Unreal-5: Flexible Dynamic UI & Anchor-Points (3 MINUTES!!)

แชร์
ฝัง
  • เผยแพร่เมื่อ 22 ธ.ค. 2024

ความคิดเห็น • 32

  • @TheRoyalSkies
    @TheRoyalSkies  ปีที่แล้ว +17

    I firmly believe this is arguably one of the most important things you need to understand when designing your UI - If you don't use Anchor points when designing, you really run the risk of people with different screen sizes not being able to see the UI properly -

    • @Cigam_HFden
      @Cigam_HFden ปีที่แล้ว +1

      Great video on anchor points, I use those in Godot Engine UI creation as well. The next step is having the font or media scaling with it as well proportionally.

    • @xXESproductionsXx
      @xXESproductionsXx 9 หลายเดือนก่อน

      How do you balance using anchor points, but not overusing the canvas panel? The UE documentation says that the canvas panel is expensive and to use them sparingly.

    • @ethanwasme4307
      @ethanwasme4307 7 หลายเดือนก่อน

      @@xXESproductionsXx yuhp, he's just in it for de moneh

    • @camelotvfx
      @camelotvfx 20 วันที่ผ่านมา

      This info is so useful that this is one of those rare instances where I'd like the video to be longer! I'd love to see a longer deep dive into UI stuff. Either way though, great job on this one, and thank you!

  • @katiecates1695
    @katiecates1695 5 หลายเดือนก่อน +3

    Dude. Thank you. I love that you are so quick and just spit out all the information we need. I don't have time to sit and watch 15-30 min videos on simple things. Love these videos!

  • @RandoYoutubeAccount
    @RandoYoutubeAccount ปีที่แล้ว +3

    Anchors have been a massive struggle for me every since I started doing game dev, and I never fully grasped explanations on how they actually worked, until now. Thank you!!

  • @orlofs
    @orlofs 5 หลายเดือนก่อน

    I have seen so many videos on UI and not a single person ever described them like this. Thank you! I learned a ton in 3min.

  • @darrennew8211
    @darrennew8211 ปีที่แล้ว +8

    Back in the day when GUIs were new, it was amazing how many GUI libraries didn't have the concepts of anchors, and if you wanted to do something like that, you had to write code to resize all your buttons to match how you wanted them to look.

    • @TheRoyalSkies
      @TheRoyalSkies  ปีที่แล้ว

      I know.... it's crazy how optimized the tools are now - lol

  • @UnleashedCode
    @UnleashedCode 8 หลายเดือนก่อน +1

    Thank you..... nobody makes vids like you champ! Forever grateful

  • @DeadPixel1105
    @DeadPixel1105 3 หลายเดือนก่อน

    Thank you, sir. I was confused and frustrated about my widgets shifting position depending on the screen size. And this solved the issue. Awesome.

  • @NJoint
    @NJoint ปีที่แล้ว

    Useful and to the point.
    Liked and subscribed.
    Thank you!

  • @steveanderson5226
    @steveanderson5226 ปีที่แล้ว +1

    Love your work man!!!

  • @MonderMurshed
    @MonderMurshed 11 หลายเดือนก่อน

    I love these videos bro really thanks!

  • @aaa303
    @aaa303 ปีที่แล้ว

    Is there a way to snap the anchor point to the center of the button, or do you always have to eyeball it or manually calculate it? Even better if you could do it in such a way that it would stay centered if the button's dimensions were later changed.
    Also, is there a way to have different behaviors at different thresholds? For example, growing to a maximum size at most, or staying a fixed distance from the edge unless it would be more than some distance from the center?

  • @awesome-sauce-f9i
    @awesome-sauce-f9i 26 วันที่ผ่านมา

    what if you have all your buttons (or other elements) in a container? Like a vertical container?

  • @FlynnTheRedhead
    @FlynnTheRedhead ปีที่แล้ว +1

    Finally, I understand

  • @IJaba27
    @IJaba27 4 หลายเดือนก่อน

    Great Guide, thank you for sharing.

  • @alexandremageau-petrin3821
    @alexandremageau-petrin3821 7 หลายเดือนก่อน

    Thank you so much!

  • @TheiLame
    @TheiLame ปีที่แล้ว

    How do you fit text inside button to behave similar to button?

  • @Klash120
    @Klash120 7 หลายเดือนก่อน

    Been using Unreal for years, only to now learn that you can drag/preview the aspect ratio 😅

  • @ss_ramsay
    @ss_ramsay 2 หลายเดือนก่อน

    thank you :)

  • @GG-James-E
    @GG-James-E ปีที่แล้ว +1

    nice!

  • @ethanwasme4307
    @ethanwasme4307 7 หลายเดือนก่อน +1

    don't worry about anchor points, use overlays instead

  • @shineslight
    @shineslight ปีที่แล้ว +1

    Algo !

  • @flawastaken
    @flawastaken 8 หลายเดือนก่อน

    im a newbie trying to learn these things and I almost cried at 1:48

  • @DailyPaily
    @DailyPaily 4 หลายเดือนก่อน

    Use Overlays

  • @lake.laogai
    @lake.laogai 2 หลายเดือนก่อน

    unfortunately we shouldn't stack multiple canvas

  • @Akuma813
    @Akuma813 ปีที่แล้ว

  • @kenhiguchi2144
    @kenhiguchi2144 ปีที่แล้ว

    Algorithm

  • @Ikxi
    @Ikxi ปีที่แล้ว +1