I’m willing to believe you did this so that by the time you do plantera (if you’re considering doing it), you’ll have plenty of bulbs already spawned for you.
@@Yoob-yh5gbplantera bulbs only generate after all three mechanical bosses are down. In a normal playthrough, you’d have to kill them first before you can even start waiting for a bulb, but here, a bulb could spawn the moment you start the world
Having played Stardew Valley makes watching your videos so much better, because now you recognize the music and groove with it and remember all the great times you had with that game
@saucegod9000 funnily enough, since I started watching WoS before playing the games, I recognize the music as being from this channel rather than the other way around
@@justinolson2573definitely!!! don’t be worried if it’s not your thing, but i think everybody generally likes it, even if they don’t end up playing for forever. it’s so nice to just get into a relaxing flow state, so try to go in without any major challenges for your first time and just experience the game
The only true hard barriers are WoF, mechs, Plantera, Golem, and Lunatic cultist Though beating one of the evil bosses in pre hardmode is necessary if u want hellstone and hardmode ores at a reasonable time without fishing
This could make a fun custom map. You could turn the Dungeon into a full-on temple with the Celestial Sigil hidden in its depths, maybe, so there's still some sense of build-up to the finish. Terraria: Sigil of the Stars?
This would be so sick as a mod, imagine implementing the world exp system. The more bosses you beat, the harder enemies become and the better loot you get from chests...
@@konga9874 The BoTW xp system is different from a traditional rpg. The player doesn't get stronger, the world does. Enemies get replaced with stronger variants, they have stronger weapons, chests have loot with better reforges, etc.
The problem with changing the chest's content with progression is that the contents of it are already pregenerated, and I don't really think that makes it possible. Plus, you'd have to change the contents of _every_ chest in the world, and the game can't differentiate between player-placed items and pregenned.
"In a hardcore world, where the previous terrarian had failed to stop the Moon lord, it is up to our warrior; Wand of Sparking to prevail through where the previous terrarian couldnt"
the "just joined multiplayer server" experience. NPCs are always helpful, you can easily buy stuff like proximity mine launcher and other cool weapons for start.
Ah, this brings back memories. My friends and I would do this challenge all the time together. Though in our case, we only set the world to hardmode in TEdit, and left all other bosses undefeated. I always wanted to try it with plantera defeated as well though. Our strategy was to go straight to the underground ice biome and hunt for mimics, since they have a huge drop pool of really powerful early weapons. We never actually finished any of those playthroughs, but they were a lot of fun while they lasted. Awesome to see you try this challenge yourself, and actually see it through!
Videos like these are why you're my favorite terraria TH-camr. All your challenge ideas are super creative and interesting, and the editing is so smooth and entertaining the whole way through.
Challenge Idea: Terraria Pitch Black You equip the Aether Monolith and Radio Thing and have Minimum Brightness. This challenge may not specifically be for Wand Of Sparking, as the video of the challenge would not be very interesting, for obvious reasons, but it'll be a fun challenge nonetheless!
Opened this video, went to sleep, woke up and continued watching - great work! Genuinely impressive execution, great idea that you brought to fruition, your usual great editing. Quality 👍
Really neat challenge, seeing how progression gets changed so drastically with this Though it could've been made harder by actually having the pillars spawn at the start so that you'd have to deal with the enemies (but also skipping lunatic cultist possibly)
that would be less 'hard' and more 'you cannot explore the surface at all at the start' which would be more annoying than anything also it means you won't have the ancient manipulator to use the fragments with
@@theregularterrarian3933 you could still get ancient manipulator, but only after clearing all pillars and doing lunatic. would definitely add a huge amount of difficulty to the challenge, though how much fun that would be is debatable.
I used to play a version of this when I played Terraria Multiplayer, way back when. I called it "A Newb in Hardland" - Where I'd bring in a new character in to a well-advanced hard mode world. It's a bit of fun, if ever anyone wants to try it. But get ready to die a lot, ;)
This is a fine idea on paper, but in practice, its just basically dealing with master mode for a few hours before making it go back to normal expert game with all the item gathering phase condensed into one big farm session.
Yeah.. I've tried something similar before (i only beat WoF at the beggining and then made a new character) and it really just becomes a slow grindy slog for no reason. I wouldnt call it hard, just very, very time wastey.
I probably would go with this route: Tiki armour, Spider Staff, Imp Staff, and Cool Whip Queen Slime for Blade Staff Hardmode Dungeon for the Morning Star Duke Fishron for Tempest Staff Pumpkin Moon for Dark Harvest Martians for Xeno Staff Night Empress of Light for Kaleidoscope Day Empress for Terraprisma Switch to Spooky armour from the Pumpkin Moon Moon Lord.
Love your challenge runs, great to see you still coming up with new things to try out. Runs like these also make you truly appreciate that there is no level or stat requirement in Terraria. Imagine finding an Amarok just for it to tell you "requires level 60", which may be the equivalent of post-mech.
really cool to see how many sequence breaks you can make. getting the corruption key was pretty insane, too. also one of the only playthroughs where pearlwood equipment is even remotely viable lol
He would need to traverse the world through the underground and lose Access to some surface áreas. But it wouldn't really be that much of a loss. It would just slow him down since he would have no way of killing the enemies and even if he did a pillar. (The vortex one is possible to do just burning yourself, or ar least it was as 1.4.3) he would have no way to craft anything with the essence until he got an anvil
They would be more annoying than anything, and there'd be no real reward for beating them besides getting rid of them. But it could be interesting to try out, probably need to be in a larger world though.
4:54 woah wait that's awesome! i've never seen a spider nest generate in another underground minibiome, let alone a glowing mushroom biome. that looks so cool!!
This is super interesting! I always love seeing these kinds of challenges and trying to think my way through them while watching. I think that I would grab the spider armor and weapons, then I’d hit old ones army for armor. After that go for pillars and then moon lord. Of course in between all that I would be getting accessories and heart crystals, but probably not max health.
I know you said you based this off of Breath of the Wild, but Minecraft does have a similar end goal, destroy the game's penultimate boss, speaking of which have you considered doing a video for Terraria craft, it's literally Terraria in 3D.
tbf i think you did pretty good, expert has a lot of preparedness needed so its not surprised it still took some time as that's how expert is, its made harder since you have to spend less time mining that you don't get to find possibly useful statues like heart statues as standing around could lead to a quick death often in the caves. If i did the challenge, i have to decide what weapon would get me early quick progression, especially pickaxe and armor set fast enough without too much worry as i feel that's the main important part of it, weapon first, pickaxe next, armor last (if i can tolerate being that squishy lol), accessories just end up being whatever I can grab at the time.
this video is the exact opposite of people who refuse to progress in the game stopping right before WoF, Plantera or Moon Lord to build or fish a bit to relax is probably the 2nd best feeling this game makes you feel 1st is defeating a boss that you've spent 10+ attempts on
this is definitely how I play the game. I like to get most, if not everything that is available before progressing further. but then again I play a lot of Fargos Soul Mod and it practically requires you do as such.
24:56 10 minutes is probably a safe guess, and you could definitely do it faster. Get lucky with exploration and trap placement, transmute a zenith, a mount and a sigil, and GGs.
technically only 2 bosses are needed: ML and cultist a minimal bosses run: at the beginning of the game pearlwood stuff is a good start, along with getting abigail cuz she gets buffed in hardmode the shotgun is pretty decent, only 25g from arms dealer you can buy tiki armor from the witch doctor for a great set of armor(1p50g) fishing is also good to get hardmode ores and money cool whip only needs the ice elemental and souls for a summon spiders are good then you could try farming the dungeon to get weapons and most importantly the morning star whip with that i think getting xeno staff from saucer is feasible or even skipping straight to pillars if you can manage the cultist ofc you could just cheese the cultist and then build afk farm for a pillar to get a weapon but wheres the fun in that
I wonder how a challenge would work if you had time permanently sped up w/ journey mode. It would force you to finish all bosses extremely quickly at every stage, and probably some other weird effects I can't think of right now
you would need to speedrun bosses, quest fish would be harder to get, corruption would spread like crazy but on the plus side you would get a lot of traveling merchants, plantera bulbs wouldn't be a problem to find and npcs would respawn really fast after a destroyer fight
I've had this idea for years. I wish there was a world option to start your world in hardmode once you've been there once. It's such a unique way to play the game
Great video! Have you ever tried a fishing only challenge? Or a challenge where you start in journey mode, but only to turn the difficulty up to classic or higher and make the enemy spawn 10. No other journey mode powers, like duping or godmode. Seems very hard to me, would love to see you try it. Good luck
Really fun idea! I like how it's like a playthrough + and experiment. Very interesting. If I were to do this I'd probably fish like my life depended on it lol.
i have to admit i really loved this video, 27 minutes but you made it entertaining, so it was pleasent to watch it also is the first video i watch from your channel, so you earned a new sub! will watch more!
If I did this playthrough, I would’ve immediately gone for the toxicarp… that things OP. No ammo, good damage, range and easy to obtain. (Just build a box around a corrupt lake.
1:13 At this moment you actually have a perfect setup for farming basic slimes; for whatever reason a 1 block gap framed this way is enough to attack with weapons like copper shortsword, and you can aim slightly to the right to knock the slime against the wall so it doesn't break free. This lets you get full damage uptime on slimes to get torches at a bearable speed. This works against fighter enemies too, though many fighters have at least 1 small variant that can just slip through anyway and kill you. Goblin Army can't naturally spawn until you have 200+ HP and have broken a shadow orb. Killing BoC/EoW is insufficient. 8:06 Mimics will actually never jump away from you to realign themselves, you could have gotten close enough to block it in immediately in a tiny space, though preferably you'd also break any sloped blocks near it before actually attacking it after that because slopes are weird and I've had a Mimic clip through a wall because of one before. You can also put a block over its head when it lands and it will effectively be stuck as long as there's a block in front of it and you don't go behind it; at this point you could do the same position as 1:13 and kill it with a shortsword. ...Skyblock made me learn weird things.
Interesting experiment, the early money problem is easily solved using a lava bucket and some npc housing
Remember, if you don’t like the cost of something, commit arson!
Huh?
@@aster2790 H
@@aster2790u
@@tinnitusintensifies h
I’m willing to believe you did this so that by the time you do plantera (if you’re considering doing it), you’ll have plenty of bulbs already spawned for you.
Real
What?
@@Yoob-yh5gb usually he always has to go in a 2 hour coma for plantera bulbs to spawn lol
@@t0tallysetj1 how does having plantera already beaten improve looking for bulbs
@@Yoob-yh5gbplantera bulbs only generate after all three mechanical bosses are down. In a normal playthrough, you’d have to kill them first before you can even start waiting for a bulb, but here, a bulb could spawn the moment you start the world
Having played Stardew Valley makes watching your videos so much better, because now you recognize the music and groove with it and remember all the great times you had with that game
My thoughts exactly
And majoras mask
I’m thinking about getting into stardew valley, should I?
@saucegod9000 funnily enough, since I started watching WoS before playing the games, I recognize the music as being from this channel rather than the other way around
@@justinolson2573definitely!!! don’t be worried if it’s not your thing, but i think everybody generally likes it, even if they don’t end up playing for forever. it’s so nice to just get into a relaxing flow state, so try to go in without any major challenges for your first time and just experience the game
the most interesting part is seeing which bosses actually upgrade you in a meaningful way and which are just hard barriers to progression
planteria skeletron queen bee are hard barrers
@@manachromeYT i get skeletron and planterra, but queen bee? She offers like no progression and drops good weapons/materials for summon armour
The only true hard barriers are WoF, mechs, Plantera, Golem, and Lunatic cultist
Though beating one of the evil bosses in pre hardmode is necessary if u want hellstone and hardmode ores at a reasonable time without fishing
@@bear11 Even the summon armor isn't good for this challenge, as you can get spider armor easier
@@beepboop5301 Skeletron is also a hard barrier, as the cultists will not spawn if skeletron is not defeated.
This could make a fun custom map. You could turn the Dungeon into a full-on temple with the Celestial Sigil hidden in its depths, maybe, so there's still some sense of build-up to the finish. Terraria: Sigil of the Stars?
That’s a sick idea
Get this idea to WoS
Or even a secret seed
based concept, I want to try this
Okay this is actually an amazing idea
16:24
The fact that the music stopped when your stared at the screen, bewildered, was an awesome touch.
Can we take a minute to appreciate the dodge at 25:42
ive literally never seen someone do that or even thought about doing it
I'm literally thinks that's imposible.
@@Manw1Nmasochist and calamity mode players: amateurs
@@Oy...Oshibochka infernum mode players: first time?
@@Oy...Oshibochkarevengeancw and malice players:*nods in disgusted look.
This would be so sick as a mod, imagine implementing the world exp system. The more bosses you beat, the harder enemies become and the better loot you get from chests...
Except for chest, there is already a few rpg mods out there
@@konga9874 The BoTW xp system is different from a traditional rpg. The player doesn't get stronger, the world does. Enemies get replaced with stronger variants, they have stronger weapons, chests have loot with better reforges, etc.
also like breath of the wild
The problem with changing the chest's content with progression is that the contents of it are already pregenerated, and I don't really think that makes it possible. Plus, you'd have to change the contents of _every_ chest in the world, and the game can't differentiate between player-placed items and pregenned.
Last thing left would be to make the world infinite lol
If you place only coral torches on the beach you get +0.2 luck, I always fish with a coral torch and a gnome nearby
Also try getting a galaxy pearl and a greater luck potion for more luck :)
If i were you, i would have gone straight for the hallow for some pearlwood, the weapons got massive buffs and the armor is better than nothing
Oooo that's smart
Only issue could he the pixies and whatnot one shotting but that's wvery mob at the beginning
@@Trixical00 just box yourself
This is literally the only time pearlwood equipment is useful.
When you go into a hardmode world public server with a new character xD
Very cool experiment! Probably one of the few videos that doesn't span three episodes. Either way, good luck with Stardew Valley!
"In a hardcore world, where the previous terrarian had failed to stop the Moon lord, it is up to our warrior; Wand of Sparking to prevail through where the previous terrarian couldnt"
the "just joined multiplayer server" experience.
NPCs are always helpful, you can easily buy stuff like proximity mine launcher and other cool weapons for start.
God i love the confusion in his mouse when the corruption key dropped. Man was genuinly feeling "??????" i could actually hear the "what the fuck?"
Ah, this brings back memories. My friends and I would do this challenge all the time together. Though in our case, we only set the world to hardmode in TEdit, and left all other bosses undefeated. I always wanted to try it with plantera defeated as well though. Our strategy was to go straight to the underground ice biome and hunt for mimics, since they have a huge drop pool of really powerful early weapons. We never actually finished any of those playthroughs, but they were a lot of fun while they lasted. Awesome to see you try this challenge yourself, and actually see it through!
Videos like these are why you're my favorite terraria TH-camr. All your challenge ideas are super creative and interesting, and the editing is so smooth and entertaining the whole way through.
Absolute CHAD. He has to fight an eldritch horror / cthulhu god and all he does to prepare is drink a milkshake.
this is the "catch up with the rest of the multiplayer server" run but without the other players (or their farms/free stuff chests)
Challenge Idea:
Terraria Pitch Black
You equip the Aether Monolith and Radio Thing and have Minimum Brightness.
This challenge may not specifically be for Wand Of Sparking, as the video of the challenge would not be very interesting, for obvious reasons, but it'll be a fun challenge nonetheless!
I mean he did a Shadow Painted world before
@@thecyberrabbit1440 oh yeah, forgot about that
No
@@modestMismagius105 ok
+ the constant for maximum trolling
18:28 WoS's comedic timing is unmatched
Open World Terraria. This is actually so creative, and still such a simple concept. Love it!
i was spacing out so badly and then the windwaker forest haven ost triggered my fight or flight and snapped me back into reality
Bowsers inside story music will always go hard that game was so good
Love the use of the DK music it’s my favorite game of all time
"Finally, Ganon." he says, as Metroid music plays in the background
Opened this video, went to sleep, woke up and continued watching - great work! Genuinely impressive execution, great idea that you brought to fruition, your usual great editing. Quality 👍
Your milkshake definitely brought all the moon lords to the yard
Really neat challenge, seeing how progression gets changed so drastically with this
Though it could've been made harder by actually having the pillars spawn at the start so that you'd have to deal with the enemies (but also skipping lunatic cultist possibly)
that would be less 'hard' and more 'you cannot explore the surface at all at the start' which would be more annoying than anything
also it means you won't have the ancient manipulator to use the fragments with
@@theregularterrarian3933 you could still get ancient manipulator, but only after clearing all pillars and doing lunatic. would definitely add a huge amount of difficulty to the challenge, though how much fun that would be is debatable.
alright shayy guy why are you everywhere again
Besides the fishing, you had amazing luck during this! Biome key, Uzi, an SDMG with the unreal modifier, you got really lucky.
I used to play a version of this when I played Terraria Multiplayer, way back when.
I called it "A Newb in Hardland" - Where I'd bring in a new character in to a well-advanced hard mode world.
It's a bit of fun, if ever anyone wants to try it. But get ready to die a lot, ;)
This is a fine idea on paper, but in practice, its just basically dealing with master mode for a few hours before making it go back to normal expert game with all the item gathering phase condensed into one big farm session.
Yeah.. I've tried something similar before (i only beat WoF at the beggining and then made a new character) and it really just becomes a slow grindy slog for no reason. I wouldnt call it hard, just very, very time wastey.
Can we take a moment to appreciate the music selection throughout the video? *chefs kiss*
what is the first song
I love the Bowser's Inside Story music used here. Probably my favorite of the M&L OSTs. Interesting challenge idea too.
I probably would go with this route:
Tiki armour, Spider Staff, Imp Staff, and Cool Whip
Queen Slime for Blade Staff
Hardmode Dungeon for the Morning Star
Duke Fishron for Tempest Staff
Pumpkin Moon for Dark Harvest
Martians for Xeno Staff
Night Empress of Light for Kaleidoscope
Day Empress for Terraprisma
Switch to Spooky armour from the Pumpkin Moon
Moon Lord.
world download is in the description, go for it buddy
Green Gang ftw
thanks for the membership
You're awesome!
Thanks
thanks a ton man
hey dad thanks for birthing me
the music you use are always perfect
Ah yes... Nothing like waking up in a cave of sorts and immediately rushing to the elder god with a wooden club.
Botw speedruns:
Just want to say thank you to Wand of sparkings only child for the membership, as now I can watch this early ❤
Love your challenge runs, great to see you still coming up with new things to try out. Runs like these also make you truly appreciate that there is no level or stat requirement in Terraria.
Imagine finding an Amarok just for it to tell you "requires level 60", which may be the equivalent of post-mech.
Reminds me of a certain server i play on sometimes, you have to be a certain level for each item, very grindy.
“Finally, Ganon.”
Terraria quote of the [LIFETIME]
bowsers inside story soundtrack goes crazy
This could honestly be a pretty cool Speedrun category
I love that you use the Bowser's inside story music, it's such an underrated game. Definitely deserved more love imo, even if it was a bit too easy
there's nothing underrated about Bowser inside story
really cool to see how many sequence breaks you can make. getting the corruption key was pretty insane, too.
also one of the only playthroughs where pearlwood equipment is even remotely viable lol
When moon lord spawned in, I was so surprised and happy by the Echoes music
A speed runner would use philosophers stone to get zenith and armor then win instantly
Damn I just love Bowser's inside Story final boss music! :D
Very cool Video Idea
it would have been kinda funny if the pillars were also there at the beginning, though i'm not sure how much that really would have changed things.
He would need to traverse the world through the underground and lose Access to some surface áreas. But it wouldn't really be that much of a loss. It would just slow him down since he would have no way of killing the enemies and even if he did a pillar. (The vortex one is possible to do just burning yourself, or ar least it was as 1.4.3) he would have no way to craft anything with the essence until he got an anvil
@@tiagocf1208 Worse than that, the fragments would be useless until he killed all 4 pillars then the cultist to get the manipulator
They would be more annoying than anything, and there'd be no real reward for beating them besides getting rid of them. But it could be interesting to try out, probably need to be in a larger world though.
The music Wand picks is always such a great blast from the past. Hearing music from some of my favorite zelda games and mario games is always great.
The instant transiton from starting Martian Madness to the "You were slain..." screen lol
I love your choice in music, definitely makes your videos stand out.
4:54 woah wait that's awesome! i've never seen a spider nest generate in another underground minibiome, let alone a glowing mushroom biome. that looks so cool!!
Happened during my recent summoner playthrough. Gave me hell
This is super interesting! I always love seeing these kinds of challenges and trying to think my way through them while watching. I think that I would grab the spider armor and weapons, then I’d hit old ones army for armor. After that go for pillars and then moon lord. Of course in between all that I would be getting accessories and heart crystals, but probably not max health.
Scourge of the corruptor is my favorite weapon in all of terraria!! I’m happy to see it get use in this haha
Thanks for the guy who gived 150 member on the live
hes such daddy
I bet you were excited to see that corruption key drop lol
Amazing OST as always, especially linebecks theme at the end there
I know you said you based this off of Breath of the Wild, but Minecraft does have a similar end goal, destroy the game's penultimate boss, speaking of which have you considered doing a video for Terraria craft, it's literally Terraria in 3D.
Thank you so much for leaving the songs in the description
tbf i think you did pretty good, expert has a lot of preparedness needed so its not surprised it still took some time as that's how expert is, its made harder since you have to spend less time mining that you don't get to find possibly useful statues like heart statues as standing around could lead to a quick death often in the caves.
If i did the challenge, i have to decide what weapon would get me early quick progression, especially pickaxe and armor set fast enough without too much worry as i feel that's the main important part of it, weapon first, pickaxe next, armor last (if i can tolerate being that squishy lol), accessories just end up being whatever I can grab at the time.
this challenge would really make for a fun speedrun
Fitting for your first weapon to be a wand of sparkling.
I like how many niche and forgotten weapons you end up using once it's actual progress to get them.
Challenge idea: Do the same thing but kill 0 bosses before ML besides LC.
This is the most normal playthrough I've seen you do
this video is the exact opposite of people who refuse to progress in the game
stopping right before WoF, Plantera or Moon Lord to build or fish a bit to relax is probably the 2nd best feeling this game makes you feel
1st is defeating a boss that you've spent 10+ attempts on
this is definitely how I play the game. I like to get most, if not everything that is available before progressing further. but then again I play a lot of Fargos Soul Mod and it practically requires you do as such.
24:56 10 minutes is probably a safe guess, and you could definitely do it faster. Get lucky with exploration and trap placement, transmute a zenith, a mount and a sigil, and GGs.
Well I was more wondering about a glitchless run, but yeah transmuting a zenith would do the trick lol.
@@WandofSparking Thanks for replying so much to me, and thanks for always making such great content 🥰
technically only 2 bosses are needed: ML and cultist
a minimal bosses run:
at the beginning of the game pearlwood stuff is a good start, along with getting abigail cuz she gets buffed in hardmode
the shotgun is pretty decent, only 25g from arms dealer
you can buy tiki armor from the witch doctor for a great set of armor(1p50g)
fishing is also good to get hardmode ores and money
cool whip only needs the ice elemental and souls
for a summon spiders are good
then you could try farming the dungeon to get weapons and most importantly the morning star whip
with that i think getting xeno staff from saucer is feasible or even skipping straight to pillars if you can manage the cultist
ofc you could just cheese the cultist and then build afk farm for a pillar to get a weapon but wheres the fun in that
I wonder how a challenge would work if you had time permanently sped up w/ journey mode. It would force you to finish all bosses extremely quickly at every stage, and probably some other weird effects I can't think of right now
you would need to speedrun bosses, quest fish would be harder to get, corruption would spread like crazy
but on the plus side you would get a lot of traveling merchants, plantera bulbs wouldn't be a problem to find and npcs would respawn really fast after a destroyer fight
Great music choice!! Bowser's inside story is an amazing game, and the music is phenomenal!
Even just the zelda font in the thumbnail... for the music you use alone this is probably my favorite terraria channel.
Imagine accidentally getting Martian madness at the start of game.
Bro built the noob house from every noob vs pro video
I've had this idea for years. I wish there was a world option to start your world in hardmode once you've been there once. It's such a unique way to play the game
Love the dystopian vibe of this corrupted Terraria timeline. Can't wait for the Stardew playthrough!!!
basically pre moonlord at spawn
now starting with hard mode is not enough, we go straight before moon lord!
actually, calamity with post moon lord starting is quite interesting come to think of it (or even pre scal if it’s even possible to do)
Great video! Have you ever tried a fishing only challenge? Or a challenge where you start in journey mode, but only to turn the difficulty up to classic or higher and make the enemy spawn 10. No other journey mode powers, like duping or godmode. Seems very hard to me, would love to see you try it. Good luck
your luck is INSANE
For the love of dear God that profile pic
Really fun idea! I like how it's like a playthrough + and experiment. Very interesting. If I were to do this I'd probably fish like my life depended on it lol.
you really can't go wrong with link between worlds music
i have to admit i really loved this video, 27 minutes but you made it entertaining, so it was pleasent to watch
it also is the first video i watch from your channel, so you earned a new sub! will watch more!
I really want to try this challenge, also I love the inside story music you use for your videos
If I did this playthrough, I would’ve immediately gone for the toxicarp… that things OP. No ammo, good damage, range and easy to obtain. (Just build a box around a corrupt lake.
one again amazing music choices. I really appreciate the banger music.
It's like Terraria's tutorial, where game teaches you how to kill EoC, but then gives you this world and like: "Now it's ur turn, do it yourself"
1:13 At this moment you actually have a perfect setup for farming basic slimes; for whatever reason a 1 block gap framed this way is enough to attack with weapons like copper shortsword, and you can aim slightly to the right to knock the slime against the wall so it doesn't break free. This lets you get full damage uptime on slimes to get torches at a bearable speed. This works against fighter enemies too, though many fighters have at least 1 small variant that can just slip through anyway and kill you.
Goblin Army can't naturally spawn until you have 200+ HP and have broken a shadow orb. Killing BoC/EoW is insufficient.
8:06 Mimics will actually never jump away from you to realign themselves, you could have gotten close enough to block it in immediately in a tiny space, though preferably you'd also break any sloped blocks near it before actually attacking it after that because slopes are weird and I've had a Mimic clip through a wall because of one before. You can also put a block over its head when it lands and it will effectively be stuck as long as there's a block in front of it and you don't go behind it; at this point you could do the same position as 1:13 and kill it with a shortsword.
...Skyblock made me learn weird things.
Terraria: Breath of the Fishing
love your music choices!
That WoF clutch was *WILD* BRO
This would be a cool speedrun category.
I love the Bowsers Inside Story music
11:10 First time the Ham Bat has ever been useful in a playthrough:
You: "Corruption Key would be pretty nice."
Terraria: "I got you, fam."
1 mod that you really need is No respawn cooldown timer. You instantly respawn after dying. That would make Terraria that much more enjoyable
I watched some of your older videos months ago and I came back to it today. Glad to still hear the Bowser's Inside Story OST 👍
this was cool to come to for my breakfast (and after playing tears of the kingdom all night but we won't talk about that)
POV you joined your friends world after buying the game
Gotta love the "WTF" spelled out with the mouse cursor at 14:45 .
Wand of Sparking out with another banger as usual