Or better, just fill up the hole (If it leads to a cave, just cover the entire dirt layer, or if you really wanna waste your time, smelt some cobblestone and cover up the entire cave using stone.)
I feel like I just got some deep philosophical life advice in the guise of a minecraft terrain tutorial. 'Yes Shera! Holes are ugly and should be filled because they HAVE NO MEANING!! YES!' I'm off to fulfil my life goals now (Music starts playing)
Plugging the random holes always drive me crazy. I built a whole mansion overtop a giant cave system, and it was in the desert so there was constant sand falling, exposing more tunnels, and it took a long while to plug all the entrances and make it look nice.
I always level things out into the most common height; not only provides a large wall around your new area but also provides lots and lots of dirt and cobble.
Damn, the wave thing really just enlightened me. I have started actually building bases in minecraft just about a year ago, and I always was scared of terraforming. I'm usually the type to just build as symmetrical as possible (if I build anything besides a little area with chests and furnaces but no decoration), so building stuff this chaotic felt really intimidating to me. Well, fast forward a couple of days. I started the create above & beyond modpack and really set the goal to build a pretty base. And it turned out to be a underground base. Partly because I always had a special love for them, ever since 2013-2014, but partly also because I didn't feel ready to build an actual house with a roof and walls. I wanted it to look like a cave and I simply built inside of it, with wood supporting the roof, etc. And it turned out I was really decent at this kind of irregular, asymmetric building style and I genuinly enjoy it. So much that every base I built since kinda went in the same general direction in terms of technique, underground with messy texturing instead of symmetrical features. For example, the one I'm currently working on is a giant aquarium that runs through a small mountain/hill, with small tunnels connecting all the different bigger tanks so the fish can swim all around the base. And the vast majority of walls and ceilings, both in the tanks and in the base itself, is supposed to look like natural caves. So same building technique, but different style and concept. But when it came to terraforming grass planes I always felt like I didn't "get" the way minecraft terrain generates. It just always looked off. But now I think I get it. I always tried making it smooth and still irregular, but I never really tried to purposefully make wave shapes. I'll definetly try that out the next time I play, thank you so much!
I had so much fun reading about your minecraft adventures! and how you are exploring building :) It's a long journey but you will enjoy it more and more! I hope my tip will help
If you see a big patch that you don't want to terraform, build on top of it with a walk way or a decorative structure. Trees and bushes really help blend things too
This is actually SO helpful for me!! I always struggle with terraforming then get discouraged. Thanks for the tips Shera. And your voice is beautiful, like I’ve mentioned before 😅 :)
Hey Raquel! I’m glad my tips could help :) and thank you for complementing my voice, I’m still struggling with voice overs, so this is really encouraging 🥰
This is great for smoother areas. For bigger mountains and stuff though, you might not want to have waves with smooth edges, and might want something more rigid
@@SheraNomyour voice is very calm. Its as calm as MALEFORs golems jaws when crunches and eats spyro IN SPYRO DAWN OF THE DRAGON if (QTE fails) (good riddance) MALEFORs enemy and takes cynder away to malefors lair and malefor wins and destroys the world...XD.😊😈🔥❤ lol i made a random sweet and dark messed up reference/ compliment joke XD 😉
thank you so much for this video! i know there is probebly so many videos about minecraft terraforming stuff but this was so easy to understand! now i can make my minecraft world not like a bomb went off and not be scared to start. again thank you for this
Additional tips from me : Use bone meal on grass dirt to liven up the scenery a bit. Also, plant some trees would help a lot in creating a 'natural' terraforming looks.
As a professional minecraft builder specializing in terrain, this is great insight! Terrainers generally consider these "waves", especially for grass and smoother and flat areas, but it is also a part of creating smooth cliffs! Knowing different types of characteristics of local "waves", or "curves" is a great perspective to look at terrain! How close "waves" are next to each other is the most obvious. If there is more space between each "wave", the slope will be more flat. If there is less space between them, it will be more steep. Now, sometimes you want the actual function of the steepness to be non-linear. For example, a convex shape to the steepness makes the terrain look a bit more billowing, while a concave shape makes the terrain look less filled (not necessarily a bad thing! it is a matter of style). Whether or not the horizontal "waves" are locally convex or concave also changes how the terrain looks. The main problem beginners have with specifically worldedit-made terrain is that a lot of plugins like world edit and default voxelsniper create unnatural shapes of "waves" which make the terrain look boxy. Nowadays the addon betterbrushes for voxelsniper i believe (i just build, i dont manage the plugins) is much more conscious of "waves", so commands like "/b eb fill" and "/b eb melt" create nice "waves" automatically. What a time to be alive!
I always liked having a smooth mahussive crop/wheat farm near the river, And this is how I always terraform it, with paths in the middle leading to a garden to then a mansion
One important extra step - fill all the holes you're covering. If you're covering something like deep cave, fill it up to 5-6 blocks deep. When you do terraforming, you usually have stacks of dirt and stone, so you won't run out of blocks. I personally don't place torches underground, the idea of torches in a closed hole seems stupid for me.
Good old times. I used to terraform for ages along the streets I made to connect my villages, a.i actual generated ones, so yeah: It was a bit of walking. Must have been like 2014 or something. I think I could still draw a layout of that world.
I just spent A WHOLE DAY terraforming spawn area of the world that I share with my brother. Looks amazing and It really was like a meditation for me, but shame he'll probably won't notice it
I always go by rules of 2, never usually going above like 4 blocks in a straight line. Just something I’ve noticed about terrain generation, but just playing around with it until it looks good is the way to go
For me it depends on what I want with that area. Home base? I work towards three blocks for the insides of buildings. Everything else is fitted to that. A biome for cattle etc.? Depends on how big your chunk update area is. A few horizons wide will be more than enough, if lighted. Kind of a work area, no spawns desired? Make the whole floor of slabs and enhance steps on the way.
A few things to add from me as well, just an average skill builder myself. If you need the place to look as close to as when you found it you can try breaking all the flora and putting a grass block right above where they were, then put the same flora you broke on top of those. Do the same if you're removing stuff and it does look good tho takes a bit more effort.
These feel like no-brainers to me even though I don't know terraforming all that well, but still, very nice tips for beginners. I especially like the point about waves of terrain.
My tip is get up high. I learned to Terraform better after building a tower, about 70 blocks....and when i looked down, i could see natural generation vs my Terraforming The "waves" is a great way go visualize it. I still suck at Terraforming cliffs, but im great at gentle, rolling hills.
I should note the fact that there are some types of terraforming where straight lines do help My type of terraforming relies on 90° angles and straight lines kind of modeling the land after one of those old 3d games that you could get on your phone like "pixel gun" The trick to it is even though it has 90° angles on straight lines. Each layer is based off the previous layer and never having any two block high gaps relying on how the land curves itself so even though it's blocky it still flows
Always remember the 8 block rule, a edge should never be 8 blocks flat it should be always less, if not stretch out the edge, grian told this. Even tho my personal max is only 5 blocks in length and max 3 blocks in height
Instructions unclear, I accidentally removed half of the Amazon Rainforest.
Happens to the best of us
I tried to do same with mountain but i accidentally removed half of the mount Everest
dw lula has already done that for ya 😂😂😂
@@nalbarabarabwaa they’ve all been doing that fr
Whoopsie, removed Australia
Put torches in the holes, don’t mobs spawn in them if you don’t?
that's a good idea :D
Or better, just fill up the hole (If it leads to a cave, just cover the entire dirt layer, or if you really wanna waste your time, smelt some cobblestone and cover up the entire cave using stone.)
Meanwhile me who used lava & water to fill up the spaces :)
@@BRUH-lx3jvthat's torture
@@SheraNomlearned before video because hole filler mod can't do basics and leaves damn squares
Tip 4: dont overthink it
Yes don't be a perfectionist like me 😭
So goddamn true
That is actually the real struggle
Tip 5 : fuck it build random shit
@@paulklotenkotter6965 you must master the art of not giving a fuck🗿
Thanks shera thats so informative because i am very bad at terraforming
Same, never I see tutorial for terraforming
"Soon, I will fill this hole with my greatness! That's how I became a dad!"
-Luke TheNotable
💀
@@Eggmayor😂😂😂😂😂😂 i died frrrrrr
what a notable comment
LMFAOOOOOO
I REMEMBER THAT LMAOO
I feel like I just got some deep philosophical life advice in the guise of a minecraft terrain tutorial. 'Yes Shera! Holes are ugly and should be filled because they HAVE NO MEANING!! YES!' I'm off to fulfil my life goals now (Music starts playing)
Maybe I should start a philosophy channel :) off you go to find some meaning my friend :D
Terraforming is one of the most stressful, time consuming... and satisfying things to do in Minecraft. Nice video!
Couldn't agree more!
Exactly, i hate doing it, yet i just can't stop until the terrain starts looking unrealistically smooth
I find it more relaxing myself.
It's a good waste of time if you ask me
@@HiWelcomeToIKEA agreed
Plugging the random holes always drive me crazy. I built a whole mansion overtop a giant cave system, and it was in the desert so there was constant sand falling, exposing more tunnels, and it took a long while to plug all the entrances and make it look nice.
That's gotta be a good feeling finally finishing all the holes
I always level things out into the most common height; not only provides a large wall around your new area but also provides lots and lots of dirt and cobble.
welcome to my ocd, i make everything flat at height 63 because thats the water level. thats how my world starts and thats how my world ends 😒
You always nail these videos, keep ‘em coming! ❤
Thank you so much ☺️
Byzantine pfp?
Damn, the wave thing really just enlightened me.
I have started actually building bases in minecraft just about a year ago, and I always was scared of terraforming. I'm usually the type to just build as symmetrical as possible (if I build anything besides a little area with chests and furnaces but no decoration), so building stuff this chaotic felt really intimidating to me.
Well, fast forward a couple of days. I started the create above & beyond modpack and really set the goal to build a pretty base. And it turned out to be a underground base. Partly because I always had a special love for them, ever since 2013-2014, but partly also because I didn't feel ready to build an actual house with a roof and walls. I wanted it to look like a cave and I simply built inside of it, with wood supporting the roof, etc. And it turned out I was really decent at this kind of irregular, asymmetric building style and I genuinly enjoy it. So much that every base I built since kinda went in the same general direction in terms of technique, underground with messy texturing instead of symmetrical features. For example, the one I'm currently working on is a giant aquarium that runs through a small mountain/hill, with small tunnels connecting all the different bigger tanks so the fish can swim all around the base. And the vast majority of walls and ceilings, both in the tanks and in the base itself, is supposed to look like natural caves. So same building technique, but different style and concept.
But when it came to terraforming grass planes I always felt like I didn't "get" the way minecraft terrain generates. It just always looked off. But now I think I get it. I always tried making it smooth and still irregular, but I never really tried to purposefully make wave shapes. I'll definetly try that out the next time I play, thank you so much!
I had so much fun reading about your minecraft adventures! and how you are exploring building :) It's a long journey but you will enjoy it more and more! I hope my tip will help
If you see a big patch that you don't want to terraform, build on top of it with a walk way or a decorative structure. Trees and bushes really help blend things too
This is actually SO helpful for me!! I always struggle with terraforming then get discouraged. Thanks for the tips Shera. And your voice is beautiful, like I’ve mentioned before 😅 :)
Hey Raquel! I’m glad my tips could help :) and thank you for complementing my voice, I’m still struggling with voice overs, so this is really encouraging 🥰
Your voice is so calming
i needed this ty
:D
You are welcome:)
My minecraft world looks so much better now thanks you, pls never stop uploading 💜
It also looks cool when you make a smooth curve in the y-axis so you get cool hills
Thanks! :D
"the holes have no meaning" just changed my way of understanding existence
(Great video btw!)
I'm terrible at terraforming, thanks for the tips
This is great for smoother areas. For bigger mountains and stuff though, you might not want to have waves with smooth edges, and might want something more rigid
Thanks for the tutorial!
Actually good advice. Thank you!
Your voice is so calming ᰔᩚ
Thank you ☺️
@@SheraNomyour voice is very calm. Its as calm as MALEFORs golems jaws when crunches and eats spyro IN SPYRO DAWN OF THE DRAGON if (QTE fails) (good riddance) MALEFORs enemy and takes cynder away to malefors lair and malefor wins and destroys the world...XD.😊😈🔥❤ lol i made a random sweet and dark messed up reference/ compliment joke XD 😉
lmao ty I guess ?:D@@Golems_victory
@@Golems_victorybruh u good
Incredible thank you for information!❤
Love this vid! It's super chill and inviting
Thank you ☺️
its really easy to terraform... its easy and satisfying
i love flatening the mountains
Wow, those were cool.💕 Can I have more landscaping videos?🙏
Thanks so much i was really struggling with terraforming. This helped so much.😊😊
thank you so much for this video! i know there is probebly so many videos about minecraft terraforming stuff but this was so easy to understand! now i can make my minecraft world not like a bomb went off and not be scared to start. again thank you for this
I’m really happy to help!
The waves really are a really cool tip!
*Cool, greetings from Peru 🇵🇪💫*
Additional tips from me : Use bone meal on grass dirt to liven up the scenery a bit. Also, plant some trees would help a lot in creating a 'natural' terraforming looks.
You terraforming: lets make this look nicer
Me terraforming: yeah, this mountain’s gotta go
As a professional minecraft builder specializing in terrain, this is great insight! Terrainers generally consider these "waves", especially for grass and smoother and flat areas, but it is also a part of creating smooth cliffs! Knowing different types of characteristics of local "waves", or "curves" is a great perspective to look at terrain!
How close "waves" are next to each other is the most obvious. If there is more space between each "wave", the slope will be more flat. If there is less space between them, it will be more steep. Now, sometimes you want the actual function of the steepness to be non-linear. For example, a convex shape to the steepness makes the terrain look a bit more billowing, while a concave shape makes the terrain look less filled (not necessarily a bad thing! it is a matter of style). Whether or not the horizontal "waves" are locally convex or concave also changes how the terrain looks. The main problem beginners have with specifically worldedit-made terrain is that a lot of plugins like world edit and default voxelsniper create unnatural shapes of "waves" which make the terrain look boxy. Nowadays the addon betterbrushes for voxelsniper i believe (i just build, i dont manage the plugins) is much more conscious of "waves", so commands like "/b eb fill" and "/b eb melt" create nice "waves" automatically. What a time to be alive!
Thank you for the video, B-Mo
Good to see somone make a concise video of these tips! Honestly I've just picked most of these up lol.
Glad I could help!
I always liked having a smooth mahussive crop/wheat farm near the river, And this is how I always terraform it, with paths in the middle leading to a garden to then a mansion
In the past, when I was young, I usually constructed square ugly waves, like a pyramid
One important extra step - fill all the holes you're covering. If you're covering something like deep cave, fill it up to 5-6 blocks deep.
When you do terraforming, you usually have stacks of dirt and stone, so you won't run out of blocks.
I personally don't place torches underground, the idea of torches in a closed hole seems stupid for me.
I sometimes use the WORLD EDIT mod to cover everything from bedrock to the surface.
I like how you speak.
I'm putting you in my asmr playlist
Good old times. I used to terraform for ages along the streets I made to connect my villages, a.i actual generated ones, so yeah: It was a bit of walking. Must have been like 2014 or something. I think I could still draw a layout of that world.
The voice gave me a thousand years of life
This is so helpful omg ❤❤❤
Awww thank you Frog :)
:O interaction between two great people
I just spent A WHOLE DAY terraforming spawn area of the world that I share with my brother. Looks amazing and It really was like a meditation for me, but shame he'll probably won't notice it
I always go by rules of 2, never usually going above like 4 blocks in a straight line. Just something I’ve noticed about terrain generation, but just playing around with it until it looks good is the way to go
Cute and good tutorial. Thanks for help.
Glad it was helpful!
"Those are ugly" 😂😂
Good tips though, thanks
The waves tip is simple yet strong advice, thank you!
You're so welcome!
very very thanks it helps me a lot ❤❤
For me it depends on what I want with that area.
Home base? I work towards three blocks for the insides of buildings. Everything else is fitted to that.
A biome for cattle etc.? Depends on how big your chunk update area is. A few horizons wide will be more than enough, if lighted.
Kind of a work area, no spawns desired? Make the whole floor of slabs and enhance steps on the way.
That was really helpful, before I was just using bonemeal and water to come up with natural patterns. I’ll try this out
I'd say my favorite show is Breaking Bad. It's just so good
Cute little video
One of the tips id give is, make everything look unsymmetrical and as natural as possible. Especially when making mountains and trees (:
Your voice's so good to listen ❤️
I love ur voice it's so peaceful 😊
This is that kind of information I didn't know I needed but I love to get. Lovely voice and cool video!
4. Add a texture to your terrain, it doesn't have to be plain grass blocks. Spam some bone meal and add patches of mud or anything like that
alao I recommend to play with the tectonic mod that already terraforms every part of the world to perfection
Tip #4 use axiom, their smoothing tool makes some nice natural waves
I prefer the chaos, the beauty of nature doesn't come in perfection
I love terraforming in minecraft I can make ponds really well I just suck at building structures
Your voice is so calming ❤️
Thank you ☺️
I really liked this video 👍
A few things to add from me as well, just an average skill builder myself. If you need the place to look as close to as when you found it you can try breaking all the flora and putting a grass block right above where they were, then put the same flora you broke on top of those. Do the same if you're removing stuff and it does look good tho takes a bit more effort.
I'm always terraforming bits of my world to smooth things over and make natural looking space for what I'm building
This video really reinforced the confidence with my terraforming skills, thanks :>
Thank youu!
One time I kept making mistakes in forming a good terrain and I kept digging and digging and made a forest completely bald 😭🍪✨
Terraforming was so much easier on older versions of the game, I've been struggling with it ever since the new terrain generation
Thanks! i now better building of layer on Minecraft,i try 2 year to make it a now i learned
I think there is so much in doing waves that it deserves it's own steps.
These feel like no-brainers to me even though I don't know terraforming all that well, but still, very nice tips for beginners. I especially like the point about waves of terrain.
Also use the extra dirt from terraforming to fill up creeper holes!
Very nice and informative video! I like how you kept it simple and effective with a vanilla-like style!
Thank you so much!
I pretty much do this type of stuff in my world, especially the last one
thank you sm!! i'm busy rebuilding a village and i have zero clue on terraforming lol
Glad I could help!
Ty. I was struggling to terraform my world. You helped me so much
My tip is get up high. I learned to Terraform better after building a tower, about 70 blocks....and when i looked down, i could see natural generation vs my Terraforming
The "waves" is a great way go visualize it.
I still suck at Terraforming cliffs, but im great at gentle, rolling hills.
Hello Shera! Been touching grass way too much. Glad you’re still doing these cute videos, love them
Glad you like them! and wb! :)) P.s I wish I touched grass a bit more often
Thank you!
I should note the fact that there are some types of terraforming where straight lines do help My type of terraforming relies on 90° angles and straight lines kind of modeling the land after one of those old 3d games that you could get on your phone like "pixel gun" The trick to it is even though it has 90° angles on straight lines. Each layer is based off the previous layer and never having any two block high gaps relying on how the land curves itself so even though it's blocky it still flows
This is a lovely video, I never thought about waves, btw what texture pack do you use? I love the grass blocks :3
Vanilla tweaks for the grass sides 🥹
What resource pack do you use? And thanks alot for the tips :D
Good tips, perfectly timed for my new build
That's actually a good terraforming tutorial
I do this always esp when fixing an irregular terrain of a village
nice tips shera 😀
Thank you ☺️ 🥰
Ty!
Good 👍
saving this for my 2 week mincraft phase
Always remember the 8 block rule, a edge should never be 8 blocks flat it should be always less, if not stretch out the edge, grian told this. Even tho my personal max is only 5 blocks in length and max 3 blocks in height
I've spent almost 10 hours recently terraforming and now youtube recommends this, I can't escape it
oh noooo
Thanks for this, I always have a random square of grass lol
Instructions unclear, it became a goose.
Also, nice vids and builds, keep going 👍
ahhahah thanks!
It reminds me of bodybuilding simplified
As a dude who tries to make a GIANT farm shit helps
Make sure to put torches underneath the holes so no mobs if youre like on survival