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QualityOldGames
Finland
เข้าร่วมเมื่อ 5 ม.ค. 2022
Thanks for watching!
The channel contains three categories:
1) Playing of quality old games or remastered versions of them
2) Some funny shorts, guides or tier lists related to quality old games or remastered versions of them
3) Games that hopefully will become quality old games later :)
The bread and butter of the channel are uploaded videos. I also make some live-streaming.
Most of the games will be strategy, or role-playing games. You can also make suggestions.
I hope you will enjoy my content :)
If you do, you might also want to check out my other channels:
QualityOldHomm - Primarily Heroes of Might and Magic Content (vs. battles, tournaments, unit testing)
QualityGames - Newer Games, now mainly Total War: Warhammer 3 (vs. battles, unit testing)
QualityRPGs - Role-playing games, now mainly Baldur's gate -series (let's play, class testing)
The channel contains three categories:
1) Playing of quality old games or remastered versions of them
2) Some funny shorts, guides or tier lists related to quality old games or remastered versions of them
3) Games that hopefully will become quality old games later :)
The bread and butter of the channel are uploaded videos. I also make some live-streaming.
Most of the games will be strategy, or role-playing games. You can also make suggestions.
I hope you will enjoy my content :)
If you do, you might also want to check out my other channels:
QualityOldHomm - Primarily Heroes of Might and Magic Content (vs. battles, tournaments, unit testing)
QualityGames - Newer Games, now mainly Total War: Warhammer 3 (vs. battles, unit testing)
QualityRPGs - Role-playing games, now mainly Baldur's gate -series (let's play, class testing)
Can Carthaginian Elephants Legionary Cohort in OG Rome: Total War?
As per your request :)
Become a channel member from here and enjoy the perks :)
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How well Hoplites fare against Roman Infantry roster?
Combatants: Carthaginian Elephants vs. 1 x of each of 10 different Roman infantry units
Terrain: Grasslands
Players: Both sides are controlled by human player
Tactics: Tactics ARE Limited: Legionaries throw 1 volley of pila and engage.
You can make guess about the battle result in the poll that is posted before the video, or in the comment field below. :)
*****
00:00 vs. Auxilia
00:52 vs. Triarii
02:12 vs. Hastati
03:01 vs. Principes
03:38 vs. Early Legionary Cohort
06:44 vs. Legionary Cohort
08:38 vs. Early Legionary First Cohort
09:40 vs. Praetorian Cohort
10:40 vs. Legionary First Cohort
11:46 vs. Urban Cohort
*****
Feel free to join Discord: discord.gg/HnRCV6X4xW
Some playlists you might be interested in:
Who will win series:
th-cam.com/play/PLzgwn6yANNZw0JwqDqbZqCVZNFK9Gu8xo.html
Rome: Total War videos:
th-cam.com/play/PLzgwn6yANNZxaIt7Ror8auL5ozIuBPM4D.html
This channel contains three categories:
1) Playing of quality old games or remastered versions of them
2) Some funny shorts, guides or tier lists related to quality old games or remastered versions of them
3) Games that hopefully will become quality old games later :)
Most of the games will be strategy, or role-playing games. You can also make suggestions.
I hope you will enjoy my content :)
If you like my content, please like and subscribe. If you have suggestions, leave a comment. Have a great rest of the day :)
If you are a fan of Rome: Total War or like to play it, I recommend checking this video out. You can learn about Carthaginian Elephants, Roman infantry units and how they perform in the game. You also get to enjoy a visually pleasing historical battle.
#rometotalwar #rtw #totalwar
Become a channel member from here and enjoy the perks :)
th-cam.com/channels/buB1wPnaewD-h4A242U0tw.htmljoin
How well Hoplites fare against Roman Infantry roster?
Combatants: Carthaginian Elephants vs. 1 x of each of 10 different Roman infantry units
Terrain: Grasslands
Players: Both sides are controlled by human player
Tactics: Tactics ARE Limited: Legionaries throw 1 volley of pila and engage.
You can make guess about the battle result in the poll that is posted before the video, or in the comment field below. :)
*****
00:00 vs. Auxilia
00:52 vs. Triarii
02:12 vs. Hastati
03:01 vs. Principes
03:38 vs. Early Legionary Cohort
06:44 vs. Legionary Cohort
08:38 vs. Early Legionary First Cohort
09:40 vs. Praetorian Cohort
10:40 vs. Legionary First Cohort
11:46 vs. Urban Cohort
*****
Feel free to join Discord: discord.gg/HnRCV6X4xW
Some playlists you might be interested in:
Who will win series:
th-cam.com/play/PLzgwn6yANNZw0JwqDqbZqCVZNFK9Gu8xo.html
Rome: Total War videos:
th-cam.com/play/PLzgwn6yANNZxaIt7Ror8auL5ozIuBPM4D.html
This channel contains three categories:
1) Playing of quality old games or remastered versions of them
2) Some funny shorts, guides or tier lists related to quality old games or remastered versions of them
3) Games that hopefully will become quality old games later :)
Most of the games will be strategy, or role-playing games. You can also make suggestions.
I hope you will enjoy my content :)
If you like my content, please like and subscribe. If you have suggestions, leave a comment. Have a great rest of the day :)
If you are a fan of Rome: Total War or like to play it, I recommend checking this video out. You can learn about Carthaginian Elephants, Roman infantry units and how they perform in the game. You also get to enjoy a visually pleasing historical battle.
#rometotalwar #rtw #totalwar
มุมมอง: 614
วีดีโอ
Can Roman Legion Take a Bridge Controlled by Macedonian Force in OG Rome: Total War?
มุมมอง 1.5K2 ชั่วโมงที่ผ่านมา
Who will win? Combatants: Praetorian Guard Protecting a Bridge vs. Macedonian Army Scipii Army: Early Bodyguard, Roman Cavalry, Legionary First Cohort, 8 x Legionary Cohort, 2 x Roman Archers, 2 x Archer Auxilia, 1 x Ballista (cost 9.950) Macedonian Army: Bodyguard (Late), Royal Pikemen, 3 x Phalanx Pikemen, Macedonian Cavalry, 4 x Archers (cost 5.000) Terrain: Moon River Players: Human Players...
What Are the Best Britannia's Units in OG Rome: Total War? - Tierlist
มุมมอง 6364 ชั่วโมงที่ผ่านมา
In this video I present my opinion of all Britannia's units in Rome: Total War in campaign setting by making a tierlist. What are the best units and what are trash? The units are not measured only based on their fighting capabilities but also on how easy it is to hire them, how well you can rely on them, and so on. The same list applies to both the original game and to quite a long degree to Re...
Can Companion Cavalry Beat Armoured Hoplites IF They Charge from the Rear in OG Rome: Total War?
มุมมอง 1.6K4 ชั่วโมงที่ผ่านมา
As per your request :) Can 1 Armoured Hoplites beat a variety of Seleucid Cavalry roster units including Companion Cavalry IF the cavalry charges their rear? Combatants: 1 x Armoured Hoplites vs. 1 x of each Seleucid Cavalry unit Terrain: Grasslands Players: Both sides are controlled by human player Tactics: Tactics ARE NOT Allowed, missiles can be fired You can make guess about the battle resu...
Are Axemen More Cost Efficient Than Legionary Cohorts in OG Rome: Total War?
มุมมอง 1K7 ชั่วโมงที่ผ่านมา
As per your request :) Become a channel member from here and enjoy the perks :) th-cam.com/channels/buB1wPnaewD-h4A242U0tw.htmljoin In this video Axemen and Legionary Cohorts will test which are more cost effective. Let's see how they will fare. Combatants: 5 x Axemen vs. 3 x Legionary Cohorts OR 1 x Axemen (with 3/ 2) vs. 1 x Legionary Cohort (5 pairs) Terrain: Grasslands Players: Both sides a...
How Good Are Zwei Handers in Medieval 2: Total War?
มุมมอง 1.4K9 ชั่วโมงที่ผ่านมา
As per your request :) How good are Zwei Handers? Zwei Handers are a late-game heavy infantry unit for Holy Roman Empire in Medieval 2: Total War. But how good it actually is? Let's find out. The unit will face five trials in battle, and also its production will be scored. The rules for analysis are in the video, and can be found below. Do you agree or disagree with the results? Feel free to co...
Can Poeni Infantry Beat Pharaoh's Guards in OG Rome: Total War?
มุมมอง 1.9K9 ชั่วโมงที่ผ่านมา
As per your request :) In this video Poeni Infantries will face Pharaoh's Guards. Let's see how they will fare. Combatants: 1 x Poeni Infantry (without upgrades / with 1 attack) vs. 1 x Pharaoh's Guards (5 pairs) Terrain: Grasslands Players: Both sides are controlled by human player Tactics: Tactics ARE NOT Allowed You can make guess about the battle result in the poll that is posted before the...
Does Captain Benefit Ranged Units in Battle in OG Rome: Total War?
มุมมอง 82412 ชั่วโมงที่ผ่านมา
As per your request :) In this video we test what kind of benefits the captain brings to a battle when two identical ranged units fight. Combatants: 1 x Mirrored Units Terrain: Grasslands Players: Both sides are controlled by human player Tactics: Tactics ARE NOT Allowed You can make guess about the battle result in the poll that is posted before the video, or in the comment field below. :) 00:...
Final - Extreme Difficulty Julii in OG Rome: Total War - Pt 10
มุมมอง 86414 ชั่วโมงที่ผ่านมา
As per your request :) Become a channel member from here and enjoy the perks :) th-cam.com/channels/buB1wPnaewD-h4A242U0tw.htmljoin So, what does that Extreme difficulty mean? Several things: 1) Very hard / very hard 2) Starting from Tara (Ireland) 3) Can only build Hastati and Equites until capturing Rome 4) No Roman allies 5) Starting treasury from 5000 to 18000 (because it will be depleted w...
Are Peasants More Cost Efficient Than Eastern Infantries in OG Rome: Total War?
มุมมอง 1.6K14 ชั่วโมงที่ผ่านมา
As per your request :) Become a channel member from here and enjoy the perks :) th-cam.com/channels/buB1wPnaewD-h4A242U0tw.htmljoin In this video Peasants and Eastern Infantry will test which are more cost effective. Let's see how they will fare. Combatants: 1 Eastern Infantry vs. 1 or 3 Peasants (depending on upgrades) Terrain: Grasslands Players: Both sides are controlled by human player Tact...
Can Hoplites Beat Early Legionary Cohort in OG Rome: Total War?
มุมมอง 1.9K16 ชั่วโมงที่ผ่านมา
As per your request :) Become a channel member from here and enjoy the perks :) th-cam.com/channels/buB1wPnaewD-h4A242U0tw.htmljoin How well Hoplites fare against Roman Infantry roster? Combatants: Hoplites vs. 1 x of each of 10 different Roman infantry units Terrain: Grasslands Players: Both sides are controlled by human player Tactics: Tactics ARE Limited: Legionaries throw 1 volley of pila a...
Can Preatorian Guard Hold A Bridge Against Macedonian Army in OG Rome: Total War?
มุมมอง 2.2K19 ชั่วโมงที่ผ่านมา
Who will win? Combatants: Praetorian Guard Protecting a Bridge vs. Macedonian Army Praetorian Guard: Praetorian Cavalry ( 1/ 1), 3 x Praetorian Cohort, 2 x Archer Auxilia ( 1/0), Wardogs ( 1/0) (cost 5.000) Macedonian Army: Bodyguard (Late), 3 x Royal Pikemen, 5 x Phalanx Pikemen, Companion Cavalry, 2 x Maceodnian Cavalry, Light Lancers, 7 x Archers (cost 10.000) Terrain: Moon River Players: Hu...
What Are the Best Scythian Units in OG Rome: Total War? - Tierlist
มุมมอง 60521 ชั่วโมงที่ผ่านมา
In this video I present my opinion of all Scythia's units in Rome: Total War in campaign setting by making a tierlist. What are the best units and what are trash? The units are not measured only based on their fighting capabilities but also on how easy it is to hire them, how well you can rely on them, and so on. The same list applies to both the original game and to quite a long degree to Rema...
Can War Elephants Beat Spartan Hoplites IF They Charge from the Rear in OG Rome: Total War?
มุมมอง 2.7K21 ชั่วโมงที่ผ่านมา
As per your request :) Can 1 Spartan Hoplites beat a variety of Seleucid Cavalry roster units including War Elephants IF the cavalry charges their rear? Combatants: 1 x Spartan Hoplites vs. 1 x of each Seleucid Cavalry unit Terrain: Grasslands Players: Both sides are controlled by human player Tactics: Tactics ARE NOT Allowed, missiles can be fired You can make guess about the battle result in ...
How Many Eastern Infantries (1 by 1) Are Needed to Beat Armoured Elephants in OG Rome: Total War
มุมมอง 1.9Kวันที่ผ่านมา
As per your request :) Become a channel member from here and enjoy the perks :) th-cam.com/channels/buB1wPnaewD-h4A242U0tw.htmljoin How many units of Eastern Infantries or pink pajama men are needed to take down 1 unit of Armoured Elephants, if they go 1 by 1. Combatants: 1 x CArmoured Elephants vs. ?? x Eastern Infantries Terrain: Grasslands Players: Both sides are controlled by human player T...
How Good Are Gothic Knights in Medieval 2: Total War?
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How Good Are Gothic Knights in Medieval 2: Total War?
Are Principes More Cost Efficient Than Early Legionary Cohorts in OG Rome: Total War?
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How Many Roman Archers Are Needed to Beat 1 Bull Warriors in OG Rome: Total War?
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We Are Ready for Total War? - Extreme Difficulty Julii in OG Rome: Total War Pt 9
มุมมอง 841วันที่ผ่านมา
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What Is the Best Way for Phalanx to Face Cavalry in OG Rome: Total War?
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Can Berserkers Beat Early Legionary First Cohort in OG Rome: Total War?
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Can Finest Royal Pikemen Beat Julii's Finest Urban Cohorts in OG Rome: Total War?
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What Are the Best Pontus Units in OG Rome: Total War? - Tierlist
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Can Royal Pikemen Beat Armoured War Elephants in OG Rome: Total War?
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Can Medium Greek Cities Army Beat Medium Macedonian Army in OG Rome: Total War?
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How Good Are Halberd Militia in Medieval 2: Total War?
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Can Iberian Infantry Beat Tier 1 Units in OG Rome: Total War?
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Can Iberian Infantry Beat Tier 1 Units in OG Rome: Total War?
How Many Eastern Infantries Are Needed to Beat 1 Chosen Axemen in OG Rome: Total War
มุมมอง 1.2K14 วันที่ผ่านมา
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Breaking Their Strength? Extreme Difficulty Julii in OG Rome: Total War - pt8
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Are Principes More Cost Efficient Than Legionary Cohorts in OG Rome: Total War?
มุมมอง 1.6K14 วันที่ผ่านมา
Are Principes More Cost Efficient Than Legionary Cohorts in OG Rome: Total War?
Once again, it felt like you got lazy at points where you did not micro enough to make them effective. Clearly moments where they either were not forming pikes or facing the wrong direction and you took too long to try to fix it. The unit by all accounts should perform as well if not better than Pike Milita but you did not show that enough.
Thanks for the comment. Perhaps. At the same time, can one focus too intensively on pike units in a larger battle ? :)
You got very lazy in this video with the Heavy Infantry and Cavalry tests. You need to constantly micromanage the pikes to keep their formation but you just let them fall apart and take heavy casualties for no reason.
:) Thanks for the comment.
I'd say the main issue with Javelin units, beside the lack of speed, stamina, and range, is that they suffer worst from one of the irritating issues with Vanilla Med 2 and that's the fact that reload animations, which are slow in general, have to be completed before a unit can move. We see that happen a lot of times in just this video alone and it really fucks over such a short range unit like Javelins and means they just cannot skirmish, not without making you pull your hair out trying to maneuver them. I really think just making their animation faster would alone make them viable as skirmishers because at least if you ordered them to move they would do so much faster than they do now. I wonder if you could download mods like Stainless Steel and check out how much they improve the gameplay experience with units like these.
Thanks for the comment. Agreed on that one, and at least no mods for now :)
I still believe elephants could have won against urban cohorts its just bad pathing and rng on this fight all elephants were chasing 1 unit
Thanks for the comment. That is possible. Then again, the Urbans could have thrown 2 volleys of pila :) (Tbh, the Elephant unit focusing only 1 model is rather common)
If ELC can win then LC can win, they just didn’t in this particular test.
Indeed :) Thanks for the comment.
Don't like how they only have about as much defense and attack as Feudal Knights because they gave them lower defense skill. I would have given them a bit higher attack like 11 and as high a defense skill as Chivalric Knights.
Thanks for the comment. Agreed, most of the late-game units are rather disappointing :)
Elephants and chariots should win with cycle charging. Either pull back or pull through. No ancient cavalry wanted or was designed to be in prolonged melee with heavy infantry.
Thanks for the comment. Agreed on that :)
a faction heir is crying in the background
:D Thanks for the comment.
The praetorians got surrounded, unlucky. Elephants weakness=garbage AI
Indeed :) Thanks for the comment.
Does Elephants perform better when it comes to Desert terrain? Seeing that in their stats that a Sunny ☀ with 6x EXP bonus in there
Thanks for the comment. Tbh, I don't know. Auxilia seems to get bonus in forest from the same image (which is also stated in the description). However, bonus in desert is not mentioned in Elephant description. :)
Wonder how they wpuld fare against the Velites, Light Auxiliary, or Cavalry Auxilla? Interesting how even the Praetorians stood no chance.
Thanks for the comment. I guess that has to be tested :)
It turns out, they CAN Legionary Cohort.
That's my favourite move to see on the dance floor!
Indeed :) Thanks for the comment.
I'm starting to get used to being very loudly and publicly wrong in my predictions at this point. XD
The ever rare Triarii win.
Triarii do actually do extremely well against mounted units in general. If they remembered to bring their swords to battle (or remembered to use them since they are physically strapped to their model), they'd be amazing units.
That is a rarity indeed :) Thanks for the comment.
@ Fully agreed on that :)
Triarii was recruit for anti - mounted unit
You had one job auxilia.
Indeed :) Thanks for the comment.
I hate this roster. Chariots are trash. Head hurlers are neat, but have limited ammo. Otherwise, the roster is Gaul without cavalry. I lost family members chasing routing units in campaign with this faction.
Well, that should earn an achievement :D Thanks for the comment.
Okay, I was wrong, I thought a pila volley would be much more effective but it was essentially useless. I must have thought that javelins in vanilla work against them like they do in EB.
Thanks for the comment. I think they did work quite well but the Eles just had too many HPs :)
Ankka this commander was disgrace , his duty will be banned if senate see his behavior like this at this bridge battle
Well, he did manage to win :) Thanks for the comment.
Those shadows flickering on the infantry make it look like they're in a rave. I don't really know what stipulations were made in this battle. I think what I would have done here is setup your pikes and then let the Roman approach with his archers. The opponent will set them on auto-fire and they'll take pot shots at the phalanxes. Probably the ballista as well. Then, you can run up your archers to the waters and allow them to start firing. Finagling with them at first allowed the Romans to dominate and they already had a pretty big advantage going into the engagement. I would then set a phalanx to each side, in the front ranks of your archers, against the bank. I think phalanxes have...+5 defense against arrows? Or something? This will negate some of the damage to your archers and potentially force the Romans to reposition. Your phalanxes will take losses, but every archer you kill on their side is several arrows that you are removing from the enemy. The Romans really just need to approach while the missiles are engaging, discharge their pila, and weaken the phalanxes. It is possible that as they approached or when they were in a prolonged melee with your pikes, you could have charged your cavalry in. You could even have turned on flaming arrows with your, hopefully preserved, archers. This shock would have been really painful for the romans and as they retreated you'd mop up kills with your cav or arrows. What might have been okay is to allow some Cretans. Those Archer Auxila have long range missiles. Your Macedonian Archers do not. You can even see the Roman pulling away, out of your range, to fire on you without countermeasure. Honestly, some mercenary peltast could have totally been allowable in this fight. Just give Macedon a unit or two. They can punish the Romans, raring back with their own pila, and shower them as they are vulnerable. When you inevitably get overwhelmed, they can get into melee with the tired Roman Legions and at least hold the line for your cavalry to hammer and anvil. With their big shields, they'd be great at screening for your archers and even pikes whom might be being attacked at the side. I think Macedon just needed a few more tools at their disposal to have a better chance. With some slightly different tactics.
Thanks for the comment. Good points. There is always some uncertainty as the opponent player can do something unexpected :)
Druids are one of the units that *should* be good with your army, and they do a lot, but the problem is that as Briton you naturally lean heavily towards light chariots and very mobile armies. Druids are far more useful with Gaul.
Thanks for the comment. Perhaps I should test them a bit more as I am finding them relatively weak. But based on your other comment, things might be quite different :)
@@qualityoldgames7721 They are "weak", they need to sit still and chant. That's often not worthwhile to do. However, if you set them up behind a wall and shove a few warbands in, even enemy chosen swordsmen will have a hard time chunking.
could you do cataphracs vs. armores war elephants? cause I find it somewhat laughable that the war elephants lost against armored hoplites but if the elephants would win against the cataphracs it would be even more funnier 😂
Thanks for the comment. Already done. Link below :) th-cam.com/video/wwPaJKnuY1I/w-d-xo.html
All their cav minus Greek is S tier. Militia Cav is criminally under rated and makes up for lack of missile units. 4 of these units in an army can let you just sit back in your phalanx with Cataphracts and Elephants hanging out while they peel off and defeat in detail multiple units, forcing the enemy to engage you. Can also use them as bait with Companions or Elephants being the hammer to swamp enemy cav. Let your militia cav take all the casualties, expend your enemy's artillery and archers, and then replenish them for near nothing. Elephants are elephants. Cataphracts and Companion ... both phenomenal. Militia hoplites are junk. Levy Pikemen are the Yari Ashigaru spear wall of RTW. Cheap and exceptionally effective. The baseline garrison unit for the entire game. Will wreck every rebel army that spawns. Phalanx Pikes become baseline infantry for all but the most elite late tier units. Last as the core army unit for 80% of the campaign. Eventually you might have to upgrade to Silver Shields and Legionnaires. Or just build more Cataphracts and Elephants.
Thanks for the comment. I guess it depends quite a bit on playstyle. Furthermore, imo Seleucid campaign position is such that one quite often ends up finishing the campaign pretty much with Militia Hoplites, and Levy Pikemen (with some support units) alone :)
Macedon only used half of its available denari, and could have had twice the size of the army and won handily
Thanks for the comment. Agreed but the bridge is really useful defensively, so 10k vs 10k would have favored Macedon too much imo :)
I feel like Javelinmen, and all Javelin unit in Med 2 in general, really should have had the fast moving and good stamina trait. It makes no sense for skirmisher units to not have that. I wonder how much better they are in Kingdoms since they are given higher range which helps somewhat but I do wonder if they have faster movement speed since I know Kingdoms really ups the speed for the Native American factions, I wonder if the same goes for the skirmisher units.
Thanks for the comment. Agreed on that. The extra maneuverability would have been useful. :)
- Cretan Archers... dear god. The best. - Slingers are pretty good too, but have to be careful of friendly fire. Still, this is a unit style not available to most factions. - Hoplites are phenomenal for early through mid game sieges when you play a faction without this ability. Just 2-3 units will make advancing through city streets a million times easier. Even for Roman factions. - By same principle, Thracian and Bastarnae infantry are amazing for factions that only have phalanx infantry. Such as the Seleucids. Again, just 2-3 units for shock and support. - Iberian infantry are like cheap Hastati. My fav campaign was to start as Seleucia -- but completely abandon the starting position, sail all the way across the Med, and start from scratch in the Iberian peninsula. Seleucid starting hoplites are awful... I disbanded most of them to save cash and picked up Iberian infantry upon arriving. They do work early on, but become obsolete mid game. - The other infantry are all "only if you're desperate" or population management tools. - Sarmatian cav are excellent shock cav. - Barbarian cav are great for running down enemy units or tearing into ranged units. - Elephants seem like they should be amazing but... frankly... just aren't worth the hassle most of the time if you can't build them - Scythian cav, like Elephants... should be really good. But realistically, I don't "need" these mercenaries to shore up any weaknesses. Eventually the Elephants or Scythians die off, and then you have an army that needs a different composition because you can't recruit their replacement; necessitating a need to approach battles differently. - I love Numidian Cav, but... as mercs... it's a hard sell. The value of this cav style in factions who can recruit them is their low cost and ease of replenishment... resupplying cav with their long distance movement is butter smooth. They become the "fodder" for the army. As mercs, that goes away. - As others have said, slow archer cav is bad archer cav. In general, the Arab units are all pretty underwhelming and suffer from the same issues as Elephants, Scythians, and Numidian ... while not being as good.
Thanks for the comment. Interesting points :)
Two major problems that lead to your defeat 1. Why did you just let that one Pikemen unit get slaughtered by arrows? They got down to more than half their unit and you essentially did nothing but keep them there to get killed off. Should have just left them all the way into the back to prevent themselves from getting sniped so they would have been more help later one. 2. Completely wasted your cavalry, and made no use of your rally ability to keep the Pikemen in the fight. You wasted too much time trying to get them to maneuver on the sides when it would have been better to just charge them into the melee alongside a rally to support your foot troops.
Thanks for the comment. Valid points. I need to pay more attention to those in the future :)
Re: Macedon You can manipulate the plague though. Like it sucks, but you can just produce peasants and send them into the Brutii territory while focusing on all the juicy income in Greece. The plague can hold down and kneecap the Romans to the West.
Sounds useful :) Thanks for the comment.
The Roman’s honestly could have won even more efficiently. I think they had the advantage of better archers and artillery, which could have been used better. Could have more quickly eliminated Macedonian archers, and began wearing away at the phalanx units. Pila could have been systematically used earlier. The relay was great it should have been done before nearly any infantry was used in a charge. But Rome was always going to win this. It’d be a very tough bridge defense. Romes kit is simply too good.
Thanks for the comment. Agreed that Rome had advantage. Ofc, Macedon could have done things better as well :)
Why send that first phalanx across the bridge? Seems like you threw away that unit for no reason
The opponent had ranged superiority. The idea was to try to catch him off-guard but that backfired. Well, a lesson learned :) Thanks for the comment.
It turns out that bridges are not so invincible, although they are OP. But the player can act wisely on the bridge: first, the ranged units and/or ballistas act, then the legionnaires throw their pila, simply leave, others come, throw pila and leave... And when everyone has emptied their ammunition, and the number of phalanxes has decreased, you can first make them get tired in the first battles, and then simply push with fresh forces. Squeeze them out! And the value of the cavalry in the end was not in the charge, but in adding a little more strength, stability to this "cutlet" from the thinned phalanx at least somehow. But it's too late and useless, there is 100% defeat... It's just that the computer dummy does not know how to do this, but the player does. Still, "Rome: Total War" is a brilliant game of its time, back then Creative Assembly tried and did it conscientiously, and were not corrupted by big money and fame.
Thanks for the comment. A good analysis :)
They read my mind with that javelin relay
:) Thanks for the comment.
Good play on the Romans' part. Winning against Phalangite armies who are on bridge defense is tough in RTW.
Thanks for the comment. Agreed on that. It takes to the force-pushing the troops to get among the phalanxes :)
Nice video, but if I played for Macedon I would have won)😁
Perhaps. How would you have done it? :) Thanks for the comment.
Thought for a moment that Ankka had lost his mind there....
He just wanted to make the vid more exciting ;) Thanks for the comment.
Gonna have a tier list coming based on yours soon.
Nice :) Thanks for the comment.
my bet is on the romans
Well placed :) Thanks for the comment.