Can 2 x Militia Hoplites Beat Legionary Cohort in OG Rome: Total War?

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  • เผยแพร่เมื่อ 16 ม.ค. 2025

ความคิดเห็น • 31

  • @sarmatiancougar7556
    @sarmatiancougar7556 18 วันที่ผ่านมา +21

    Can we stop to appreciate how phalanx units in RTW can back-pedal unlike any other Total War game?

    • @qualityoldgames7721
      @qualityoldgames7721  18 วันที่ผ่านมา +2

      Yea, quite impressive :) Thanks for the comment.

    • @rorschach1985ify
      @rorschach1985ify 18 วันที่ผ่านมา +3

      As cool as it is it feels more like a weird pathfinding glitch then a genuine attempt to have the unit backpaddle as a tactic. It also makes the already unfair disadvantage of huge unit size units glitching out with their pathfinding worse and gives even more advantage to Phalanx units. I wish quality would try to avoid having it.

    • @sarmatiancougar7556
      @sarmatiancougar7556 18 วันที่ผ่านมา +3

      @ it’s not a bug. You’re probably keeping them in guard mode. In normal mode phalanx guys back off pretty often when they are not winning.

    • @rorschach1985ify
      @rorschach1985ify 18 วันที่ผ่านมา +1

      @@sarmatiancougar7556 If it only happens with guard mode off, a mode you the player have to do yourself, and only for said phalanx units instead of any other, I say it's a bug. I wish it was an actual movement that all infantry units could do because it would make withdrawing so much easier like it was historically instead of leaving you open to getting more casualties like it normally does.

    • @Warmaker01
      @Warmaker01 15 วันที่ผ่านมา +1

      I remember way back in the mid-2000s the Rome Total Realism mod team implemented something extra for Phalanx units: During combat they'd slowly shift to the right. It was a natural tendency done by Phalanx units because men wanted to get protection from the shield of the man on the right.

  • @michaelh2282
    @michaelh2282 18 วันที่ผ่านมา +6

    The militia hoplites in RTW remind me of the yari ashigaru in Shogun 2. They're incredibly powerful for their cheap cost and easy availability. And you can pretty much dominate the map for the first 100 turns relying on them.

    • @qualityoldgames7721
      @qualityoldgames7721  18 วันที่ผ่านมา +1

      Agreed on that. One just has to take care of MilHops morale as they can break rather easily :) Thanks for the comment

  • @Xander77Ru
    @Xander77Ru 18 วันที่ผ่านมา +9

    Man, the hoplites were making some maneuvers. Surprisingly nimble. Feels like at the end of the Praetorian fight they just figured the Praetorians logically hod to win this and gave up to avoid embarrassing them.

  • @DFuxa
    @DFuxa 18 วันที่ผ่านมา +7

    Really comes down to how the formation gets maneuvered. That Legionary Cohort battle looked like it could go either way. Kind of surprised the Early Legionary First Cohort lost though.

    • @qualityoldgames7721
      @qualityoldgames7721  18 วันที่ผ่านมา +1

      Thanks for the comment. Agreed that the formation affects quite a bit. Vs. Early Legionary First, the Formation was clearly wider (as per the First Cohort width) :)

  • @napoleoncomplex2712
    @napoleoncomplex2712 18 วันที่ผ่านมา +3

    Narrator: The legionary cohort did, in fact, have the morale to deal a situation like that.
    Fascinating test, although you'll very rarely have the chance to carry out a flank attack that smooth. Unfortunately for the militia hoplites, once the stat difference gets large enough, it doesn't really matter what they do anymore, because one guy getting around the flank is enough to practically solo the entire unit.
    You've sandwiched people with cavalry, skirmishers, and now two units of infantry. That's dedication!

    • @qualityoldgames7721
      @qualityoldgames7721  18 วันที่ผ่านมา +1

      Haha. It seems I am a big fan of sandwiching :D Thanks for the comment.

  • @hellbringer09
    @hellbringer09 18 วันที่ผ่านมา +6

    everyone sleeping on my militia chads.

    • @qualityoldgames7721
      @qualityoldgames7721  18 วันที่ผ่านมา +3

      Yea, they can be quite effective. Ofc, the problem is getting the unit behind the frontline :) Thanks for the comment.

    • @napoleoncomplex2712
      @napoleoncomplex2712 18 วันที่ผ่านมา

      Then you use them in a siege battle and one mass rout and optional temper tantrum later, you swear never to use them again.

  • @phamnhat2925
    @phamnhat2925 18 วันที่ผ่านมา +3

    I was ready to write off Legionary Cohort but once their AI figured out how to get to the Militia's flank, the numbers stopped mattering.

    • @qualityoldgames7721
      @qualityoldgames7721  18 วันที่ผ่านมา +2

      Agreed on that :) Thanks for the comment.

  • @jamesfrizzell251
    @jamesfrizzell251 18 วันที่ผ่านมา +2

    Can we talk about casualties healed of 137!!? How do i get some of that in a campaign?

    • @qualityoldgames7721
      @qualityoldgames7721  18 วันที่ผ่านมา

      Thanks for the comment. Imo quite often the units suffeeing casualties first kn the battle recover quite a lot of them :)

  • @FritzHitz
    @FritzHitz 18 วันที่ผ่านมา +2

    2 militias hoplites taking out 1/2 of the highest tier romans says something

    • @qualityoldgames7721
      @qualityoldgames7721  18 วันที่ผ่านมา

      Agreed on that. Thanks for the comment :)

    • @AwkwardDuck14
      @AwkwardDuck14 16 วันที่ผ่านมา +1

      Yeah, it says they suck since they lost when surrounding and outnumbering their foes 3 to 1

  • @NIFUable
    @NIFUable 18 วันที่ผ่านมา +3

    Is the OG Version better than the Remastered one or why is everyone playing that instead?

    • @qualityoldgames7721
      @qualityoldgames7721  18 วันที่ผ่านมา +2

      Imo it runs a bit smoother, the UI is significantly better, and the Remaster needs some mods to look great. :) Thanks for the comment.

    • @rorschach1985ify
      @rorschach1985ify 18 วันที่ผ่านมา +2

      @@qualityoldgames7721 It runs far worse than the Remaster especially if it's the steam version, and the Remaster does look great in many parts, only certain things look off but I feel it makes BI and the Alex expansions look far better than their OG counterparts.

    • @qualityoldgames7721
      @qualityoldgames7721  18 วันที่ผ่านมา +2

      @@rorschach1985ify Hmm. I guess it depends on the settings, mods and the rig running it. Imo also nostalgia plays a part in that ;) Thanks for the comment.

    • @aretiredsubberl7036
      @aretiredsubberl7036 18 วันที่ผ่านมา +1

      @@qualityoldgames7721 People continuously shit on the remastered UI for nostalgic reasons. If you like the original more, fair enough, but the Remastered one is definitely better. The original is clunky as hell, whereas, the remastered one at least has a bit of modernization.

  • @ouroze2221
    @ouroze2221 18 วันที่ผ่านมา +1

    Bastarnae vs Hounds of Culann

    • @qualityoldgames7721
      @qualityoldgames7721  18 วันที่ผ่านมา

      Thanks for the comment. I will add that to To-Do list :)