Where is in pursuit? It is just a free tickle every 15s that might heal you a bit before you jump and miss half the shots. Strix’s flash bang is way better then this since it’s a 3 second blind on a somewhat short charge since Strix does so much damage. It should be at least #10. Where’s shatter?(not live exchange or resonance) It deals a max of 500x2 damage if your enemies are so close that the illusion’s tip toe to your enemies for 2.5s before getting killed without dealing damage. You remove most of your healing for a small change to deal a little bit of damage. People literally get rid of this ability for a really itty bitty burst heal. Grohk’s totem is a good way to sustain himself when not invested and can heal ~700 health to your tanks with only 3 points in healing rain. If you max out your totem then it’s only good but your sacrificing so much that it feels weaker then it actually is. Grohk’s totem is a good supplemental heal (like Jenos or Ying illusion) that pops up sometimes to give a lot of restricted temporary healing. Yings shatters should be at #4. That’s the only things I really disagree with
i dont agree with skye's hidden. you can be hidden then take a cover in back off the enemy team, throw a smoke screen finally kill the enemy team when they are fighting with your team. there is no need to time bomb
It's always the flank all the way at the other side of the map or infront of the Frontline because most of the time their range sucks as and habe to be close to deal proper damage Gee it must be because they are meant to flank
7:56 As a Dredge main, "Kraken" is definitely one of the worst ults, simply because its kinda useless in most circumstances. Even with the buffs they gave it, it still feels bad. *1. Its very easy to avoid.* Maybe a bigger radius or even faster wind-up time. *2. it VERY HARD to place correctly.* Maybe give it a targeting feature like Kinessa's teleport, Evie's Blink, or Inara's wall.
Yeah, you called it, I really disagree with Flashbang being so high. It's not the most amazing ult, granted, but it's really hard to mess it up, since just tossing it out will usually get a blind off, and a skilled strix can get a quickscope or two off in that time. I would probably give the worst ability to Recharge. Torvald's personal bubble sucks, Recharge's cooldown is enormous, and none of the cards are good. Plus it makes it harder for his allied support to get healing, credits and ult charge since he has to take above 1800 damage before he can be healed.
@@yabbadabbindude If he nullifies a flank and is positioned right, that flank is dead. It's also very useful for canceling abilities such as shoulder bash
The saving grace for Scamper is the bunny hop which removes all of scamper's weaknesses such as not being able to use other abilities or even firing and also pretty much doubles the distance you travel.
A good dredge will use scuttle when he feels he's being flanked. Especially in a closed area, firing scuttle, then just spamming your regular fire, just alternating between them is difficult for flankers with low vertical mobility.
personally I fell like slows might make it worse cuz getting slowed is much more noticeable than loosing hp in double digit at once especially in the midst of battle when you can't hear the buzz of mine. It usually helps me in a way that I can see enemies behind walls cuz of the tick dmg of mines and they don't notice the mines which are doin the greater job of givin me the position of enemy than dealing dmg.
Kinessa's mines can finish an enemy that you've just shot with the sniper, or finish an enemy very low on health. It can make a real difference, don't underestimate them ! Willo's seedling can literally prohibit the access in a zone to the enemy team, can be used as defense (take the exemple of the Drogoz enemy at the beginning) you can't say it's useless, you have to use it well if you want them to be effective
Lol scamper let's you Bhop for sooo much extra distance. It is not bad at all Considering Moji needs to be close range. With Bhopping it let's moji get close very fast.
@@bophadesknutz7798 bhop is very situational... its good to travel long distances, maybe to reach the point quickly. With a flanker you need a good quick dash that lets you get advantage.
And his slide... It's worse than everyone else's... Lian shoots. Andro gets 3 dashes, Cassie can do it in the air and save herself. Moji is faster. Willo fly's... It's just got a fast cooldown but that's it
@@x_Rott_x lex is the worst champ but he have so much potential i mean his weapon style is like reaper from overwatch and i like it but playing with him is pain
As an io main, it feels so bad when I fail my ult. It's really helpful to get them off the point, but otherwise is pretty bad, the worst part of her kit imo.
I main kinessa, and I use the mines to detect enemies, and I've got some mine kills as well. Using three at the same time and increasing its range, you can stuck them on the enemy spawn and force them to walk and gain extra time, as well as putting them in a position of disadvantage
So happy your back 🙂 Just got back into Paladins yesterday and came back to your channel. Was disappointed to see you hadn't posted in a while. Welcome back Joshino!
Congrats about your job as community manager to that indie studio! And hope to see some more of your content 2 things I'd like to criticize about this vid is that: In my opinion I preferred the vids where you were talking more normally. I personally prefer when it's not certain if a video is scripted it not. A voice tone like this is more suiting to top 5 plays-like videos where there's tension and action. And just a small thing is that going from 10 to 1 is better in my opinion than from 1 to 10. It gives a feeling like "it's going from less worse to the absolute worst". Which is the most preferable way to a Top 10 video. Other than that it was really well made! And I agree to almost every of your picks
Skye's Hidden is nutty my dude, allows you to escape many situations especially on early rounds where the enemy lacks illuminate. Also allows you to cross wide flanks, even when they have max illuminate.
As a skye main, I agree with what you've said. I just hope that hidden can really be invisible when activated because skye is pretty much useless when the enemy has illuminate. I just hope when the enemy max illuminate thats the only time they can see skye when using hidden.
I DEFINITELY agree on io’s ult it’s quite useless but in some maps can get you a triple, also the box is HUGE so don’t use it near any door or something.
I think midnight sucks, Maeve can barely get enough dps off to get more than 2 kills with it and less than that, if the enemy bought resilience, I really hate that maeves ult counts as cc reduction, since this is her ultimate, and with cc reduction all it really does is make her do a pointless animation which puts her at a disadvantage
I still think number 1 worst ability is when you get your Ultimate for the perfect choke point break to win and Evil Mojo server decides to close the game. Also, play healer Skye as a backline-medium range, only go close with your tank, so people will actually buy illuminate for almost nothing :V Unless enemy team has Moji, then you can't even fart before dying
Io ult is pretty fucking good. It is amazing for pushing literally all enemies trying to block an objective. Honestly, I would add Skye's smoke bomb to the list too
To be honest I love flashbang I always use it when I get flanked since not good at my game sense yet so I use it as a escape tool and use the invisibility as a get away tool
Having more damage or passive damage isn't the answer, I think it should just outright reveal the target only to YOU and increase damage you dealt to them
as it stands, the mines are only good for taking down enemies from the horses, and to track them around corners seedlins is a area negation tool more than anything else. that would be perfect onto other kind of charathers... totem needs a buff. period kracken activation "bullet" works horridly. sometimes it flat out move in the empty space between steps on a stairwell, sometime it clips onto invisible windowshill there is no good reason why out of time does not work with atla's time rewind. just that would boost the uselfullness pretty high. as it stand now, the ulti only really works with a BK on the side. also, shooting in quick succession the same enemy should add to his time being in stasys (or at least some of it). the amount of times having that ulti be effective only on a single enemy at the time are out of scale
With grohks totems I think the exact opposite. When I use them it feels almost abusive to the other team. If I'm with a tank and an attack we're almost inmortal por some seconds... And his attacks+good perks can make grohk unstoppable. I think it was buffed (I started playing again a few days ago)
i think the best ultimate for me is ruckus hexa shot also im not used to makoa cause im playing on the switch and i cant aim properly but ruckus is my signature character
Still to say it's one of the worst abilities in the game isnt fair, especially when agility, and Koga's ult exist on top of other things like iceblock, which is a suicide button half the time
i for sure have disagree with scamper beeing here, tehnicly by itself, yes it is awful, but with a simple trick it can become a very good ability, all you have to do is jump in the middle of the ability and cancel it at the same time and you earn a lot of momentum wich is so useful. also to add on if afterwards you can preperly keep buny hopping you can keep the momentum for a bit longer
Now tell me in what situation you would use the bunny hop. Probably only to travel quickly in the map, but scamper still remains useless in combats since you can't dodge anything, it's slow, loud, doesn't carry momentum and makes you very easy to hit.
I’m pretty sure Kinessa’s mines keep them in combat and stops then from healing so if they somehow are so dumb that they don’t notice the mine then it’s ok
Who else is in agreement that Strix's flashbang effect is ten times worse than the CSGO flash effect. I don't know why but when I was first hit with the flash, the white screen felt much worse than CSGO
I was kinessa in a match and i did really well but i got slowed down by flanks and the healer in my team said they were going to report me for initing? I don't know what that is and i didnt cheat
his flash bang was like the one in cod iw it would be more useful and if u played or still play cod iw like me u know how much of a pain in the but it is
I love playing dredge however the only thing that bothers me is the ULTIMATE, it's the same as IO's Begone ULT, the way you demo'ed IO's ULT on Shooting Range, that's how Dredge's ULT also works. Crosshair problems.
Ik this videos 3 months old, but kraken is actually okay now I'm on the Skye portion, but if dredge is on here, I'm betting his portal that takes 10 years to come up when you're in a fight lmao
@@matt404notfound ik that man, I'm saying about the fact his animation for the portal takes a long time to bring it up before you can use it to escape. Let's say you already have a portal set up, you're pushing and you're about to place a portal, but you get flanked before you placed it. 9/10 times youll be melted before the portal is active and you escape.
Sha lins impaler knocks the enemy in the direction they are currently moving. if they are walking to the left they will be knocked to the left. I guess it doesnt matter now though
Well to be fair the gameplay you shown of skye you weren’t landing many shots and you weren’t flanking at all. I think in most levels of play she’s quite viable if you know what you’re doing.
(3 MONTH OLD VIDEO) This has been in my outbox for a while :/ Sorry I dropped off of the map, I've been a busy boy! *HAPPY NEW YEAR!*
Are u back for good or still a community manager
Yeah, I was about to have some words.
Where is in pursuit?
It is just a free tickle every 15s that might heal you a bit before you jump and miss half the shots.
Strix’s flash bang is way better then this since it’s a 3 second blind on a somewhat short charge since Strix does so much damage.
It should be at least #10.
Where’s shatter?(not live exchange or resonance)
It deals a max of 500x2 damage if your enemies are so close that the illusion’s tip toe to your enemies for 2.5s before getting killed without dealing damage. You remove most of your healing for a small change to deal a little bit of damage. People literally get rid of this ability for a really itty bitty burst heal.
Grohk’s totem is a good way to sustain himself when not invested and can heal ~700 health to your tanks with only 3 points in healing rain. If you max out your totem then it’s only good but your sacrificing so much that it feels weaker then it actually is. Grohk’s totem is a good supplemental heal (like Jenos or Ying illusion) that pops up sometimes to give a lot of restricted temporary healing. Yings shatters should be at #4.
That’s the only things I really disagree with
happy to see u back, did u have good holidays
i dont agree with skye's hidden. you can be hidden then take a cover in back off the enemy team, throw a smoke screen finally kill the enemy team when they are fighting with your team. there is no need to time bomb
0:07 wtf why did you throw seedlings at him lmao
0:10 this man is a genius
@@hmmmyes4443 Wronged is a word, go back to school
I use strix flashbang and kinessa mines on specific maps to dismount players.
Kinessa mines is among my favorite abilities. If you got the right map then you can just reek havoc
@@B_bang22 KInessa's mines are an annoyance
I think they also apply caut, so it makes it harder to heal out of combat
@@ari7164 they dont.
Maeve: Need Healing Need Healing Need Healing
Khan: Shut up
Maeve: No
Khan: Curses
ok lmao
It's always the flank all the way at the other side of the map or infront of the Frontline because most of the time their range sucks as and habe to be close to deal proper damage
Gee it must be because they are meant to flank
1:06 For anyone looking for it
My favorite part of the mines is the card that maxed let's it target 6 enemies at once!
In a 5v5 game... Oops. :P
Pretty useless but it might mean it can also hit deployables too :P
Oh I forgot, it can get deployables, pets, and illusions too
Giving skye Wall climb would solve a lot of problems
oh right.. .because koga can do that.... i keep forgeting about that xD
7:56 As a Dredge main, "Kraken" is definitely one of the worst ults, simply because its kinda useless in most circumstances. Even with the buffs they gave it, it still feels bad.
*1. Its very easy to avoid.* Maybe a bigger radius or even faster wind-up time.
*2. it VERY HARD to place correctly.* Maybe give it a targeting feature like Kinessa's teleport, Evie's Blink, or Inara's wall.
Lol so true how tf do u aim kraken
Im a Tyra main and I say Crossfire is pretty awful too. Its basically suicide.
@@thousandyardgavri2785 nah, i'd say it's fine
Isn't it supposed to be used to prevent enemy from capping? That's how I use those blast based abilities.
Strix:misses his quickscope, his flair and all off his pistol shots
Strix be like:FLASH OUT
enemie: m i a joke to u
Enemy:Still kills me because they can see through a flashbang.
@@ofimportance5458 It's like a lesser Meave Ult
"an ultimate ability which is op for paladins community"
-Joshino "this ultimate is poor, bad and useless"
Yeah, you called it, I really disagree with Flashbang being so high. It's not the most amazing ult, granted, but it's really hard to mess it up, since just tossing it out will usually get a blind off, and a skilled strix can get a quickscope or two off in that time.
I would probably give the worst ability to Recharge. Torvald's personal bubble sucks, Recharge's cooldown is enormous, and none of the cards are good. Plus it makes it harder for his allied support to get healing, credits and ult charge since he has to take above 1800 damage before he can be healed.
"A skilled Strix", lmao, nice one.
Why you think recharge is worse then nullify is beyond me
@@yabbadabbindude If he nullifies a flank and is positioned right, that flank is dead. It's also very useful for canceling abilities such as shoulder bash
The saving grace for Scamper is the bunny hop which removes all of scamper's weaknesses such as not being able to use other abilities or even firing and also pretty much doubles the distance you travel.
Imo Scamper doesn't really deserve a place on this list, you can even heal you and your allies while using Scamper if you pick Toot.
I thought Kinessa's mines existed so you could stop enemies from self healing
Personally I would have gotten Androxus' Defiance, Dredge's Broadside, and Koga's Agility on the list.
Ssencipe 《》 broadside is meant for area denial over damage so it really doesn’t fit as its great for that
I almost forgot that Koga have Agility lol
Androxus Defiance actually works when you are reloading, i've got a nice numver of desperate kills lmao
Kogas Agility is fucking nice
A good dredge will use scuttle when he feels he's being flanked. Especially in a closed area, firing scuttle, then just spamming your regular fire, just alternating between them is difficult for flankers with low vertical mobility.
Hirez really needs to add slow on kinessa mines.. it used to be such a good ability
And the bonus damage for the carbine
personally I fell like slows might make it worse cuz getting slowed is much more noticeable than loosing hp in double digit at once especially in the midst of battle when you can't hear the buzz of mine. It usually helps me in a way that I can see enemies behind walls cuz of the tick dmg of mines and they don't notice the mines which are doin the greater job of givin me the position of enemy than dealing dmg.
Kinessa's mines can finish an enemy that you've just shot with the sniper, or finish an enemy very low on health. It can make a real difference, don't underestimate them !
Willo's seedling can literally prohibit the access in a zone to the enemy team, can be used as defense (take the exemple of the Drogoz enemy at the beginning) you can't say it's useless, you have to use it well if you want them to be effective
nice to see a video from you again
I don't play as much ,but still watch you and kamivs videos nice to know you still live.
I would replace atlas'ult and flashbang with
-Agility
-Defiance
Or even recharge.
And yes scamper is garbage
What?!?!
Lol scamper let's you Bhop for sooo much extra distance. It is not bad at all Considering Moji needs to be close range. With Bhopping it let's moji get close very fast.
@@bophadesknutz7798 bhop is very situational... its good to travel long distances, maybe to reach the point quickly.
With a flanker you need a good quick dash that lets you get advantage.
Lex Q is a worse ab than flashbang in my oppinion
And his slide... It's worse than everyone else's... Lian shoots. Andro gets 3 dashes, Cassie can do it in the air and save herself. Moji is faster. Willo fly's... It's just got a fast cooldown but that's it
@@x_Rott_x lex is the worst champ but he have so much potential i mean his weapon style is like reaper from overwatch and i like it but playing with him is pain
@@marcocivalerian9099 I know I loved lex. I used to be grand master with him back in the day. Now he isn't a great pick. But I play with him sometimes
@EZREAL ist WEIBLICH do you have 3 hours in this game?
As an io main, it feels so bad when I fail my ult. It's really helpful to get them off the point, but otherwise is pretty bad, the worst part of her kit imo.
The ult needs some reworking in a way
How? I only don't like how long it takes to get her ultimate.
Allow it to clip through walls and floors
@@cernos7230 then it loses functionality
@@jacksonangley8163 how does it loose functionality, it would remove that 1 pixel bug
WOW wtf a Joshino vid I'm so happy!
i'd also add willo's ult to the list. you literally just become drogoz for 10 seconds. and you will get melted by anyone with decent aim
except willo can fly and its a good ult
@@IckyStickyRicky123 Yeah, drogoz for 10 seconds.
@@ofimportance5458 with no reload and can fly better and faster and is cc immune
@@IckyStickyRicky123 I suppose but I can't fly for shit as willo.
I feel the "get melted by anyone with decent aim" bit :_:
I main kinessa, and I use the mines to detect enemies, and I've got some mine kills as well. Using three at the same time and increasing its range, you can stuck them on the enemy spawn and force them to walk and gain extra time, as well as putting them in a position of disadvantage
So happy your back 🙂 Just got back into Paladins yesterday and came back to your channel. Was disappointed to see you hadn't posted in a while. Welcome back Joshino!
Josh just keep up the work don't worry much everyone supports you outside paladins no joke intended
Yessssss!!!youre finally back!!
Wow it's been a min, Happy New Year Joshyy Boi, hopefully this year is the greatest for all of us !
It's been such a long time!!!!! Boy did we miss you
Nessas mines from the days of old will be missed when I could play without her sniper mode and get triples just as fast
That DBZ reference at the end :') ♡
Tf2:has full invisibility.
Joshino:tf2 broaches invisibility with mimicking
Congrats about your job as community manager to that indie studio! And hope to see some more of your content
2 things I'd like to criticize about this vid is that: In my opinion I preferred the vids where you were talking more normally. I personally prefer when it's not certain if a video is scripted it not. A voice tone like this is more suiting to top 5 plays-like videos where there's tension and action.
And just a small thing is that going from 10 to 1 is better in my opinion than from 1 to 10. It gives a feeling like "it's going from less worse to the absolute worst". Which is the most preferable way to a Top 10 video.
Other than that it was really well made! And I agree to almost every of your picks
Ahh, i still remember Willo's released. I pressed Q and suddenly got a quadra...
Yah because everybody doesn't know what does it do yet and do not know what the fuck it is
Cernos or is it because they were garbage, fam her ability is not good
@@nicolascamargo6804 I know, it's a lesser version of her Left Click
Imagine giving Strix a Kamehameha on top of his Rifle damage and Flare damage. Thanks Joshino
I agree, mine sucks. But there is so many people who just leave it there and die to the little damage i actually love it !
Slow Mines > Damage Mines
Josh is back 😱😱nice 😍😍
It's been a while, missed u my guy
Skye's Hidden is nutty my dude, allows you to escape many situations especially on early rounds where the enemy lacks illuminate. Also allows you to cross wide flanks, even when they have max illuminate.
Terminus ultimate. Too long to kill anyone and you revive just to be jumped by entire enemy team.
finally :D i missed u
*I MISSED YOU*
As a skye main, I agree with what you've said. I just hope that hidden can really be invisible when activated because skye is pretty much useless when the enemy has illuminate. I just hope when the enemy max illuminate thats the only time they can see skye when using hidden.
Oppressor mine is a seeking item not to dmg. Its hella strong and makes it impossible to flank nessa because of that thing
also do a bit of damage too. it might not be much, but that's not the first time it took me a while to realize i was loosing health out of nowhere
I DEFINITELY agree on io’s ult it’s quite useless but in some maps can get you a triple, also the box is HUGE so don’t use it near any door or something.
All I care about is what are your feelings about the nerfs to Cassie and Lians ultimate. This is important to me
Also sha Lin changes
I like that dredge's ult was just made to zone people, and not really kill them.
@@jusey1 And use it against against people who have their movement ability on cooldown.
I don't think he knows how to use kinessas mines, they prevent out of combat heals and dismount players
I think midnight sucks, Maeve can barely get enough dps off to get more than 2 kills with it and less than that, if the enemy bought resilience, I really hate that maeves ult counts as cc reduction, since this is her ultimate, and with cc reduction all it really does is make her do a pointless animation which puts her at a disadvantage
Raum healer is fun on small maps. I heal between 15-40K on a regular basis and recently healed close to 70K once.
Sha lins arrow knocks back the way your target is walking, straving prevents you from gettong stunned
Androxus' seconary fire, ability before punch was introduced - you couldn't hit anyone with it
it also had the same DPS as the primary fire
oh, I just discovered I am still subbed to your channel lol
Ohh u still alive
Happy new year
idt this year is happy
Koga Q+right click
Atlas’s ult should slow down time for enemies hit by 50%, slowing their shots and movement, and if possible make it so their cooldown also slow
I still think number 1 worst ability is when you get your Ultimate for the perfect choke point break to win and Evil Mojo server decides to close the game. Also, play healer Skye as a backline-medium range, only go close with your tank, so people will actually buy illuminate for almost nothing :V Unless enemy team has Moji, then you can't even fart before dying
Koga's agility needed to be here.
Io ult is pretty fucking good. It is amazing for pushing literally all enemies trying to block an objective. Honestly, I would add Skye's smoke bomb to the list too
I agree about the smoke bomb, it's just hidden but it can reapply and is restricted to a small radius that is clearly visible to the enemy
Omg joshy boi is back. Yeeeeeeeeey. Also let's go on qwas #DiscordSquad
Please what's your outro music again? Also it ok if I used it? 🤔🙏🏾
Joshino is alive???'
To be honest I love flashbang I always use it when I get flanked since not good at my game sense yet so I use it as a escape tool and use the invisibility as a get away tool
Keenesa mines - 200 dmg per second - baddd
Jenos 220 heal per second - goooooddd
Having more damage or passive damage isn't the answer, I think it should just outright reveal the target only to YOU and increase damage you dealt to them
as it stands, the mines are only good for taking down enemies from the horses, and to track them around corners
seedlins is a area negation tool more than anything else. that would be perfect onto other kind of charathers...
totem needs a buff. period
kracken activation "bullet" works horridly. sometimes it flat out move in the empty space between steps on a stairwell, sometime it clips onto invisible windowshill
there is no good reason why out of time does not work with atla's time rewind. just that would boost the uselfullness pretty high. as it stand now, the ulti only really works with a BK on the side. also, shooting in quick succession the same enemy should add to his time being in stasys (or at least some of it). the amount of times having that ulti be effective only on a single enemy at the time are out of scale
The only thing I don't like about the Io ult is clipping on the map, other than that I love using it
You like playing riki??
What kind of monster are you?
the last of io is not bad but it is not precise you have to learn to use it and use it at the right time
With grohks totems I think the exact opposite. When I use them it feels almost abusive to the other team. If I'm with a tank and an attack we're almost inmortal por some seconds... And his attacks+good perks can make grohk unstoppable. I think it was buffed (I started playing again a few days ago)
#DiscordSquad🐸
Now would be a perfect time to play Planetside 2 again.
Hey, what are you working on, got back into paladins recently and i need my boy back 😖
Tbh as a moji main I really only use scamper to heal or scamper directly into an enclosed area
I would put Grohk’s ghost walk on instead of flashbang, you get so many flashbangs per game so you
Grohk's Ghost Walk makes you invincible and invisible while Strix's flash and blinds and does little damage.
@@hensforth "invisible"
i think the best ultimate for me is ruckus hexa shot also im not used to makoa cause im playing on the switch and i cant aim properly but ruckus is my signature character
Smoke bomb is worse than hidden cause atleast with hidden you have movement
Damn man it's been a whole year! HA HA HA HA HA I'm funny
sex
I sorta disagree with Io's ult, as it can be used to push people of point and ive won games because of this, but I understand the clipping issue.
I almost pushed two tanks and a healer off the map but the ult hit one pixel on the fence...
We lost that round
Still to say it's one of the worst abilities in the game isnt fair, especially when agility, and Koga's ult exist on top of other things like iceblock, which is a suicide button half the time
Grumpy bomb
It deals LESS damage than his sticky bombs, yet has a cool down, takes a few seconds to go boom, and also the grumpy bomb looks way larger
it's stun abiity is way too useful tho
i for sure have disagree with scamper beeing here,
tehnicly by itself, yes it is awful, but with a simple trick it can become a very good ability,
all you have to do is jump in the middle of the ability and cancel it at the same time and you earn a lot of momentum wich is so useful.
also to add on if afterwards you can preperly keep buny hopping you can keep the momentum for a bit longer
Now tell me in what situation you would use the bunny hop.
Probably only to travel quickly in the map, but scamper still remains useless in combats since you can't dodge anything, it's slow, loud, doesn't carry momentum and makes you very easy to hit.
I’m pretty sure Kinessa’s mines keep them in combat and stops then from healing so if they somehow are so dumb that they don’t notice the mine then it’s ok
It does not keep them in combat if coming from spawn, at least I don't think so
0:09 200 IQ move
i genuinely was thinking that lex's retribution was going to be all 10 slots, how was it not even included...
u are saying a permanent wall hack ability that is passive 24/7 is bad?
I love begone ;-;
Are you applying for the AoC?
Who else is in agreement that Strix's flashbang effect is ten times worse than the CSGO flash effect. I don't know why but when I was first hit with the flash, the white screen felt much worse than CSGO
I dont think it has "stages" as csgo flashbangs have
The worst ability is lex's Q. I mean in terms of what it does passively sure but as an active thing you click it sucks
IO's ultimate is so useless that even Luna didn't want to sacrifice herself to save IO.
Actually I find it OK when it comes to how useful it is, but it's mad fun to use
I was kinessa in a match and i did really well but i got slowed down by flanks and the healer in my team said they were going to report me for initing? I don't know what that is and i didnt cheat
Strix completely blinds you for 5 secs and you dont even need to aim with it
his flash bang was like the one in cod iw it would be more useful and if u played or still play cod iw like me u know how much of a pain in the but it is
I love playing dredge however the only thing that bothers me is the ULTIMATE, it's the same as IO's Begone ULT, the way you demo'ed IO's ULT on Shooting Range, that's how Dredge's ULT also works. Crosshair problems.
are you gonna be making videos any time soon?
Joshino what are about :
Most of the prestige champion in Paladins ?
Good idea, right ?
long time no see
I use Kinessa sensors to damage boost, while I have caut them with the regular gun...
This Talent doesn't exist anymore.
*_...It's been 3000 years_*
3 days ago? TH-cam on drugs again?
@@delynxd1580 The video has been unlisted for a while. I got the discord notification about it.
Ik this videos 3 months old, but kraken is actually okay now
I'm on the Skye portion, but if dredge is on here, I'm betting his portal that takes 10 years to come up when you're in a fight lmao
You can use the portals for healing aswell
@@matt404notfound ik that man, I'm saying about the fact his animation for the portal takes a long time to bring it up before you can use it to escape.
Let's say you already have a portal set up, you're pushing and you're about to place a portal, but you get flanked before you placed it. 9/10 times youll be melted before the portal is active and you escape.
@@Imsleepeebruh hmm true but did you know you take no damage while you are traveling via the portal
We miss your videos bro
Sha lins impaler knocks the enemy in the direction they are currently moving. if they are walking to the left they will be knocked to the left. I guess it doesnt matter now though
wait wtf lol
Well to be fair the gameplay you shown of skye you weren’t landing many shots and you weren’t flanking at all. I think in most levels of play she’s quite viable if you know what you’re doing.
Planetside 2 is missing you man