The BEST Area In The DLC Is Legit Scary! - Elden Ring DLC Gameplay (Part 12)

แชร์
ฝัง
  • เผยแพร่เมื่อ 11 ก.ค. 2024
  • This area is incredible...
    Drop a like on the video if you enjoyed And Want To See More :)
    Catch Me Live On Stream -
    / lprod_
    Subscribe!
    / codprodigyx
    Sub To The VOD Channel! - @ProdVODS
    Twitter -
    / xprodz_
    Instagram -
    / xprod_
    Merch Store -
    prod-1-shop.fourthwall.com/
    MY DISCORD! -
    / discord
    Join the church of cookie the dog to access perks & EMOTES that support cookie's world domination:
    / @codprodigyx
  • เกม

ความคิดเห็น • 206

  • @codprodigyx
    @codprodigyx  24 วันที่ผ่านมา +265

    Shoutout to the non bot comments!

    • @soulsborneclips4mefriends941
      @soulsborneclips4mefriends941 24 วันที่ผ่านมา +5

      Beep boop

    • @churchy8832
      @churchy8832 24 วันที่ผ่านมา

      Patato

    • @jva1032
      @jva1032 24 วันที่ผ่านมา +2

      Shout-out to all the Prod comments!

    • @JaggerCanavi
      @JaggerCanavi 24 วันที่ผ่านมา +1

      Hi this is an automated message

    • @PurelyMoistOptiFreeeee
      @PurelyMoistOptiFreeeee 24 วันที่ผ่านมา

      Please get out of my walls I can hear you crying

  • @alexalderete2841
    @alexalderete2841 24 วันที่ผ่านมา +62

    8:58 That was the angriest "FUCK" ive ever heard Prod say in the years ive been watching him 😂😂

  • @brendanvorster3430
    @brendanvorster3430 24 วันที่ผ่านมา +99

    9:00 - 9:10
    I don't think in the like 4 years I've been watching prod (on yt at least) I've ever heard such actual anger and frustration come out of cookie's servants mouth xD

    • @m.a.dmatt6689
      @m.a.dmatt6689 24 วันที่ผ่านมา +23

      You can tell it was really bugging him here lol

    • @P747
      @P747 24 วันที่ผ่านมา +6

      I understand him though, that spot is horrible, but not the worst in my opinion.

    • @genesisosuna
      @genesisosuna 23 วันที่ผ่านมา +4

      I remember first watching him when he was raging vs Ludwig.

    • @Dredabeast95
      @Dredabeast95 19 วันที่ผ่านมา +1

      I was thinking the same thing. I legit cant blame him tho. Those flys are annoying.

  • @Myatzuki
    @Myatzuki 24 วันที่ผ่านมา +40

    9:00 the pure annoyance and anger behind that "fuck" is so relatable bro

  • @trustypatches669
    @trustypatches669 24 วันที่ผ่านมา +73

    I got second-hand anger from the part with the grab spamming fly men.

  • @jeviljoker8893
    @jeviljoker8893 24 วันที่ผ่านมา +34

    The accidental missing of a few of the messages made the reveal that they can’t be hurt way more surprising

  • @envoyofrot7046
    @envoyofrot7046 24 วันที่ผ่านมา +19

    The atmosphere in the Abyssal Woods is phenomenal and spooky.
    However, it is a bit too big for how empty it is and not being able to use Torrent makes it a bit tedious to traverse.
    I also wish they would put more enemies there than 90% rats.
    A Frenzied Hornsent Warrior would be cool

  • @TheRookieGamerYT
    @TheRookieGamerYT 23 วันที่ผ่านมา +6

    That Shaman Village area is so beautiful and haunting at the same time.

  • @AddingAlexander
    @AddingAlexander 23 วันที่ผ่านมา +4

    I'm so glad you did the "one eternity later" thing twice in a row lmao

  • @marvcollins7842
    @marvcollins7842 23 วันที่ผ่านมา +7

    Surprised it took this long for Prod to see a "I want to go home and then edge" message
    I saw one in the starting cave

  • @fireblast133
    @fireblast133 24 วันที่ผ่านมา +23

    The swords of light and darkness, they have an extra effect.
    If the AoW on the sword of darkness hits an enemy, it debuffs they holy damage negation. If the sword of light AoW is used, it buffs your holy damage dealt.

  • @Feanor1988bis
    @Feanor1988bis 24 วันที่ผ่านมา +16

    I think lorewise the flame of frenzy is one of the few things that can truly damage spirits, and that is why Torrent is scared of that area.
    Also, I found out watching someone else play that those frenzy winter lantern, while seemingly invulnerable, can be poise broken with normal attacks, so parrying them is technically not the only option. You have to hit the riposte to make them vulnerable to damage though.

    • @shinotenshi45
      @shinotenshi45 23 วันที่ผ่านมา

      One of them or just the first one you kill drops a talisman

    • @rozmarinideas5340
      @rozmarinideas5340 23 วันที่ผ่านมา +1

      ​@shinotenshi45 it's the one nearest the Abandoned Church. The others just drop swollen grapes.

  • @Ashurman666
    @Ashurman666 24 วันที่ผ่านมา +50

    1:31 Yep, it's the first few notes the game's main theme. Do you know why? Because this village is where Marika was born
    2:22 If you have Jolan's spirit summon, you can bring it here and turn it into the Jolan And Anna spirit summon

    • @codprodigyx
      @codprodigyx  24 วันที่ผ่านมา +28

      that's cool i didn't know that about the spirit summons!

    • @Sinphanius
      @Sinphanius 24 วันที่ผ่านมา +14

      Its cool that they let you upgrade a spirit summon to have more entities. Its a shame they didn't do that with the spirit summon that truly deserved it; Jelly. But I suppose being able to summon 2 Jellies would be way more overpowered.

  • @hello_storm
    @hello_storm 23 วันที่ผ่านมา +7

    9:25 - Rakshasa: Pronounced: Rākṣasa | राक्षस in Sanskrit. Basically in simple terms means a demon.

  • @Scaro15
    @Scaro15 24 วันที่ผ่านมา +27

    13:14 Those are some hungry hippos

  • @vintarokumboli102
    @vintarokumboli102 24 วันที่ผ่านมา +37

    Prod lore: The greater will is merely a product of Cookie's mind, a thought manifested into existence.

  • @spiderchap1857
    @spiderchap1857 24 วันที่ผ่านมา +14

    Putting one of those grabby flies next to one of the monks was so damn mean. Real classic Souls mean.

  • @maciejtedeque8096
    @maciejtedeque8096 24 วันที่ผ่านมา +11

    "sit on it?!" lmao

  • @ultrafiloso
    @ultrafiloso 24 วันที่ผ่านมา +36

    The winter lanterns return

  • @Scaro15
    @Scaro15 24 วันที่ผ่านมา +10

    34:52 Is that the Spencer Mansion from Resident Evil?

  • @Werkvuur
    @Werkvuur 24 วันที่ผ่านมา +11

    Interesting how much opinions vary on this frenzy area. A lot of people hated it, but I loved it. The atmosphere was great and it was a nice change of pace.

    • @rainbowkrampus
      @rainbowkrampus 24 วันที่ผ่านมา +1

      I was cool at first. But once you have to spend a lot of time running around on foot in the barely populated area, it just becomes a chore.
      Then there's the whole "screwing up the parry timing and having to run back to the stupid winter lanterns over and over again" thing. By the time I got done mopping them up, I was completely done with the area. It's not spooky anymore. The only feeling I associate with the area now is annoyance.

    • @degg7129
      @degg7129 23 วันที่ผ่านมา +1

      @@rainbowkrampuswhy would you even go around killing the Winter Lanterns? The point if the area is to be disortiented but you eventually find your way out by elimination

    • @WildBandit300
      @WildBandit300 23 วันที่ผ่านมา

      @@degg7129 One of them drops a very strong talisman. Disorientation would be fine if it wasn't so painful to traverse. Its a literal expanse of nothing filler content with rats and the occasional enemy you just crouch or kill to get around. Waiting for it to teleport, parrying and killing it takes the same amount of time as just crouching and holding the stick up, so its literally the same time waster.

    • @rainbowkrampus
      @rainbowkrampus 23 วันที่ผ่านมา +1

      @@degg7129 One of them drops a talisman. The others just need to die because f*** those things in particular.
      Once you realize that the time to parry is when the arm starts to pull back and not when it swings forward as you'd expect, they're very simple and consistent to kill.
      Also they don't respawn. So it makes subsequent trips through the woods easier. Which, ya know, on a blind first playthrough, you don't know that there's nothing actually around to discover.

    • @degg7129
      @degg7129 23 วันที่ผ่านมา

      @@rainbowkrampus i played blind and after the first three or so dead ends i kinda realized there wasnt much to see, and the intention was to just escape it as soon as posible, but i agree, the intention was probably not conveyed well

  • @Mare_Man
    @Mare_Man 23 วันที่ผ่านมา +3

    The fact that we didn't get the necromancer's ricochet spell is criminal

  • @krishnansubramoni7801
    @krishnansubramoni7801 23 วันที่ผ่านมา +16

    Here is another way to look at the seemingly random items - FromSoft have always used random items to guide player's attention to either spots of interest or to ambush points. Take for example that smithing stone 1 you found after the two hippos - that is actually a great place to stand for any ranged build to safely fight the hippos. In my own blind playthrough, that is what happened. I saw one hippo and then stealthed around to see if I would get ambushed by something else while fighting the first one. Then I saw the little hill and decided to shoot at the hippos safely from range. Neither of them could get to me. And in case anyone fights the hippos first before surveying the area, they are still rewarded with an item that is useful in general. Yes, by the time of the DLC, most players will at the very least be able to buy the first level of smithing stones, but already having them is a small convenience. And for me personally, I prefer general useful items with the occasional cool weapon or armor, instead of having more weapons, spells, or armors, that are only very slightly different from ones we already have. For example, there are 5 versions of Glintsone pebble - Swift, Normal, Greatshard, Cometshard, and Comet. Out of these, only Swift is mechanically special because it has that instant cast speed and chaining ability. And every one will only use one of the other four. And personally, Night comet is better than all of them because it does not trigger AI dodges and is almost as strong as Comet with good setup.

    • @lyh3815
      @lyh3815 22 วันที่ผ่านมา

      or they could dedicate enough time for the weapons and armor to be unique in their own right, I loved the dlc, but for the size of it we didnt get as many weapons and armors as I thought we would, and no new special enemies for the areas, cerulean coast and charos hidden grave have the same enemies, none really characteristic to the area

    • @krishnansubramoni7801
      @krishnansubramoni7801 21 วันที่ผ่านมา +2

      @@lyh3815 we didn't get as many weapons as the base game but every weapon we got was unique and interesting. Quality over quantity. As for "dedicating more time", it is very easy for people who are not developers to just say stuff like this. In an interview, Miyazaki said that they had to use all of their resources to make Elden Ring. So no they really couldn't. Anything more would have likely reduced the quality. Do you really want a 6th glintstone pebble spell? Or another dagger or straight sword with quick step and square off, but with slightly different stats?
      Also, it simply does not make sense for there to be zero overlap between the main land and dlc. There has to be some enemies that are common. And I would say we got a good amount of new and unique enemies and enemy variants. Of course this part is subjective so it's fine to disagree.

    • @wollsmoth69
      @wollsmoth69 21 วันที่ผ่านมา

      I aint reading all that. Happy for you though. Or sorry that happened.

  • @jerondiovis6128
    @jerondiovis6128 23 วันที่ผ่านมา +3

    What is scarier than winter lanterns? Invincible winter lanterns, of course!

  • @ereoleon
    @ereoleon 24 วันที่ผ่านมา +8

    "Protect me Prod, we're goon brothers now"

  • @ZeroSpawn47
    @ZeroSpawn47 23 วันที่ผ่านมา +2

    18:53
    The exact same thing happened to me.

  • @Rowland4825
    @Rowland4825 16 วันที่ผ่านมา +1

    12:56 They made more hiding spots then new items just in case.
    The devs were leaving that spot open for a cooler item but were not able to fill all the little hidden spots with unique items. That's why you sometimes get random stuff.

  • @greeeyboy2714
    @greeeyboy2714 22 วันที่ผ่านมา +1

    man never seen prod that much angry forever 😂😂
    8:52

  • @Im-No-body
    @Im-No-body 24 วันที่ผ่านมา +5

    this is what i have been waiting for

  • @yarugatyger1603
    @yarugatyger1603 24 วันที่ผ่านมา +13

    Smithing stone issue, you can kill 10 Messmer soldiers and for the runes you get buy over 200 smithing stone 1s. I totally agree with you, why not a somber 7 or 9, something rare, something that buying many of is expensive.

  • @KlCHlRO
    @KlCHlRO 24 วันที่ผ่านมา +2

    "Her grandmother is smokin" SMOKIN HOT HELLL YEEAAAHHH

  • @cowmustard7848
    @cowmustard7848 24 วันที่ผ่านมา +10

    Sad to hear you got spoiled about such big elements so early on. I also really did my best to remain spoilerfree but people are really willynilly with their youtube thumbnails and instagram posts :^T

    • @CheddarCheesus
      @CheddarCheesus 24 วันที่ผ่านมา +7

      It's impossible for them to enjoy something in silence, or at the very least be considerate enough to put a damn spoiler warning.
      I'm gonna hide this in a reply so it doesn't get too much attention.
      I bought the dlc for 2 of my friends because I wanted them to experience it too. One of them had the audacity to express the most insincere gratitude I've ever seen as well as spoiled multiple weapons, spells, incantations and bosses because he has no self control. If I could, I would go back in time and stop myself from sending him that cash 😡

  • @tomschlaiss5735
    @tomschlaiss5735 24 วันที่ผ่านมา +1

    Nice video as always and great atmosphere in this area, cheers. Would have been also cool if it had some larger part where it was so dark that you could only see the light of your lantern / torch

  • @smoothtrooper781
    @smoothtrooper781 24 วันที่ผ่านมา +1

    Glad to see I'm not the only one getting oiled up watching Prod

  • @thomasswore2327
    @thomasswore2327 24 วันที่ผ่านมา +2

    Love you Prod. I did the exact same thing with the large pog imp :/ good thing it wasn’t too special of an item.

  • @ClassicalCatDX3
    @ClassicalCatDX3 24 วันที่ผ่านมา

    I really find it very funny how Prod only read like 1/3 of the messages on the ground leading up to the Winter Lanterns. Especially the "Combat is not an Option" one. Would have been priceless.

  • @kaceypatterson4571
    @kaceypatterson4571 22 วันที่ผ่านมา

    8:30 I was dying 😂

  • @JoseHerrera-sx3vv
    @JoseHerrera-sx3vv 23 วันที่ผ่านมา +1

    next time you're on i'll be sure to like that edge message haha

    • @codprodigyx
      @codprodigyx  23 วันที่ผ่านมา +1

      thank you

  • @phantomthunder203
    @phantomthunder203 23 วันที่ผ่านมา +2

    Ranni said you can parry that horror monster's attack which will render it vulnerable to attack.

  • @kandihustty5610
    @kandihustty5610 23 วันที่ผ่านมา +1

    The low level gear and materials in a DLC where you have to fight and beat MOHG and RADAHN just to get there was so weird. Like, bruh, I b-lined to the DLC, but I still had level capped weapons before going into the DLC. Items that are super rare? sure, but smithing stone 1's give me a break.

  • @Karrecgos
    @Karrecgos 24 วันที่ผ่านมา +1

    I completely agree with the smithing stone 1 thing. It feels kind of dissapointing to find a secret or a hidden alcove just for couple of arrows or smithing stones that I can just buy for couple of runes... If there we're some buffs like the golden vows or at least rune arcs it wouldn't feel as bad

    • @krishnansubramoni7801
      @krishnansubramoni7801 23 วันที่ผ่านมา

      Here is another way to look at the seemingly random items - FromSoft have always used random items to guide player's attention to either spots of interest or to ambush points. Take for example that smithing stone 1 you found after the two hippos - that is actually a great place to stand for any ranged build to safely fight the hippos. In my own blind playthrough, that is what happened. I saw one hippo and then stealthed around to see if I would get ambushed by something else while fighting the first one. Then I saw the little hill and decided to shoot at the hippos safely from range. Neither of them could get to me. And in case anyone fights the hippos first before surveying the area, they are still rewarded with an item that is useful in general. Yes, by the time of the DLC, most players will at the very least be able to buy the first level of smithing stones, but already having them is a small convenience. And for me personally, I prefer general useful items with the occasional cool weapon or armor, instead of having more weapons, spells, or armors, that is only very slightly different from one we already have. For example, there are 5 versions of Glintsone pebble - Swift, Normal, Greatshard, Cometshard, and Comet. Out of these, only Swift is mechanically special because it has that instant cast speed and chaining ability. And every one will only use one of the other four. And personally, Night comet is better than all of them because it does not trigger AI dodges and is almost as strong as Comet with good setup.

  • @hotaru1231
    @hotaru1231 23 วันที่ผ่านมา +1

    Cool cant wait for the rest

  • @ImrdIstt.SH.
    @ImrdIstt.SH. 23 วันที่ผ่านมา

    cannot WAIT to see you fight midra :D

  • @Ohagogo1170
    @Ohagogo1170 23 วันที่ผ่านมา

    Flies are prod's favorite enemy

  • @Zerochilluwu
    @Zerochilluwu 24 วันที่ผ่านมา +1

    parrying those big head madness nerds to death is very satisfying ngl first time in that place was a nightmare

  • @cyrusbaird7475
    @cyrusbaird7475 24 วันที่ผ่านมา

    Love u prod thanks for editing the play through for us TH-cam dwellers

  • @AndrewWilkins70120
    @AndrewWilkins70120 23 วันที่ผ่านมา +1

    U can parry the winter lanterns by doing the parry right as they lift their hands. After that, the invulnerability goes away.

  • @MajorSmurf
    @MajorSmurf 24 วันที่ผ่านมา

    We have been blessed in Cookies light for today we have been gifted most generously by allowing Prod to upload 40mins of content.
    Loving all your vids. One day you shall be free of Gravity's curse.

  • @TyphloRanitar
    @TyphloRanitar 23 วันที่ผ่านมา

    Hey @Prod, you might have heard the answer already since these come out a while after you streaming. But the DLC giving you all smithing stones and ghost gloveworts is likely for two reasons:
    You can enter the DLC relatively early in the main game and it still helps you level your weapons.
    Aaaand likely Miyazaki knows how crazy people get with challenge runs. Iron Pineapple already showed it. He started the DLC with nothing and only used items found there to level his gear.
    But for most people entering the DLC lategame or NG+, it's pretty useless indeed.

  • @lolghostlol2841
    @lolghostlol2841 21 วันที่ผ่านมา

    It was nice to hear the halo theme, it reminded me of nicer times

  • @SkyeBerryJam
    @SkyeBerryJam 24 วันที่ผ่านมา +1

    1:42 "heals nearby enemies"
    That's not what it says Prod!

  • @asozialerproletarier
    @asozialerproletarier 24 วันที่ผ่านมา +1

    I'm so glad I just used Assassin's Gambit to run past all those Winter Lanterns. Lol

  • @literallynotmypiano9233
    @literallynotmypiano9233 24 วันที่ผ่านมา +5

    Prod is it true that cookie took down the giant dragon

    • @codprodigyx
      @codprodigyx  24 วันที่ผ่านมา +7

      yes but it was an accident, the courts can't prove it

  • @lucataranto6553
    @lucataranto6553 23 วันที่ผ่านมา

    Gravity death counter, day 920. 1 Deaths in this video, 128 deaths this year.
    shaman village was my favourite location in the game. It's so calm and peaceful, and it recontextualizes all of marika's lore

  • @todd5purlock497
    @todd5purlock497 24 วันที่ผ่านมา

    I am absolutely loving the double catalyst staff, I've missed this type of stuff
    Being a mage who can give themselves every type of damage resistance depending on the situation I'm in is practically an addiction

    • @Mare_Man
      @Mare_Man 23 วันที่ผ่านมา +1

      We should've gotten more than one.

  • @JungKooksTwin
    @JungKooksTwin 24 วันที่ผ่านมา +1

    LMAOO the flies
    its funnier when it happens to someone else XD

  • @chaosgrimoire6752
    @chaosgrimoire6752 23 วันที่ผ่านมา

    I also enjoyed the ambience of the abyssal woods. Gave me Legend of zelda ocarina of time The Well vibes

  • @chasegaetze4507
    @chasegaetze4507 23 วันที่ผ่านมา

    You're not the only one who hates all the smithing stone drops. You can literally buy 1-9 and 1-24 with the bell bearings

  • @mateuszcieplik8773
    @mateuszcieplik8773 23 วันที่ผ่านมา

    Getting smithing stones 1s, 2s etc. in DLC makes sense as From Soft knows that people do challenge runs, and potential challenge run with "DLC only" condition would mean that You can't upgrade Your weapon if there aren't basic smithing stones in the DLC.

  • @nathanfrandon2798
    @nathanfrandon2798 23 วันที่ผ่านมา

    I wish we got got the last two aspect of the crucible incantations (the centaur and freaky tongue) or even the bouncy spells those undead sorceres use (might be horrible for invaders in pvp tho) instead of the random junk scattered across the map. I guess a case can be made for the smithing stones existing because I've seen people do the dlc without using things from the lands between (except of course Hewg to upgrade the weapons) but glass shards and furcalling finger remedies are the last thing I expected to see in the dlc.

  • @highguy1566
    @highguy1566 24 วันที่ผ่านมา

    “Creates a small illusionary erdtree that continually the hp of nearby enemies” prod made an oopsie😂

  • @Stephetheon
    @Stephetheon 7 วันที่ผ่านมา

    Assassin's Gambit (and other Concealing Veil effects) can trivialize that area

  • @thepurperpanther2642
    @thepurperpanther2642 10 วันที่ผ่านมา

    1:38 "Creates a small, illusIONARY Erdtree that continuously restores the HP of nearby ENEMIES"
    Either the badly translated has gotten to him or he just knows the people he invades will use it, ergo his enemies.

  • @AngstUrnacht
    @AngstUrnacht 24 วันที่ผ่านมา +3

    Maybe this is a hot take but this area was phenomenal to me until I actually got caught. I ran away and… was successful? It kind of ruined the immersion. The enemy needs to be faster than your running speed and needs to do more madness buildup to actually be frightening because as it stands sprinting and panic rolling is enough to get away.

    • @lyh3815
      @lyh3815 22 วันที่ผ่านมา +1

      it needed to be more than winter lanterns and a cool boss (who had only one phase), maybe something like the bloodborne amygdalas but with madness

  • @juanleuschner7457
    @juanleuschner7457 23 วันที่ผ่านมา

    I personally don't mind getting smithing stones from the DLC as it means spending less money buying them from The Roundtable and less time spent farming to get a new weapon to max level.

  • @lucas_lipp
    @lucas_lipp 23 วันที่ผ่านมา

    Yeah, I agree with the lack of rewards in a lot of sub areas. It's one of the few things I found actually irritating in the DLC.
    That being said, I didn't really mind if you at least got some smithing stones, as that meant I had an easier time upgrading the new weapons I wanted to try out.
    I would've preferred it if we found them close to being maxed out, though, since you're in the ensgame, anyway.

  • @NekomiyaTH
    @NekomiyaTH 24 วันที่ผ่านมา +1

    rakshasa... sir alonne!!
    For upgrade drop in DLC is for who speed run new game straight into DLC
    But the glass shard tho... understandable xD

  • @PooBrainBatman
    @PooBrainBatman 23 วันที่ผ่านมา

    Full lvl imp cannon ashes are fun!

  • @ashi_no_ko
    @ashi_no_ko 24 วันที่ผ่านมา

    Rakshasa reminded me of Sir Alonne too.

  • @007massey
    @007massey 24 วันที่ผ่านมา

    I agree with you about the randomly placed loot. The stuff that IS worth exploring for is also so well hidden, it's INCREDIBLY difficult to find without a guide of some sort. I'll complain about that way faster than I will the difficulty of the DLC. I did nothing but explore for the first few days of the DLC, found a ton of areas but missed so many items, spells, etc. After a few bosses in, I put even more emphasis into exploring and still missed a bunch and not because I wasn't being thorough. They just took to hiding the important stuff a little too well, and where you'd naturally think something might be in a nook or cranny, there's either smithing stones, gloveworts, or just.. nothing where you'd think there should be. OR a cookbook, which is obviously much better than the former but nowhere near as exciting as weapons, armor, talismans. This goes hand in hand with how empty some places, like Abyssal Woods, Finger Ruins, and the Cerulean Coast feels for just a few examples. Don't get me wrong, the DLC was absolutely massive, especially compared to what Miyazaki said while trying to be humble about it. I just think that was also a bit of a downside in itself, when you look at it from a density perspective. They did such a fantastic job creating this overlapping map with a bunch of paths and secrets, but what are you really putting throughout them? That's where it falls a bit short for me. I found myself exploring just to transition from one area to the next without finding much of significance.

    • @krishnansubramoni7801
      @krishnansubramoni7801 23 วันที่ผ่านมา

      Here is another way to look at the seemingly random items - FromSoft have always used random items to guide player's attention to either spots of interest or to ambush points. Take for example that smithing stone 1 you found after the two hippos - that is actually a great place to stand for any ranged build to safely fight the hippos. In my own blind playthrough, that is what happened. I saw one hippo and then stealthed around to see if I would get ambushed by something else while fighting the first one. Then I saw the little hill and decided to shoot at the hippos safely from range. Neither of them could get to me. And in case anyone fights the hippos first before surveying the area, they are still rewarded with an item that is useful in general. Yes, by the time of the DLC, most players will at the very least be able to buy the first level of smithing stones, but already having them is a small convenience. And for me personally, I prefer general useful items with the occasional cool weapon or armor, instead of having more weapons, spells, or armors, that is only very slightly different from one we already have. For example, there are 5 versions of Glintsone pebble - Swift, Normal, Greatshard, Cometshard, and Comet. Out of these, only Swift is mechanically special because it has that instant cast speed and chaining ability. And every one will only use one of the other four. And personally, Night comet is better than all of them because it does not trigger AI dodges and is almost as strong as Comet with good setup.
      About the "empty areas" complaint I've been hearing : For the Abyssal Woods, if it was filled with stuff or enemies, it would completely lose the atmosphere they are going for. Cerulean Coast being "empty" is something I don't understand. Maybe my definitions are just different, but I don't think it is empty at all. The Finger Ruins I agree feel a bit empty, but I don't know if putting more stuff in it would help. All 3 of them have the Remembrance duplicator in them, and have incredible lore significance.

    • @007massey
      @007massey 23 วันที่ผ่านมา

      @krishnansubramoni7801 I know that item placement is often times more important than the item itself, but I'm not referring to bait items or "discovery" items if you would like to call them that. Those serve a purpose, although I can't remember the last time seeing an item made me find something I otherwise wouldn't have. I'm talking about the items I find when there are no enemies around, at some edge or corner of some place. I disagree that they are convenient unless they are high level upgrade materials, because you're in roundtable when upgrading anyway. You can take 10 seconds to buy as many as you like at that point. Me taking the time to actually go pick up that item when exploring is actually slightly inconvenient if anything.
      As far as the areas - I get that Abyssal Woods had a particular vibe to it, but there weren't even that many winter lanterns. I counted maybe 5 total in the entire area, and other than that, a bunch of rats, goats, and the occasional inquisitor towards the manse area. It felt "empty" as in there was very little significant items or locations in the area for how big it was. Felt big for the sake of being big. The atmosphere was fantastic, it was just disappointing to explore such an open area with plenty of opportunity, only to random items. Particularly because it was the last area I explored aside from the final area. Cerulean coast is by far the least guilty, it was aesthetically beautiful but I can't remember anything specifically cool coming from it other than the Star-Lined Sword - which in itself was worth exploring the whole area for imo. Finger Ruins, yeah, could've done more. Put a dungeon somewhere tucked away, or a field boss. The snakelike enemies sniping you off of Torrent just felt annoying more than anything.
      That being said, I still give the DLC its deserved praise and respect. It's now my favorite Fromsoft DLC for a reason. I just don't think it's without faults either and I believe it's important to recognize where they could improve so that when they hopefully do, it's all the more satisfying.

  • @tobylove1113
    @tobylove1113 23 วันที่ผ่านมา

    What a banger video 🫡

  • @SentinalSlice
    @SentinalSlice 23 วันที่ผ่านมา

    Honestly that stamina talisman helped get me through the final boss.

  • @lovrokuhar5042
    @lovrokuhar5042 23 วันที่ผ่านมา

    while I understands the frustration behind getting low level upgrade materials as drops, I don't think they're bad. They might seem random at first but you have to keep in mind that many people finish the game and rarely touch it again and thus they don't have all the weapons maxed out nor the smithing stones to do so, especially considering that upgrading multiple weapons can get quite pricey

  • @justinkincaid9112
    @justinkincaid9112 24 วันที่ผ่านมา

    for the madness forest just slap on concealing vail and makes the area a lot easier for people who might not know

  • @maxwalker8922
    @maxwalker8922 18 วันที่ผ่านมา

    What is the doom song used in the outtro? I’ve been trying to find the one for so long it’s Iconic!

  • @SentinalSlice
    @SentinalSlice 23 วันที่ผ่านมา

    I somehow did every catacomb with a death knight, but still missed them due to thinking I had completed it due to getting a good item and leaving before I found the boss fight.

  • @riemaennchen
    @riemaennchen 24 วันที่ผ่านมา +40

    A lot of people complain that this area is to empty.
    Honestly the area being this empty does add a lot to atmosphere. Just instantly know something down there has to be REALLY scary.
    And few things in the Elden Ring lore are scarier then a Lord of Frenzy.

    • @zoralink37
      @zoralink37 24 วันที่ผ่านมา +10

      I agree mostly but one problem is you get almost no real reward for exploration since there is not that much to find. Atmosphere is amazing tho

    • @seferofe
      @seferofe 24 วันที่ผ่านมา +14

      Loses pretty much all spookiness when you realize it is completely devoid of threats besides one small area that can be avoided extremely easily. I was so excited when I came to this area, but when all I saw was rats for the next 10-20 minutes I just felt disappointed. Frenzy is such a cool thing, and they could've done so, so much more with it. When I saw the messages at the start I was expecting to see eyes between the trees of this great being stalking the character. Honestly biggest disappointment for the DLC for me.

    • @ereoleon
      @ereoleon 24 วันที่ผ่านมา +9

      It feels like they didn't had enough time to finish this area, there's stuff on the back of the big house, place holders for items and stuff.

    • @Dylangillian
      @Dylangillian 24 วันที่ผ่านมา +2

      The vibe was kinda killed for me when I learned that you can just parry the winter lanterns though. Or just dodge their grabs.

    • @ramsessanchez2098
      @ramsessanchez2098 24 วันที่ผ่านมา +1

      They need to allow you to use torrent when you've killed midra

  • @FullAdDariusBR
    @FullAdDariusBR 21 วันที่ผ่านมา

    25:30 Ngl, I got frightened a little bit.

  • @KapalAsin
    @KapalAsin 24 วันที่ผ่านมา

    I guess the counter argument to receiving early game items like smithing stone [1], gloveworts, and whatnots, is that its for upgrading new DLC items. But then again, its DLC, a lot of people who enters it probably already have hundreds of it. You can also get it from twin maiden husk, which is very cheap for an end-game player.

    • @Mare_Man
      @Mare_Man 23 วันที่ผ่านมา

      Just to enter the DLC you have to get past the point where the first two smithing stone bell bearings are

  • @domenthebeast8885
    @domenthebeast8885 24 วันที่ผ่านมา

    The fact they are called Winter Lanterns (I think), makes me a very happy hooonter

  • @janjehle5023
    @janjehle5023 23 วันที่ผ่านมา

    I hope for a revenge x-scope montage of him parrying the lantern guys

  • @Aetius_of_Astora
    @Aetius_of_Astora 23 วันที่ผ่านมา

    Hopefully in the next game they figure out a better way of doing miscellaneous loot to scatter around instead of trash like glass shards and arrows.
    Like a good option i think everyone would love that they could add dozens of would be dyes to change the color of armor.
    They could also add character customization into the mix like the crafting books, have tattoo designs and extra hairstyles scattered about the place in little booklets.

    • @krishnansubramoni7801
      @krishnansubramoni7801 23 วันที่ผ่านมา

      Character customization stuff hidden away in dangerous areas is - at least in my opinion, way worse than even a single smithing stone 1. Most people don't change their character's appearance after they make it. But everyone can make use of an item like smithing stones. Also, finding arrows is great for any ranged build. Also, in this particular, case, finding arrows means that the devs want you to look around and maybe look at things that can only easily be hit using a bow or crossbow. I'm not going to say anymore in case of spoilers, but there are some cheeky hidden things in the DLC.

  • @hazimreitz
    @hazimreitz 19 วันที่ผ่านมา

    Imagine if they made the rat shoots frenzied flames at you... Ooooh

  • @AricShadowDragon
    @AricShadowDragon 24 วันที่ผ่านมา

    Yeah wish we found more Rune Arcs as well Anyways keep up the amazing videos Prod

    • @P747
      @P747 24 วันที่ผ่านมา

      There is a place in the DLC where the enemies drop rune arcs.

  • @jamesduquette5234
    @jamesduquette5234 22 วันที่ผ่านมา

    @prod
    Parry the giant eyeball things when they try to grab u

  • @slayer0fkings892
    @slayer0fkings892 24 วันที่ผ่านมา

    1:13 you have to go into the secret side entrance to drain the water. I can’t really explain the path it’s hard to do so. I would suggest watching a video

  • @IghorWho
    @IghorWho 24 วันที่ผ่านมา +1

    those Fly grabs are the most annoying attack in the whole DLC

  • @Gasgoesup
    @Gasgoesup 24 วันที่ผ่านมา

    You can parry the madness people and it'll give you a tailsmen

  • @MrZomkid
    @MrZomkid 24 วันที่ผ่านมา

    I agree on the smithing stone thing. I mean who hasn’t found all the bell bearings yet. 7, 8, and 9’s are ok tho.

    • @krishnansubramoni7801
      @krishnansubramoni7801 23 วันที่ผ่านมา

      Here is another way to look at the seemingly random items - FromSoft have always used random items to guide player's attention to either spots of interest or to ambush points. Take for example that smithing stone 1 you found after the two hippos - that is actually a great place to stand for any ranged build to safely fight the hippos. In my own blind playthrough, that is what happened. I saw one hippo and then stealthed around to see if I would get ambushed by something else while fighting the first one. Then I saw the little hill and decided to shoot at the hippos safely from range. Neither of them could get to me. And in case anyone fights the hippos first before surveying the area, they are still rewarded with an item that is useful in general. Yes, by the time of the DLC, most players will at the very least be able to buy the first level of smithing stones, but already having them is a small convenience. And for me personally, I prefer general useful items with the occasional cool weapon or armor, instead of having more weapons, spells, or armors, that is only very slightly different from one we already have. For example, there are 5 versions of Glintsone pebble - Swift, Normal, Greatshard, Cometshard, and Comet. Out of these, only Swift is mechanically special because it has that instant cast speed and chaining ability. And every one will only use one of the other four. And personally, Night comet is better than all of them because it does not trigger AI dodges and is almost as strong as Comet with good setup.

    • @MrZomkid
      @MrZomkid 20 วันที่ผ่านมา

      @krishnansubramoni7801 my problem is when I go way off path to something that seems to be hidden and it's just a crafting material.

  • @luminarylambkin4620
    @luminarylambkin4620 24 วันที่ผ่านมา

    When I first got here and saw torrent dip, I just turned my back and didn't return until I cleared two other areas. 😂

  • @rankyeller
    @rankyeller 24 วันที่ผ่านมา

    Coming here after General Sam's last upload. 😂

  • @brubels7905
    @brubels7905 24 วันที่ผ่านมา

    It's easy. You just touch the cookbook get so mad that u can't read it. So u start throwing all rats and wintern lanterns together in a pot and poof madnes pot recipe unlocked😂

  • @obiwanshinobi87
    @obiwanshinobi87 17 วันที่ผ่านมา

    To be fair... if I want to level up weapons.... I just bought smithing stones considering I have all the bell bearings

  • @Vasily-D
    @Vasily-D 23 วันที่ผ่านมา

    Prod died to aged ones more than every other streamer i watched combined

  • @botondnyitrai3128
    @botondnyitrai3128 24 วันที่ผ่านมา

    Bro is legit blind, running over half of the massages.

  • @LevelBOfficial
    @LevelBOfficial 2 ชั่วโมงที่ผ่านมา

    I wish more souls youtubers would critique the issues in the game more. I saw one dude on twitter criticising the last boss but then in the same tweet saying the DLC was a 10/10 ... that's why they won't fix the issues. Because they get praised for mediocrity as well as what deserves to be praised.

  • @obiwanshinobi87
    @obiwanshinobi87 17 วันที่ผ่านมา

    It's scary... until you parry!

  • @Pie_Smacker
    @Pie_Smacker 24 วันที่ผ่านมา

    The smithing stone shards are just padding imo. The blacksmith dungeons having a variety of smithing stones makes sense but they shove low tier smithing stones in every corner just to have an item. If they had added double the number of +10 and +25 stones and gloveworts then it would be more rewarding, or at the very least just kept it to upper tier smithing stones then it would feel better.

  • @Ollyn555
    @Ollyn555 24 วันที่ผ่านมา

    The fly grab attack may be the worst thing to ever happen anywhere to anyone, truly unholy.

  • @albertocosta1167
    @albertocosta1167 23 วันที่ผ่านมา

    Parry them Prod, they wont "see" it coming😅