Stellaris 3.10 Rogue Servitor Build Guide

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  • เผยแพร่เมื่อ 25 พ.ย. 2024
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    This is my Rogue servitor Empire Build Guide. I have been playing this build for awhile now and I finally decided to make it happen. Stellaris is an exciting game. This time I will show you how to play your friendly neighborhood robots. Enjoy!

ความคิดเห็น • 34

  • @carebear2684
    @carebear2684 11 หลายเดือนก่อน +10

    Great video!
    Short and to the point, I love it 👍

    • @volairen
      @volairen  11 หลายเดือนก่อน

      Yeah I try not to keep talking just to get watch time. Oh and thanks for the kind words

  • @ketsueko7498
    @ketsueko7498 10 หลายเดือนก่อน +21

    Little tips for teraforming machine world: put one organic pop on it. When being terraformed, the biopop will die and a planetary feature giving +15 food permanently will appear

    • @thanhbinhtong2817
      @thanhbinhtong2817 10 หลายเดือนก่อน +2

      Wow. Realy? Great tip right there.

    • @AceEncomienda
      @AceEncomienda 10 หลายเดือนก่อน +6

      so basically use them for fertilizer?

  • @XxBRICKSTER7xX
    @XxBRICKSTER7xX 11 หลายเดือนก่อน +4

    Thanks for the guide. I tried it out a few times, I feel like tech is to slow. I make a few tech buildings on my homeworld. Then a bunch on my power world. I look forward to other videos!

  • @Murmur95
    @Murmur95 6 หลายเดือนก่อน +7

    One issue I have with this build is that using remnant origin is that it gives your bio pops relic world preferences doubling the upkeep cost on other worlds. I think it might be better going Prosperous union start

  • @jaif7327
    @jaif7327 6 หลายเดือนก่อน

    very direct and to the point, greatly appreciated

  • @Darkheart9875
    @Darkheart9875 10 หลายเดือนก่อน +3

    Thank you for the guide!

    • @volairen
      @volairen  10 หลายเดือนก่อน

      Your most welcome!

  • @SGViviD
    @SGViviD 11 หลายเดือนก่อน +2

    This is what I waitting for. Thank!!!!

    • @volairen
      @volairen  11 หลายเดือนก่อน +1

      Awesome glad you like it!

    • @SGViviD
      @SGViviD 11 หลายเดือนก่อน

      ​@@volairenI hope you will make more guide like this😊

  • @jamesflowers1295
    @jamesflowers1295 2 หลายเดือนก่อน +1

    "You're Going in the People Zoo. Consent is Not a Factor, Please Comply"

    • @volairen
      @volairen  2 หลายเดือนก่อน

      Love it!

  • @guiolivier1234
    @guiolivier1234 8 หลายเดือนก่อน +1

    Nice guide! Tanks. Subed.

    • @volairen
      @volairen  8 หลายเดือนก่อน

      Your welcome! Thanks for the sub.

  • @ChristianDall-p2j
    @ChristianDall-p2j 4 หลายเดือนก่อน +1

    Machines now have planetary preferencer! At least With the machine age expansion! So i dont know if the organics and machines share a planet preferencer, or have 2 different planet preferencer, or what! Just wanted to point that out!

    • @volairen
      @volairen  4 หลายเดือนก่อน

      Yeah they do now. Stellaris has made lots of changes since my guides released!

  • @TheMalkavianPrince
    @TheMalkavianPrince 6 หลายเดือนก่อน +1

    I used to run Docile on Bio Trophies, cus when they changed empire size and pop growth to the curve it seemed to brick Rogue Servitors, especially when you conquered someone else, or, as happened in a few MP games, got gifted a planet full of squishies to make a new zoo, and suddenly find that your next machine pop will take 10k years to produce.
    Is it safe to assume that they fixed this?

  • @bankbo123
    @bankbo123 6 หลายเดือนก่อน +1

    Now if you start with remnants origin you bio pop have relic world preference. I don’t try this before machine age update and in wiki relic world preference should not access able by any thing other than Omnicodex relic generation. build not work now.

  • @malthejensen
    @malthejensen 11 หลายเดือนก่อน +1

    Looks great. Do you have any advice for playing with the payback origin? I can't get my hold of it.

    • @volairen
      @volairen  11 หลายเดือนก่อน

      Thanks. I don't know much about payback.

  • @crusadergaming7695
    @crusadergaming7695 10 หลายเดือนก่อน

    what was your 3rd civic pick?

  • @opendomendo
    @opendomendo 11 หลายเดือนก่อน +1

    Could you make one for Driven Assimilators too?

    • @volairen
      @volairen  11 หลายเดือนก่อน +1

      That's the plan as long as these vids perform. Which so far they are. I'm making hive mind right now but I could do it the week after. Well see what happens.

  • @Streamak
    @Streamak 11 หลายเดือนก่อน

    Whats the reason for Choosing Logistic Understanding? This has such a small impact on your empire for a very long time. Don't you think added stability is better as It will increase the empire output???

    • @jemal999
      @jemal999 11 หลายเดือนก่อน +1

      The ship upkeep can save you a lot of money in the mid-late game, but I've never found it to be amazing. Increased stability has a similar problem, in that +2 stability = +1.2% resource bonus, which is barely noticeable.
      One thing to keep in mind is this is just your Guaranteed starting trait. You can still GET all the other traits, and most of the good ones are pretty common to pop up. So when choosing your STARTING trait, you should choose one that will have an EARLY GAME effect.
      So I generally go with the Eye for Talent +5% leader xp, or take a scientist leader and use spark of genuis for bonus research. Getting your leaders levelled up a bit faster, or research out a bit quicker helps you snowball that advantage into the late game more than other things, IMO

  • @shaka2tu
    @shaka2tu 10 หลายเดือนก่อน

    I read from reddit they say we need 40% bio and 60% robot?

  • @yourfavoritejojo5235
    @yourfavoritejojo5235 11 หลายเดือนก่อน +1

    Where is cat guide

  • @St4rTr3v1Ut10n
    @St4rTr3v1Ut10n 11 หลายเดือนก่อน +5

    I wish rogue servitors had more political events. You can apparently kidnap a bunch of species, plop them on a planet they've never been and never hear from them again. I wish the Stability was more tied to Happiness and maybe the Organic Haven doesnt provide bonuses on preferred planet type or something

    • @volairen
      @volairen  11 หลายเดือนก่อน

      Good point

    • @jemal999
      @jemal999 11 หลายเดือนก่อน

      Stability is GREATLY tied to happiness..

    • @ryankilhenny3236
      @ryankilhenny3236 10 หลายเดือนก่อน

      The organic haven is actually meant to be a self-contained artificial arcology, so it should still provide benefits to your bio-trophies on hostile biomes.