'll figure it out when they're ready to.

  • @jarmilprdel6045
    @jarmilprdel6045 หลายเดือนก่อน +1

    I tried playing only lazer for around two months but eventually returned to stable because it just feels so much better... in Lazer I have a screen tearing problem that I can't solve no matter what and the mouse feels slighly sluggish(yes, I use fullscreen) compared to stable which is weird cuz I know that theoretically lazer should have lower latency and everything, but in practice it just isn't the case unfortunately
    also, with stable I can screenshare my game to my friends with literally zero performance hit... lazer becomes unplayable once I start streaming it even tho the fps stays stable at 1000

    • @Давпон
      @Давпон หลายเดือนก่อน

      because osu lazer is electron discord chrome bloatware windows 11 telemetry tier code

  • @tylersfoot
    @tylersfoot 3 หลายเดือนก่อน

    As a mania player who switched to lazer, i wanted to give my perspective: Ever since plays started getting ranked on lazer, i switched over and don't use stable anymore. I know some things in standard were changed (like sliders), and in mania, the only main change is that 300's no longer count as 100% accuracy, which warrants separate lazer scores. However, for one reason or another, i notice slightly higher PP gains from plays on lazer than stable.
    At this point, lazer has every feature that stable has that I use or can think of, and the presence of things like the in-game browser (beatmaps/profiles/leaderboards), and mods like difficulty adjust and rate changes, really make it worth it to use lazer. I did have input drops and low fps maybe 1-2 years ago, but with their constant updates it must have fixed it at some point.

  • @erniebarguckle
    @erniebarguckle 4 หลายเดือนก่อน +2

    Are you in your swimsuit background collection at 3:33 🤨

    • @SaowAngel
      @SaowAngel  4 หลายเดือนก่อน

      LMAO

  • @rematyar
    @rematyar 4 หลายเดือนก่อน +3

    There's 3 main reasons why I don't really like lazer:
    1. The UI is too "modern" to my liking. There's too much movements going on just for clicking the osu! cookie. I think the stable one is fine as is. This is just a get used to it problem, so it's not that big of a deal.
    2. osu! Lazer feels heavier even though people are telling me it performs better than stable. On my laptop, it performs slightly better if not the same as stable. *but* lazer keeps stuttering which made the game basically unplayable.
    3. 1,000,000 score cap (I want 30,000,000 score after fcing a 5 minutes map...)

    • @yamiru3417
      @yamiru3417 4 หลายเดือนก่อน

      mania will never be above 1 mill

  • @jambalaya974
    @jambalaya974 8 วันที่ผ่านมา +1

    Yeah, having the actual gameplay be different was a complete design blunder. Classic mode is only a cope.

  • @Francis_Plaz
    @Francis_Plaz 4 หลายเดือนก่อน

    the problems i had with lazer was the random lag spikes and stutters i had when playing the game, which annoyed me a lot. also i dont like how it handles changing resolutions since i sometimes use it to make the screen smaller in stable, but in lazer, it just scales it up to fit the screen

  • @jseanjx
    @jseanjx 4 หลายเดือนก่อน

    Standard cilent is the most memorable layout to me, and I wanna keep using it :)

  • @silasnebulous4533
    @silasnebulous4533 4 หลายเดือนก่อน

    With the new updates on the official osu! channel i actually became more interested. I think a lot of people feel the same way.
    Though it does need a lot of improvements.

  • @AkiraMorilas
    @AkiraMorilas 4 หลายเดือนก่อน

    9:38 On standard maybe, but mania skinning is broken in several ways:
    1)To make existing percy longnote skins work, the longnote texture will look broken unless you either A) set skin.ini to repeat the texture instead of stretching it or B) make it EXACTLY 40000(yes, forty thousand) pixels tall AND transparent on the top edge. You wanted to use non-repeating longnotes for aesthetic reasons rather than to abuse short-longnote spam maps for pp by making them look line normal notes? Can't have that on lazer.
    2)Most of the skin.ini file is ignored on keycounts over 10(which have been rankable for almost a year now), because of some stuff they hardcoded in 2019 to fix a different bug.
    3)You still can't reposition several skin elements and even the ones that you can, are weirdly split between HUD, mania specific HUD, and playfield with no rhyme or reason.
    There are more but like the examples show, they mostly fall into "we hardcoded a temporary fix for a bug, broke something else in the process, and now are too busy with osu!standard specific things to code the proper time-consuming fix"
    As someone who once wrote a python script to create(several versions of) my skin.inis from a preset file, I'd argue that mania would benefit from lazer breaking compatibility with stable skin.ini. I planned to make a video about how such format could look like, but I'm already struggling for time and motivation with higher priority things.
    That said I still play lazer, simply because timing feels better than running stable with Wine(I use Void Linux BTW)

  • @canaromc
    @canaromc 4 หลายเดือนก่อน

    as an osu!mania player who has been using lazer for basically the entirety of my osu! experience
    i never saw many bugs or things that would make osu! COMPLETELY unplayable
    its pretty enjoyable for me personally despite me never experiencing stable in my life lol

  • @Shikkesora
    @Shikkesora 4 หลายเดือนก่อน +6

    Nice video, BUT:
    There is soooo much you got incredibly wrong in this video about Lazer! Things that you say don't exist in Lazer but exist in stable, etc. Really, nice video, enjoyed watching, but please try to make more research or actually play Lazer for a bit and learn settings/keybinds before you make such video! This is very misleading!
    (from the perspective of someone that still mains stable but spent like 1% of my playtime in Lazer too)
    Cheers🎉❤

  • @MegaGamer22
    @MegaGamer22 4 หลายเดือนก่อน

    I use lazer, mostly because it uses its own version of OpenTablet driver and it overrides most of the features of my tablet driver. Since I'm used to my mappings in my tablet driver, it'd be a pain in the ass to uninstall it and use OTD just to play stable with the lowest latency (my driver doesn't have an option to disable smoothing) then installing the driver again and remap everything after I'm done playing.

  • @blockshift758
    @blockshift758 4 หลายเดือนก่อน +2

    There are certainly points to blame on why people don't play on lazer but i think some some the ones you listed isn't on the list.

  • @markowitzen
    @markowitzen 4 หลายเดือนก่อน

    for the record I actually switched to lazer after watching your video, but I definitely played a bit of both classical and lazer at first before realizing the lazer ui was just better and agree that I'm probs in the minority

  • @Pallid3
    @Pallid3 4 หลายเดือนก่อน

    I try lazer after everytime it gets a update and as of now it still lacks some important features for me:
    • same or better collections system
    • gameplay visuals fixed (I have noticed that kiai animation is bit wrong and hidden is bit different as well)
    • support for stable's ui (I like feeling like grandpa).
    Suprisingly peformance ways lazer has been pretty good recently, it used to be way worse just a year ago, so that's nice. I'd even say lazer feels better than stable maybe.

  • @rign_
    @rign_ หลายเดือนก่อน

    The problem about osu!lazer for me is... it's lag. I use older laptop, and I can't even play osu!lazer without my fps being cooked into oblivion with only get 10-15fps.

  • @blainx2852
    @blainx2852 4 หลายเดือนก่อน

    me who didn't know pp was a thing until like my second year playing, and now mainly playing lazer because i don't currently care about my rank as i am not under the best 100 or even 100000

  • @ominoussage
    @ominoussage 4 หลายเดือนก่อน +1

    I made myself get used to Lazer because I like how it looks way better than stable does. After 4-ish years of playing Lazer, I still like it. I haven't played stable in a long time now but I remember it being smoother than Lazer. I wanted to install stable again just to see if it's still true or not, but I can't even install stable on my PC (it's a me issue because I use Bluefin, which is a Linux distro). So, I have no choice but to stay on it lol
    Anyways, most of your problems in lazer can just be fixed with adjusting some settings which other people in the comment section already pointed out. The performance issues is still a hit or miss though. For me, it's not perfect but it's playable enough. I think it's completely fine for lazer to have a low player count for now since it's still in development. Even after 9 years, it still has a ton of issues (lazer development is hard). The day will come where it will naturally have more benefits than playing on stable and we can only hope for that to happen eventually.

  • @ene01
    @ene01 4 หลายเดือนก่อน +6

    i feel like one of the biggest mistakes of lazer was going all in with new designs, peppy should have just copied stable UI on lazer and maybe add some new designs, then go little by little from there so people dont get to overloaded with things moving or entire menus looking different

    • @tbqhwyf
      @tbqhwyf 4 หลายเดือนก่อน

      The thing is, it's not even that different for the players.

    • @maxirauxgd8110
      @maxirauxgd8110 4 หลายเดือนก่อน

      @@ene01 small updates overtime? Ngl just the fact that the engine is completely different from stable just means that A LOT of stuff had to change and so the design along with it. Lazer as an update is not as convoluted as people make it seem, the issue is that it's not the client that people had been using for the last 16 years, other than that if you play for a couple of hours you'll get used to it.

    • @chuck948
      @chuck948 4 หลายเดือนก่อน

      ​@@maxirauxgd8110couldve just reused ui assets

  • @Rodoska
    @Rodoska 4 วันที่ผ่านมา

    I think it could be great that they will replace stable by lazer but with compromise, like it only have one version but you can choose between the old and the new layout for every part, and no rank rework. Because except the rank, lazer has better layout, better mods, better data, better replay tools... it's just a better game. And people will get used to it very easilly because it's better at almost every levels. I think without this stupid rank rework, way more people would have switch on lazer.

  • @tydude
    @tydude 23 วันที่ผ่านมา

    Mania on lazer is basically f’d because none of the skins work and scroll speed feels different

  • @Kelvin0032
    @Kelvin0032 4 หลายเดือนก่อน +1

    This how i view it why no one plays lazer
    1. People do not like change so they stay on stable because when you look at lazer if you are used to stable it is complicated like seeing the new mods and different ui
    2. Its is so unstable hell even in pc my pc can run stable just fine but when lazer you get random lag spikes and its not just me also top players of the community / streamers are getting these lags.
    It is even worse for mobile devices like me who mains osu!droid which I wanted to play for a very long time since they added the drag / tapping on phone i tried but with with the lag spikes it is almost impossible to play harder maps.
    It would be cool to play lazer if it gets more stable / playable.

  • @Speykious
    @Speykious 4 หลายเดือนก่อน

    Variable rating on DT etc. is not ranked _yet,_ but obviously it's planned. It's a highly requested feature so I assume they want to really take the time to make it right from the get go and not half-ass it.

    • @puppeteer3964
      @puppeteer3964 4 หลายเดือนก่อน

      i can imagine the frustration of seeing an #1 on some 7* stream farm with dt thinking its a groundbreaking score but then its 1.1x

  • @BigDBrian
    @BigDBrian 4 หลายเดือนก่อน

    all this time yet AR still affects circle stacking, making some maps unplayable with HDHR because streams and triplets become perfect stacks.

  • @arasanhu7993
    @arasanhu7993 4 หลายเดือนก่อน

    as a mania player, everything is better, there's no reason to not make the change. For an Osu st mode player even if it has this accuracy issue, it's exactly the same, so if you can't change because of that is a massive skill issue, remember that improvement requieres change and that also without change there will not be any improvement at all

  • @fekl0416
    @fekl0416 4 หลายเดือนก่อน +4

    prob alot people will switch whenever dt rate change gets ranked :)

    • @SaowAngel
      @SaowAngel  4 หลายเดือนก่อน +3

      so true, maybe in 20 more years

  • @TheWorstBridger
    @TheWorstBridger 4 หลายเดือนก่อน +2

    I don't think the sliderhead argument is really that huge of a thing. it took me longer to learn hidden than to get used to the slider acc changes. It is a rhythm game in what world does hitting inaccurately and getting a perfect anyway make sense

  • @Kris-od3sj
    @Kris-od3sj 4 หลายเดือนก่อน +135

    Half-toxic comment incoming:
    Sliderhead acc is a bad excuse. If you genuinely make it your argument against lazer then you're a skill issued crybaby and I'm going to dunk on you.
    Lazer also has NoScope and Traceable ranked (the latter currently has the same multiplier as Hidden).
    Ranked custom DT speeds are also planned to get ranked in the future.
    The UR bar can be kept visible. Any part of the skin can be kept visible, just place it on the right layer.
    Right click to scroll is an option in the settings.
    Importing maps from stable doesn't duplicate the files anymore _if the beatmap library is on the same partition_ - it uses hard links. If you don't understand hard links, go to Wikipedia or something.
    You're completely clueless. Don't make videos until you know what you're talking about.
    _Doesn't play the game_ - opinion discarded. Start playing lazer and then we can talk. I've been _exclusively_ on lazer since the pp release.
    The only good excuse is bad performance. If you get bad performance, report your issues on GitHub (not on Twitter or Reddit) so the dev team knows what hardware has problems.

    • @FlyyPlaysGames
      @FlyyPlaysGames 4 หลายเดือนก่อน +15

      are u gonna make fun of every top player for actively playing on stable because of no slider acc then? like what is that argument bro

    • @SaowAngel
      @SaowAngel  4 หลายเดือนก่อน +38

      A lot of the comments are complaining about how "poorly research" the video is and they don't elaborate, so appreciate the comment explaining stuff. I'm going to pin this comment just to share my extra thoughts/response as well with a way to correct my mistakes.
      Although it's my b for the that one section listing my minor issues which most of them are fixable, it's also the game's fault since they don't make it clear. Like why is the right click to scroll an option in the settings or them not making it clear how to keep assets on.
      Sliderhead acc is a valid excuse considering how much of a divide it creates with the leaderboard. Like I said in the video, I like sliderhead acc, but it was implemented so late into development that it's not even worth fixing it. Just so it doesn't ruin the existing leaderboards.
      "Doesn't play the game" - I've played Lazer exclusively for a month for my last Lazer video but now I don't even play osu, not even stable because I'm sick of the game. It makes sense if things were different from when I played, like the newly ranked mods (no scope, traceable), but still no one even cares about these mods, ranked custom DT speeds are the ones people want to get ranked. I understand that it's going to get ranked in the future, but considering it took 9 years to get pp and it's still doesn't make the community satisfied. It's not going to be a surprise if it takes a long time to even get custom DT speeds ranked, let alone more mods.
      Despite the impressive features Lazer has, the long development cycle to get up to this point is honestly pathetic. It's not a new game, it just another client, but with a prettier look and more features. So having stable neglected with any new features while we wait years for something new and it turns out to be very unsatisfying is frustrating since they could've made stable better instead.
      tldr; just play a better rhythm game

    • @fadespeedruns1076
      @fadespeedruns1076 4 หลายเดือนก่อน +14

      seems like you're biased because you played lazer exclusively. I play both and primarily play lazer for the daily challenge but Literally all of his points are valid other than the UR bar visibility, beatmaps duplicating. I play the game and I'm pretty good and changing slider accuracy after the game existing for 17 years is stupid, if it was in the game at the beginning there would be no issue but ig u dont realize that. Whenever rate edits get ranked a lot of players are actually going to switch to lazer because that's the only selling point of lazer that I think will win over the community.

    • @Kris-od3sj
      @Kris-od3sj 4 หลายเดือนก่อน +13

      @@fadespeedruns1076 You misread my comment. I said exclusively lazer _since the pp release._ I've been playing stable for most of my osu! "career". I'm very familiar with stable, I even dabbled a little bit in the tournament scene.
      I'll expand on sliderhead acc. I know it's a controversial topic. Even I am not 100% happy about the implementation details. I know it makes certain slow sections annoying to acc. But I agree with the general idea that _this is a rhythm game,_ therefore you should be punished for not hitting objects to the rhythm. Perfect is the enemy of good. I think the current implementation is adequate.
      The argument of "maps made with sliderhead leniency in mind" is way overblown. After spending some time with lazer you get used to actually hitting sliders on time (breaking the bad habits coming from stable) and it makes the game feel much more natural to play.
      Are those sliders fast trills? Lazer's slidertick leniency takes care of that.
      Are those sliders in a section with difficult rhythm? I say acc'ing it should be rewarded, instead of letting you cheese it.
      Are those sliders in a slow section? It's mildly annoying to acc, but not significant enough to make a difference.
      The last two points are why I think people rejecting sliderhead acc are crybabies, because they have to min-max everything and can't accept that they actually need skill to get a perfect judgement.
      Now, does sliderhead acc mess up map leaderboards? Yes, to a certain extent. It's something I myself am unhappy about, but I still prefer this solution over not having slideracc, and I'm hopeful that a better solution will be figured out at some point.
      Should the score multiplier of classic mod be 0.96x? I'm not sure. What should it be instead/should it be dependent on the map? I don't know. It _can_ be changed at a later point though.
      Should the classic mod be ranked? Absolutely not, it'd render the introduction of sliderhead acc pointless.
      Should lazer award more pp because of the difficulty increase? Yes, definitely. By how much though is a question as deep as every other rework.
      I think that's all I have to say w.r.t. sliderhead acc. Hopefully I didn't forget anything.

    • @Shikkesora
      @Shikkesora 4 หลายเดือนก่อน +17

      @@SaowAngel your comment has nothing of value, to be honest. Just hating on osu for fun it seems. Makes a misleading video with poor research involved, then blames the game developers. If it's so easy you can try make it yourself!

  • @Rigel0
    @Rigel0 4 หลายเดือนก่อน

    I switched fully to lazer this summer and the more I play it, stable feels less smooth and my cursor in stable skips frames often, overall its better because I can download any map, view my profile, view global rankings all from my game

  • @blazerface8492
    @blazerface8492 4 หลายเดือนก่อน

    I started using osu lazer even before the pp update cause i used linux and i wanted soemthing native. Now im back on windows and i use lazer cause im so used to it, there are built in tablet drivers, it looks so much nicer i dont see myself going on standard ever

  • @ganqr
    @ganqr 4 หลายเดือนก่อน

    I cannot use my Shiroko swimsuit skin on Lazer because it loses the UI of the skin other than gameplay

  • @VeryButtery
    @VeryButtery 4 หลายเดือนก่อน

    I want an option for old UI. I hate that the retry button is smaller now too

  • @z12as
    @z12as 4 หลายเดือนก่อน

    6:05 switch to integrated graphics and your latency will go to 0.5ms to 0.2ms depending on how good they are

  • @nm3004
    @nm3004 4 หลายเดือนก่อน +5

    there are a lot of people that have pointed out the problems in lazer pretty eloquently, especially in regards to leaderboard integrity and feature creep, but you spend most of the video insulting players for "not liking change"...

  • @michelangelo_o12
    @michelangelo_o12 4 หลายเดือนก่อน

    i decided to give it another try after watching this video but it still runs about half as good as stable, stutters a shit ton, and has a constant 3-4 ms of latency. which sucks cause i do like everything else about it and the mod selection

  • @robiimadot.9273
    @robiimadot.9273 4 หลายเดือนก่อน

    Lazer input is still unusable on a decent pc, even after all these years. That's all i have against Lazer, ofc editor and storyboard heavy maps are lagging as well so nothing is in a usable state right now, with time i how it will become better.

    • @rishiy6183
      @rishiy6183 4 หลายเดือนก่อน

      Probably a niche hardware issue. No problems on my weak setup.

  • @Nasser-bp6qf
    @Nasser-bp6qf 4 หลายเดือนก่อน

    i think the whole osu community are being selfish for not switching to lazer, because new players are more likely to start playing osu if they see the osu lazer client, at least this was my case when i started in jan 2024, as i couldn't cope with osu stable 2010s style

    • @Kris-od3sj
      @Kris-od3sj 4 หลายเดือนก่อน

      Although I've fully switched to lazer, I still miss the heavily customized song select/results screen/mod icons with waifus everywhere.

  • @xl73.
    @xl73. 4 หลายเดือนก่อน

    Ironically enough I was osu!lazer runs really good on my phone of all things but runs bsolutely horrible on my laptop that's only a year old, my phone is 3 years old. What is going on???!!!!

    • @Kris-od3sj
      @Kris-od3sj 4 หลายเดือนก่อน

      It could be a GPU driver issue. For me NVK with Zink run lazer wayyy better (like 3x higher framerate) than Nvidia's official driver.

  • @Nole2701
    @Nole2701 4 หลายเดือนก่อน

    I would gladly take acc'd sliders for removing notelock.

  • @StackoTra
    @StackoTra 4 หลายเดือนก่อน

    for me lazer run fine and probably better than stable. i play Mania and Std, and both modes is already good enough to make me switch.
    hoping the rate changes rank will get implemented sooner, that would help me farm more in Mania xd

  • @Shavix
    @Shavix 4 หลายเดือนก่อน

    9:32 When will content creators ever learn to not put this sfx in their videos, it was 11 pm and it could've woken up the whole house 💀

    • @SaowAngel
      @SaowAngel  4 หลายเดือนก่อน

      :trolley:

  • @agentpuggles
    @agentpuggles 4 หลายเดือนก่อน

    Don't get me wrong I love lazer and it looks amazing and on paper is better it's just the input lag and optimizations that really need to be fixed. That's what is stopping me from switching just yet.

  • @tdrkDev
    @tdrkDev 4 วันที่ผ่านมา

    Lmao for me the main argument for playing on Laser is its native support of macOS

  • @maxidermyy
    @maxidermyy 2 หลายเดือนก่อน

    5:47 you can fix the lag by going to settings and going to renderer or something like that

  • @ZEUSTHEGOD___
    @ZEUSTHEGOD___ 4 หลายเดือนก่อน

    I started on normal osu!, and, then, when the daily chalenges came out, i changed to lazer, its, for me, more comfy to use, you have almost everything on the app, and as a crappy pc user, i like that, i cant use the navigator while im playing osu bc of the lag, so being able to use all the functions in the app is good, i will add that osu! stable and osu!lazer at least for me, work almost at the same frame rate and with out too many spikes, (i have a 165 hz monitor and im always at 160-200 fps, even with 8 gb ram, a 17 of 7th gen, and the integrated graphics) Also i like more the new point system, because im better in timing and acc, but im not too good when i have to follow a slider and then go to a circle, so being able to fail a bit on following short sliders with less penalty on the acc is good for me. The only thing i dont like is that the skins i have, dont work totally (pause menu, finishing menu, song selection menu etc)
    (i only played for 32 hours in total and started like 2 months ago, XD. 1.080.000, 782 pp, TOP play 29pp)

  • @koiasana
    @koiasana 4 หลายเดือนก่อน

    I feel like osu!lazer is great, I've been playing on it since i started playing 2 years ago. Also rate change will get ranked soon

  • @thefakebazuso1280
    @thefakebazuso1280 4 หลายเดือนก่อน +2

    You didn’t even mention the mess of an editor lazer has

  • @Murleenn
    @Murleenn 2 หลายเดือนก่อน

    why do i have 1ms latency on lazer and 0.2ms on standard?
    the difference is very noticeable

    • @shelletonianhuman
      @shelletonianhuman 22 วันที่ผ่านมา

      It's time between frames, not input lag. 0.2ms is 5000fps when 1ms is about 1000 fps, you're not seeing meaningful delay after1k fps which is why Lazer has it capped

    • @Murleenn
      @Murleenn 22 วันที่ผ่านมา

      @@shelletonianhuman actually its very noticeable, i'll just stick to standard

  • @VeryButtery
    @VeryButtery 4 หลายเดือนก่อน

    My maps don’t sort properly by date added still on lazer

  • @snw9729
    @snw9729 4 หลายเดือนก่อน

    Sliderhead acc is bad, even if I could begrudgingly get used to it
    My computer doesn't perform as well as on stable
    My tablet feels ever so slightly different in lazer for whatever reason, and it's enough to get on my nerves. Maybe a settings issue, that could be my bad
    But honestly my main reason for not switching is every element not being skinnable yet. As feature rich as the UI may be, it doesn't look nearly as nice as stable does with a bunch of different skins, and I will never consider switching until that happens. That said, I'm invested in seeing where lazer goes, it's just not there for me yet.

  • @robiimadot.9273
    @robiimadot.9273 4 หลายเดือนก่อน

    7:56 and will someone tell him the absolute scrolling feature is in the settings so he can scroll with the right click. It's not default for some reason

  • @dashh77
    @dashh77 4 หลายเดือนก่อน +6

    All we need is a COMPLETE osu stable reskin option, I just want it to look the same, font and all