iCity - Create Procedurally Detailed Cities Easily!
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- เผยแพร่เมื่อ 22 พ.ค. 2024
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#asknk #city #generator #blender #b3d #update #art #assets #free #free3d #blender3d #3dart #3d
**Artworks used on thumbnails are to support artists.
who used the principal or third-party tools discussed within the video. #SupportsArtist
Everyone usually asks NK, but whoever takes the time to thank NK?
Thanks NK!
🙏
Just now purchased this. This is just what I needed for a project that I am working on. As always, thank you sharing this with us. ❤️👏🏾👏🏾👏🏾👏🏾🙌🏾
Can u give me plz
The question is how difficult it is to export this generated cities to game engines
Usd?
check out the official page, they export them to Unreal with ease
As soon as I finish work - I'm buying this :)
Bhaii icity aadon give me plzz
Is it possible to make streets with elevations as ups and downs?
Perfect thing for my next project
very powerful. i guess we C4D users can export that as an FBX ... maybe.. is that possible ?
Genius innovation. Fantastic explanation...
0:40 That flex oooff 🤑
I just found this channel. It's nice!
Wow I cant believe the quality of this! Are the file sizes heavy?
Amazing. Looks like we're getting Cities Skylines... on Blender! Thanks for sharing, it seems fascinating.
damn! this one is cool
Very useful.
Darn...I just bought procedural Alley and Crowds yesterday....I may have to get this one also.😊
your a life saver
❤
#ThanksNK crew!
Now all it needs is to work with OSM data to get existing street layouts, building heights and zoning right.
Is it to scale? And can you model interiors to the buildings?
Anyone knows if it's possible to use your own assets?
Does this work with Evee?
I assume blender only (no UE5)?
You know there's a plugin called Citygen right?
Almost to City Engine...
Give me icity addon plzz
City Skylines dev's wish they were smart enough to recreate this kind of tech 😄
A. Ma. Zing
F-MAGA... F-DJT