Grand Theft Auto Trilogy Definitive Edition - iOS/iPhone vs Consoles - The DF Tech Review

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  • เผยแพร่เมื่อ 4 พ.ย. 2024

ความคิดเห็น • 562

  • @spongebobfan78
    @spongebobfan78 10 หลายเดือนก่อน +1135

    Note on the Classic Lighting for San Andreas: The lighting remains the same no matter the area you are in, unlike the PS2 original where it depends on your area.

    • @TJGM
      @TJGM 10 หลายเดือนก่อน +298

      This ^ Region specific weather is still missing and the game basically uses two Los Santos weather sets all over the map.

    • @TETRINO
      @TETRINO 10 หลายเดือนก่อน +93

      That's unfortunate.

    • @joshuaDstarks
      @joshuaDstarks 10 หลายเดือนก่อน +17

      Yes, it had smog mechanics 😂

    • @vesselinkrastev
      @vesselinkrastev 10 หลายเดือนก่อน +95

      LOL Figures! Reviewers tend to forget that there are other areas in this game apart from Los Santos.

    • @TailsGuy72
      @TailsGuy72 10 หลายเดือนก่อน +1

      Nice Poppi pfp bro

  • @kush6846
    @kush6846 10 หลายเดือนก่อน +430

    That’s something the developers didn’t get, it’s not graphics it’s art direction. It’s crazy how much one change in the games lighting completely affects the atmosphere of these titles.

    • @wingedhussar1453
      @wingedhussar1453 10 หลายเดือนก่อน +50

      Seems like they finaly found the lighting plug in in the unreal engine 4 menu

    • @jabroni5249
      @jabroni5249 10 หลายเดือนก่อน +2

      Well said my man 👏🏽👍🏽

    • @subjectivereviews
      @subjectivereviews 10 หลายเดือนก่อน +1

      true

    • @skycloud4802
      @skycloud4802 10 หลายเดือนก่อน

      Another example is Abe's Oddysee. I found myself playing the original instead of the remake because the atmosphere is a bit off.

    • @hugostiglitzracing866
      @hugostiglitzracing866 10 หลายเดือนก่อน +1

      The lighting literally makes it look a million times better tho 😂😂😂 especially vice city looked absolutely terrible

  • @philipprak
    @philipprak 10 หลายเดือนก่อน +432

    You forgot about the other cities in San Andreas. There were many climatic zones, and each of them had a unique atmosphere. San Fierro had a blue, hazy, mysterious vibe. Las Venturas seemed like a really hot place. Now all that uniqueness is gone. Don’t get me wrong, I’m glad that they brought back the atmosphere in GTA 3, VC and in Los Santos in SA, but that’s just not enough, San Andreas is a legendary game, it definitely needs more.

    • @hamadawael9573
      @hamadawael9573 10 หลายเดือนก่อน +10

      On one hand, I can't blame the new developers they had to pick up Grove Street games's mess and fix it so I can see why everything wasn't perfect
      Glad those are free on netflix. $20 is still too expensive for those games, and only VC DE is worth buying (gta 3 has too much frame rate issues)

    • @DJBV
      @DJBV 10 หลายเดือนก่อน +13

      Not just in the cities also the countryside had that humid feel and the desert felt hot and dusty
      Those remasters and even the og pc and xbox version pared down those atmospheric effects.

    • @maksim1415
      @maksim1415 10 หลายเดือนก่อน +1

      Lmao why do you even bother. Do you have any "UNIQUE" color grading atmosphere in Las Vegas, Los Angeles and San Francisco? It was just a thing in classic games. I played them 15 years ago and I enjoyed playing them in 2020`s, in new remastered release with common natural lightning effects. Yes, these versions got many problems on launch, but imo I never understood people arguing about new lightning.

    • @theninjamaster67
      @theninjamaster67 10 หลายเดือนก่อน +2

      @@maksim1415 Because if you go to these different places in real life they're not gonna look the same I've been to a bunch of places in California and I've gone to Vegas the atmosphere is just completely different and considering the original game had the different vibes to these places it's a downgrade.
      Also Los Santos in particular portrays a very specific time period before California went more eco friendly and you could barely even see the sky through the smog it just helps immerse you into that time period better cause California in the 80s, 90s, and early 2000s basically looked like frickin Blade Runner with the amount of pollution over head.

  • @gone8792
    @gone8792 10 หลายเดือนก่อน +91

    I really hope they add these fixes to console, however it's still unacceptable that these games were treated with so little respect when even MAFIA got a full on remake

    • @theninjamaster67
      @theninjamaster67 10 หลายเดือนก่อน +10

      Yah and the Mafia remake was frickin awesome legit one of my favorite games that came out that year.

    • @martinpotts
      @martinpotts 2 หลายเดือนก่อน

      Did they do it in the end?

  • @sirjarko8762
    @sirjarko8762 10 หลายเดือนก่อน +160

    Honestly you're still better off playing the PS2 versions on the PCSX2 Emulator with upscaling or the steam releases with community fixes especially the Granalan fixes. Those have been my go to for the past two years. Its nice they adjusted the lighting to be less crap but tbh its no where near enough.

    • @adknife2046
      @adknife2046 10 หลายเดือนก่อน +1

      Yep

    • @kevboard
      @kevboard 10 หลายเดือนก่อน +3

      the Xbox versions are graphically the best, but I'm not sure how well they currently run on XEMU

    • @TailsGuy72
      @TailsGuy72 10 หลายเดือนก่อน +14

      They're pretty good, but San Andreas on Xbox lacks the color of the PS2 version.@@kevboard

    • @kevboard
      @kevboard 10 หลายเดือนก่อน +4

      @@TailsGuy72 true. but for Vice City and GTA3, they are definitely the real definitive versions.

    • @vesselinkrastev
      @vesselinkrastev 10 หลายเดือนก่อน +1

      Definitely.

  • @DeadPixel1105
    @DeadPixel1105 10 หลายเดือนก่อน +28

    I really hate Rockstar's inconsistent upgrades and fixes. For example, when they implemented ray traced shadows to GTA V, it was only for next-gen consoles. Not PC. And now, these mobile releases of the Definitive Edition trilogy fix several things, such as the unique lighting of each game, as well as the shadows from the sun moving smoothly as they should. But of course, these fixes are only for the mobile version. Not for PC or console. Really f*cking annoying, I gotta say.
    Side-note: Rockstar is so strange. They make these massive, complex, open world games that include lots of complex systems that handle AI, weather, physics, etc. That takes TONS of time and work to accomplish. But when it comes to literally ANYTHING ELSE, Rockstar is lazy as hell. They can make a massive open world game, but can't be bothered to port a few visual enhancements to multiple platforms. It's really is bizarre. I don't understand this company at all.

  • @geoffdb8118
    @geoffdb8118 10 หลายเดือนก่อน +161

    Amazing how the PS2 has the best looking art direction

    • @farrajdaniel1
      @farrajdaniel1 10 หลายเดือนก่อน +13

      Nah, it’s only due to very low resolution. Everything looks soft and darkened which hides the imperfections in textures. Just run these titles with 4k on pc, and it’ll look very outdated, compared to ps2

    • @darkdiablo1601
      @darkdiablo1601 10 หลายเดือนก่อน +47

      I mean it was made by the people who were actually passionate about the game, the definitive edition is purely cashgrab from those indian developers

    • @TailsGuy72
      @TailsGuy72 10 หลายเดือนก่อน +20

      @@farrajdaniel1 Still looks pretty good on PCSX2 at 1080p for me.

    • @clear9104
      @clear9104 10 หลายเดือนก่อน

      @@farrajdaniel1 you haven't tried SkyGfx on PC port and it really really really shows

    • @watterino
      @watterino 10 หลายเดือนก่อน +17

      ​@@farrajdaniel1blud that's exactly why it's good art direction, even though the textures may not hold up at high res they still look great when played on og hardware

  • @philipprak
    @philipprak 10 หลายเดือนก่อน +51

    You forgot about the other cities in San Andreas. San Fierro had a blue, hazy, mysterious vibe. Las Venturas seemed like a really hot place. Now all that uniqueness is gone. Don’t get me wrong, I’m glad that they brought back the atmosphere in GTA 3, VC and in Los Santos in SA, but that’s just not enough, San Andreas is a legendary game, it definitely needs more.

    • @Akechi_The_Phantom_Detective
      @Akechi_The_Phantom_Detective 10 หลายเดือนก่อน +1

      Well said. And Vice City needs to tossed into a dumpster so that stories gets it's chance to shine.

    • @dxtremecaliber
      @dxtremecaliber 10 หลายเดือนก่อน +4

      @@Akechi_The_Phantom_Detectivehuh? tf are you saying????

  • @zombiedeutsch
    @zombiedeutsch 10 หลายเดือนก่อน +17

    The yellow san Andreas atmosphere is spread in all the game map, desert, forest, and all 3 cities. But in the original ps2 game, each region has a special look to it, and different weather conditions.

  • @GamingWithDrew
    @GamingWithDrew 10 หลายเดือนก่อน +116

    I hope the other releases get an update for classic lighting.

    • @shadowspike74
      @shadowspike74 10 หลายเดือนก่อน +11

      Same

    • @moniumus6303
      @moniumus6303 10 หลายเดือนก่อน +31

      They better be. It would be insane if the best version ended up being the iPhone version

  • @justinc3100
    @justinc3100 10 หลายเดือนก่อน +72

    Thanks Oliver. I’ve been playing the def editions at 60fps on the current consoles and it would be nice if they’d add the classic lighting to those. I’ve learned to live with the missing songs. Otherwise emulate to play the original PS2 versions at 60 w original content.

    • @bonnanit
      @bonnanit 10 หลายเดือนก่อน +14

      I'm emulating San Andreas on PCSX2 at 5X internal resolution (4K-ish) and it's a stunning experience. Truly a revolutionary game.

    • @kupokinzyt
      @kupokinzyt 10 หลายเดือนก่อน +6

      I'm playing it on real hardware, using PS2 GSM to output 1080i signal. San Andreas still looks amazing

    • @prismatica2389
      @prismatica2389 10 หลายเดือนก่อน +2

      Playing San Andreas on my backwards compatible PS3 on the original disc

    • @jonny-b4954
      @jonny-b4954 10 หลายเดือนก่อน +2

      @@kupokinzyt How does PS2 GSM work on original hardware? Is it like a modded console or a standard one? I'm curious. I just play my OG Xbox San Andreas and Vice City copies on Xbox 360. I have the original Xbox 360 that has backwards compatibility for Xbox games. It works pretty good actually. More stable frame rate. I don't think it has a higher resolution though. It also has the Xbox 360 driver MSAA 2x I believe.

    • @vullord666
      @vullord666 10 หลายเดือนก่อน +5

      I'm still so frustrated at myself for not back the back compact versions on Xbox when they were up. Rockstar removed them when they launched the DE. Yet it was learning about the definitive edition that made me want to buy the originals only to learn they had been de listed to prevent that exact outcome.

  • @clear9104
    @clear9104 10 หลายเดือนก่อน +37

    Excellent review as always coming from DF, but I think you missed to acknowledge how they completely failed to restore most of the weather types in GTA SA. There's a short video that shows it pretty well "The Atmosphere is STILL BAD in the GTA Trilogy Mobile Port"

  • @kishimotodashoppee8632
    @kishimotodashoppee8632 10 หลายเดือนก่อน +84

    This unstable framepacing at 30 fps is quite common on android aswell diablo, genshin inpact, honkai and gta sa also have it. They constantly switch to 30 to 31 fps with the up frame being 16ms

    • @HaloinfiniteEternal
      @HaloinfiniteEternal 10 หลายเดือนก่อน +4

      Diablo Immortal runs 60fps on modern iPhone’s

    • @bulletpunch9317
      @bulletpunch9317 10 หลายเดือนก่อน +2

      Probably some scheduler problem

    • @markhavick7115
      @markhavick7115 10 หลายเดือนก่อน +2

      @@HaloinfiniteEternal Android phones can run Switch emulation at 60fps let alone a mobile phone native app.

    • @HaloinfiniteEternal
      @HaloinfiniteEternal 10 หลายเดือนก่อน +3

      @@markhavick7115 yep iPhones and high end androids have been significantly more powerful than the Nintendo switch for a while now

    • @d4mterro320
      @d4mterro320 10 หลายเดือนก่อน

      android cant run these games bro 😂 These are definitive edition versions, same like the re4 launch, android cannot run it, look up the benchmarks and get educated 😹

  • @denj96
    @denj96 10 หลายเดือนก่อน +20

    I do hope they backport the improved lighting to console and PC versions of DE. I'm not hopeful however, since Grove Street Games seems to have been pulled from the Definitive Edition, and the mobile ports seem to not even been done by them.

  • @thanksbetotap
    @thanksbetotap 10 หลายเดือนก่อน +254

    Thanks for keeping these games almost completely broken and awful in every way but the lighting still, Take-Two! 😘

    • @Fuzzycatfur
      @Fuzzycatfur 10 หลายเดือนก่อน +18

      Ifkr? These games deserved better.

    • @BlackSnake1602
      @BlackSnake1602 10 หลายเดือนก่อน +18

      Thank Take2, R* has nothing to do with these releases.

    • @pleasuretokill
      @pleasuretokill 10 หลายเดือนก่อน +18

      They farmed it out to garbage devs for quick cash. Corporations like piles of cash for no effort

    • @HarryB4497
      @HarryB4497 10 หลายเดือนก่อน +12

      The team that worked on this for months fixed the animations in San Andreas, improved the physics for objects like light poles in all games and restored the animated details for buildings and locations in San Andreas.
      Just to name a few, it’s definitely not perfect but there’s more to this than new lighting, which is horrible in San Andreas anyways.

    • @KarlDelaney99
      @KarlDelaney99 10 หลายเดือนก่อน +4

      Rockstar didn't do this Grovestreet Games did it

  • @ramiking745
    @ramiking745 10 หลายเดือนก่อน +14

    The lighting choices are better than the first release of Definitive edition, but it’s still a far cry from the original PS2 versions in my opinion.

  • @seavs1
    @seavs1 10 หลายเดือนก่อน +23

    Maybe im crazy but the original ps2 version looks a hundred times better. Cant just be nostalgia, the new ones look lifeless and cheap.

    • @adknife2046
      @adknife2046 10 หลายเดือนก่อน +1

      It's better

    • @allansolano5587
      @allansolano5587 10 หลายเดือนก่อน

      Its nostalgia, the only thing that the ps2 has all the cutcorners they need it to do because of the hardware very well hidden inside the art style but the game is kind of lifeless by modern day the problem is they should have done a kind of remake and not only a port to unreal engine 4 because it just doesnt fit

    • @adknife2046
      @adknife2046 10 หลายเดือนก่อน +5

      ​@@allansolano5587 i mean i see no difference between ps2 and now
      The only diff is lighting and they're fucked up with that 😂
      The scam trilogy definitive edition

    • @bipbop3121
      @bipbop3121 10 หลายเดือนก่อน

      ​@@adknife2046the defective edition

  • @vinyfiny
    @vinyfiny 10 หลายเดือนก่อน +40

    It's crazy how Rockstar puts such care into their titles, but let's a 3rd party totally butcher them in a remake. And 2 years later there's still no major improvement.

  • @pgp
    @pgp 10 หลายเดือนก่อน +5

    Reject Modernity. Play the Classics.

  • @CodyHimselfXI
    @CodyHimselfXI 10 หลายเดือนก่อน +2

    My constant argument was the change in aesthetics of the original games and face models, they also removed half the soundtracks and cut missions.
    Fun fact, Rockstar reused assets from San Andreas for Manhunt 2. The cop making the racial slur ends up being one of the perverts tortured in Chapter 3.

  • @rodmunch69
    @rodmunch69 10 หลายเดือนก่อน +4

    An iPhone 15 is more powerful than an XBOX One, so the idea that they cut thing back just means this is just yet another lazy port, ie, cash grab. Man, they should have hired the people that did the Mafia remaster, that was spectacular - this is trash if it cost more than $5.

  • @Naessie
    @Naessie 10 หลายเดือนก่อน +19

    4:06 The fact that you can still see Mount Chiliad all the way from Grove Street triggers me. It just feels so wrong haha. Currently I’m playing the original PC version of San Andreas on my Steam Deck using the definitive edition project mods. I highly recommend playing it this way!

    • @Akechi_The_Phantom_Detective
      @Akechi_The_Phantom_Detective 10 หลายเดือนก่อน

      Spot on, that's the part that feels so off to me. I guess that says a lot about RenderWare that we still can't get fog on par with the PS2 era but still... it feels weird. I will say though, it's a good thing GTA is so much fun to play.

    • @bipbop3121
      @bipbop3121 10 หลายเดือนก่อน

      Why run the defective edition with mods? You can emulate the PS2 version or run the prior modded pc port, which are the better experience, no?
      Are you just married to the modern controls over classic?

    • @Naessie
      @Naessie 10 หลายเดือนก่อน

      @@bipbop3121​​⁠​⁠​⁠Oh god no, I’m not playing the official Definitive Edition from Rockstar! 😆I’m playing the original PC Port using the Definitive Edition Project mod.

    • @CarlC9898
      @CarlC9898 10 หลายเดือนก่อน

      I downloaded that DEP mod for the GTA trilogy on pc, very good. I also applied their files for GTA LCS and VCS which made those games a better experience on the PSP emulator that I played them on. I beat both stories games last year, very fun (and tough at times).

  • @-PVL93-
    @-PVL93- 10 หลายเดือนก่อน +97

    If I had a nickel for every time the GTA PS2 trilogy was rereleased on mobile devices and looked better than the other ports released earlier I'd have two nickels
    Seriously, how is it that this looks SO MUCH nicer than the so called "definitive edition" for home consoles?

    • @rangokfunkazuul8344
      @rangokfunkazuul8344 10 หลายเดือนก่อน +4

      You would even get one nickle, since it's the mobile port that has been ported to consoles and then reported to mobile. Which is crazy as they now sell them for 20$ each.

    • @-PVL93-
      @-PVL93- 10 หลายเดือนก่อน +3

      @@rangokfunkazuul8344 I'd have two nickels because the 10th anniversary ports and the "Netflix" definition edition ports both look better than the x360 version of San Andreas and the DE collection released for ps4/xb1/pc

  • @BlueAversion
    @BlueAversion 10 หลายเดือนก่อน +3

    The mobile port of the upscaled mobile port. These games have truly come full circle.

  • @pipgoesthepossum
    @pipgoesthepossum 10 หลายเดือนก่อน +19

    Really hope the classic lighting is brought over to the other platforms.

    • @SoAaron_
      @SoAaron_ 10 หลายเดือนก่อน +1

      Since Video Games Deluxe worked on the mobile versions, I don't see this coming to the main versions sadly.

    • @thereptilescorpio
      @thereptilescorpio 10 หลายเดือนก่อน

      100%!

    • @talibong9518
      @talibong9518 10 หลายเดือนก่อน +1

      The games need rebuilding in unreal from the ground up. Because of the way they hacked in the old engine and code to run inside unreal, essentially using it just for rendering, it's pretty much unfixable, any changes they make to the R2UE plugin (the plugin that runs the old code) to fix something will inevitably break something else.

  • @Koen1702
    @Koen1702 10 หลายเดือนก่อน +14

    I really hope they bring classic lighting to consoles, but I don't think it will

    • @DeadPixel1105
      @DeadPixel1105 10 หลายเดือนก่อน

      When they released the GTA 5 'next-gen update' that included ray tracing and other small graphical enhancements, they didn't bother to bring these enhancements to the PC version of the game. Only next-gen consoles. So I doubt they'll do any work to bring these Definitive Edition fixes to console and PC. Rockstar is so strange. They make these massive, complex, open world games with tons of complex systems that handle AI, weather, etc. That takes TONS of time and work to accomplish. But when it comes to literally ANYTHING ELSE, Rockstar is lazy as fuck. They can make a massive open world game, but can't be bothered to port a few gameplay enhancements to multiple platforms. It's bizarre.

  • @mattlandry
    @mattlandry 10 หลายเดือนก่อน +38

    Me: I hate how every game used to have a yellow hue.
    Also me: How dare they take away the yellow hue.

    • @idakev
      @idakev 10 หลายเดือนก่อน +9

      I'll never forgive people for calling Deus Ex: Human Revolution's look the "piss filter", pressuring the devs into making Mankind Divided's art direction more bland (same for the Director's Cut).
      The atmosphere and the similarly coloured neon lights on skyscrapers in the distance give a very different feel. The aesthetics felt like a Blade Runner rival. Love that game.
      Can't have anything nice. *"Linear is bad" also comes to mind.*

    • @justinc3100
      @justinc3100 10 หลายเดือนก่อน

      😂

    • @icipher12
      @icipher12 10 หลายเดือนก่อน +1

      @@idakev I mean... context is everything...
      HR piss filter is atrocious. Doesn't mean that filters and post processing is inherently bad. I hate chromatic aberration, but the original lords of the fallen looks terrible without it and there are sections of Bloodborne that I cannot imagine without it.
      They have over done it in HR and possibly over corrected in MD.
      Same with the "linear is bad"... How linear is it? What genre? Context matters. I think most open world games should be more linear, Elden Ring as great as it is, would benefit from it immensely... At the same time RE3 remake could be less linear (like village and RE4 remake), but I still love it.
      Every game should be considered on an individual basis as well as every tools application.

    • @spartanbeef9491
      @spartanbeef9491 10 หลายเดือนก่อน

      @@idakev Because it was a piss filter. I'm all for atmospheric colour grading and art direction over realism, but in human revolutions case removing the filter actually enhanced the atmosphere and took it closer to that blade runner aesthetic. Mankind Divided is the same. The change in atmosphere is down to art assets and lighting choices. Adding the piss filter back in would make it look even worse.
      As for "Linear Bad", if we'd listened to the "Linear Good" crowd, we'd never have gotten San Andreas. Or Dark Souls. Or Metroid. Or Thief.

  • @GaminylGames
    @GaminylGames 10 หลายเดือนก่อน +6

    This game still looks like a free "extreme realism" mod that some guy tossed together in a couple days

  • @ArcadeArea
    @ArcadeArea 10 หลายเดือนก่อน +11

    Should've added Android OS too. Anyways nice comparison as usual. Kudos DF for focusing on mobile.

  • @joshuaDstarks
    @joshuaDstarks 10 หลายเดือนก่อน +15

    The irony being the console versions are just the phone versions. 😂

    • @-PVL93-
      @-PVL93- 10 หลายเดือนก่อน +2

      Double irony - the mobile versions the Definitive Edition is based on also looked better since they looked more like the PC ports just rendered at higher native resolution (plus the changes to gameplay like more frequent checkpoints and new dedicated control mappings)

  • @leonro
    @leonro 10 หลายเดือนก่อน +12

    Nice video! GTA Trilogy seems to have remained a disappointment even after patches. Still, I would have liked a comparison of the mobile version with the Switch, given that they're both mobile platforms. I think it might have been quite interesting.

    • @Adamtendo_player_1
      @Adamtendo_player_1 10 หลายเดือนก่อน +1

      The Switch is an X86 technically.

  • @a3ephony654
    @a3ephony654 6 หลายเดือนก่อน +1

    The original games, emulated on a S23 Ultra at x4 resolution. With a Backbone controller. Still the definitive way to play these games.

  • @dreammfyre
    @dreammfyre 10 หลายเดือนก่อน +13

    These versions are still a complete abomination. Should have just kept the OG assets and made them widescreen and 60 fps.
    And with the right teams I don’t see why they couldn’t just have used the old PC versions as base, and then added all the missing stuff and ported them to everything else

    • @michaelmoores2654
      @michaelmoores2654 10 หลายเดือนก่อน

      The PC version of San Andreas was missing loads of effects from the PS2 version.

    • @dreammfyre
      @dreammfyre 10 หลายเดือนก่อน

      @@michaelmoores2654 all of that have been re-added with mods. Should be pretty easy to do if you got an actual professional team(unless you’re Grove Street Games…)

  • @Eng-_N96
    @Eng-_N96 10 หลายเดือนก่อน +4

    they should make a seperate versions for 15 pro and 15 pro max because the most powerful A17 pro cpu can handle same console versions in my opinion or at least 60fps

  • @soraaoixxthebluesky
    @soraaoixxthebluesky 10 หลายเดือนก่อน +3

    The zone specific color grading what makes the original PS2 version stand out. I can't fathom the fact that a newer version only good at texture resolution and in-game resolution and terrible at everything else

  • @arthurgwa
    @arthurgwa 10 หลายเดือนก่อน +4

    now we need a update of classic lighting for consoles and pc

  • @RNTV
    @RNTV 10 หลายเดือนก่อน +2

    Still no Ark Survival Ascended breakdown? I'm dying to see what the team thinks about this release!

  • @John_R_Jackson_III
    @John_R_Jackson_III 10 หลายเดือนก่อน +8

    Soon we will see GTA 4 on iPhone and I think that’s insane. Crazy how far phones have come.

    • @ChandranPrema123
      @ChandranPrema123 10 หลายเดือนก่อน

      I don't think so because GTA 4 is a physics heavy game.
      Maybe I'm wrong

    • @xtr.7662
      @xtr.7662 10 หลายเดือนก่อน +1

      This is much more gpu intensive than gta iv it wouldnt be any more impressive but it probably wont come

    • @xtr.7662
      @xtr.7662 10 หลายเดือนก่อน +1

      ​@@ChandranPrema123phones have far better cpus than the ps4 and xone better than the steam deck actually

    • @BasketKees
      @BasketKees 10 หลายเดือนก่อน +1

      Modern phone hardware is far more powerful on the cpu side and at least on par on the gpu side with pc’s and consoles at GTA V release (yes V, not IV). That these terrible ports can’t even manage a decent 30 fps on modern phone hardware only shows how ridiculously unoptimized they are. Phones could easily handle running GTA V nowadays.

    • @SagoFanHD
      @SagoFanHD 10 หลายเดือนก่อน +2

      We gonna see gta 5 b4 the gta4.

  • @Velcrochicken1
    @Velcrochicken1 10 หลายเดือนก่อน +5

    A comparison with the other portable version on switch would've made a lot of sense.

    • @rangokfunkazuul8344
      @rangokfunkazuul8344 10 หลายเดือนก่อน +2

      You know how Oliver loves to make absurd comparisons, and to put a One S version everytime he makes a comparison God knows why.

  • @bananaboy482
    @bananaboy482 10 หลายเดือนก่อน +12

    I love Oliver's videos. Great addition to the team no doubt

  • @VdWck
    @VdWck 10 หลายเดือนก่อน +5

    I hope they will update the PC and Xbox/PS versions soon

  • @FreeAimDog
    @FreeAimDog 10 หลายเดือนก่อน +3

    lol how is it that the ps2 has limitations but it has more weather effects and other things than modern releases of the game.

    • @FreeAimDog
      @FreeAimDog 10 หลายเดือนก่อน

      @matthewsmith3817 from what i seen from vadim m and another user there are ALOT of features striped out or simpled down from the newer ones. i will say the pc vanilla version has the best purple sky at night at the los venturas airport, ps2 has the best weather and country areas like rain and violent wind. i played all versions.

  • @AlienYogurtPot123
    @AlienYogurtPot123 10 หลายเดือนก่อน +3

    Wow GTA looks so nostalgic on mobile compared to console which looks soulless.

  • @ryanmcbride2527
    @ryanmcbride2527 10 หลายเดือนก่อน +3

    Mobile versions of games that were ported to consoles and now ported back to phones........ these versions should never have been used in the definitive edition!

  • @CAJames902
    @CAJames902 10 หลายเดือนก่อน +5

    So it appears they HAVE been working on these games, they just don't update the "Definitive Edition" and keep it for the Netflix stream version... Interesting.

  • @adrnacad3434
    @adrnacad3434 10 หลายเดือนก่อน +2

    I'm perfectly satisfied playing them on PCSX2.

  • @Bcharlez
    @Bcharlez 5 หลายเดือนก่อน +1

    You didn't mention the fact that they fixed the animations on the punching bags and oil rigs in SA

  • @brettkilgore5374
    @brettkilgore5374 10 หลายเดือนก่อน +2

    I hope the open up more graphic options in the near future, give us the ability to tweak and turn on more settings, at least making the game more future proofed, as good as it looks, the lack of settings and lower resolution just won’t hold up as bigger better devices comes out, 1080p with metal fx would really sharpen it up, and I don’t think some of the assets left out would really effect iPhone 15 pro to have turned on, I think they tried to get a base level that every phone could handle then just gave us a resolution sliders

    • @brettkilgore5374
      @brettkilgore5374 10 หลายเดือนก่อน +1

      Honestly as much as people will hate to hear this, I think they wanting to support older iPhone held back graphics, they should have done the RE8 and RE4 remake approach and make it only available for iPhone 15 pro

    • @brettkilgore5374
      @brettkilgore5374 10 หลายเดือนก่อน

      @suwietch7783 tweak things on this game? I mean my buddy has an 11 pro max, and outside of issues they explained here, he can run these games at full settings and resolution, so I definitely feel like there’s a lot of room for improvement and hope they don’t just ignore these versions like the consoles versions.

  • @Fuuntag
    @Fuuntag 10 หลายเดือนก่อน +2

    0:36, reworked? More like *removed*. This still isn't good enough, they aren't emulating the actual old effects. All of these ports are just lazy, someone needs to actually replicate the effects, not just lazily cram the assests & scripts into a new engine.

  • @MrRhysReviews
    @MrRhysReviews 10 หลายเดือนก่อน +11

    So, are they gonna Patch the new "Classic Lighting" into the PS/XB Versions at least?
    Eh, whatever 🤷‍♂️ I'll just play the PS2 Classics (on PS4) on my PS5 anyway if I want to revisit these games 😅

    • @-PVL93-
      @-PVL93- 10 หลายเดือนก่อน +1

      Lucky you. Unfortunately for everyone else those ports have been removed from digital stores, not to mention they missed several songs from the original PS2 versions

    • @MrRhysReviews
      @MrRhysReviews 10 หลายเดือนก่อน +1

      @@-PVL93- I know the songs were cut... Good thing I still have the OGs and my PS2.
      It sucks that the original versions got removed digitally, but in the case of the PS4 Ports specifically, they were all added in December of 2015 so there's no excuse to have gotten them by the point they were removed 🤷‍♂️ (should still be up though... PC it's a non issue, you've got "means" to acquire them 🤣)

  • @HEADSHOTPROLOL
    @HEADSHOTPROLOL 10 หลายเดือนก่อน +2

    I have to disagree that these are a success. While it's mildly interesting to see console release unreal engine code running on smartphones, it's still a horrible release at its core being miles away from the PS2/modded PC experience. There's improved lighting relative to the definitive edition, but it's only 3 out of roughly 16 or so weather conditions and color grading of the original, meaning you're missing all the variety and progression of all the different locations in the original. And even if it did have all the weather conditions accounted for, there's still a million issues left from this "definitive" edition. Assets being an undeniable sorespot as they are still a mess individually, and in context are incoherent and inconsistent artistically. It just looks worse than the original period, while also being way heavier on mobile which is obviously a waste of battery.
    The best mobile experience, or hell on any platform, is to just emulate the PS2 version or get a modded PC version running. I can attest that it's awesome on the Deck that way, and should be on any platform really. Only exception is maybe iOS where you obvs can't run the PC version but also where emulation might be difficult to get running I suppose, but pretty much anything else from Android to a high end PC, you really should ignore this release completely as it's still an insult to the original games and you have way better options available.

  • @tomaslacus8086
    @tomaslacus8086 9 หลายเดือนก่อน +1

    I dont know, this ''Thing'' need to be erased, refund, source code need to be send to sun and they have to do it again. Its so disrespectful to original games that this exist.

  • @zodiacthundaga7264
    @zodiacthundaga7264 10 หลายเดือนก่อน +1

    Rockstar delisting the original versions from Steam is unforgivable.

  • @GuillinCorp
    @GuillinCorp 10 หลายเดือนก่อน +1

    3:46 what an unholy water lighting

  • @zfunk
    @zfunk 10 หลายเดือนก่อน +2

    Fix these games on Console FFS! Been over a year with no patches? Even the mobile version looks better WTF!!!

  • @nandoman4769
    @nandoman4769 10 หลายเดือนก่อน +4

    They need to bring these new settings to PC and console. It's absolutely ridiculous that they haven't already.

    • @xman777b
      @xman777b 8 หลายเดือนก่อน

      no they don't. The lighting from the PS2 versions sucked a55

  • @GoffredoMarocchi
    @GoffredoMarocchi 10 หลายเดือนก่อน +1

    Removing neon lights effects and volumetric lighting in Vice City destroys one of the big aesthetic elements of the game… classic lighting in San Andreas being the same across areas and not area specific is still bad, but bit as bad as the downgrades in Vice City…

  • @rapzid3536
    @rapzid3536 10 หลายเดือนก่อน +1

    Crimes against art direction are par for the remake/remaster course.

  • @charmingpeasant9834
    @charmingpeasant9834 10 หลายเดือนก่อน +2

    PS2 still has the definitive editions of these games. Even with the new 'classic ligthing' these demasters dont come close to PS2's atmosphere.

  • @mbsfaridi
    @mbsfaridi 10 หลายเดือนก่อน

    Good thing that OG trilogy was released on PC and the homebrew/modding community added alot of QOL improvement and compatibility for modern systems.

  • @wingedhussar1453
    @wingedhussar1453 10 หลายเดือนก่อน +2

    Vice city on ps2 looks way better then the other two at night

  • @LovelessDogg1
    @LovelessDogg1 10 หลายเดือนก่อน +1

    The lighting in the original PS2 games were still different than the ones in the PS2 classics. (PS4)
    For example, Vice City has this hazy glow that was only available in the OG ps2 version and never showed up again on any other edition of the game, so these comparisons aren’t exactly the most accurate.

  • @robertlawrence9000
    @robertlawrence9000 10 หลายเดือนก่อน +3

    Some of the characters still don't look right. For instance look at the old version of Sonny Forelli vs the Definitive Edition. The old version looked better. The new one they messed up his eyebrows and the looks he makes with this eyes and forehead don't look correct. Other characters have weird oddities too. I don't understand why they did that.

  • @egk99
    @egk99 10 หลายเดือนก่อน +2

    I was hoping to see a comparison video about the trilogy from you guys, Thank you so much DF TEAM ❤

  • @NicoliDarke
    @NicoliDarke 4 หลายเดือนก่อน +1

    It would be very interesting testing the GS24/SD8G3 & Pixel8/G3 Tensor against the iphone 15 and 15 pro.

  • @DMRetroLP
    @DMRetroLP 10 หลายเดือนก่อน

    For whatever it's worth, the 8-Ball Autos sign has always read "ACCESORIES" ever since the original release, so that is not a Grand Theft Auto: The Trilogy: The Definitive Edition special. I suppose they could've fixed it, but... well... *gestures at the rest of this release*

  • @vullord666
    @vullord666 10 หลายเดือนก่อน +1

    Another friendly reminder Rockstar kindly delisted the backcompat versions (at least on Xbox) to force everyone to buy the "improved" definitive edition. I don't understand why developers and/or publishers refuse to understand video games are a work of art (like all entertainment content) and more matters than just realistic graphics. I wish we could go back to old lighting on consoles. I wish I could go back in time and just buy the back compat versions before DE launched.

    • @rangokfunkazuul8344
      @rangokfunkazuul8344 10 หลายเดือนก่อน

      I still have access to the original mobile ports, but didn't check if the PS2 classic version is still available on PSN

  • @305SEGA305
    @305SEGA305 10 หลายเดือนก่อน +3

    I like playing the trilogy on the original Xbox 🎮

    • @Akechi_The_Phantom_Detective
      @Akechi_The_Phantom_Detective 10 หลายเดือนก่อน

      Wait, GTA was on XBOX? You serious?

    • @305SEGA305
      @305SEGA305 10 หลายเดือนก่อน +2

      @@Akechi_The_Phantom_Detective yup and the graphics was updated 🎮🎮

    • @Akechi_The_Phantom_Detective
      @Akechi_The_Phantom_Detective 10 หลายเดือนก่อน +1

      @@305SEGA305 Respect. Nice to see a quality XBOX version usually most PS2 to XBOX ports were pretty basic but I always appreciate when the effort is made.

  • @Amazing-dx6sp
    @Amazing-dx6sp 10 หลายเดือนก่อน +1

    The PC and consoles have animation errors and bugs while Netflix verson has performance issues in some phone. The downside of being an classic gamers is that yoy can't just have nice things.

    • @unsavourylittlerunt
      @unsavourylittlerunt 10 หลายเดือนก่อน

      You can always do PC and emulate, or get the original with fanmade fixes

  • @matthewsommerville88
    @matthewsommerville88 10 หลายเดือนก่อน +2

    OG San Andreas matched the mood of real LA much better

  • @OneTwoMark
    @OneTwoMark 10 หลายเดือนก่อน +3

    Why isn't classic lighting on the PC version too?

  • @luigiardingo
    @luigiardingo 9 วันที่ผ่านมา

    Loving these via Netflix on my iPhone 13 on MAX settings with a Razer Kishi V2 👍🏻

  • @RafaPai84
    @RafaPai84 10 หลายเดือนก่อน +1

    O think every remaster should always, alway, respect the original color grading.

    • @rapzid3536
      @rapzid3536 10 หลายเดือนก่อน

      Words to live by. Color grading and contrast.
      Outer Worlds committed this sin too.

  • @BIGwillTHEGAME
    @BIGwillTHEGAME 10 หลายเดือนก่อน +2

    Grand Theft Auto: The Trilogy - The Defective Edition

  • @IlSevenlI
    @IlSevenlI 10 หลายเดือนก่อน +1

    I'm sorry, but i prefer Classic Lighting Off.. Sue me

  • @GGBGameplays
    @GGBGameplays 10 หลายเดือนก่อน +1

    The game seems to have minor performance issues on current flagships, like iPhone 15 and Galaxy S23, but weaker Android devices are suffering with what seems to be shader compilation spikes. This new version is unplayable on my Poco F3, I prefer to play the original PS2 game using AetherSX2 emulator, it runs a lot at locked 30 FPS and with higher internal resolution.

    • @bipbop3121
      @bipbop3121 10 หลายเดือนก่อน

      R* literally removed controller support from the older mobile version (which still is @$$ ft to PS2) that ran the games at 60fps unlike the defective release.
      I was about to say how are you locking 30 fps, emulating, when my SD 888 dips from 60 fps to 15 fps, but then I remember I was trying to run 4k (5?6x), no settings dialed in at all. I expect you aren't trying 4k, since Poco screen resolution is more sensible.
      I actually haven't had any issues running the Netflix Defective Edition on my SD 888, so far. More with AetherSX2, tbh. The iPhone 15 Max Pro & 8 Gen 2 or 3 shouldn't be running worse with their more powerful chips, strange.

    • @GGBGameplays
      @GGBGameplays 10 หลายเดือนก่อน

      @@bipbop3121 I play the PS2 game at Full HD equivalent resolution (3x), no need to go higher than that on a mobile display. I'm not the only one with horrible stuttering problems with the new game, I heard other SD870 users are also having an awful experience.

    • @GGBGameplays
      @GGBGameplays 10 หลายเดือนก่อน

      @suwietch7783 congrats to you. My Poco F3 is not stock, I'm using custom ROM and custom kernel.

  • @Th3James
    @Th3James 10 หลายเดือนก่อน

    I replayed the whole trilogy on IPhone and Ipad and later Android but was a bit obsessive back then and modded PC version and did my own edits and tweaks. Own the games on many platforms and the old ones KILLED it. Hoping the RTX 6090 is out by GTAVI PC. I don't know if 4090 will siffice.

  • @jjforcebreaker
    @jjforcebreaker 10 หลายเดือนก่อน +1

    Treatment of the classic GTA installments (1->SA), by the publisher and developers is simply a disgrace, considering their importance on many levels. Including of courser being a foundation for a success that is still bringing them mountains of money.
    Decent devleopers would remaster and update all these titles couple of times already. Absolutely abysmal treatment, that 'Definitive' edition ought to be made by A+ internal team and spotless from the start.

  • @JamanWerSonst
    @JamanWerSonst 10 หลายเดือนก่อน +1

    I honestly still prefer the community modded PsVita Version of SanAndreas with the Ps2 aesthetics.
    Comes closer to how I remember it looking back in the day on Ps2. Unfortunately the framerate isn't as stable on the Vita.

    • @Akechi_The_Phantom_Detective
      @Akechi_The_Phantom_Detective 10 หลายเดือนก่อน

      Yeah, I own the Vita too funny thing is you can also play Vice City and Liberty City Stories on it and both are... actually pretty fun.

  • @Kiyuja
    @Kiyuja 10 หลายเดือนก่อน +1

    its such a meme that the DE releases still arent up to snuff in 2023. This was too ambitious for Grove Street Games and now there seems little interest in giving these classics the treatment they deserve. I'd say this was Rockstar not willing to provide enough time and funding and even if they changed their minds, its too late I feel. The framework is already there and a rewrite is out of the question. I think especially to San Adreas this is a massive disservice, good video tho!

  • @QuestionBlockGaming
    @QuestionBlockGaming 10 หลายเดือนก่อน +2

    ps2 games ported to xbox ported to PC ported to mobile ported to pc ported to consoles ported to mobile phones, what a fuckin mess man

    • @Radek494
      @Radek494 10 หลายเดือนก่อน +1

      PC and Xbox version of San Andreas came out on the same day in 2005, so you can scrap Xbox to PC. 3 and Vice City also came out on PC before Xbox double pack came in Fall of 2003.

  • @jamesswiney3733
    @jamesswiney3733 10 หลายเดือนก่อน +1

    Thanks for doing these iPhone 15 videos they are great. Look forward to more coverage of mobile gaming!

  • @TheColorUrple
    @TheColorUrple 10 หลายเดือนก่อน +1

    I hope these coloring updates will be applied to the console and PC releases.

  • @ReachTea
    @ReachTea 10 หลายเดือนก่อน +2

    TLDR;
    Better than PC, Better than Console, still worse than the original PS2 release

  • @tahsin28
    @tahsin28 10 หลายเดือนก่อน

    Snapdragon GSR is something I want DF to explore and make a video about. As well as raytracing on snapdragon and apple.
    Also, A very quick campaaro with the switch and snapdragon 845 to 8-Gen 3 would be good. Instead of making another separate video about it.

  • @thealexanderk1782
    @thealexanderk1782 7 หลายเดือนก่อน

    Playing the "definitive" edition of Vice City (my favorite of the three) reminded me of those terrible "remakes" on YT, where someone "remasters" a GTA game using basic UE assets. It just felt like the entire map was cardboard props, devoid of any deeper meaning than flashy lighting effects.

  • @Dookie69uk
    @Dookie69uk 10 หลายเดือนก่อน +2

    I still cant believe i paid £50 for this on PS5. Biggest waste of cash i have made in a long time. I have learned my lesson now.

  • @TheColliQ
    @TheColliQ 10 หลายเดือนก่อน +10

    Does anybody know if the classic lighting will be coming to the console/pc version anytime soon?

    • @adknife2046
      @adknife2046 10 หลายเดือนก่อน +6

      We don't know

    • @dazza2350
      @dazza2350 10 หลายเดือนก่อน +4

      If it does I would buy it

    • @moniumus6303
      @moniumus6303 10 หลายเดือนก่อน

      No news yet. They may abandon it

  • @LightBlazeMC
    @LightBlazeMC 10 หลายเดือนก่อน +3

    i hope to see classic lighting on console soon....

    • @xman777b
      @xman777b 8 หลายเดือนก่อน

      hopefully not.

  • @johnbowen7314
    @johnbowen7314 10 หลายเดือนก่อน

    It’s frustrating that these lighting improvements weren’t brought to the shoddy console versions first. Maybe they’ll come later, but with Rockstar lately… I won’t hold my breath.

  • @GhostGamer799
    @GhostGamer799 10 หลายเดือนก่อน +3

    Now we need those improvements for the console versions because it more needed

  • @symboltherapper
    @symboltherapper 10 หลายเดือนก่อน +2

    I hope the current console games get a classic lighting patch…also they still need to fix the hands clipping and collision detection…it’s so bad. Make you appreciate more how polished the ps2 trilogy was

    • @xman777b
      @xman777b 8 หลายเดือนก่อน

      no. Hate the ps2 type lighting sucks.

  • @fizola88
    @fizola88 10 หลายเดือนก่อน

    i still have "original" San Andreas port on my iPad, which is just the way it is supposed to be.

  • @raptorrex
    @raptorrex 10 หลายเดือนก่อน +1

    I hope they update the console versions soon

  • @kaylamcmiller3848
    @kaylamcmiller3848 9 หลายเดือนก่อน

    I have the original iOS version of all 3 games and seen the new versions the other day. I bought San Andreas on my phone but I don’t like the new controls ended up giving it one more chance on my iPad Pro and I love it more than the older iOS version. Playing on my iPhone 14 also had to many performance issues

  • @fugslayernominee1397
    @fugslayernominee1397 10 หลายเดือนก่อน +1

    I'd rather play the original versions on Android emulator for ps2 or even the original mobile release of these titles instead of this so called "definitive edition" the resolution of newer release even when notched up to max res looks like s**t.

  • @ClusterShart
    @ClusterShart 10 หลายเดือนก่อน +1

    Finally we have come full circle. They objectively bad and broken phone port of San Andreas has been ported to phones

  • @VincentVanBro
    @VincentVanBro 10 หลายเดือนก่อน

    Ollie I’m loving your taste in music 🤙

  • @arioca
    @arioca 10 หลายเดือนก่อน +6

    It's ridiculous how most consumers seem to be ok with having a dumb floating notch over the game's graphics on the iPhone.

    • @cl4ssic
      @cl4ssic 10 หลายเดือนก่อน +2

      You barely notice it anyway but you wouldn’t know since you‘re just hating on a phone you never owned.

    • @arioca
      @arioca 10 หลายเดือนก่อน +2

      ​@@cl4ssic I have an iPhone 15 and I can't stand how there's a notch because of the camera over the screen. It's a problem with most cell phone designs btw. I'm not a brainless sheep or a blind brand loyalist so I criticize products I own or not regardless.

    • @mechanicalmonk2020
      @mechanicalmonk2020 10 หลายเดือนก่อน +2

      ​@@ariocabut you bought the phone...

    • @arioca
      @arioca 10 หลายเดือนก่อน +1

      ​@@mechanicalmonk2020 Only because my previous one broke and there aren't any options for a screen without a notch anymore but it bogles the mind how most consumers are ok with that. Imagine having an obtrusive notch on your TV screen like Apple made with their laptops just to make design parity with the iPhone. It's nonsense, we didn't have this issue before edge to edge displays on every current cell phone model.

    • @GreenCinco12Official
      @GreenCinco12Official 10 หลายเดือนก่อน

      @@arioca "just to make design parity with the iPhone"
      Bro has no idea.
      They added a screen around the notch (on mac), not the notch into the screen. They could've gone with a big bezel instead opted to make it bigger to have more screen space since the top bar is now in-line with the notch.

  • @audax117
    @audax117 10 หลายเดือนก่อน

    A mobile port of a console port of a mobile port of a PC port of the original PS2 version... wtf?