Before WCS 2009, yeah the A.I. was trash. After, it was still trash, but they fixed a lot of problems. But since this deck plya svery differently from the other Decks, the A.I. was often confused. I beat the whole game of WCS 2010 using a Deck mixing the Structure Deck and the Worms you get in the first packs. It was amazing killing Rex goodwin with fucking Worm Gulse.
Not a Yu-Gi-Oh player here. But judging from everything i "learned" from Dzeeff's videos. This is probably a bad strat because with that card you are 1 down
@@tobiasgorgen7592 you werent wrong Though. Playing a card only for a mind play gimmick isnt the play. It could work once but after that one time gimmick, its useless
Out of all the structure decks I remember running back in the day, I had the most fun with this. Stalling and gaining LP/burning my opponent while sending all of their monsters back to their hand was beyond trolly and fun!
And you call that fun, it's like the guy with the F.I.N.A.L cards who filled there deck with kiteroids so he could not take damage until he got all F.I.N.A.L cards and won.
Corey White fun in the sense that it frustrates the hell out of my opponent. Seeing their face as they tried so hard to get rid of my board while I sent everything packing was just BLISS. Mind you, I only dueled with like 4 other friends back then, but it was still a blast. At the very least, at least old school decks like that gave the opponent the opportunity to play the game too. Not a hand/board full of negates and hand traps like current times.
This deck could be pretty funny in the anime. Imagine a cool and collected villain up against a moron like Joey Wheeler, endlessly and successfully goading them into attacking him. Like, that would probably actually work on the protagonist from Zexal.
The main idea of Canyon was that you can give your opponent a crippling choice. If he attacks the Sphinx with 2400 Def the effect wouldnt go of next turn. But Canyon made this decision slightly more harming to the player so that he would be forced to himself with the double damage of Canyon. I tried this deck in WC 2011 to see if it works in a slower format and the answer is still No. But the strategy of the deck is kinda neat.
Sure it's on the cover but the only playable sphinx is Guardian and you would not sac him for Exxod, as Exxod has no physical impact on the board state.
I filled this with movie sphinx and Helios, great spirits and had alot of bounce back and remove from play, search spells. It played really well. Exod was more of a bait boss that made a good wall if he did land and could hit hard with great spirit. Also 2 reaction decks in play makes for really fun games.
This is a rock defense structure deck. It was a fun deck back in the day and it's fun now. Not really consistent or good in any way but still different and fun.
I agree its still fun as its a nice change. especially in the video games as the game auto plays its self at that point but unlike yata lock they won't surrender.
@@agent-sz2qj uh, knightmare Phoenix, twin twisters, witchcrafter bystreet, indestructibility by effects, stardust dragon, all of these complete shut any mirror force down
Cedric Wong, given that I got Lord of the Storm and my cousin got Invincible Fortress I can confirm this. Lord of the Storm is _complete trash,_ while Invincible Fortress was actually one of the strongest decks we played with back then. Granted we were far from experts, so we may had made some mistakes when versing IF, but there is no way it's worse than Lord of the Storm.
@@breezierchip8355 We played with each others decks to see if anything would change, and when I used it I decimated him as badly as he did to me, so that's unlikely. I'm pretty confident I was fairly competent at the game, at least just comparing me to the circle of friends and family who I played with.
@@WolforNuva Wow. That's MUCH more testing than the usual 'DECK X IS BETTER THAN Y CAUSE ONE TIME IT OTK'D WiTH IT' ever got. I totally believe that evidence now, no lie. :)
Well to be fair if Ice Barriers get some cards that allows them to establish a field so their effects can be used properly then they would actually be playable on their own, and maybe something that allows them to actually makes use of their synchro monsters.
I remember a family member buying this for me, both this and Simorgh came out at the same time. It was actually really good when it released, but that Dino Structure they released just blew it away. Our Great Grandfather was ( unfortunately ) in the last stages of his cancer, he was a bit of a warrior though, rather than resting in a hospital he stayed at home and drank Guinness instead of water haha Anyway, as a family we all travelled to spend time with him for as long as we could. I was an absolute sweat when it came to building decks and playing local tournaments etc. & the cousin who got me this structure deck as a gift wanted to try duel me. ( It was a rural fishing area with bad weather, no TV. ) I have to respectfully disagree with almost everything you said about this deck haha I'm a fan of your commentary but back in the day, this deck was INSANE. There was no real counter to the way these were used, other than D.D. Lady or Sasuke but they were very rarely ever used, maybe some people side decked D.D. but other than that this deck could pull off great plays WITHOUT tinkering the contents. Shifting Shadows & Sword and Shield made for a great OTK and annoying duel. You want to talk bad Structure Decks, Blaze of Destruction hahaha
Considering the meta of 2006, I doubt it. You really think that deck could stand against Cyber Stein OTK or any of the Cyber Dragon variants? Not to mention the sheer amount of decks that ran Metamorphosis and Thousand-Eyes Restrict. It's also pretty notable that D.D. Warrior Lady was limited *because nearly every deck ran her.* There was even the odd guy every now and then who ran Magical Explosion FTK! In my opinion, 2006 is one of the craziest formats in Yugioh! I'm sure you crushed many of your friends/family with this deck, but anyone who had even a remotely competitive deck at the time could easily wipe the floor if they played against this. They don't even need to be running these crazy decks I mentioned earlier to do it either! Honestly, just running the staples at the time would be good enough. Then again, most people who casually played Yugioh at the time just picked whatever cards they thought were cool. I just don't think that this deck could ever stand up against any meta-esque deck at all, which seems to me that you're arguing. Like, I'm really sorry for making you read this if you didn't mean that at all, but I don't really see any other way to take it?
The Dangleberries Actually, this deck was annoying to face. Best non-dd counter I had for it was with solar flare dragons. Put 3 mother fuckers and is about who runs out of life points due effect first.
Anyone notice how funny it is that Konami has never made a monster with sphinx in it's name that's level 4 or lower? Better watch out for the day Exxod turbo becomes meta because of something like that!
Idea for a series of videos: analyse all structure decks and give them a ranking out of 10 using different criteria such as att, def, combos, protection etc that would be good
you say your opponent doesn't have to attack you, but if they don't attack you will just flip summon next turn and have a bunch of effects go off. The only way to stop you flip summoning is to attack. (or use removal, but in theory you just attack) So in a way it does force your opponent to attack you.
This was my go to deck in middle school. My most impactful memory of it was (somehow) beating a Darkworld player in, like, 2012. He got so upset that went off on a racist rant and got kicked out of my friend's house. #ExxodStompsRacists
I would have made Exxod's effect closer to: "This card may be special summoned by tributing 1 "Sphinx" monster. When this card is in attack position, change it to defense position. Once per turn, if this monster changes to defense position, inflict 1,000 damage to the opponent. When this card is destroyed, special summon up to 3 level-4 or lower Rock type monsters." Rocks not only should have a big defense, but they should bust up into smaller rock monsters when destroyed.
I actually never lost with this deck when I got it. I think this play style could be best summed up as gurella warfare and the point of the deck was to make it difficult for your opponent to attack in the first place and make it hard for them to know what you had in the first place. Despite having a lot of defense based cards, this deck can and did play a hard offense for me. Of course I don't thinks its relevant today, but it was definitely viable back then.
this deck plus messenger of peace, gravity bind, limit area B, threatening roar, thunder of ruler was pretty much unattackable. Did you remember this was when giant trunade and heavy storm was limited? Guardian Sphinx + Megarock dragon OTK was real.
I stopped playing Yu-Gi-oh IN generation one. Never got that much into things past the first few decks that were released in the states. But I must say - Your vids are amazingly down to earth and informative, and I'm really finding these enjoyable despite my lack of knowledge about the current landscape of the game. Keep up the great work.
@@empoleon8305 it's not terribly different from the original format, there's just way more effect monsters now and new monsters that have been added to the extra deck (which was originally known as the fusion deck)
Adonius Smith actually, the amount of resources that face down flippers had around the time this came out was pretty effective. I built a deck with a lot of the cards in this structure deck and completely wrecked my friends by continuously bouncing their monsters, or outright destroying them with the monster he didn't mention, Medusa Worm. And canyon wasn't meant to deal massive damage. It was a deterrent to the opponent attacking you. If you used the continuous spell Shifting Shadows to mix up your face down lineup, the opponent wouldn't dare attack because of the chance of hitting that 2400 defense sphinx and receiving double damage. That protected the weaker members like medusa worm and great spirit so they could flip and mess the opponent up each turn.
HAHA YES!! This baby won me so many games as well. And to get exxod out was just the best feeling ever. 4000 def with a card that looked like Exodia's brother!!?? Dayumm son, can't forget those victories haha
Great video man! :) I would definitely enjoy a full-review of all the other classic structure decks. Ps. I remember when I was a child, and waited years and years for hero structure deck featuring the Hero Fusions used in the anime :') But all we had were 2 lame starter decks with no fusions at all. Aaaah, the good old times
for a monster type, that is pretty sad given that the other bosses they had in the past are pretty underwhelming such as super conductor tyranno and black tyranno. ultimate tyranno was okay, but was powercrept. jurrac meteor is outclassed by black rose dragon despite its floating ability and jurrac titano has an unnecessary summoning restriction. UCT is the only generic boss monster for dinosaurs that is good and worth running. In fact, dinosaurs have less members than Psychic the only monster type from the original 20 that has less are Sea Serpents (Divine Beast and Creator God are egyptian god exclusive, Wyrms are from the Arc-V era and Cyberse are only about half a year old).
'Attack the Moon' and 'Rock Catapult' are two great cards to add to this deck, especially the former since so many of the cards have the effect of being able to be flipped into face-down Defense Position once per turn.
Nah, forget that. Messenger of peace, compulsory, level limit area b, spring of rebirth and book of moon! This is the perfect stall deck to deck your opponent out.
I'm not planning on bringing this to tournament play, but I was curious as to how this deck would fare. The tentative name for it is the Guerrilla Deck: basically it involves constantly keeping a bunch of reusable flip monsters like Guardian Sphinx, Swarm of Locusts/Scarabs, Giant Axe Mummy and stuff like that on the field, limiting the opponent's attack via things like The Dark Door, and then shuffling the face-downs around with Shifting Shadows after flipping them around so the opponent consistently has no clue what they're attacking. Basically taking this deck and making it so that the opponent *doesn't have to attack* to hurt them. Definitely would be a fun deck to use, but nothing tournament-worthy. What do you think?
I was playing when the original structure decks were released and although I agree that they weren't all that great, the original Zombie and Water decks were pretty competitive. That's how we could get Vampire Lord and all the great zombie cards, the Water deck have the Legendary Ocean/Tornado Wall possibility and of course Daedalus and it's forms were perfect for field wipe. Exxod had potential but you had to know if your opponent was a heavy hitter type player and went for brute attacks. It's situational yes but not too terrible and when you realize what it is meant to do it's workable just not fast which it seems most players nowadays play like. This is like a chess style of decks.
Machine Re-Volt was MUCH worse. That one was nigh unplayable. You didn't have monsters to play most of the time. With Invincible Fortress you could have stalled, you had some burn options, they were bad but they were THERE. Re-Volt was just... A bunch of high level monsters and a handful of useless garbage with even more useless effects and ATK and DEF value lower than their actual price. As someone who has played both with and against both these decks, you COULD not convince me any Structure Deck was worse than Re-Volt because most of them at least were PLAYABLE. There were cards you could play and very disadvantageous strategies you could use. Re-Volt was just a broken mess of unplayable cards scrapped together preying on highschoolers and I've beat Re-Volt plenty of times with any starter decks released before it merely because the opponent did not draw anything to summon or all they had were Level 5s or fucking Ancient Gears (not the archetype, the MONSTER!)
EASTERN EUROPEAN ORPHAN Ironically, some Ancient Gear cards, especially Ancient Gear, got *better* after time passed and new mechanics and cards were introduced. At least now, Ancient Gear can Rank 2 Xyz and Link Summon if, say, you get one or two in hand and Special one from the Deck. :)
Actualy Gadgets were a very good concept for a deck that saw a lot of play (it was nearly as long-lasting archetype as OG Monarchs). But to build around them you needed more cards outside of the SD... And hec, it was a TCG premiere for Gadgets so not counting second-hand marked it was THE ONLY way to obtain Gadgets for a while.
Yeah, buy three SDs just to get a full set of gadgets while you throw out the unfunctional "Tribute Gadgets" for beatsticks strategy of the deck. I can already see why this unplayable trash that my friend literally threw alongside his laundry in frustration and washed up makes all the Top 10 Best SD lists.
I was able to consistantly beat people at my local shops (and even went 4-1 in a tourney) with Pendulum Koa'ki Meiru-Gorgonic-Guardian Shinx Stun with Exxod teched in for memes and added damage, I understand it's bad, but it can be used well (not to mention the one time I summoned it while a guy was playing Ojama stun 2 duels in a ROW in the match, he ragequit right away the second time and he stopped meming with Ojamas afterward)
I actually just went into rebuilding this old deck when I found the cards! Maybe it won’t be great in competitive or anything, but I’ve made my deck a bit more balanced around the flip summons. Basically just made it a Super Heavy playstyle with a defense boosting field spell to provide a wall, and I focused around cards the let me flip back down like Guardian Sphinx. Also went into Shifting Shadows so that I can shuffle the cards around, and a Ordeal of the Traveler to add some extra defense. Just gotta keep at least 2 cards in hand.
I absolutely loved the first ten structure decks, they are so competitive between each other, blaze of destruction and zombie madness were the best, fortress was absolutely slippery; you'd never know what you'd run into. Flip flopping and adding damage to each flip was amazing for the time.
Actually i think it's the dark one we didnt get. We missed out on the light fairy deck that's next, and I'm pretty sure that released alongside a dark one that skipped us here in tcg.
It was Arc V era, casuals during senior year in High School were playing this and GX era archetypes and structure decks, and most of them lost to this. (Except this girl who brought banlist friendly Lunalights) Like seriously they were falling for the field spell and Golem Sentry was the bane of their existence.
Junk Destroyer was my introduction to YuGiOh. Only because I loved 5DS. My parents got me a GX Mega Binder that Christmas. If you didn't know, that came with all 3 Sacred Beasts and like, 20 Mega packs. It was amazing.
I remember taking this and building a really powerful deck that whipped my friend group. Focus on ramping in defense, cycling rock monsters, and constantly flipping my creatures that would send his field back to the hand, then setting them back down. They hated it - not because I always won, but just because it was so annoying to fight.
They should have put Great Spirit's effect on the field spell, that would have made an interesting deck. You could attack with your 2000 defence monsters and then flip them into defence position to defend them.
Ordeal of a Traveler certainly had its day. Cards that sucker an opponent in, provoke them could be more viable than just hoping they'll do something you want.
That was the deck's gimmick, and there was no hoping. They HAD to deal with your face-downs, else fear the dropping of Exxod who would obliterate them in a turn or 2. Don't wnat to attack!? Well I'll flip this card and wipe your field, attack and flip it back down.
I have to say the absolute worst structure deck is the Fire one. It has no synergy whatsoever. No combos. Very slow play and minimal burn damage. It was so terrible. The boss monster is awful and even harder to summon too.
Burning Magyk you have got to be joking lol the fire one is by far the worst. If you did structure deck duels using only 1 structure or even using up to 3 copies of each card in them fire would lose every time lol
I agree with the fact the artwork on this card is awesome. Exodia was well known when I grew up and any card that looked like him was wow'd over (mainly because none of us could get all 5 pieces)
"The only thing it does is flipping itself face down that's it. You might be asking yourself: How is that good?" Subterror Decks want to know your location...
The point of the card was that it had 2000 def, which was not as easy to get over for most 4 star drops at the time, without boosting in some way. The objective was to bounce with Sentry of Sphinx, flip this, poke at their LP, then flip FD during MP2, thus protecting your monsters from getting destroyed as easily. As I said, there were a few 1850+ monsters that were 4 star out there that could get over the walls, but you were more likely to see 1800 or below (La Jinn and others), and even if they did pop one of your monsters, you controlled the board by bouncing theirs before they could even BUILD a board.
@@mnementh2000 And then your opponent plays Grarl, locks all your monsters into face-down defense position, and proceeds to do whatever they want for the rest of the game.
I have not even thought of this deck in a while, now I want to look for it in my cards and adjust it for modern play. I know it shut down a lot of decks hard back then, and it can probably do the same now.
So idk about you, but I would run this structure deck with Messenger of Peace, Level Limit area B, and well yeah I got rid of alot of the useless cards in that deck. But alot of the structure decks are good, they need those staple cards to really make it pop.
The thing I find funny about Golem Sentry is it needs to be flip summoned to even bounce something, so to use it's effect, it actually needs to survive while facedown a turn. Though I guess that actually might work out for one effect use if your opponent really doesn't attack thanks to Canyon.
I took this deck and upgraded its the Koaki Meirus and Gogogos for the ultimate Rock-type deck. It's super trolly and won me a lot of games around 2010-2014
I'm assuming u didn't add good support like continuous destruction punch, shield and sword, labryinth of nightmares, or rock bombardment. cause this one kinda required those. I'm speakin back in the day
i took out the canyon gimmick and exodd from this deck and modified the deck to purely focus on returning monsters back to the opponent's hand and i added in the spell that removes from play all cards that returns to hand. at the time people at my middle school just liked summoning cool 3000+ attack monsters and shit like the wicked eraser , so i just used 3 emergency evac and sent their blue eyes and synchros back to their hand and removed them from play, then slowly beat them down with my golem sentry and grand moles
I remember getting this structure deck. I got it with the first Ancient Gear structure deck and amazingly this deck was better than the ancient gear deck xd
I actually remember winning most of games with this deck. Granted, I had edited heavily. My main winning combo was stalling and eventually summoning Megarock Dragon. If that failed, I had a face down lost guardian that my opponents failed to detect
Johannes Hjortshøj I kind of like that this deck gets so much unanimous hate. If you change up like 60% of the deck with good support, it’s so good. Everyone expects a terrible deck the moment they see rock monsters. Also neo spacian grand mole for the win
Well to be fair The pegasus sd is much worse than this one, and Invincible Fortress was actually good for its time :/ And having a 4 thousand boss wall that burns your opponent for flipping isn't really that bad, Definetly not the worst one by far.
Those where starter decks. They were meant for beginners, while structure decks, (like this one mentioned) were supposed to be playable from the get go. With a few exceptions, any character decks were always starter decks. Only bought for certain cards that were released in them.
Still calling the struckture deck the worst is pretty Team samurai move done reversed, And wouled really apriciated dzeeff to clarify this himself instead of his fans but the man can't be here 24 so can't do nothing about that ^__^
This deck was phenomenal for its time. It was the rock version of a tricky as hell Spellcaster Deck, literally mind-fucking your opponent to death to stop you from flip-summoning and suffering the burn from their defenses. Besides, Canyon is a field spell... you know, sits there, and makes your opponent cry cause they want to prevent your next flip-summon?
+Snow Day Gnar No... no it wasn't. Perhaps it was "good" at table 900, but table 500 and above, the deck was absolute trash. It's a wannabe P.A.C.M.A.N. theme, but WAY worse.
I took a game from a national champ that was using his 2000 dollar meta deck using my shitty Rock deck that was mostly these cards back in the day when Diamond Dude Turbo was the deck to beat. Then he annihilated me the next two games but hey.
I think this was the most coherent of some of the old structures tbh. All of the decks then seemed to have a "good" strategy and a "bad" strategy and this one's bouncing strategy had enough focus and usefulness (at the time) that it was actually pretty viable. Overall, the WIND one felt much worse, but actually had a decent match up against the Rock one because of the latter's necessity for continuous stuff (Ordeal of a Traveler and that Fairy Box thing), but even then they usually couldn't swing over the monsters' DEF without tributing/other assistance.
Yu gi oh! Is complicated now. I was playing gen 1. I stopped and then came back recently.. No clue wtf is going done now but, i agree with many others in here you make great videos. I also like duellogs. I recommend MATN, Puffinforest, tfs at the table. For other game channel's including d&d.
I remember a long time ago, going to a Wal-Mart with one of my friends, each of us had $10 to spend, so we thought we would buy structure decks and have fun with those My friend bought the one that originally introduced Caius the Shadow Monarch, but I was dead-set on getting the Felgrand Dragon structure deck. I lost a lot of duels with that structure deck.
HenriqueRJchiki Read the fucking comment, at one point in the video he says some of the best structure decks recently and he didn't list the dinosaur one.
I had a "friend" who used a deck built from that structure deck. He mixed it with an Exodia strategy and essentially never attacked; he just sat pretty behind Exxod, Ordeal of a Traveler and Swords of Revealing Light, while he gathered pieces. It was like dueling the Exodia Rare Hunter / Seeker. Except he dialled up his defense, and made use of Giant Rat for the 1200 Sphinx - which turned every flip up and down monster into one fewer card in your hand to use to get past his walls. Utterly unfun.
The worst? No, no, no. . . this deck with a prod' that forces your opponent to swing or die was atrocious to face. Defensive decks in general are trolls when done well & modern aggro domination (even with removal figured in).
I think you're underestimating the amount of thought they put into this deck. The two themes do actually work together. Your monsters need to be Flip Summoned to get their effects, and they're powerful bounce effects, so your opponent will attack into them to stop them from being Flip Summoned, but with Canyon up and the potential for those monsters to be Stone Statue of the Aztecs, that's a risky deal. OK, it's not good, but at least it's a plan.
This deck had it's gimmick; the weak attack but high defense monsters could change their battle positions to attack directly but then flip back face down, which is a shit gimmick but it was what it was. You could combo the trap card continuous destruction punch with this deck, but basically your win condition was stalling your opponent out until you could summon the Megarock Dragon while slowly doling out a bit of damage by defending.
In reference to Psy-Frames not being good, I agree. I actually play Shiranui Psy-Frames which gives the deck and offensive element. I actually played a mirror match with it once (psy vs zombiepsy), and we both did alot of passing cause he had every kind of card I couldn't play into but my 7th card hand limit card drops were much better than his that he eventually ran out of places to put things but then i could acquire more cards. I'd recommend trying Shiranui Psy-Frames its a good balance of an deck that takes advantage of your opponent doing something but not requiring them to do anything.
This structure deck was pretty gimmicky, but the Blaze of Destruction was by far the worst. Zombie Madness follows that one, and then this one becomes the third worst structure deck during that era but ONLY because its inconsistent. But the idea of the structure deck was to force your opponent to attack you by threatening to bounce back their monsters. There was synergy to the deck's dual-engine, it was just too slow to set up. The best, in my opinion, were the Fury from the Deep and Dinosaur's Rage, Machine Re-Volt and Spellcaster's Judgement were the most consistent and top tier of these structure decks released in that era.
i got the underdogs, warrior's triumph and dragon's roar back then..many says these are the weak decks of that era..i just strengthen them on my own,and i didnt follow the tips brochur on what cards to add..at the end i won most of the time..
I have bought precisely not the structure decks you mentioned. I've bought lightsworn, cyber dragons, performapals, the old dinosaur structure deck, even the Gemini one.
I don’t really care about the actual strength of the deck but it really holds some nostalgic value to me. My mom bought it for me on vacation in Canada when she was searching for a toys r us for like 2 hours of driving so she could give me something for my birthday. Since I’m German and was around 6-7 at the time I couldn’t really read the card texts so she had to translate them to be but nevertheless I’ve had fun with those cards. I loved it when those decks really had a theme going like the native mid west Sphinx thing (a weird mixed bunch but whatever). It just felt so nice to be able to relate to those cards and themes rather than having some 4-5 card combo today that will wreck your opponent in 2 turns max. call me old fashioned but I’ve liked the more slower and thematic yugioh back in the days. But at least the memories of a wonderful trip to Vancouver and this great gift will always remain
DarkArmed619 The Zombie SD was awesome! Red-Eyes Zombie Dragon was a decent card and it had tons of good cards in it like Zombie Master or Cold Wave. Il Blud and Plaguespreader being expensive as fuck hurt the deck though.
DarkArmed619 Yes, you do. Vampire Genesis was part of the Zombie Madness structure deck, the first one released, which indeed was trash and nothing more than Ryu Kokki beatdown. Zombie World was a deck during the 5D's era. It's boss monster was Red-Eyes Zombie Dragon and it included the field spell zombie world. It was a pretty good deck for that time.
I'd love to see a review of all those old Structure Decks; I think it was up to Rise of the Dragon Lords that they started to turn around and make things sort of meta-relevant. IIRC, the Ancient Gear/Gadget Deck was one of the better ones, and the Zombie one wasn't far behind (but only because it was a Zombie one). Also, would you cover the Fairy and Fiend ones that we never got?
I played a version of this deck to great success a few years back. Didn't use Exxod; that card's useless. But multiple Golem Sentries, and lots of stalling trap cards? It worked pretty well. People really weren't prepared to deal with Bounce effects; and Extra Decks monsters Bounce is actually way better and more reliable than destruction. I made so many Xyz-focused decks cry...
Pharoh's sphinx Lvl 4 1400atk 2100def When this card is normal summoned add one rock monster from your deck to your hand. If this card is sent from the field to the graveyard you can special summon one earth rock type monster from your hand in face down defense position or face up attack position. If a card you control is flipped face up while this card is in your graveyard you can special summon this card from your graveyard. You can only use each effect of pharoh's sphinx once per turn.
I've only bought 2 structure decks in my lifetime as a yugioh player: Dragons collide Emperor of darkness Now out of them both i have entered the scene of being a monarch player, not full on competitively but at least semi competitively so as to ensure i can improve the deck
my favorite? synchron extreme, and i think you all know why. and my most hated? that one zombie structure deck with red-eyes zombie dragon as the boss monster...
"Your opponent doesn't have to attack you." - What I had to learn with my Yubel deck.
savage colosseum+battle mania were my best friends when I was trying to make Yubel work
Truth
unless you play the Colosseum card
Me: Hah! I have yubel on the field. What're you gonna do now?
Opponent: ...ehh.. I just wait and don't attack
Me: wait what..?
Does Robin know that their dragon friend is playing Yugioh? 😮
This Deck was top tier in the DS games against the terrible CPU's though :)
TenLittleMen add in some copies of unity and dealing 8000+ damage was the best lol
What’s funny is that I used a dark monster burn and beat the final boss 😂
TenLittleMen Haha that's what I thought as well
Before WCS 2009, yeah the A.I. was trash. After, it was still trash, but they fixed a lot of problems. But since this deck plya svery differently from the other Decks, the A.I. was often confused. I beat the whole game of WCS 2010 using a Deck mixing the Structure Deck and the Worms you get in the first packs. It was amazing killing Rex goodwin with fucking Worm Gulse.
Where is Mega Rock Dragon? Isnt it from this structure deck?
big brain play: activate canyon to bait the opponent, and play something completely unrelated to rock defense.
Not a Yu-Gi-Oh player here. But judging from everything i "learned" from Dzeeff's videos. This is probably a bad strat because with that card you are 1 down
@@tobiasgorgen7592 that's why it was Joke
@@kennethkjen1996 oh... Oh no. I've been wooshed. I genuinly did not read it as a joke. Whoopsi
@@tobiasgorgen7592 you werent wrong Though. Playing a card only for a mind play gimmick isnt the play. It could work once but after that one time gimmick, its useless
@@kennethkjen1996 it is fun though, but definitely not anything more than a playground format strat
Out of all the structure decks I remember running back in the day, I had the most fun with this. Stalling and gaining LP/burning my opponent while sending all of their monsters back to their hand was beyond trolly and fun!
That what I did it was cards u could put in that did that n don't come in the deck
And you call that fun, it's like the guy with the F.I.N.A.L cards who filled there deck with kiteroids so he could not take damage until he got all F.I.N.A.L cards and won.
Corey White fun in the sense that it frustrates the hell out of my opponent. Seeing their face as they tried so hard to get rid of my board while I sent everything packing was just BLISS. Mind you, I only dueled with like 4 other friends back then, but it was still a blast. At the very least, at least old school decks like that gave the opponent the opportunity to play the game too. Not a hand/board full of negates and hand traps like current times.
Blood just isn't a good duelist, smh
@@RyNo_Dragon3 year thread revival, let’s GOOOOOOO. Who’s trying Rush dueling when it finally gets English sets in retail?
This deck could be pretty funny in the anime. Imagine a cool and collected villain up against a moron like Joey Wheeler, endlessly and successfully goading them into attacking him. Like, that would probably actually work on the protagonist from Zexal.
*shut up astral, I don't need your good dueling advice.* *I'm fully capable of losing on my OwN*
@@papiderpy Not endgame Yuma. He beat Astral
@@meisterschwert5565 gg's in the chat bois.
I’m just imagining Yuma realizing he doesn’t need to attack mid-duel and then using a mill deck for the rest of the series
I’ll take note of that, I’m writing a zexal fanfic
The main idea of Canyon was that you can give your opponent a crippling choice.
If he attacks the Sphinx with 2400 Def the effect wouldnt go of next turn. But Canyon made this decision slightly more harming to the player so that he would be forced to himself with the double damage of Canyon.
I tried this deck in WC 2011 to see if it works in a slower format and the answer is still No.
But the strategy of the deck is kinda neat.
And it stacked with the stone statue of the Aztecs card to for quad damage
Exxod was never the boss monster, it was always guardian sphinx.
443carl but exxod is bigger and harder to summon, and is also on the cover of the box
Sure it's on the cover but the only playable sphinx is Guardian and you would not sac him for Exxod, as Exxod has no physical impact on the board state.
I think you mean to say Megarock Dragon, that SOB won me so many duels back when we all sucked
443carl it my not be the most logical boss monster but it certainly is the intended boss monster
Copies Hoss therefore repeating a pointless comment to be last comment and to bump something that happened over a week ago
I activate shield and sword
9:50 ...
don't you dare talk about my baby like this
aidan cossin Lmao this deck is hot trash
@@SwagMaster824 Idk if I should whoosh you, orr..
I filled this with movie sphinx and Helios, great spirits and had alot of bounce back and remove from play, search spells. It played really well. Exod was more of a bait boss that made a good wall if he did land and could hit hard with great spirit. Also 2 reaction decks in play makes for really fun games.
Tanjuro turns into a demon in the newest chapter
That Derp Is Awesome Your whoosh is hot trash.
This is a rock defense structure deck. It was a fun deck back in the day and it's fun now. Not really consistent or good in any way but still different and fun.
I agree its still fun as its a nice change. especially in the video games as the game auto plays its self at that point but unlike yata lock they won't surrender.
Ever just realize what a decks meant to do with just a monster or spell?
@@josephsabry5005
Is a "see your oponent crying for trolling
is literally trolling: The Structure Dexk
Decks that do literally nothing and lose immediately are fun? Its only fun when playing versus other terrible decks.
@@OsirusHandle yeah they need a pokemon rating system for the various power levels
Could canyon be used as a bluff, to prevent them from attacking some weaker monsters
awsomesaucekirby you’re a casual player are not you?
@@dmoc7546 fr just get three copies of each mirror force lol
+@@serk5055 i am still wondering why that card is still not banned while pot of greed or snatch steal are
@@agent-sz2qj mirror force is fairly easy to get rid of
@@agent-sz2qj uh, knightmare Phoenix, twin twisters, witchcrafter bystreet, indestructibility by effects, stardust dragon, all of these complete shut any mirror force down
This was my favourite structure deck back in the day, sphinxes and defense!
TheDAANHHH :)
Same.
I always loved the rock structure deck. That's also the reason why I gave them some custom ygopro sphinx/exxod/rock support
I'd like to see them
At least Canyon has some nice artwork
I have to disagree, Lord of the Storm is probably worse than this. There's only like 1 level 4 with more than 1500 attack in that abomination.
Cedric Wong, given that I got Lord of the Storm and my cousin got Invincible Fortress I can confirm this. Lord of the Storm is _complete trash,_ while Invincible Fortress was actually one of the strongest decks we played with back then.
Granted we were far from experts, so we may had made some mistakes when versing IF, but there is no way it's worse than Lord of the Storm.
True!
@@WolforNuva What if you just sucked at YuGiOh and your cousin was a tactical genius?
@@breezierchip8355 We played with each others decks to see if anything would change, and when I used it I decimated him as badly as he did to me, so that's unlikely.
I'm pretty confident I was fairly competent at the game, at least just comparing me to the circle of friends and family who I played with.
@@WolforNuva Wow. That's MUCH more testing than the usual 'DECK X IS BETTER THAN Y CAUSE ONE TIME IT OTK'D WiTH IT' ever got. I totally believe that evidence now, no lie.
:)
We need an ice barrier structure deck, seriously
#GiveMeMoreSupport
SHURIT, STRATEGIST OF THE NEKROZ Dead meme
Just play Duel Links. It's not the best deck, but it's viable.
#MakeIceBarriersgood
Well to be fair if Ice Barriers get some cards that allows them to establish a field so their effects can be used properly then they would actually be playable on their own, and maybe something that allows them to actually makes use of their synchro monsters.
Nekroz structure?
I remember Me and my cousin purchased this deck because exodd looked like exodia in both name and design :')
John Papaioannou I thought that exxod guarded exodia
I remember a family member buying this for me, both this and Simorgh came out at the same time. It was actually really good when it released, but that Dino Structure they released just blew it away.
Our Great Grandfather was ( unfortunately ) in the last stages of his cancer, he was a bit of a warrior though, rather than resting in a hospital he stayed at home and drank Guinness instead of water haha
Anyway, as a family we all travelled to spend time with him for as long as we could. I was an absolute sweat when it came to building decks and playing local tournaments etc. & the cousin who got me this structure deck as a gift wanted to try duel me.
( It was a rural fishing area with bad weather, no TV. )
I have to respectfully disagree with almost everything you said about this deck haha
I'm a fan of your commentary but back in the day, this deck was INSANE.
There was no real counter to the way these were used, other than D.D. Lady or Sasuke but they were very rarely ever used, maybe some people side decked D.D. but other than that this deck could pull off great plays WITHOUT tinkering the contents.
Shifting Shadows & Sword and Shield made for a great OTK and annoying duel.
You want to talk bad Structure Decks, Blaze of Destruction hahaha
Considering the meta of 2006, I doubt it. You really think that deck could stand against Cyber Stein OTK or any of the Cyber Dragon variants? Not to mention the sheer amount of decks that ran Metamorphosis and Thousand-Eyes Restrict. It's also pretty notable that D.D. Warrior Lady was limited *because nearly every deck ran her.* There was even the odd guy every now and then who ran Magical Explosion FTK! In my opinion, 2006 is one of the craziest formats in Yugioh!
I'm sure you crushed many of your friends/family with this deck, but anyone who had even a remotely competitive deck at the time could easily wipe the floor if they played against this. They don't even need to be running these crazy decks I mentioned earlier to do it either! Honestly, just running the staples at the time would be good enough.
Then again, most people who casually played Yugioh at the time just picked whatever cards they thought were cool. I just don't think that this deck could ever stand up against any meta-esque deck at all, which seems to me that you're arguing. Like, I'm really sorry for making you read this if you didn't mean that at all, but I don't really see any other way to take it?
Remmy SC
Well no Structure would beat a self made meta deck, but structure deck vs structure deck the deck wasnt bad at all :)
My 2006 era Six Samurai Zanji and Irou say, "HAHAHAHA" in memory of facing the cards from this deck.
Zanji and Irou were not out.
The Dangleberries Actually, this deck was annoying to face.
Best non-dd counter I had for it was with solar flare dragons. Put 3 mother fuckers and is about who runs out of life points due effect first.
Anyone notice how funny it is that Konami has never made a monster with sphinx in it's name that's level 4 or lower? Better watch out for the day Exxod turbo becomes meta because of something like that!
Philip Cenatiempo I could see subterrors pull off some shit like that. I will probably add that to my idea list.
Pyramid of Light into Andro Sphinx / Sphinx Teleia, tribute for Exxod, play Canyon, then Staunch Defender against Exxod.
Idea for a series of videos: analyse all structure decks and give them a ranking out of 10 using different criteria such as att, def, combos, protection etc that would be good
Could call it:
Structure deck dissection
Structure deck analysis
Just an idea.
Love your videos :)
tim5fl thank you
I can do the series
+Luke Batson I'll do the series
@@ebonillusionpaladin9506 do it plz
you say your opponent doesn't have to attack you, but if they don't attack you will just flip summon next turn and have a bunch of effects go off. The only way to stop you flip summoning is to attack. (or use removal, but in theory you just attack) So in a way it does force your opponent to attack you.
*laughs in Raigeki and Dark Hole*
@@2pointSummer *laughs because both are limited
@Kung-Fu kenny laughs because dark hole is at 3
Laughs in gravekeepers assailant
Uh, just add dark bribe and magic drain lul
This was my go to deck in middle school. My most impactful memory of it was (somehow) beating a Darkworld player in, like, 2012. He got so upset that went off on a racist rant and got kicked out of my friend's house. #ExxodStompsRacists
Robert Jenkins oh my god that’s golden
r/thathappened
Then everyone came into your house and clapped
O.O
I would have made Exxod's effect closer to:
"This card may be special summoned by tributing 1 "Sphinx" monster. When this card is in attack position, change it to defense position. Once per turn, if this monster changes to defense position, inflict 1,000 damage to the opponent. When this card is destroyed, special summon up to 3 level-4 or lower Rock type monsters."
Rocks not only should have a big defense, but they should bust up into smaller rock monsters when destroyed.
That’s actually really clever
You could make this deck an OTK
That would've been too strong for the time it came out.
I actually never lost with this deck when I got it. I think this play style could be best summed up as gurella warfare and the point of the deck was to make it difficult for your opponent to attack in the first place and make it hard for them to know what you had in the first place. Despite having a lot of defense based cards, this deck can and did play a hard offense for me. Of course I don't thinks its relevant today, but it was definitely viable back then.
Your wins against your friends dont make this deck good. Even back in the day this deck saw zero competitive play
@@Dzeeff I won shit in competitive with this deck
this deck plus messenger of peace, gravity bind, limit area B, threatening roar, thunder of ruler was pretty much unattackable. Did you remember this was when giant trunade and heavy storm was limited? Guardian Sphinx + Megarock dragon OTK was real.
You forgot "A Feint Plan" in your list of support cards.
I stopped playing Yu-Gi-oh IN generation one. Never got that much into things past the first few decks that were released in the states.
But I must say - Your vids are amazingly down to earth and informative, and I'm really finding these enjoyable despite my lack of knowledge about the current landscape of the game. Keep up the great work.
Thank you! I try really hard to have information that's interesting to old and new players, so I love comments like these
it´s perfect that you do this because i understand 0% of the current game
@@empoleon8305 it's not terribly different from the original format, there's just way more effect monsters now and new monsters that have been added to the extra deck (which was originally known as the fusion deck)
Nononononono. Just no. This shit won me soo many games in high school
Gorgrom Maybe u believed in the heart of the cards
Adonius Smith actually, the amount of resources that face down flippers had around the time this came out was pretty effective. I built a deck with a lot of the cards in this structure deck and completely wrecked my friends by continuously bouncing their monsters, or outright destroying them with the monster he didn't mention, Medusa Worm. And canyon wasn't meant to deal massive damage. It was a deterrent to the opponent attacking you. If you used the continuous spell Shifting Shadows to mix up your face down lineup, the opponent wouldn't dare attack because of the chance of hitting that 2400 defense sphinx and receiving double damage. That protected the weaker members like medusa worm and great spirit so they could flip and mess the opponent up each turn.
I beat Reverse of Arcadia with this lol
HAHA YES!! This baby won me so many games as well. And to get exxod out was just the best feeling ever. 4000 def with a card that looked like Exodia's brother!!?? Dayumm son, can't forget those victories haha
Gorgrom he is talking about tournament viability not random dumb kids in a school
Great video man! :)
I would definitely enjoy a full-review of all the other classic structure decks.
Ps. I remember when I was a child, and waited years and years for hero structure deck featuring the Hero Fusions used in the anime :')
But all we had were 2 lame starter decks with no fusions at all.
Aaaah, the good old times
I remember buying this deck as a kid. Thought it was the coolest thing ever that I had “Exodia”
Never had anything to do with structure decks? Bitch, you what?! Old Structure Decks were the hottest shit.
that's the problem with Dzeef SD vids, he dooesn't view it as the way the SD was meant to do.
Speaking of Structure decks, a moment of silence for Dinos in the TCG...
f. g RIP D/D/D's
I won 4th with my Bound Fairy Tail Dino deck this weekend. They are alive as long as UCT, SoulEating, Petite, and babycera are at 3.
When Dinos go off they’re still really strong. Ultimate Conductor Turbo is bonkers.
Dinosaurs lack good boss monsters with the exception of UCT. Godzilla is used for kaiju summoning.
for a monster type, that is pretty sad given that the other bosses they had in the past are pretty underwhelming such as super conductor tyranno and black tyranno. ultimate tyranno was okay, but was powercrept. jurrac meteor is outclassed by black rose dragon despite its floating ability and jurrac titano has an unnecessary summoning restriction. UCT is the only generic boss monster for dinosaurs that is good and worth running. In fact, dinosaurs have less members than Psychic the only monster type from the original 20 that has less are Sea Serpents (Divine Beast and Creator God are egyptian god exclusive, Wyrms are from the Arc-V era and Cyberse are only about half a year old).
'Attack the Moon' and 'Rock Catapult' are two great cards to add to this deck, especially the former since so many of the cards have the effect of being able to be flipped into face-down Defense Position once per turn.
Nah, forget that.
Messenger of peace, compulsory, level limit area b, spring of rebirth and book of moon! This is the perfect stall deck to deck your opponent out.
I'm not planning on bringing this to tournament play, but I was curious as to how this deck would fare.
The tentative name for it is the Guerrilla Deck: basically it involves constantly keeping a bunch of reusable flip monsters like Guardian Sphinx, Swarm of Locusts/Scarabs, Giant Axe Mummy and stuff like that on the field, limiting the opponent's attack via things like The Dark Door, and then shuffling the face-downs around with Shifting Shadows after flipping them around so the opponent consistently has no clue what they're attacking. Basically taking this deck and making it so that the opponent *doesn't have to attack* to hurt them.
Definitely would be a fun deck to use, but nothing tournament-worthy. What do you think?
I used to wreck with this deck. Megarock Dragon FTW
I loved this old rock based structure deck.
The fact that Stop Defense exist literally nullifies this whole deck.
I was playing when the original structure decks were released and although I agree that they weren't all that great, the original Zombie and Water decks were pretty competitive. That's how we could get Vampire Lord and all the great zombie cards, the Water deck have the Legendary Ocean/Tornado Wall possibility and of course Daedalus and it's forms were perfect for field wipe. Exxod had potential but you had to know if your opponent was a heavy hitter type player and went for brute attacks. It's situational yes but not too terrible and when you realize what it is meant to do it's workable just not fast which it seems most players nowadays play like. This is like a chess style of decks.
Machine Re-Volt was MUCH worse. That one was nigh unplayable. You didn't have monsters to play most of the time. With Invincible Fortress you could have stalled, you had some burn options, they were bad but they were THERE. Re-Volt was just... A bunch of high level monsters and a handful of useless garbage with even more useless effects and ATK and DEF value lower than their actual price. As someone who has played both with and against both these decks, you COULD not convince me any Structure Deck was worse than Re-Volt because most of them at least were PLAYABLE. There were cards you could play and very disadvantageous strategies you could use. Re-Volt was just a broken mess of unplayable cards scrapped together preying on highschoolers and I've beat Re-Volt plenty of times with any starter decks released before it merely because the opponent did not draw anything to summon or all they had were Level 5s or fucking Ancient Gears (not the archetype, the MONSTER!)
EASTERN EUROPEAN ORPHAN Ironically, some Ancient Gear cards, especially Ancient Gear, got *better* after time passed and new mechanics and cards were introduced.
At least now, Ancient Gear can Rank 2 Xyz and Link Summon if, say, you get one or two in hand and Special one from the Deck. :)
That's true, but at the time, one of each bad Ancient Gear and one of each Gadget was not a concept for a good deck.
Actualy Gadgets were a very good concept for a deck that saw a lot of play (it was nearly as long-lasting archetype as OG Monarchs). But to build around them you needed more cards outside of the SD... And hec, it was a TCG premiere for Gadgets so not counting second-hand marked it was THE ONLY way to obtain Gadgets for a while.
Yeah, buy three SDs just to get a full set of gadgets while you throw out the unfunctional "Tribute Gadgets" for beatsticks strategy of the deck.
I can already see why this unplayable trash that my friend literally threw alongside his laundry in frustration and washed up makes all the Top 10 Best SD lists.
DAHAKA, GUARDIAN OF THE TIMELINE agree
I was able to consistantly beat people at my local shops (and even went 4-1 in a tourney) with Pendulum Koa'ki Meiru-Gorgonic-Guardian Shinx Stun with Exxod teched in for memes and added damage, I understand it's bad, but it can be used well (not to mention the one time I summoned it while a guy was playing Ojama stun 2 duels in a ROW in the match, he ragequit right away the second time and he stopped meming with Ojamas afterward)
I actually just went into rebuilding this old deck when I found the cards! Maybe it won’t be great in competitive or anything, but I’ve made my deck a bit more balanced around the flip summons. Basically just made it a Super Heavy playstyle with a defense boosting field spell to provide a wall, and I focused around cards the let me flip back down like Guardian Sphinx. Also went into Shifting Shadows so that I can shuffle the cards around, and a Ordeal of the Traveler to add some extra defense. Just gotta keep at least 2 cards in hand.
I absolutely loved the first ten structure decks, they are so competitive between each other, blaze of destruction and zombie madness were the best, fortress was absolutely slippery; you'd never know what you'd run into. Flip flopping and adding damage to each flip was amazing for the time.
Haha... Dzeeff, this is actually the next structure deck we'll be getting in the reloaded structure deck lineup
Shouldn't it be Lord of the Storm:R?
It;s the Harpie strucure deck or the wind deck
9th Doctor I think u right, then probably it's the one after the wind one
Actually i think it's the dark one we didnt get. We missed out on the light fairy deck that's next, and I'm pretty sure that released alongside a dark one that skipped us here in tcg.
DADDY GAMECIEL #TEAMVIRGINITYDESTROYER i hope they release this with a new mechanic
It was Arc V era, casuals during senior year in High School were playing this and GX era archetypes and structure decks, and most of them lost to this. (Except this girl who brought banlist friendly Lunalights) Like seriously they were falling for the field spell and Golem Sentry was the bane of their existence.
Lunalights are pretty insane. Even with Tiger Now banned.
Junk Destroyer was my introduction to YuGiOh. Only because I loved 5DS. My parents got me a GX Mega Binder that Christmas. If you didn't know, that came with all 3 Sacred Beasts and like, 20 Mega packs. It was amazing.
This was the first Yu-gi-oh deck that I ever got :c
I remember taking this and building a really powerful deck that whipped my friend group. Focus on ramping in defense, cycling rock monsters, and constantly flipping my creatures that would send his field back to the hand, then setting them back down. They hated it - not because I always won, but just because it was so annoying to fight.
This Deck was over powered when I played a Yugioh 5Ds DS game cause I was terrible at deck building and could never stop Exxod....
HyperKnuckles01 I loved that you could play with older decks in the 5d's 2010 DS game. Best thing in that game besides the story.
This was all I had at the time and I got it at a high school class auction, now look how far my deck has come since my adolescence.
I can win a duel without inflicting any damage to my opponent.
They should have put Great Spirit's effect on the field spell, that would have made an interesting deck. You could attack with your 2000 defence monsters and then flip them into defence position to defend them.
Ordeal of a Traveler certainly had its day.
Cards that sucker an opponent in, provoke them could be more viable than just hoping they'll do something you want.
That was the deck's gimmick, and there was no hoping. They HAD to deal with your face-downs, else fear the dropping of Exxod who would obliterate them in a turn or 2. Don't wnat to attack!? Well I'll flip this card and wipe your field, attack and flip it back down.
i remember buying this, exxod shield and sword was sadly one of the best combos i had
I have to say the absolute worst structure deck is the Fire one. It has no synergy whatsoever. No combos. Very slow play and minimal burn damage. It was so terrible. The boss monster is awful and even harder to summon too.
The fire one is super tough. Tougher than this rock one for sure.
Burning Magyk you have got to be joking lol the fire one is by far the worst.
If you did structure deck duels using only 1 structure or even using up to 3 copies of each card in them fire would lose every time lol
fire deck is still good.. u can win w/out attacking..multiple inflict and direct damage..but vs rock deck and water deck,yeah it'll be tough..
I dont even know how to play yu gi oh why am I binge watching this and why can't I stop
TH-camrs dont understand 2006 yugioh meta.
I agree with the fact the artwork on this card is awesome. Exodia was well known when I grew up and any card that looked like him was wow'd over (mainly because none of us could get all 5 pieces)
"The only thing it does is flipping itself face down that's it. You might be asking yourself: How is that good?"
Subterror Decks want to know your location...
The point of the card was that it had 2000 def, which was not as easy to get over for most 4 star drops at the time, without boosting in some way. The objective was to bounce with Sentry of Sphinx, flip this, poke at their LP, then flip FD during MP2, thus protecting your monsters from getting destroyed as easily. As I said, there were a few 1850+ monsters that were 4 star out there that could get over the walls, but you were more likely to see 1800 or below (La Jinn and others), and even if they did pop one of your monsters, you controlled the board by bouncing theirs before they could even BUILD a board.
@@mnementh2000 And then your opponent plays Grarl, locks all your monsters into face-down defense position, and proceeds to do whatever they want for the rest of the game.
I loved this structure deck when I was younger. Provided I was extremely casual back then.
I love that steucture deck won a tournament in my dreams
I have not even thought of this deck in a while, now I want to look for it in my cards and adjust it for modern play. I know it shut down a lot of decks hard back then, and it can probably do the same now.
So idk about you, but I would run this structure deck with Messenger of Peace, Level Limit area B, and well yeah I got rid of alot of the useless cards in that deck. But alot of the structure decks are good, they need those staple cards to really make it pop.
The thing I find funny about Golem Sentry is it needs to be flip summoned to even bounce something, so to use it's effect, it actually needs to survive while facedown a turn. Though I guess that actually might work out for one effect use if your opponent really doesn't attack thanks to Canyon.
What I learned from this deck: Ordeal of the Traveler is a dumb card.
TheKillerShrub great* card
Ranjeet Khoutinay trash*
It's one of my favorite cards XD so funny
That card was the Teemo of Yugioh if you didn't have an answer.
TheKillerShrub when I first started playing I used this card and bounced quite a few boss monsters my opponants played, saved me a few times.
I took this deck and upgraded its the Koaki Meirus and Gogogos for the ultimate Rock-type deck. It's super trolly and won me a lot of games around 2010-2014
I'm assuming u didn't add good support like continuous destruction punch, shield and sword, labryinth of nightmares, or rock bombardment. cause this one kinda required those. I'm speakin back in the day
Interesting. Any more good support for it? since i really like rock monster.
@@Kawaiisikkusu attack the moon. Stumbling. Rock catapult zone. Battlemania. Also Krawlers can work with em too
@@Kawaiisikkusu cant remember em all off tops
i took out the canyon gimmick and exodd from this deck and modified the deck to purely focus on returning monsters back to the opponent's hand and i added in the spell that removes from play all cards that returns to hand. at the time people at my middle school just liked summoning cool 3000+ attack monsters and shit like the wicked eraser , so i just used 3 emergency evac and sent their blue eyes and synchros back to their hand and removed them from play, then slowly beat them down with my golem sentry and grand moles
I remember getting this structure deck. I got it with the first Ancient Gear structure deck and amazingly this deck was better than the ancient gear deck xd
I actually remember winning most of games with this deck. Granted, I had edited heavily. My main winning combo was stalling and eventually summoning Megarock Dragon. If that failed, I had a face down lost guardian that my opponents failed to detect
Johannes Hjortshøj Lost guardian otk was real man
@@JACKSTAY I know man. At that point, most of my opponents probably thought I had nothing left.
Johannes Hjortshøj I kind of like that this deck gets so much unanimous hate. If you change up like 60% of the deck with good support, it’s so good. Everyone expects a terrible deck the moment they see rock monsters. Also neo spacian grand mole for the win
Well to be fair The pegasus sd is much worse than this one, and Invincible Fortress was actually good for its time :/
And having a 4 thousand boss wall that burns your opponent for flipping isn't really that bad, Definetly not the worst one by far.
P.A.C.M.A.N. existed at the time. Exxodd was a worse Stealth Bird.
Those where starter decks. They were meant for beginners, while structure decks, (like this one mentioned) were supposed to be playable from the get go.
With a few exceptions, any character decks were always starter decks. Only bought for certain cards that were released in them.
Still calling the struckture deck the worst is pretty Team samurai move done reversed, And wouled really apriciated dzeeff to clarify this himself instead of his fans but the man can't be here 24 so can't do nothing about that ^__^
This deck was phenomenal for its time. It was the rock version of a tricky as hell Spellcaster Deck, literally mind-fucking your opponent to death to stop you from flip-summoning and suffering the burn from their defenses. Besides, Canyon is a field spell... you know, sits there, and makes your opponent cry cause they want to prevent your next flip-summon?
+Snow Day Gnar
No... no it wasn't. Perhaps it was "good" at table 900, but table 500 and above, the deck was absolute trash. It's a wannabe P.A.C.M.A.N. theme, but WAY worse.
Taking back yu gi oh with you channel is a great help
Dude, you seem to be ignoring the continuous spell that lets you SHUFFLE your face down monsters. So the opponent has no idea what to attack.
shifting shadows..XD
Imagine using this and you opponent just pulls out a Toon deck
They attack directly and the rock monster need to be attacked to activate their effects
I took a game from a national champ that was using his 2000 dollar meta deck using my shitty Rock deck that was mostly these cards back in the day when Diamond Dude Turbo was the deck to beat. Then he annihilated me the next two games but hey.
I think this was the most coherent of some of the old structures tbh. All of the decks then seemed to have a "good" strategy and a "bad" strategy and this one's bouncing strategy had enough focus and usefulness (at the time) that it was actually pretty viable. Overall, the WIND one felt much worse, but actually had a decent match up against the Rock one because of the latter's necessity for continuous stuff (Ordeal of a Traveler and that Fairy Box thing), but even then they usually couldn't swing over the monsters' DEF without tributing/other assistance.
Yu gi oh! Is complicated now. I was playing gen 1. I stopped and then came back recently.. No clue wtf is going done now but, i agree with many others in here you make great videos. I also like duellogs.
I recommend MATN, Puffinforest, tfs at the table. For other game channel's including d&d.
Play yugioh duel links if you want an old school yugioh viable with newer stuff. it's both on pc and mobile.
I remember a long time ago, going to a Wal-Mart with one of my friends, each of us had $10 to spend, so we thought we would buy structure decks and have fun with those
My friend bought the one that originally introduced Caius the Shadow Monarch, but I was dead-set on getting the Felgrand Dragon structure deck.
I lost a lot of duels with that structure deck.
I love the divine dragon lord felgrand one
Lists competitive structure decks: Doesn't list Dinosaurs
Generation Sect the list is about the WORST ones, read the fucking title
HenriqueRJchiki Read the fucking comment, at one point in the video he says some of the best structure decks recently and he didn't list the dinosaur one.
I had a "friend" who used a deck built from that structure deck. He mixed it with an Exodia strategy and essentially never attacked; he just sat pretty behind Exxod, Ordeal of a Traveler and Swords of Revealing Light, while he gathered pieces.
It was like dueling the Exodia Rare Hunter / Seeker. Except he dialled up his defense, and made use of Giant Rat for the 1200 Sphinx - which turned every flip up and down monster into one fewer card in your hand to use to get past his walls.
Utterly unfun.
The worst? No, no, no. . . this deck with a prod' that forces your opponent to swing or die was atrocious to face. Defensive decks in general are trolls when done well & modern aggro domination (even with removal figured in).
I remember Atlanteans coming out and while you had to get the actual Mermails, they were an amazing deck for cheap back then.
I think you're underestimating the amount of thought they put into this deck. The two themes do actually work together. Your monsters need to be Flip Summoned to get their effects, and they're powerful bounce effects, so your opponent will attack into them to stop them from being Flip Summoned, but with Canyon up and the potential for those monsters to be Stone Statue of the Aztecs, that's a risky deal. OK, it's not good, but at least it's a plan.
Man Jackson Yeah, Dzeeff definitely missed that part.
This deck had it's gimmick; the weak attack but high defense monsters could change their battle positions to attack directly but then flip back face down, which is a shit gimmick but it was what it was. You could combo the trap card continuous destruction punch with this deck, but basically your win condition was stalling your opponent out until you could summon the Megarock Dragon while slowly doling out a bit of damage by defending.
Guardian sphinx and jinzo and set down shrink
NDS 2009 stardust
Good times
In reference to Psy-Frames not being good, I agree. I actually play Shiranui Psy-Frames which gives the deck and offensive element. I actually played a mirror match with it once (psy vs zombiepsy), and we both did alot of passing cause he had every kind of card I couldn't play into but my 7th card hand limit card drops were much better than his that he eventually ran out of places to put things but then i could acquire more cards. I'd recommend trying Shiranui Psy-Frames its a good balance of an deck that takes advantage of your opponent doing something but not requiring them to do anything.
This structure deck was pretty gimmicky, but the Blaze of Destruction was by far the worst. Zombie Madness follows that one, and then this one becomes the third worst structure deck during that era but ONLY because its inconsistent. But the idea of the structure deck was to force your opponent to attack you by threatening to bounce back their monsters. There was synergy to the deck's dual-engine, it was just too slow to set up. The best, in my opinion, were the Fury from the Deep and Dinosaur's Rage, Machine Re-Volt and Spellcaster's Judgement were the most consistent and top tier of these structure decks released in that era.
i got the underdogs, warrior's triumph and dragon's roar back then..many says these are the weak decks of that era..i just strengthen them on my own,and i didnt follow the tips brochur on what cards to add..at the end i won most of the time..
I have bought precisely not the structure decks you mentioned. I've bought lightsworn, cyber dragons, performapals, the old dinosaur structure deck, even the Gemini one.
So a solitaire deck is preferable in yugioh? makes sense lol.
I don’t really care about the actual strength of the deck but it really holds some nostalgic value to me. My mom bought it for me on vacation in Canada when she was searching for a toys r us for like 2 hours of driving so she could give me something for my birthday. Since I’m German and was around 6-7 at the time I couldn’t really read the card texts so she had to translate them to be but nevertheless I’ve had fun with those cards. I loved it when those decks really had a theme going like the native mid west Sphinx thing (a weird mixed bunch but whatever). It just felt so nice to be able to relate to those cards and themes rather than having some 4-5 card combo today that will wreck your opponent in 2 turns max.
call me old fashioned but I’ve liked the more slower and thematic yugioh back in the days. But at least the memories of a wonderful trip to Vancouver and this great gift will always remain
Do the zombie world structure deck. I remember back in the day thinking it was a really decent deck with a horrendously bad boss monster
DarkArmed619 The Zombie SD was awesome! Red-Eyes Zombie Dragon was a decent card and it had tons of good cards in it like Zombie Master or Cold Wave. Il Blud and Plaguespreader being expensive as fuck hurt the deck though.
Giant Douche
Maybe I'm combining 2 decks in my head, wasn't that the deck where the boss monster was Vampire Genesis?
DarkArmed619 Yes, you do.
Vampire Genesis was part of the Zombie Madness structure deck, the first one released, which indeed was trash and nothing more than Ryu Kokki beatdown.
Zombie World was a deck during the 5D's era. It's boss monster was Red-Eyes Zombie Dragon and it included the field spell zombie world. It was a pretty good deck for that time.
REBD died too soon
Bad? It can be easily summoned with one tribute and takes advantage of Zombie World by steal the enemy monsters after it kills them...
I'd love to see a review of all those old Structure Decks; I think it was up to Rise of the Dragon Lords that they started to turn around and make things sort of meta-relevant.
IIRC, the Ancient Gear/Gadget Deck was one of the better ones, and the Zombie one wasn't far behind (but only because it was a Zombie one). Also, would you cover the Fairy and Fiend ones that we never got?
nuuu that was my first deck I bought ;-;
Kûrt Gærgëlwærx good old days
I played a version of this deck to great success a few years back. Didn't use Exxod; that card's useless. But multiple Golem Sentries, and lots of stalling trap cards? It worked pretty well. People really weren't prepared to deal with Bounce effects; and Extra Decks monsters Bounce is actually way better and more reliable than destruction. I made so many Xyz-focused decks cry...
Exxod is the boss monster
Wow. I remember this structure deck. This was years ago.
You say that but with this structure deck I beat Jack atlas in over the Nexus
Pharoh's sphinx
Lvl 4 1400atk 2100def
When this card is normal summoned add one rock monster from your deck to your hand. If this card is sent from the field to the graveyard you can special summon one earth rock type monster from your hand in face down defense position or face up attack position. If a card you control is flipped face up while this card is in your graveyard you can special summon this card from your graveyard. You can only use each effect of pharoh's sphinx once per turn.
Still better than ice barriers xD
I've only bought 2 structure decks in my lifetime as a yugioh player:
Dragons collide
Emperor of darkness
Now out of them both i have entered the scene of being a monarch player, not full on competitively but at least semi competitively so as to ensure i can improve the deck
Canyon could be a nice bluff
my favorite? synchron extreme, and i think you all know why.
and my most hated? that one zombie structure deck with red-eyes zombie dragon as the boss monster...