AcceleRacers: How The Realms Apply To IRL Driving

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  • เผยแพร่เมื่อ 2 ธ.ค. 2021
  • took me 6 hours smh

ความคิดเห็น • 114

  • @awesomegj
    @awesomegj 2 ปีที่แล้ว +360

    Funnily enough it was acceleracers that I first learned what an apex was, and a little while afterwards, I started to apply what I learned about racing lines and avoiding distractions to my racing games. Funnily enough, I got alot better, and actually starting winning. Acceleracers, might have single handedly saved my love for racing games, now that I think about it...

  • @koakdagger
    @koakdagger 2 ปีที่แล้ว +127

    Note that in the Storm Realm, the biggest distraction wasn’t just anything on the road, but could also be interpreted as the drivers being distracted by the idea that this is Highway 35 2.0 and thus approaching it the same way rather than dealing with it in its own way.

  • @JadeMythriil
    @JadeMythriil 2 ปีที่แล้ว +173

    based on the Acceleracers TCG the Ruins/Monunent realm seam to be based on recognizing symbols at high speed to help solve a puzzle at the end of the track. This might have real world applications with regards to reading road signs or maybe even spotting specific things when at high speed

  • @pendremacherald6758
    @pendremacherald6758 2 ปีที่แล้ว +56

    Ironically, the Lava Realm can actually relate to understanding how cold temperatures can affect the air within your tires. Very cold tires have awful traction, and can make driving in cold conditions even more dangerous.

  • @jajathenewking6131
    @jajathenewking6131 2 ปีที่แล้ว +26

    I learned what hydroplaning was thanks to the water realm and the groove from the swamp realm as a kid. Really great information you get for every realm.

  • @quasarstone4951
    @quasarstone4951 2 ปีที่แล้ว +10

    Im not going to lie to you, I learned most of the best driving tips from this series and it really helps. The most frequent one is hydroplaning, don't over accelerate and be careful of oversteering

  • @midnightmurrauder5849
    @midnightmurrauder5849 2 ปีที่แล้ว +17

    Would've been cool if they made a realm about low speed tight cornering in an enclosed environment, like alleyways or a parking garage. Technical control of the vehicle. Like the urban realm but denser. Operating your car in a tight environment is a skill of it's own, though it doesn't matter all that much in high performance commercial racing except for maybe when you're in the pack.

  • @bluesrike
    @bluesrike 2 ปีที่แล้ว +3

    If Highway 35 was your Batchelor's Degree, then the Racing Realms is your Master's and the Ultimate Race your Doctoral.

  • @starflame34
    @starflame34 ปีที่แล้ว +1

    I do get how the realms work, but some are just plain unfair. The Lightning Realm literally throws your car into the air at the start and you have to land on this VERY small track to make it. The Water Realm is similar in that you start underwater; best hope you didn't leave the windows open before entering the Realm! Hell, one of the drone cars gets EATEN before it even hits the track. Like how is that even fair!? And better hope you got lightning quick reflexes entering the Metro Realm before you ram head-on into one of the self-driving grey cars at the start!

  • @betegarcia6766
    @betegarcia6766 2 ปีที่แล้ว +17

    Incredible and deep analysis as always is amazing How the skills of the racing realms can be releated with real life race skills.

  • @decoded360
    @decoded360 ปีที่แล้ว +125

    Because of the water realm, the first time I hydroplaned at high speeds I perfectly executed Lani's advice.

  • @duyducluu6821
    @duyducluu6821 2 ปีที่แล้ว +74

    The skill required in Ruins Realm is that, the name pretty much gave it away:

  • @hybridAbsol
    @hybridAbsol 2 ปีที่แล้ว +44

    3 major things that racecars need to do master before going into Highway 35

  • @artistanthony1007
    @artistanthony1007 2 ปีที่แล้ว +54

    Here's my list of the skills with Realms, I took time figuring out all the skills so here we go.

  • @andrewreid6867
    @andrewreid6867 2 ปีที่แล้ว +94

    I also like how the track design for the realms influences the idea of whatever skill's involved before the "final test" section shows up.

  • @battledroidrd-7712
    @battledroidrd-7712 2 ปีที่แล้ว +36

    In the card game the skill for the pipeline realm is described as “Driving at all angles and directions.”

  • @Windjammer19
    @Windjammer19 2 ปีที่แล้ว +16

    Yeah, I learned how to avoid hydroplaning when I was like 7 years old. Never forgot.

  • @22Tech
    @22Tech ปีที่แล้ว +7

    i remember hydroplaning for the first time in real life. it was in a slight bend and i remember turning a little bit and not feeling the car respond at all, so i just kept it straight until passing through the giant puddle, was very scary but reminded me a lot of the water realm

  • @HafidzanHusna
    @HafidzanHusna 2 ปีที่แล้ว +11

    Swamp realm skill can be used for rally too, especialy for gravel rally. Sometimes, there's a turn that you need to stay in the middle or outside because on inner section of the turn have something that make the car slower, or make the driver DNF. Such like big rocks, tree, etc.

  • @MRworldEtIkA

    I also like the fact that the obstacles are just obstacles to human drivers, but to the racing drones, these obstacles are very much alive, trying to stop them because Accelerons have unintentionally controlled them to stop racing drones. Thus, many racing drones exploded because of these obstacles, while human drivers just get harmlessly disqualified as a punishment for their low racing skills (also in the storm realm, Kurt said to focus your eyes on the track but got into the accident caused by Vert; this is because Kurt was a pro racer who came from the Grand Prix level of racing while Vert just won the World Race at 16 years old, making him very arrogant and overestimating himself throughout the races until the water realm).