I know Im randomly asking but does someone know a tool to get back into an instagram account..? I stupidly forgot the account password. I appreciate any help you can offer me.
@Kieran Raymond i really appreciate your reply. I got to the site thru google and I'm trying it out atm. Takes a while so I will get back to you later when my account password hopefully is recovered.
I forgot that was even a tech in Age of Empires and was expecting that this video was Spirit branching out into trying to convince us to get into bitcoin~
@@theBeT95 That was a year ago, thanks to this videos I got back into it. Looking forward for definitive edition as well. But I strongly disagree that is nonsense to watch a game and not play it. Specially for a game this old someone could watch videos for nostalgia sake. As another example I watch videos of people playing pokemon showdown but I haven't have time to build a team in months.
I’d argue waiting even a bit longer to use it in 1v1, as you can drive the market down first, then use paper money. Using it early let’s your opponent potentially use the market when at 45. That way you use the market and get more than your opponent, then you use paper money and have another little surge of gold over your opponent.
I'm curious how the 256x mod changes things here, since it converts Paper Money from a middling one-shot ability to a food:gold resource engine at 8:3.
Grayscale Plaid, food is the only resource that cannot be collected fast in 256x games, because farms have no collection rate boni and fish traps (which have Gillnets in the expansions) cannot be queued, are even more vulnerable to ranged units and require water on the map. Having to renew them constantly is the main dealbreaker, IMO. So do not bother unless you are Malay (infinite fish traps). And as you cannot get food fast, you are better off without such conversion outside of really specific circumstances.
Only slightly valuable in forest nothing 256, being able to get literal tons of wood to sell at the market kinda undervalues it still. Food being slowest resource to collect doesn't make a good case for paper money 256. But what we all are forgetting is that paper money uses a castle! having it not produce trebs and rattan archers. this really hurts in 1v1's.
TheHaighus that was my thought. Malay having it's fishing boats boosted, then fishtraps, then providing food for Vietnamese ally. Of course a lot of gold has to be available in the beginning.
I was thinking along those lines too. Re-researchable with a longer research time than it currently has. Maybe also make it a bit cheaper but also lower the amount of gold the players get out of it. Having a vietnamese ally would give you some added +gold in the lategame without having to rely on the vulnerable trading carts. Maybe remove the cold cost of the tech altogether and have an inflation effect each time you research the tech until it's only barely more than you can get out of a market.
@@McToast1337 i think their lategame and team bonus (reveal enemy location at start, access to imp skirms, paper money) is good. For sure their biggest weakness is early game. They have no eco bonus, and the archer xtra Hp is not that great. Another interesting bonus i think could boost this civ: gets conscription at start game
Question: If you had two patches of gold or stone that have 4-6 tiles of space between them, is it more efficient to place the mining camp between the two patches or place it directly adjacent to one of them?
I know eventually this Channel will run out of things to say. When that day comes, redo some of your oldies having the balance changes and stuff in mind. Just please never stop, I love this channel.
Paper Money is priced wrongly. It should be based on the number of allies, and cost much less for 1v1. Maybe 400 food 100 gold in 1v1, and +100 food +50 gold for each ally in game.
I think it's ok being fixed since it's such a specialized civilization, it helps dilute slightly the pain of someone almost certainly taking your hard counter in bigger games.
One way this tech allows interesting strategies, is if you play team games like 4v4, and 3 allies sling the 4th player (vietnamese) to imperial age, who then gets Paper money which boosts everyone else to imp as well with a lot less gold being mined overall. It can either give each player extra military while advancing, or a greater eco compared to normal. Otherwise I guess it is quite situational with this tech
Spirit, I need help, my AoE 2: HD from steam runs fine but my screen is a little close for my liking, my resolution is 1366x768 on my desktop. How do I "zoom out"? I feel like I'd be twice as efficient with more space to work with.
In Definitive Edition, the cost has been changed to 500 food and 300 wood to get 500 gold, making Paper Money much more useful regardless of whether you have allies.
I don't even play Age of Empires but as someone who enjoys strategy games in general, I find the mathematical/strategic analysis entertaining and interesting. Some of it does also apply to games that I do play, especially Age of Mythology.
When SOTL uploads and his soothing voice and careful analysis helps you sleep. I mean this in a good way, don't hurt me please. Also why make halberds if I don't even have knights eh eh
There is also another reason you didn't mention why it is better to sell your food through the market than to research paper money. Because when you sell your food through the market it means that the amount of gold you get per 100 food lowers for you AND your opponent. Therefore your opponent can get less gold for their food when they want to sell their food and you still have the research paper money. This means that it could actually be more beneficial to use the market for a longer amount of time then the time that has been showed in this video. I'm not sure if this tactic is a buff or nerf for the research, i think it's a nerf.
@@primaldialga4764 Then you opponent would have a better deal than when you didn't sold your food. But it's not as likely that someone in the imperial age would use gold to buy food and if he has to do that, that means that your economy is probably better balanced and you're more likely to win the game.
A factor for this technology is that you (and your allies) get the 500 gold all at once as opposed to the usual more gradual methods. This may give you a relative advantage in resources for a period that would allow for a potent timing attack.
Something not mentioned in the video is the power spike this potentially offers. In late imp, its assumed that all players will be trading, but gifting you allies 500 gold right as they you hit imp in late castle/ early imp seems like where this would be the most powerful
What is when the wood you would need to create 800 wood from farms is more expensive (extreme late game, when there is no more wood) then the gold you would need to buy 800 food?
I feel Paper Money is worth it if you really wanted to push a gold-hungry ally into the stratosphere, or if you were resource sharing like a mad merchant and you and your allies were shuffling gold and food between each other. This video helped me put that hunch about that ability into perspective.
Why dose the Vietnamese get a unique tech called Paper Money? the concept of paper money was invanted in both Italy and China independently. Vietnamese had nothing to do with neither event.
Apparently the technology is based on the reforms of the emperor Ho Quy Ly. He began a bunch of economic reforms, one of which was the use of banknotes. However, "Series of Economic and Monetary Reforms" is a bad name for a tech. "Paper Money" sacrifices a bit of meaning to sound a lot catchier.
In 1396, Ho Quy Ly convinced Tran Emperor to issue paper money and withdraw all the coin money. Ho Quy Ly ordered to fuse coins into raw material like iron, copper and use those resources to make cannons. At that time, using or stockpiling coins was forbidden. So, Viet Nam is one of the earliest country that use only paper money.
Also, the government’s exchange rate is 12 paper “dong” for 10 coin “dong”, and if someone try to stockpile coin, that is death sentence, same as making counterfeit money. Using coin money also is exile sentence.
I think there are many situations in wich this tech could be useful, for example on teams game when your trade is being attacked. Or if you are playing a team game with a low population limit, in which case that ammount of gold could mean way more than in a 200 pop game.
Hey Spirit, just saw a weird thing in the game. If you put the speed at x8 (and only x8), castles seems to shoot far less accurately. Do you know why ? I just destroyed the castle in the first scenario of the cid with villagers and monks
I think the best use in a team game would be when you and your allies are running out of gold but you haven't been able to get your trade built up yet, so you use it to just keep your team going just a tiny bit longer while trade builds up
I recently saw your video on which civ has the best camels, and was wondering if you would do one on eagle warriors in the same fashion with all the mesoamerican civs? I looked, but couldn't find one. Love ya man
I Think it is a good tech. You just have to use it right. Only get it when the market price is low and wood and food are running out. Your teamates will benefit more but it allows your team to keep producing gold units when everyone is using trash.
All i know about aoe2 tactics: have 25 villager, five at build, five at gold, five at food, five at stone, five at wood, the makes 175 pop sized troops, build the empire so big that you have 5 town center, and make 50 villager for the jobs again, make troops again till the max 400 population. Attack the enemies, betray the allies, conquer the whole map, and to keep playing, lock an enemy villager in a wall
Hey Spirit of the Law. Can you do a video about Byzantines HP bonus effectiveness comparing to a civilizarion with Architeture? I keep thinking that having only HP without defensive bonuses makes the buildings almost the same or even less defensive. Sometimes looks like my Byz buildings are paper compared to other one with Architecture
Spirit of the law I have a big question for you, looking at the 3v1 ScoutVsSpear I saw that the spear did 6 attack animations but only 2 were calculated on the Scout.. Is it a universal rule? Or fighting infantry/cavalry (or any other unit) has any difference in attack speed calculations? Like get reduced 40% attack speed if you fight cavalry (doesn't apply to animation speed)
Paper money should be a spammable tech (with diminishing returns) that costs wood and makes gold at about the rate you would get by converting wood into food and selling food at 14/100 to the market.
4:00 that moonwalking rattan archer looks like your main protagonist from a historical drama that kills one enemy everytime he shot his arrow but cannot be killed back with arrows because he just simply dodge.
Spirit, I swear that you got kids. You're making all these puns that a dad would make. 😁 On a serious note, this video was actually helpful. I never understood why this tech existed. But what if we use this tech in 256x mod with 6 allies? That'd be great.
Maybe its not the topic but i wish they would add Timurids as a civ to the game too. They are the Empire that half turk half mongol and has the worlds strongest elephant army back in the day. Its may be posible to make them by a mod? Replace Mongols with Timurid Elephant unique unit (Aka Fast Elephant). It sounds crazy and used to hitrun and trample the enemies. ^^
@SpiritOfTheLaw Hey Spirit! Me and my brother are arguing about this. Question: rams are knocking down your castle, and you only have villagers nearby. Is it better to kill the rams with the villagers or repair the castle (stalling for reinforcements to arrive)? Factors to consider: health of castle, number of rams/villagers, whether you are Spanish...
anonymous person the decision would probably be to have one repair and the others attack. The one repairing villager will repair at 2x the rate of any other vils you add, so the others are going to be more useful killing the ram than repairing
Do you think that the technology should be changed or modified? I always find this tech to be very odd and would love if you have think of some alternatives.
Could you make a video about the top 5 civs in black forest? My boy scout troop play a aoe2 tournament every year in black forest, and I need some help to choose the perfect civ.
Pretty late to this video tho, but what about under the circumstance that both teams have lost ALL of their trade and there's no gold to re boom the trade? Would then be better to have it as a safeline to trade again? with the vietnamese selling a little resources for everyone to get enough gold for 10 trade carts 🤔
0:28 "the idea sounds great... at least on paper."
Thought you could make a pun without us noticing did you?
I absolutely love his puns
Spirit Of The Puns
Actually, he was halfway right. I had not noticed this one at all.
It was clearly intentional
But not enought Elephant facts in this video...
7v1 turns out to be the niche where Vietnamese excel
I find them a bit overpower in those situations. It is quite hard to beat off 7 Vietnamese players when they have this tech to relay on... :(
I'd say it's pretty hard to beat off 7 people at once anyway, regardless of whether or not they're playing as the Vietnamese in AoE2
@@Cythil Beating off seven players isn't that hard, it just depends how long they last.
( ͡° ͜ʖ ͡°)
@@subutai282 😂
Hmmm... let's ask The Viper!
Who needs economics class when you have Spirit of the law videos
spirit of economics
It IS an economics class. And you don't even have to join a Frat to be be free from sabotage :)
Cant wait to do 7v1 and get my sweet 23k gold
I know Im randomly asking but does someone know a tool to get back into an instagram account..?
I stupidly forgot the account password. I appreciate any help you can offer me.
@Ramon Avi Instablaster ;)
@Kieran Raymond i really appreciate your reply. I got to the site thru google and I'm trying it out atm.
Takes a while so I will get back to you later when my account password hopefully is recovered.
@Kieran Raymond It worked and I actually got access to my account again. I am so happy!
Thanks so much, you really help me out !
@Ramon Avi Happy to help :D
I forgot that was even a tech in Age of Empires and was expecting that this video was Spirit branching out into trying to convince us to get into bitcoin~
Karambitcoin
I dont even play AOE anymore the videos are just great
I have played only twice in the last 14 years, still watch videos on youtube for some reason.
You should try it, I picked it up again and I've been having a blast.
@@theBeT95 That was a year ago, thanks to this videos I got back into it. Looking forward for definitive edition as well.
But I strongly disagree that is nonsense to watch a game and not play it. Specially for a game this old someone could watch videos for nostalgia sake.
As another example I watch videos of people playing pokemon showdown but I haven't have time to build a team in months.
I’d argue waiting even a bit longer to use it in 1v1, as you can drive the market down first, then use paper money. Using it early let’s your opponent potentially use the market when at 45. That way you use the market and get more than your opponent, then you use paper money and have another little surge of gold over your opponent.
Solution: Everybody choose vietnam and get super rich
in aoe universe the roles in the vietnam war are actually reversed and on america
@@ElTuailait Isn't Europe Berry vines and Churches?
Sajid A. Mabud I understood that the US and Vietnam would swap places
That's what happened in real life :)
Unfortunately for u that’s not how paper money works these days on DE
should paper money made by wood,why it cost food🤔
For those making the money
@@randomstranger9442it's a Unique tec . Unique tech are always cost Food and Gold
@@luyenluyen7763 I remember cranelations cost stone
It's probably parchment, or animal skin.
Maybe it requires manpower for drawing paper money?
I'm curious how the 256x mod changes things here, since it converts Paper Money from a middling one-shot ability to a food:gold resource engine at 8:3.
Grayscale Plaid
This is the question I want answered now.
Grayscale Plaid, food is the only resource that cannot be collected fast in 256x games, because farms have no collection rate boni and fish traps (which have Gillnets in the expansions) cannot be queued, are even more vulnerable to ranged units and require water on the map.
Having to renew them constantly is the main dealbreaker, IMO. So do not bother unless you are Malay (infinite fish traps).
And as you cannot get food fast, you are better off without such conversion outside of really specific circumstances.
Only slightly valuable in forest nothing 256, being able to get literal tons of wood to sell at the market kinda undervalues it still.
Food being slowest resource to collect doesn't make a good case for paper money 256.
But what we all are forgetting is that paper money uses a castle! having it not produce trebs and rattan archers. this really hurts in 1v1's.
So it is only really worth it for a Malay-Vietnamese combo?
TheHaighus that was my thought. Malay having it's fishing boats boosted, then fishtraps, then providing food for Vietnamese ally.
Of course a lot of gold has to be available in the beginning.
Please go over the Parthian Tactics. It is a very confusing tech. Atleast the way they describe it in the tech tree.
It should have been a tech that could be used more than once.
Then its basiclly free gold though.
@@randomelk9801 not really, its still 800 food for 300 gold. Not including the time to research the tech
I was thinking along those lines too. Re-researchable with a longer research time than it currently has. Maybe also make it a bit cheaper but also lower the amount of gold the players get out of it. Having a vietnamese ally would give you some added +gold in the lategame without having to rely on the vulnerable trading carts. Maybe remove the cold cost of the tech altogether and have an inflation effect each time you research the tech until it's only barely more than you can get out of a market.
@@McToast1337 i think their lategame and team bonus (reveal enemy location at start, access to imp skirms, paper money) is good. For sure their biggest weakness is early game. They have no eco bonus, and the archer xtra Hp is not that great. Another interesting bonus i think could boost this civ: gets conscription at start game
They do that in real life and look where that got us...
Vietnamese overview soon.......
th-cam.com/video/Zk9qKhklvcI/w-d-xo.html
I though so when this was out
So then he’ll be up to date and there won’t be any more civ overviews :( Maybe some of the old ones will get an update.
I appreciate how you answer questions I never had
Now I’m imagining a game with 7 Persian players vs 1 other civ and they all go Persian Douche the one guy.
Persians? THIS IS SPARTA!
Gotta love that South Park reference of Underpants Gnomes!
Sometimes I like to just click through all the videos you've released to make sure I've thumbs upped them all.
_SPIRIT! YOU ARE BACK!!!!_
Vietnamese Overview AoE2: Abridged version
Question: If you had two patches of gold or stone that have 4-6 tiles of space between them, is it more efficient to place the mining camp between the two patches or place it directly adjacent to one of them?
I don't even play the game anymore but your videos are so entertaining and fun to watch!
Its always a good day when Spirit of the Law uploads
MORE VIDS SPIRIT, I LOVE THEM. Thank you for all the great content.
I know eventually this Channel will run out of things to say.
When that day comes, redo some of your oldies having the balance changes and stuff in mind.
Just please never stop, I love this channel.
Paper Money is priced wrongly. It should be based on the number of allies, and cost much less for 1v1. Maybe 400 food 100 gold in 1v1, and +100 food +50 gold for each ally in game.
Or it should give a bit more gold (+100-250g)
Watch the video, it already explain why it is okay to have a fix price.
I think it should be re-upgradable tbh, I mean they are really bad at 1v1 so if they are to be strong at team vs team then make it so
I think it's ok being fixed since it's such a specialized civilization, it helps dilute slightly the pain of someone almost certainly taking your hard counter in bigger games.
One way this tech allows interesting strategies, is if you play team games like 4v4, and 3 allies sling the 4th player (vietnamese) to imperial age, who then gets Paper money which boosts everyone else to imp as well with a lot less gold being mined overall. It can either give each player extra military while advancing, or a greater eco compared to normal. Otherwise I guess it is quite situational with this tech
I was just bingwatch ur vids. Perfect timing. I'm so happy to c a notification
Spirit, I need help, my AoE 2: HD from steam runs fine but my screen is a little close for my liking, my resolution is 1366x768 on my desktop. How do I "zoom out"? I feel like I'd be twice as efficient with more space to work with.
We love you Spirit! Keep up the quality content!
I haven’t played AoE in like a year and yet I still watch your videos just cuz they’re entertaining.
In Definitive Edition, the cost has been changed to 500 food and 300 wood to get 500 gold, making Paper Money much more useful regardless of whether you have allies.
Nice timing; I only noticed this tech two days ago while scrolling through the civs
"Probably don't have to worry about that in a video game"
*cries in Victoria 2*
I don't even play Age of Empires but as someone who enjoys strategy games in general, I find the mathematical/strategic analysis entertaining and interesting. Some of it does also apply to games that I do play, especially Age of Mythology.
When SOTL uploads and his soothing voice and careful analysis helps you sleep. I mean this in a good way, don't hurt me please. Also why make halberds if I don't even have knights eh eh
Today I learn that my people is now a playable civ in AOE2 :P
Vietnam:
The land of Age of Empires 1!
He's going to rate.and review your civilization soon. Subscribe.
But in comparison to the Malayan tech force recrution(?), it is pretty weak.
(I'm Vietnamese too)
As a Pole, I envy you :P
Fishy Fisch
Forced Levy, and yeah it's pretty powerful, especially in a free for all.
I think we all know the Vietnamese civ could do with a buff maybe get rid of free conscription and make all units train 10% faster..
One time use? The solution is: install 256x tech mod
There is also another reason you didn't mention why it is better to sell your food through the market than to research paper money.
Because when you sell your food through the market it means that the amount of gold you get per 100 food lowers for you AND your opponent. Therefore your opponent can get less gold for their food when they want to sell their food and you still have the research paper money. This means that it could actually be more beneficial to use the market for a longer amount of time then the time that has been showed in this video.
I'm not sure if this tactic is a buff or nerf for the research, i think it's a nerf.
But what if your opponent buys food
@@primaldialga4764 Then you opponent would have a better deal than when you didn't sold your food. But it's not as likely that someone in the imperial age would use gold to buy food and if he has to do that, that means that your economy is probably better balanced and you're more likely to win the game.
Too situational, doesn't really synergize with any other Vietnamese techs or units.
Glad you're back
I appreciate the fact that you actually use the image of Vietnamese money for the thumbnail lol.
Why didnt you take into consideration the food/Gold production?
Spirit of the Law the best AoE scientist 😉😉😉 favorit word ( number )
I don't play AoE often but these vids so entertaining!
A factor for this technology is that you (and your allies) get the 500 gold all at once as opposed to the usual more gradual methods. This may give you a relative advantage in resources for a period that would allow for a potent timing attack.
I come for a discussion on fiat currency, still a entertaining video Spirit of the Law
Didnt even know this tech existed but I watch all of your videos becuase they are aways interesting
What happens if this used with '256× tech mod',...
I love this videos so much for some reason
Why don't you have more followers? Math + history + games = awesome!
Something not mentioned in the video is the power spike this potentially offers. In late imp, its assumed that all players will be trading, but gifting you allies 500 gold right as they you hit imp in late castle/ early imp seems like where this would be the most powerful
lmao . . . this man totally nails the currency ,
I LOVE THIS !
What is when the wood you would need to create 800 wood from farms is more expensive (extreme late game, when there is no more wood) then the gold you would need to buy 800 food?
7vs1? Wait, there's a better way. 256-tech mode :) Don't you dare stop those printers!
I feel Paper Money is worth it if you really wanted to push a gold-hungry ally into the stratosphere, or if you were resource sharing like a mad merchant and you and your allies were shuffling gold and food between each other. This video helped me put that hunch about that ability into perspective.
Can we appreciate that SOTL put specifically Vietnamese money on the title card?
Why dose the Vietnamese get a unique tech called Paper Money? the concept of paper money was invanted in both Italy and China independently. Vietnamese had nothing to do with neither event.
Apparently the technology is based on the reforms of the emperor Ho Quy Ly. He began a bunch of economic reforms, one of which was the use of banknotes. However, "Series of Economic and Monetary Reforms" is a bad name for a tech. "Paper Money" sacrifices a bit of meaning to sound a lot catchier.
I dunno, "Series of Economic and Monetary Reforms" sounds pretty catchy to me.
In 1396, Ho Quy Ly convinced Tran Emperor to issue paper money and withdraw all the coin money. Ho Quy Ly ordered to fuse coins into raw material like iron, copper and use those resources to make cannons. At that time, using or stockpiling coins was forbidden. So, Viet Nam is one of the earliest country that use only paper money.
Also, the government’s exchange rate is 12 paper “dong” for 10 coin “dong”, and if someone try to stockpile coin, that is death sentence, same as making counterfeit money. Using coin money also is exile sentence.
Paper money is Chinese
I think there are many situations in wich this tech could be useful, for example on teams game when your trade is being attacked. Or if you are playing a team game with a low population limit, in which case that ammount of gold could mean way more than in a 200 pop game.
Will you redo some of your older civ overviews after Vietnamese overview?
I'd love a remake of this with the new change!
Hey Spirit, just saw a weird thing in the game. If you put the speed at x8 (and only x8), castles seems to shoot far less accurately. Do you know why ?
I just destroyed the castle in the first scenario of the cid with villagers and monks
I think the best use in a team game would be when you and your allies are running out of gold but you haven't been able to get your trade built up yet, so you use it to just keep your team going just a tiny bit longer while trade builds up
I actually ran an ai tournament with every civ single elimination and the Vikings won I would like to see a series on that
I recently saw your video on which civ has the best camels, and was wondering if you would do one on eagle warriors in the same fashion with all the mesoamerican civs? I looked, but couldn't find one. Love ya man
Best videos on TH-cam!
Excellent Choice!
I Think it is a good tech. You just have to use it right. Only get it when the market price is low and wood and food are running out. Your teamates will benefit more but it allows your team to keep producing gold units when everyone is using trash.
All i know about aoe2 tactics: have 25 villager, five at build, five at gold, five at food, five at stone, five at wood, the makes 175 pop sized troops, build the empire so big that you have 5 town center, and make 50 villager for the jobs again, make troops again till the max 400 population. Attack the enemies, betray the allies, conquer the whole map, and to keep playing, lock an enemy villager in a wall
Hey Spirit of the Law. Can you do a video about Byzantines HP bonus effectiveness comparing to a civilizarion with Architeture? I keep thinking that having only HP without defensive bonuses makes the buildings almost the same or even less defensive. Sometimes looks like my Byz buildings are paper compared to other one with Architecture
How does this work with diplomacy where you can change ally stance at will?
Deadpan saying "the real secret to using this in in a 7v1" - ok well done mate, that cracked me up.
Spirit of the law I have a big question for you, looking at the 3v1 ScoutVsSpear I saw that the spear did 6 attack animations but only 2 were calculated on the Scout.. Is it a universal rule? Or fighting infantry/cavalry (or any other unit) has any difference in attack speed calculations? Like get reduced 40% attack speed if you fight cavalry (doesn't apply to animation speed)
I like your thumbnail, remind me of my childhood in vietnam
Paper money should be a spammable tech (with diminishing returns) that costs wood and makes gold at about the rate you would get by converting wood into food and selling food at 14/100 to the market.
4:00 that moonwalking rattan archer looks like your main protagonist from a historical drama that kills one enemy everytime he shot his arrow but cannot be killed back with arrows because he just simply dodge.
Yaay! New video :D
Hey, *spirit of the law,* what is the name of the songs that you are using in this video?
That Vietnamese Dong note on the thumbnail tho
Spirit, I swear that you got kids. You're making all these puns that a dad would make. 😁
On a serious note, this video was actually helpful. I never understood why this tech existed. But what if we use this tech in 256x mod with 6 allies? That'd be great.
Maybe its not the topic but i wish they would add Timurids as a civ to the game too. They are the Empire that half turk half mongol and has the worlds strongest elephant army back in the day. Its may be posible to make them by a mod? Replace Mongols with Timurid Elephant unique unit (Aka Fast Elephant). It sounds crazy and used to hitrun and trample the enemies. ^^
@SpiritOfTheLaw Hey Spirit! Me and my brother are arguing about this.
Question: rams are knocking down your castle, and you only have villagers nearby. Is it better to kill the rams with the villagers or repair the castle (stalling for reinforcements to arrive)?
Factors to consider: health of castle, number of rams/villagers, whether you are Spanish...
anonymous person the decision would probably be to have one repair and the others attack. The one repairing villager will repair at 2x the rate of any other vils you add, so the others are going to be more useful killing the ram than repairing
Watching this from Vietnam (Saigon) for extra points.
Yay! This probably means you are finally making the Vietnamese civ overview :) right?
In DE, the gold cost is replaced by 300 wood. Is this a better trade now? I think it is. Not the most impressive, but it's fine
Do you think that the technology should be changed or modified? I always find this tech to be very odd and would love if you have think of some alternatives.
I usually use it as a back up in case trade has been compromised a bit
Wtf law.. loved your intro..
Could you make a video about the top 5 civs in black forest? My boy scout troop play a aoe2 tournament every year in black forest, and I need some help to choose the perfect civ.
I get random urges to go play SimCity4 when i watch your videos.
What handy cap could balance 7 veatnamees against one player?
Do you stream? If not i think i'd recommend it, it might net you some extra cash, and give your subscribers more content, if somewhat less refined.
Random question. Why does the scenario editor cap the a.i population at 75? Even if you try to change the population count.
Yo, Question: in early archer+skirmisher wars do you focus on archers or skirms first?
Also what is the best ratio between archers and skirms ?
Pretty late to this video tho, but what about under the circumstance that both teams have lost ALL of their trade and there's no gold to re boom the trade? Would then be better to have it as a safeline to trade again? with the vietnamese selling a little resources for everyone to get enough gold for 10 trade carts 🤔
Does the generated gold count under the post-game stats as gold collected?
Interesting tech, it would be a better tech to get if it costs less, but its effect is better with allies in the game.
I have only one question... Where is the intro!!!?
I love this kind of videos
Will there be an aoe 2 DE? I dont want to buy the dlc on steam just yet since i will pick up the aoe 2 DE. Thanks if you reply