Fun to hear the inside stories of that time, it was really exciting to see the all amazing things Valve was doing with VR! And thanks for the Vive devkit you sent me back then, released my VR game thanks to that 🥳
You always have really insightful and interesting stories to share. If there was a game dev camping night, you'd probably be one of the star campfire tellers.
i think it was more so to do with animation and with hooking it with math and stuff, a whole system was missing there. I remember looking at that scene and knowing that it looked very prototype
Fun to hear the inside stories of that time, it was really exciting to see the all amazing things Valve was doing with VR!
And thanks for the Vive devkit you sent me back then, released my VR game thanks to that 🥳
this itches my engineer side so much, I just want to know why it doesn't work and find solutions 😅
You always have really insightful and interesting stories to share.
If there was a game dev camping night, you'd probably be one of the star campfire tellers.
i think it was more so to do with animation and with hooking it with math and stuff, a whole system was missing there. I remember looking at that scene and knowing that it looked very prototype
english 100
Needs Nvidia Eye Contact AI video editing /jk
Should've just installed the "eye-contact" core to GLaDOS
LOL:)
I find that weird issues like this are common when you code engine stuff multiplayer-first.