Big Tea i think every human being on our planet is waiting for SAO in VR. I would spend with love 200€ / 200$ for SAO Game!! i hope they make it fast. The Japanese or koreans are making them currently but it doesnt gets published in the west/europa in near future :(
The only reason i care about OrbusVR is because there are just no long-term VR games ANYWHERE, unless you consider games that use repetition as content ( beatsaber, recroom ) there are just no 40+ hr titles out there. (Or ports like skyrim/fallout) As long as thats the case I'll enjoy OrbusVR, just because It's something to invest my time in and has potential to grow into something better. That said - I despise OrbusVR Mage combat and Fishing, they're so finicky and precise they don't feel like a game but a giant frustrating chore, i don't want to practice spells for 10 hours in town and then still be failing regularly after.
I prefer quality over quantity. All games are repetitive, that's why the core mechanics need to be fun and exciting. A lot of MMOs "new content" is basically just reskinned enemies and locations
@@ragedrephaim5570 Oh wow, congratulations, you and like.. 100 other people have one extra lengthy game. Lol. Not to mention i already mentioned repetition in my previous comment which poker definitely falls under.
@@Squishydew One? My point was more of the social aspect of a game. It's multi-player and there are apps like altspace that are purely for sozializing in that people have hundreds of hours on. Way more than 100 btw. Maybe gaming just isn't for you. If you want an mmorpg you can put hours into go play runescape and spend days hacking st the same tree. Pure form of rpg and the most repetitive thing ever.
@@ragedrephaim5570 The social aspect is OK but then don't label it an MMORPG when it clearly isn't and most certainly don't charge a fee so high that you think it's a finished product like titles such as Skyrim VR which is basically a port over from the OG game. Steam charts have the player # listed as an all time total of 334 people. The average # of players at any given time never surpasses 20. Add oculus players on there giving them the benefit of a doubt I can't imagine it being more than 30 - so 50 players online in the ONE town and in such a small area sure - it does look really busy and popular. If you want an MMORPG to thrive you have to first off welcome new players with recognized standards such as things like an active quest/or being able to sort an inventory or at least compare your new items to what you have on. So if this was just labeled as a social game - OK, but don't call it something it's not and then expect not to get any flak from seasoned MMORPG players when it fails to be one on so many levels.
I think what is the main problem with vr games that are like this is the lack of creativity with movement. Rarely do these games really think of a way to make movement around the vast open world easier and more fun. Seeing you teleport for only about 15 seconds already made me bored and I am not interested in sliding either, just because normally its either too slow or too fast and my control over myself can never be acquired. I want a game like this that really thinks about moving, not only for getting around the big world they make but also to maneuver around enemies, one idea i had for something like this is you are a really tiny person/ the enemies are HUGE and you have a tiny grappling hook you can use to throw yourself around the enemies. That would really feel cool and exciting and give me that feeling of im in another world.
I read your thread on the forums I think and I 100% totally agree with what you stated. My gripe is that I actually never played the original game, so when I entered Reborn I literally had no idea what was going on and ran around confused due to incorrect information from the quest giver in reference to the map, the issue of lore quests kind of being tucked away versus the mission quests - Randall tells you right at the start to go get mission quests and then you see LOCAL with a icon bubble that repeats an inane comment, so upon finding Darius I saw the same icon and thought it would be the same thing. When I actually went onto the forums and made a post about my first day - I was immediately entered into PvP combat with generally the same player base that transferred the toons over. As a new player I was genuinely confused and frustrated and like you I', 42 and started back in EQ but basically spent my 20-30's in WoW, so when this was claiming to be the VRMMORPG I expected to see what's been the standard now for over 20 years. Core mechanics and misunderstood lore coming from Orbus original. Dragon racing? Why? Why can I actually join a dungeon at whatever level I want? How is it possible that I did the FIRST mission and jumped two levels? I played a scoundrel and it's considered DPS so where are my agility points? Why can't I see my % to crit? I played for about two hours and literally got a rare ring drop and cape from a WORLD BOSS because I plinked it with my pistol at LEVEL 7. New player influx has been in a steep decline. Most players don't even leave the starting area before giving up. I jumped on their forums and WoW just battle after battle with other members when all I was trying to do was show the dev team how an actual new player feels when entering the game. I posted a video doing a walkthrough and explaining the issues and got 10 hits from the forums, a disllike, two inane comments and a total of 10 hits from their site. Not one dev has every replied to me regarding anything I mentioned. Such a shame really and honestly I know that MMO's in general evolve and change over time but at launch should have a solid core vanilla engine. But all the seem focused on is end game content because they let the old players just put their toons on there so naturally they are starving for content. Sorry for the novel. Just agreeing 100%
The original was much more fun in my opinion. Of course, there are some things that Reborn improves upon, but that falls short of what the original was able to accomplish. The original just felt more like an MMO. There was no level-scaling, there was a really good main story quest rather than quest vendors that are copy and paste content, grinding was much more useful, the world was much more detailed, the enemies were much more detailed, the bosses were super fun, the raid bosses were fun and hard, the final raid boss gave off a feeling of supreme power as a final boss should, etc. All of these things are more or less gone from Reborn.
This is false, at least of 2022,the game has really good end game and a lot of content, rewards and mechanics to master, and the most frustrating part is people don't really get to sink in to the combat because the don't understand the core mechanics and roles and potential class customization, orbus is actually skill based and has to be mastered unlike you know *cough cough* Zenith. My recommendation is to talk to a level 30, which is max level,the community will be glad to help you.
@@chanter3978 the end game content which is hardmode raids takes a group of 10 of skilled players to complete, and is something that is hard to master and if you complete one it's a huge sense of achievement because it's hard but I do agree the world and enemies look worse in reborn but it's because preborn was made with random unity assets and reborn is original art.
Thank you for this. Been reading some reviews and statements from the community and I think I am on the same level. I would rather spend the 30-40 dollars on another game/games. I won't be opposed to trying though. Maybe one day.
I love the mage combat in this game. You should Explorer that role before judging the combat. I have also played mmorpgs since the late 90's, this game has some of the early days mmo excitement, that i have not felt in another mmorpg since i played Darkfall Online.
@@Gamingwithmatteo311 i really felt the mage combat rewarding, the whole aspect of having to draw the spells and practicing to become consistant. But ofcourse with the mmorpg genre comes the grind
I feel the lack of a main story kinda ruined orbus reborn, the original was fun, because the main story was interesting, but reborn? it ditched the entire main story, and their are lore quests which piece together what happened in the 20 years since the original, but if you havent played the original, you have no idea whats even going on, otherwise the entire game is literally go to one of these main npcs who each have a quest every couple of levels, and go out and do this simple task like fish, kill monsters or world events, then return and repeat, they've killed the game in my opinion
There was a major update with a main line story quest that was patched on the 11th. But that should of been well established at launch, so many new players who bought the quest quickly realized that it was not as described and refunded. Their main focus now is end game content to satiate the player base that was allowed to transfer their toons over but they didn't have a system in place for that, so OG Orbus players came over with only ten levels to obtain which takes less than three hours - THOUSANDS of stacks of mats - no extra grind like crafting. No new zones and ported over basically the same map so players already knew where to go what to do, etc. As a brand new player you start off just confused and the whole game just seems empty and obscure. I played for less an hour and was level 7 - two hours I was level 11. Not once did I join a group and almost halfway through to the cap I still had no idea how to actually play my class.
Yeah this game is my biggest regret purchase in VR so far. I am in love with the MMORPG genre and have played basically all of them over the course of many years. So when I heard "First VR MMO" I bought without even looking into it. A few days of boring, monotonous attempts to get myself to enjoy the game, I have given up. So far the only real VR MMO's I'm looking forward to are No Man's Sky and Nostros. For now... nothing.
I totally agree. Every time I look at this I have trouble figuring out where the fun is. Every enemy is whack, whack, whack until its dead or you are. I think the game to really look out for is No mans sky VR.
@@Gamingwithmatteo311 I've never played either but apparently they're planning to update it for VR soon. A VR version makes it a lot more attractive to me as a long term playable game. Especially since the devs redeemed themselves by many updates since first release.
@@Gamingwithmatteo311 no man's sky is so much better than this game even if not in vr but when the vr come ohhh boy my life will be sucked from this game
@@Gamingwithmatteo311 Its not quite an MMO but I imagine it will have that "spend 100's of hours in the universe feel about it" You're right about Orbus having no real story, like SWTOR. SWTOR had great graphics, and story line that kept me really into it for at least a month. The other interesting thing I really liked about SWTOR was that you could create items and then sell them for credits to other players via a computerized interface. Orbus doesn't seem to have a lot of depth to it, that it needs, and its expensive for what it currently is.
I think the reason you didn’t really like the combat was because you picked musketeer, which that class’ mechanics mostly shine when in a dungeon or raid, not really when you’re alone grinding stafrushers and stafrasters. If you want fun combat I’d recommend one of the magic or dps classes (shaman, runemage, scoundrel, and ranger)
Ultima was not the first MMO. There were text based MMOs way back. I played internet MUDs (multi user dungeons) for years before Everquest blew me away.
Not trying to be rude but I think your review is a little underwhelming in all the gameplay you showed you were solo orbus is a team game unless your max level you can’t solo dungeons or bosses ur supposed to have a tank a healer and a dps
there was nothing compelling me to continue to put my value time into this game. I'm sure with a good group of friends it would be a lot more enjoyable but just about anything is better with friends. If I have to grind through hours of dull content to get to some decent end game stuff, I'm not interested.
I couldn’t get into this game either, but I was so hyped to play. I ended up refunding it. Then reborn launched got that email tried it out again and it’s still meh to me. Here I am again lol tempted to buy it and really put some time into it. I’m debating it or maybe just wait for Nostos , but it’s still tba. I was hoping it would launch with Rift S and Quest.
I know I'm fairly late to this but have you tried "A Township Tale" it has simple graphics and you can build your own weapons and tools. And, this is the best part, it's free. So give it a try. It's not full mmo they advertise it as and MO RPG because of the smaller playerbase. But it's a fantastic game and I have maybe 20 hours of gameplay but I'm enjoying it so far.
@@Gamingwithmatteo311 storage wise it isn't massive and would be worth it to just play it in your free time, it doesn't really tell you what to do so there is alot of freedom. Even just completing the tutorial in the tutorial server would be worth it.
I like it tbh. In my personal opinion if they went to crazy with the VR combat it would lose its traditional MMORPG feel. If i want full on combat fun ill put Superhot or Sarento on i wouldnt expect that from a mmorpg anyway.
@@Gamingwithmatteo311 Of course i respect your opinion. I am just making the point that the combat in my opinion is still alot more interesting than a 2d mmorpg with just a mouse click and key bindings.
GamingWithMatteo311 idk what classes you have tried in total by now but I usually play the runemage pre reborn and now, and this is still my preferred class, it has a lot of learning to it and actually takes skill to get better not just solely relying on flat stat increases. I will fully admit that as far as story goes reborn sucks ass compared to before, pre reborn had an interesting story to go with everything and exploring was lots of fun, on top of a large variety of enemies, while combat is significantly better now, with actually being able to move and avoid enemy attacks, the enemy variation is lackluster and boring at times. I would honestly recommend playing the runemage and giving it a solid 5 hours of gameplay
After buying this on quest (before the sales) i tried multiple times to get into it but fail, The Paladin has cool mechanics but combat feels bad The Runemage should be awesome but the spells are way to finicky The Scoundral is interesting in concept but boring to play as, ect... basically all the class's combat fail in some way, I agree with the review the game lacks fun combat and for me fun combat should be the glue of a game like this. I really wish I could get a refund :(
Have u asked the community the magic system is not that bad you just need to be presice also what I see a lot of is these people giving bad reviews doing are playing solo orbus is team game you need a tank a DPS and a healer if you play solo it’s very boring
I feel that the classes make great use of what you can do with VR, and are pretty complex. Like how the rune mage can draw spells, or how musketeer and scoundrel work.
Hahaha, he chose the healer to have fun while dpsing but he's been playing mmos for 20+ years xD feels bad man. Not saying he's wrong for not liking it and I understand he doesn't like it but c'mon man, you spent 5 minutes as a healer...
Most MMO's still dont punish solo play as a support as heavily as orbus Reborn does. Personally I think the game had a way better starting senario before the rebirth.
You’re kinda playing the game wrong, you need to hit rewarding combos and search for a class you and enjoy. You just sit there and shoot... its boring and wont get you far in the game. And multiplayer is a big aspect what makes the game fun.
I guess we’re all still waiting on Sword Art
Yaaas I am
I'm waiting on a .hack// experience since the early 2000s :l
Big Tea i think every human being on our planet is waiting for SAO in VR. I would spend with love 200€ / 200$ for SAO Game!! i hope they make it fast. The Japanese or koreans are making them currently but it doesnt gets published in the west/europa in near future :(
you're setting expectations too high for new technology
I started playing runemage and instantly loved it
I recommend trying that before you write this game off
Now that it's free to a certain level I've considered giving it another shot. Too many games not enough time
The only reason i care about OrbusVR is because there are just no long-term VR games ANYWHERE, unless you consider games that use repetition as content ( beatsaber, recroom ) there are just no 40+ hr titles out there. (Or ports like skyrim/fallout)
As long as thats the case I'll enjoy OrbusVR, just because It's something to invest my time in and has potential to grow into something better.
That said - I despise OrbusVR Mage combat and Fishing, they're so finicky and precise they don't feel like a game but a giant frustrating chore, i don't want to practice spells for 10 hours in town and then still be failing regularly after.
I prefer quality over quantity. All games are repetitive, that's why the core mechanics need to be fun and exciting. A lot of MMOs "new content" is basically just reskinned enemies and locations
I have over 100 hours in pokerstars vr. Speak for yourself
@@ragedrephaim5570 Oh wow, congratulations, you and like.. 100 other people have one extra lengthy game.
Lol.
Not to mention i already mentioned repetition in my previous comment which poker definitely falls under.
@@Squishydew One? My point was more of the social aspect of a game. It's multi-player and there are apps like altspace that are purely for sozializing in that people have hundreds of hours on. Way more than 100 btw. Maybe gaming just isn't for you. If you want an mmorpg you can put hours into go play runescape and spend days hacking st the same tree. Pure form of rpg and the most repetitive thing ever.
@@ragedrephaim5570 The social aspect is OK but then don't label it an MMORPG when it clearly isn't and most certainly don't charge a fee so high that you think it's a finished product like titles such as Skyrim VR which is basically a port over from the OG game.
Steam charts have the player # listed as an all time total of 334 people. The average # of players at any given time never surpasses 20. Add oculus players on there giving them the benefit of a doubt I can't imagine it being more than 30 - so 50 players online in the ONE town and in such a small area sure - it does look really busy and popular.
If you want an MMORPG to thrive you have to first off welcome new players with recognized standards such as things like an active quest/or being able to sort an inventory or at least compare your new items to what you have on.
So if this was just labeled as a social game - OK, but don't call it something it's not and then expect not to get any flak from seasoned MMORPG players when it fails to be one on so many levels.
I think what is the main problem with vr games that are like this is the lack of creativity with movement.
Rarely do these games really think of a way to make movement around the vast open world easier and more fun. Seeing you teleport for only about 15 seconds already made me bored and I am not interested in sliding either, just because normally its either too slow or too fast and my control over myself can never be acquired.
I want a game like this that really thinks about moving, not only for getting around the big world they make but also to maneuver around enemies, one idea i had for something like this is you are a really tiny person/ the enemies are HUGE and you have a tiny grappling hook you can use to throw yourself around the enemies. That would really feel cool and exciting and give me that feeling of im in another world.
Check out the attack on titan fan game gamejolt.com/games/aotvr/342878
Agreed 💯 I’m 44 and can totally sympathize with your relationship to mmo’s.
I read your thread on the forums I think and I 100% totally agree with what you stated. My gripe is that I actually never played the original game, so when I entered Reborn I literally had no idea what was going on and ran around confused due to incorrect information from the quest giver in reference to the map, the issue of lore quests kind of being tucked away versus the mission quests - Randall tells you right at the start to go get mission quests and then you see LOCAL with a icon bubble that repeats an inane comment, so upon finding Darius I saw the same icon and thought it would be the same thing.
When I actually went onto the forums and made a post about my first day - I was immediately entered into PvP combat with generally the same player base that transferred the toons over.
As a new player I was genuinely confused and frustrated and like you I', 42 and started back in EQ but basically spent my 20-30's in WoW, so when this was claiming to be the VRMMORPG I expected to see what's been the standard now for over 20 years.
Core mechanics and misunderstood lore coming from Orbus original. Dragon racing? Why? Why can I actually join a dungeon at whatever level I want? How is it possible that I did the FIRST mission and jumped two levels? I played a scoundrel and it's considered DPS so where are my agility points? Why can't I see my % to crit?
I played for about two hours and literally got a rare ring drop and cape from a WORLD BOSS because I plinked it with my pistol at LEVEL 7.
New player influx has been in a steep decline. Most players don't even leave the starting area before giving up.
I jumped on their forums and WoW just battle after battle with other members when all I was trying to do was show the dev team how an actual new player feels when entering the game.
I posted a video doing a walkthrough and explaining the issues and got 10 hits from the forums, a disllike, two inane comments and a total of 10 hits from their site. Not one dev has every replied to me regarding anything I mentioned.
Such a shame really and honestly I know that MMO's in general evolve and change over time but at launch should have a solid core vanilla engine.
But all the seem focused on is end game content because they let the old players just put their toons on there so naturally they are starving for content.
Sorry for the novel. Just agreeing 100%
All good, glad to see the feedback
The original was much more fun in my opinion. Of course, there are some things that Reborn improves upon, but that falls short of what the original was able to accomplish. The original just felt more like an MMO. There was no level-scaling, there was a really good main story quest rather than quest vendors that are copy and paste content, grinding was much more useful, the world was much more detailed, the enemies were much more detailed, the bosses were super fun, the raid bosses were fun and hard, the final raid boss gave off a feeling of supreme power as a final boss should, etc. All of these things are more or less gone from Reborn.
that sounds terrible
This is false, at least of 2022,the game has really good end game and a lot of content, rewards and mechanics to master, and the most frustrating part is people don't really get to sink in to the combat because the don't understand the core mechanics and roles and potential class customization, orbus is actually skill based and has to be mastered unlike you know *cough cough* Zenith. My recommendation is to talk to a level 30, which is max level,the community will be glad to help you.
@@firlox9202 what exactly is false? I didn’t say anything about end game content or mechanics?
@@chanter3978 the end game content which is hardmode raids takes a group of 10 of skilled players to complete, and is something that is hard to master and if you complete one it's a huge sense of achievement because it's hard but I do agree the world and enemies look worse in reborn but it's because preborn was made with random unity assets and reborn is original art.
Thank you for this. Been reading some reviews and statements from the community and I think I am on the same level. I would rather spend the 30-40 dollars on another game/games. I won't be opposed to trying though. Maybe one day.
Glad it helped you
I love the mage combat in this game. You should Explorer that role before judging the combat.
I have also played mmorpgs since the late 90's, this game has some of the early days mmo excitement, that i have not felt in another mmorpg since i played Darkfall Online.
Some of the other classes did seem to be a bit more fun but overall it feels more like a chore than combat.
@@Gamingwithmatteo311 i really felt the mage combat rewarding, the whole aspect of having to draw the spells and practicing to become consistant. But ofcourse with the mmorpg genre comes the grind
I feel the lack of a main story kinda ruined orbus reborn, the original was fun, because the main story was interesting, but reborn? it ditched the entire main story, and their are lore quests which piece together what happened in the 20 years since the original, but if you havent played the original, you have no idea whats even going on, otherwise the entire game is literally go to one of these main npcs who each have a quest every couple of levels, and go out and do this simple task like fish, kill monsters or world events, then return and repeat, they've killed the game in my opinion
Basically I felt is had all the worst features of an mmo, bland combat, fetch quests, and none of the advantages of VR, no immersion
There was a major update with a main line story quest that was patched on the 11th. But that should of been well established at launch, so many new players who bought the quest quickly realized that it was not as described and refunded. Their main focus now is end game content to satiate the player base that was allowed to transfer their toons over but they didn't have a system in place for that, so OG Orbus players came over with only ten levels to obtain which takes less than three hours - THOUSANDS of stacks of mats - no extra grind like crafting. No new zones and ported over basically the same map so players already knew where to go what to do, etc. As a brand new player you start off just confused and the whole game just seems empty and obscure. I played for less an hour and was level 7 - two hours I was level 11. Not once did I join a group and almost halfway through to the cap I still had no idea how to actually play my class.
EXACTLY, the original was SOO fun
Yeah this game is my biggest regret purchase in VR so far. I am in love with the MMORPG genre and have played basically all of them over the course of many years. So when I heard "First VR MMO" I bought without even looking into it. A few days of boring, monotonous attempts to get myself to enjoy the game, I have given up.
So far the only real VR MMO's I'm looking forward to are No Man's Sky and Nostros. For now... nothing.
Good old never winter
Locked up the phone line so much playing I needed a extra line.
I totally agree. Every time I look at this I have trouble figuring out where the fun is. Every enemy is whack, whack, whack until its dead or you are. I think the game to really look out for is No mans sky VR.
Isn't that already available? Never played No Man's due to the launch issues but it looks good now
@@Gamingwithmatteo311 I've never played either but apparently they're planning to update it for VR soon. A VR version makes it a lot more attractive to me as a long term playable game. Especially since the devs redeemed themselves by many updates since first release.
@@RobertA-hq3vz thought VR version was out already, apparently it's coming out this summer
@@Gamingwithmatteo311 no man's sky is so much better than this game even if not in vr but when the vr come ohhh boy my life will be sucked from this game
@@Gamingwithmatteo311 Its not quite an MMO but I imagine it will have that "spend 100's of hours in the universe feel about it" You're right about Orbus having no real story, like SWTOR. SWTOR had great graphics, and story line that kept me really into it for at least a month. The other interesting thing I really liked about SWTOR was that you could create items and then sell them for credits to other players via a computerized interface. Orbus doesn't seem to have a lot of depth to it, that it needs, and its expensive for what it currently is.
I think the reason you didn’t really like the combat was because you picked musketeer, which that class’ mechanics mostly shine when in a dungeon or raid, not really when you’re alone grinding stafrushers and stafrasters. If you want fun combat I’d recommend one of the magic or dps classes (shaman, runemage, scoundrel, and ranger)
I played around a bit with some other classes but ultimately I was bored
Understandable, games have their audiences and some people are just not into some games
Ultima was not the first MMO. There were text based MMOs way back. I played internet MUDs (multi user dungeons) for years before Everquest blew me away.
For sure. I played some too. I was talking about 3d ones
Not trying to be rude but I think your review is a little underwhelming in all the gameplay you showed you were solo orbus is a team game unless your max level you can’t solo dungeons or bosses ur supposed to have a tank a healer and a dps
there was nothing compelling me to continue to put my value time into this game. I'm sure with a good group of friends it would be a lot more enjoyable but just about anything is better with friends. If I have to grind through hours of dull content to get to some decent end game stuff, I'm not interested.
Matteo311 can understand but you can level a lot faster with a group just saying
I couldn’t get into this game either, but I was so hyped to play. I ended up refunding it. Then reborn launched got that email tried it out again and it’s still meh to me. Here I am again lol tempted to buy it and really put some time into it. I’m debating it or maybe just wait for Nostos , but it’s still tba. I was hoping it would launch with Rift S and Quest.
It was better before "Reborn". Stupid level scaling.
I know I'm fairly late to this but have you tried "A Township Tale" it has simple graphics and you can build your own weapons and tools. And, this is the best part, it's free. So give it a try. It's not full mmo they advertise it as and MO RPG because of the smaller playerbase. But it's a fantastic game and I have maybe 20 hours of gameplay but I'm enjoying it so far.
I've looked into it but haven't tried it. I've been waiting for it to develop more
@@Gamingwithmatteo311 storage wise it isn't massive and would be worth it to just play it in your free time, it doesn't really tell you what to do so there is alot of freedom. Even just completing the tutorial in the tutorial server would be worth it.
@@nuzzelde I'll check it out, thanks
I like it tbh. In my personal opinion if they went to crazy with the VR combat it would lose its traditional MMORPG feel. If i want full on combat fun ill put Superhot or Sarento on i wouldnt expect that from a mmorpg anyway.
But if combat is what I'm doing 80% of the time and I find it boring. Its not going to work for me
@@Gamingwithmatteo311 Of course i respect your opinion. I am just making the point that the combat in my opinion is still alot more interesting than a 2d mmorpg with just a mouse click and key bindings.
@@Gamingwithmatteo311 i feel like your p;roblem is mmo rpg's in general not just this game
@@xstrawberryicex6852 I will admit mmos tend to leave me wanting but I have enjoyed many in the past
GamingWithMatteo311 idk what classes you have tried in total by now but I usually play the runemage pre reborn and now, and this is still my preferred class, it has a lot of learning to it and actually takes skill to get better not just solely relying on flat stat increases. I will fully admit that as far as story goes reborn sucks ass compared to before, pre reborn had an interesting story to go with everything and exploring was lots of fun, on top of a large variety of enemies, while combat is significantly better now, with actually being able to move and avoid enemy attacks, the enemy variation is lackluster and boring at times. I would honestly recommend playing the runemage and giving it a solid 5 hours of gameplay
Quite a lot of downvotes for someone giving their honest opinions. Probably from the company that made it.
The Company that made it is like 3 guys. Its a very small team.
After buying this on quest (before the sales) i tried multiple times to get into it but fail,
The Paladin has cool mechanics but combat feels bad
The Runemage should be awesome but the spells are way to finicky
The Scoundral is interesting in concept but boring to play as,
ect...
basically all the class's combat fail in some way, I agree with the review the game lacks fun combat and for me fun combat should be the glue of a game like this.
I really wish I could get a refund :(
Have u asked the community the magic system is not that bad you just need to be presice also what I see a lot of is these people giving bad reviews doing are playing solo orbus is team game you need a tank a DPS and a healer if you play solo it’s very boring
And it’s nearly impossible to solo a bosses or dudgeon unless your max lvl
it feels like a game made by people that have no knowledge of what makes both VR AND MMORPG's good, the classes are so uninspired and underwhelming
I feel that the classes make great use of what you can do with VR, and are pretty complex. Like how the rune mage can draw spells, or how musketeer and scoundrel work.
Ricky Fang Indeed
Hahaha, he chose the healer to have fun while dpsing but he's been playing mmos for 20+ years xD feels bad man. Not saying he's wrong for not liking it and I understand he doesn't like it but c'mon man, you spent 5 minutes as a healer...
Most MMO's still dont punish solo play as a support as heavily as orbus Reborn does. Personally I think the game had a way better starting senario before the rebirth.
What was this video?
It was a video
How does one video?
@@Eviac by videoing
Why not walking normally and not teleporting it make games worst
It depends on the game if I use teleport or not. its set to teleport by default and i didn't feel the urge to change it
You can use the locomotion option. It is slightly slower in speed though and useless in PVP
@@richleth3721 I prefer locomotion in games but it's painfully slow in Orbus I'll give the teleport option a try
Try a township tale
I will, thanks
@@Gamingwithmatteo311 no prob
The servers are horrible. They run at 15fps max and there's a shit ton of bugs and glitches
@@mikanuutinen2264 its aerly acec and the severs arn't bad thats just you
@@samcasters Have you even played it? Yea the tutorial island runs great but when you connect to the main servers, it's total garbage.
You’re kinda playing the game wrong, you need to hit rewarding combos and search for a class you and enjoy. You just sit there and shoot... its boring and wont get you far in the game. And multiplayer is a big aspect what makes the game fun.
Mabey try the renumage if you find it boring or repetitive, you have lots of spells and teleport rituals you can do.