The Secret to Mario Sunshine’s Most Frustrating Level: The Pachinko Machine

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  • เผยแพร่เมื่อ 26 ก.พ. 2022
  • Visit helixsleep.com/swankybox to get up to $200 off your Helix
    mattress, plus two free pillows!
    And a huge thanks to Helix for sponsoring this video!
    Super Mario Sunshine is full of frustrating, rage-inducing challenges. And near the top of that list is the Pachinko Machine star. Underneath the bridge in Isle Delfino is a challenge that angered players as they tried to navigate its unfair landscape. But what makes the Super Mario Sunshine Pachinko Machine unfair? Let's take a look... and then let's make it worse!
    Subscribe for future videos! ► th-cam.com/users/SwankyBox...
    Follow me on Twitter! ► @SwankyBoxYT
    Check out SwankyZone! ► bit.ly/2p2bwMq
    #mario #supermariosunshine #supermariobros
    Written and filmed by SwankyBox.
    Edited by Ellinian.
    Music credits:
    Songs from Super Mario Sunshine OST
    "Pinna Park Beach" - Super Mario Sunshine
    "Sea and Sky" - Super Mario Sunshine
    "Mini Boss" - Paper Mario
    "Kawai Kitsune" Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 4.0 License
    creativecommons.org/licenses/by/4.0/
  • เกม

ความคิดเห็น • 403

  • @SwankyBox
    @SwankyBox  2 ปีที่แล้ว +93

    This level keeps you up at night, but Helix can help with that! Visit helixsleep.com/swankybox to get up to $200 off your Helix mattress, plus two free pillows!
    Once again a big thanks to Helix for sponsoring!

    • @Cliffordlonghead
      @Cliffordlonghead 2 ปีที่แล้ว +2

      Awesome Video
      L

    • @Cliffordlonghead
      @Cliffordlonghead 2 ปีที่แล้ว +1

      First and also that now we're even CRIMINAL WHO SAY FIRST
      I'm not reference u Kirby

    • @Thecreashhacks
      @Thecreashhacks 2 ปีที่แล้ว +1

      Before swanky

    • @Thecreashhacks
      @Thecreashhacks 2 ปีที่แล้ว +1

      YES
      The swank gods are on my side

    • @Cliffordlonghead
      @Cliffordlonghead 2 ปีที่แล้ว +1

      @Keebe The Kirby plush ?

  • @sagacious03
    @sagacious03 2 ปีที่แล้ว +633

    So in conclusion, if this machine didn't have the forced momentum, it would have been fine? Anyway, neat video! Thanks for uploading!

    • @j-yoshi64_justcallmej
      @j-yoshi64_justcallmej 2 ปีที่แล้ว +50

      I had no idea about the forced momentum thing, so I knew this video would be very helpful in understanding why the level pained me so.

    • @KairuHakubi
      @KairuHakubi 2 ปีที่แล้ว +53

      you still have the wonky pin mechanics, but they're dealwithable.

    • @BigEvy
      @BigEvy 2 ปีที่แล้ว +7

      It would have been too easy. If your fludd gets taken away and you didn’t have the massive gravity in there , then it would be reasonable.

    • @chgjake2230
      @chgjake2230 2 ปีที่แล้ว +9

      It would be much better. Still not great, but better.

    • @kookeekwisp
      @kookeekwisp 2 ปีที่แล้ว

      All it needs is a very short timer, or a set path for mario to take that more matches the curve of the top

  • @EnigmaticGentleman
    @EnigmaticGentleman 2 ปีที่แล้ว +653

    I never was really bothered by the Pachinko Machine, It drained lifes sure, but its never taken more than 10 minutes. I think it overshadows the true worst level, the Lliy Pad Ride to Hell

    • @thfacts
      @thfacts 2 ปีที่แล้ว +59

      Came here to say anyone who has 100% knows the lilly pad is satan's playground haha

    • @callmecharlie4250
      @callmecharlie4250 2 ปีที่แล้ว +18

      L i l l y p a d

    • @Tobunari
      @Tobunari 2 ปีที่แล้ว +72

      EXACTLY.
      At least with the Pachinko machine you are aware of how you're going to die.
      With the Lily pad ride, you don't know the water is poisonous, aside from the sign. You've been conditioned to know that Water is your friend, because it's been your primary tool of use.
      So if you fall in, your expectation would be to swim back up and ty again.
      Plus, there's that pipe, you'd expect it to take you back to the start, but instead it would take you back to Isle Delphino, which means the whole yoshi sequence would have to be redone.

    • @mabelsan1133
      @mabelsan1133 2 ปีที่แล้ว +35

      @@Tobunari that moment with the pipe is possibly the cruelest trick in the whole series 😭😭

    • @jx995
      @jx995 2 ปีที่แล้ว +7

      Definitely, but the lily pad one at least has a really easy exploit where you clip underneath the poison water.

  • @pokedude900
    @pokedude900 2 ปีที่แล้ว +146

    I actually managed to figure this out as a kid. Well, the part about needing to wait for the launch sequence to finish, anyway. Didn't know it was tied to your X coordinate in addition to landing. But it was never more than a minor annoyance for me after the first few attempts.

    • @joshernsteen2066
      @joshernsteen2066 2 ปีที่แล้ว +1

      I believe that maybe someone else, maybe himself, uploaded a video explaining exactly how the pinball machine works in the game. I believe that I saw it somewhere on TH-cam. They probably knew already that it cause a lot of trouble for players, even in the future.

  • @nicksterwixter
    @nicksterwixter 2 ปีที่แล้ว +37

    Yeah I always knew there was something really bizzare about the way Mario behaved coming off that launchpad so I'm so glad you explained it! It's all just so unnecessarily frustrating.

  • @Wesley-76
    @Wesley-76 2 ปีที่แล้ว +80

    I finally played it not long ago, it wasn't that bad tbh, but I wondered why the controls were wack sometimes. I noticed the beginning force and how weird it was, so I played with it to get the coins. Didn't know the force covered the entire left side though, I just thought it was a side effect of being in the air after getting pushed. This makes more sense!

    • @pickk90
      @pickk90 2 ปีที่แล้ว +6

      Yeah the trick is to not fight the physics. The laucher itself will never send you to your death

    • @Wesley-76
      @Wesley-76 2 ปีที่แล้ว +4

      @@pickk90 Right, I had to play with it to get the feel for it. Was weird, but it worked. I'm interested to see how the other hard levels play, if they're overexaggerated, underexaggerated, or spot-on

    • @joshernsteen2066
      @joshernsteen2066 2 ปีที่แล้ว

      Probably other people knew about it pretty quickly but did not feel like saying anything. If they did say anything about it, they commented it on completely other videos not even related to the correct subject matter like I have been doing recently.

    • @ps4pro668
      @ps4pro668 2 ปีที่แล้ว +1

      Yeah I thought the same, too. Sure I died a couple times but I eventually let my self land on those pole things and I would jump to the two red coins on either side of me, and a few attempts at getting the rest of the coins and I beat the level.

  • @SatanicBarbeque
    @SatanicBarbeque 2 ปีที่แล้ว +70

    God the pachinko machine still haunts my subconcious to this day

  • @alxjones
    @alxjones 2 ปีที่แล้ว +112

    I've never played through all of Sunshine so whenever I saw people playing this level, I could never understand why they had so much trouble. It makes much more sense now knowing that it forces you into the center of the machine.

  • @deltadevlin
    @deltadevlin 2 ปีที่แล้ว +119

    Imagine being bold enough to call this the most frustrating level when the lilypad level exists.

    • @Ars-Nova258
      @Ars-Nova258 2 ปีที่แล้ว +5

      Personally the lily pad was more tedious than frustrating to me as when my sister and I played the lilypad level we got the coins and just walked along the side bar to the Shine Sprite.
      Took a while but it’s preferable to this stage.

    • @GamingintheAM0801
      @GamingintheAM0801 2 ปีที่แล้ว +6

      The Pachinko level was worse in my opinion, because I couldn't even tell what I was doing wrong thanks to the forced momentum. At least with the lilypad level I could pinpoint where things fucked up each time.

    • @BladeCrossEXE
      @BladeCrossEXE 2 ปีที่แล้ว +3

      The lilypad was "more difficult" and more stupid in design in that the water just kills you instantly (they could've at least shown an electric wire or something in the water), but with that one, if you miss, you can theoretically save yourself using the sides of the track. The pachinko machine, you drop to your death. But getting over TO the LilyPad stage was evem more tedious, which makes it even more frustrating.

    • @Guardian-of-Light137
      @Guardian-of-Light137 ปีที่แล้ว +2

      I said this to another comment already but it bears repeating here.
      Just walk on the sides slowly and hover over to a red coin then grab the ledge on the opposite end. If you're really scared about walking off just hang on to the ledge and shimmy your way over till you're near a red coin. It's so freakin easy. (Obviously this doesn't apply for speedrunners so those guys get a pass to say Lily pad is hard but even then it's really not that difficult if you understand basic momentum.)

    • @berkeleycreager3601
      @berkeleycreager3601 4 หลายเดือนก่อน

      At least Lily pad works

  • @TheBlueFire980
    @TheBlueFire980 2 ปีที่แล้ว +21

    I remeber coming back to this game after years and realizing you can wall jump after the jump to make collecting the red coins way easier

  • @IndyGibb
    @IndyGibb 2 ปีที่แล้ว +11

    I love how he needs a bed for two people. Swanky and Box.

  • @PastaMaster115
    @PastaMaster115 2 ปีที่แล้ว +16

    Wow. So this helps so much with learning how the screwed up mechanics in this level actually work so they can be used to my advantage now. Thanks so much! I've always wanted a real explanation for how it works.

  • @drgamenstein3032
    @drgamenstein3032 2 ปีที่แล้ว +2

    It's weird you mentioned remembering the pachinko machine being easy as a kid, since I remember it that way too. I also used the Jet nozzle instead of the hover nozzle though, which I've never seen anyone else try. I remember if you jump and use the Jet nozzle before you land back on the springboard launcher, it gives you just enough height to grab the ledge at the launcher's mouth, and from there you can just jump into the left side pockets without wonky momentum.
    That said I only remember doing this because of this video, I should try it again, and see if it holds true. Maybe the frustration just comes from playing with the wrong nozzle, or maybe I just have the making of a VG Creepypasta.

  • @RaiuTheEevee
    @RaiuTheEevee ปีที่แล้ว +2

    The fact that you got sent into the purple pocket instead of straight to the pit of death says so much about your luck

  • @bingobo2551
    @bingobo2551 2 ปีที่แล้ว +19

    Pachinko stage isn’t as hard as the other infamous levels in sunshine. But thats mostly because I made 2 levels that are basically sequels to this stage in smm2 like 2 years ago.

  • @emperorjack8946
    @emperorjack8946 2 ปีที่แล้ว +9

    As a kid, I beat this easily. As an adult, no thank you.

    • @CyanicCore
      @CyanicCore 2 ปีที่แล้ว

      I get it, though in some cases this can vary by game and genre. Trying SSU after a few years was TERRIBLE.

    • @joshernsteen2066
      @joshernsteen2066 2 ปีที่แล้ว +1

      The game creators made sure that a certain launch path was programmed into the game to allow anyone to beat it, even years later after stopping from playing it.

  • @metalmario1231
    @metalmario1231 2 ปีที่แล้ว +3

    thing about the river for me is that if i missed a coin or something i'd just walk along the sides and go from side to side with the hover nozzle...seemingly more effort but it keeps an attempt active rather than having to go back

    • @Dashiell777
      @Dashiell777 2 ปีที่แล้ว +1

      I've tried that and Mario kept walking of the cliff

    • @Mmmeeee4
      @Mmmeeee4 2 ปีที่แล้ว

      @@Dashiell777 you know you can walk slowly right?

    • @Dashiell777
      @Dashiell777 2 ปีที่แล้ว

      @@Mmmeeee4 I've try that and I kept falling fall on 3d all stars

  • @yurei4414
    @yurei4414 2 ปีที่แล้ว +27

    I eid this level easly by using the Rocket Nozzle in my second playtrough, I spammed jumps and did it pretty easly.
    It's even easier to get to the level, just time a jump out of the water with the rocket jump.

    • @Dashiell777
      @Dashiell777 2 ปีที่แล้ว +4

      Surprisingly a lot of lets players don't use the rocket nozzle that much like in Bianco Hills when there getting the red coins. I don't know why considering it makes some of the missions easier

    • @KairuHakubi
      @KairuHakubi 2 ปีที่แล้ว +3

      @@Dashiell777 I thought rocket was how you were SUPPOSED to get in, and I always assumed it was a lot easier to have hover nozzle in most challenges since it gives you fine-tuned control... but in this one, control is out the window.

    • @Dashiell777
      @Dashiell777 2 ปีที่แล้ว

      @@KairuHakubi well other let's player's don't use it even if they fall of trying to get the red coins they just cut until they get the red coins which doesn't make sense

    • @KairuHakubi
      @KairuHakubi 2 ปีที่แล้ว

      @@Dashiell777 wanna try that again

    • @Dashiell777
      @Dashiell777 2 ปีที่แล้ว

      @@KairuHakubi what do you mean

  • @youtubeuniversity3638
    @youtubeuniversity3638 2 ปีที่แล้ว +4

    New way to worsen it: make the force force you straight to the opposite end of the machine instead of middle!

  • @TheArseen
    @TheArseen 2 ปีที่แล้ว +2

    I get the left top coin by simply holding left on the analogue stick when launched up, adjusting a bit if needed.

  • @jangonzaleztorres5208
    @jangonzaleztorres5208 2 ปีที่แล้ว +1

    "Thats enough sunshine for one day" one of the best quotes ive ever heard, nice

  • @JetpackCat1106
    @JetpackCat1106 2 ปีที่แล้ว +1

    I played this game again last year and I did notice something funny about the way Mario moved in the air. I’m glad I know the truth now.

  • @steam-powereddolphin5449
    @steam-powereddolphin5449 2 ปีที่แล้ว +2

    Any obscure mechanics behind the lily pad ride? Or does all the pain radiate from obvious places?

  • @SaltedNeos
    @SaltedNeos 2 ปีที่แล้ว +1

    The other coin on the bottom of the machine was ALSO obtainable without using the launch pad, you can wall jump off the back off the machine to hover up there by standing on that non-sloped part.

  • @Crust_Crease
    @Crust_Crease 2 ปีที่แล้ว +5

    I have never had problems with the pachinko machine.
    I've died a few times over the years sure. But I've died the same amount to other levels.
    I'd say it's on par with the Lilly pad shine that you have to escort yoshi to.

    • @legendslayer6558
      @legendslayer6558 2 ปีที่แล้ว +1

      ngl i literally never touched the game again after this level, pissed me off too much

  • @AngryMax
    @AngryMax 2 ปีที่แล้ว +5

    Maybe this is a strange takeaway, but I like your thumbnail lol. I just think the SMG Mario skull on top of SMS Mario is pretty clever!

  • @OmegaVideoGameGod
    @OmegaVideoGameGod 2 ปีที่แล้ว +3

    Thank you Swankybox I always wanted to know why this level had weird physics

  • @jerco9766
    @jerco9766 2 ปีที่แล้ว +1

    I haven't played much sunshine as a kid, but whenever someone mentions sunshine or its levels, my mind always comes to this hellish level.

  • @mamaluigigamer99
    @mamaluigigamer99 2 ปีที่แล้ว +1

    One of the many reasons I watch SwankyBox is cause he makes smooth transitions from the video and the sponsorship. It’s like we were hit by a smooth criminal

  • @catholiccontriversy
    @catholiccontriversy 2 ปีที่แล้ว +8

    It's weird, I loved that level. I also love the mine car levels in DKC, so I'm just weird I guess. I also like pinball and pachinko in real life though, so that might be why.

    • @hitkid2456
      @hitkid2456 ปีที่แล้ว

      Idk, but this level was always a riot for me. I loved seeing Mario just drop to his death and bonk his head after get shot out.

  • @Supergamer_SMM2
    @Supergamer_SMM2 2 ปีที่แล้ว +11

    Yeah, That level is one of the hardest level I've played 😅

    • @Dashiell777
      @Dashiell777 2 ปีที่แล้ว +2

      I always found it more frustrating than hard. Just like the perfect run

  • @RaphBlade7
    @RaphBlade7 2 ปีที่แล้ว +8

    Ironically, I just beat the Pachinko machine just the other day when I was playing Super Mario Sunshine on the Switch. Personally I found it only mildly frustrating (the hardest part is getting Mario into the right slot to get the Red Coins without falling out of the machine and issues with using the Hover Nozzle inside the Pachinko machine). Never realized part of the problem was the forced momentum.

  • @cranapple3367
    @cranapple3367 2 ปีที่แล้ว +3

    Ten years later we finally know what happened to poor Arin.

  • @semaj35
    @semaj35 2 ปีที่แล้ว +9

    leave it to swankybox to scientifically and logically explain how and why the pachinko machine sucks and then use that knowledge to make it as outrageous as possible

    • @joshernsteen2066
      @joshernsteen2066 2 ปีที่แล้ว

      There is no other way that it can possibly be explained any simpler unless you read what the statements are surrounding the creation of the pinball machine as explained by the game level designers. Their explanation makes perfect sense as you are reading It as well. I believe that he found the explanation, and tried to explain it as best as he could. I believe that he already partly planned out the video content in advance, minus other content included after the fact.

  • @greenstarlover1
    @greenstarlover1 2 ปีที่แล้ว +6

    The level would be SO much better if the launch finished after the initial ramp, and did NOT forced push you halfway across the machine.
    Someone mod this please.

    • @joshernsteen2066
      @joshernsteen2066 2 ปีที่แล้ว +1

      I believe that they purposely intended for the pinball machine to do that when Mario gets launched into the air. They already apologized in advance if caused any problems for people playing the game. They might have tried other launch patterns when designing it, but Mario kept on clipping through the pinball machine; I believe.

  • @SomeGuy712x
    @SomeGuy712x 2 ปีที่แล้ว +1

    Yeah, I figured out the stupid momentum thing affecting the left half of this machine very early on in my attempts at it. Also, strangely enough, I have never died to this Pachinko Machine. Whenever I was falling towards the drain below, I paused while on the slopes leading to the drain and exited the course. At least it doesn't take very long to get back to the Pachinko Machine, unlike that dumb brown leaf challenge (at least until I learned of the glitch to get Yoshi there much more quickly). And, it only took me 5 tries total to beat the Pachinko Machine.

  • @TheDigileet
    @TheDigileet 2 ปีที่แล้ว +2

    RTgame streamed this recently and he did the pachinko machine in one or two tries. Next day he rage quit just trying to climb to the top of Noki Bay, which I have no problem doing.
    This is a strange game.

    • @joshernsteen2066
      @joshernsteen2066 2 ปีที่แล้ว

      It is the same case for Super Mario Galaxy as well. The spider boss might be easy for some people and harder for others. There is even a straight direct way of beating him very quickly, before he can even recover, and without taking any damage if you are fast enough. It also might be the reason why the spider boss was being demonstrated to the public(?) at E3 prior to the game being made available for purchase as well. There was crystal clear footage of it being shown that I think I saw on TH-cam.

  • @SpeedrunningSimplified
    @SpeedrunningSimplified 2 ปีที่แล้ว +8

    There's a switch on the console that solves this level every single time without fail.
    The Power Button.

  • @waveburner1254
    @waveburner1254 2 ปีที่แล้ว +3

    Hey Swanky, i was wondering If you could make a Video about the Beta room in the Delfino Airstrip.
    In case you don't know what i mean, If you use rocket storage near the tower at the Airstrip for about 3 to 4 Times you'll see a room stored above the room you find a Blue and Red coin When you revisit the area.

  • @p1nky793
    @p1nky793 2 ปีที่แล้ว +2

    YAY MORE SUNSHINE

  • @GoldPoptart
    @GoldPoptart 2 ปีที่แล้ว +1

    YAY MORE SUNSHINE ❤️🌞
    Thank you Swanky 😉

  • @hazzard_destroyer
    @hazzard_destroyer 2 ปีที่แล้ว +1

    The floodless zones were a pain

  • @toonterraminegamer1234
    @toonterraminegamer1234 2 ปีที่แล้ว

    Because if the push effect that the machine does, I previously made the conclusion that the machine forces you to the right after jumping on the trampoline. I did not know that the mysterious force wasn’t bound to the trampoline itself, so that was an interesting find.

  • @dicksonmattxenoblade6491
    @dicksonmattxenoblade6491 2 ปีที่แล้ว +1

    Fun Fact: You can actually also cheese the bottom left coin with a well placed spin jump, combined with using Fludd to get in the pocket.

  • @GoldenDryBonesandStu
    @GoldenDryBonesandStu 2 ปีที่แล้ว

    Woah, that is pretty intense. Glad that isn’t in the actual level.
    5:27 Rest in Sea of Sky, Stu

  • @TheDeepThinker-sq3iy
    @TheDeepThinker-sq3iy 2 ปีที่แล้ว +2

    I sort of kind of still remember this level.... memory is kinda grainy/fuzzy though. but I think ONE way to beat this course with relative ease is... DIVING at the red coins! its possible to jump in the bouncy thing while facing to the left. once you reach the top press B to like lunge to the left. please note however... while it is kinda easy, this still DOES take TRIAL and ERROR, but eventually you do get the FEEL of where the landing is gonna be. the one where it should take longest to get with this method is the bottom left. then for the rest, use the hover nozzle as needed. just ALWAYS start with the ones on the left first... that way, if you screw up you wont be losing the effort you had spent getting all of the other coins(not that I even had to mention that... but, well... just so the more you could know).
    Also... one interesting fact about that wind enemy. you can squirt it with the default fludd nozzle to make them go away! the BEST way to hit it would just be to zoom look at it then just fire away at it. though.. these enemys don't appear here under normal circumstances, so am not sure if you didn't try it because the game doesn't let you or if you just legit did not know that or not.

    • @joshernsteen2066
      @joshernsteen2066 2 ปีที่แล้ว +1

      I believe that he already knew that already, and actually has content on his other possible channel using the water to defeat them. He also specifically said that he would upload this content for this channel, and leave the other information on the other video talking about the subject matter.

    • @TheDeepThinker-sq3iy
      @TheDeepThinker-sq3iy 2 ปีที่แล้ว

      @@joshernsteen2066 So... he just forgot to do that on this video? or.. did he just not do it to make it more challenging? not sure if you would know that, you just seem more informed about this guy than me, lol.

    • @joshernsteen2066
      @joshernsteen2066 2 ปีที่แล้ว

      @@TheDeepThinker-sq3iy I am honestly not sure exactly how to respond back to this except for what he clearly explained in the other video and that he was going to eventually create another channel on TH-cam called SwankyBox.

  • @KyleEvra
    @KyleEvra 2 ปีที่แล้ว

    Lack of control of Mario and the glitches is why I always dread facing this thing.

  • @pokemnfan1
    @pokemnfan1 2 ปีที่แล้ว +2

    This has to be one of the most poorly-designed mechanics of any 3D Mario. It's totally invisible, doesn't abide by any natural logic or reason, and you will quickly die if you don't know what's going on. It looks and feels like a bug.

    • @KyleEvra
      @KyleEvra 2 ปีที่แล้ว

      it is a glitch

  • @EdinMike
    @EdinMike ปีที่แล้ว +1

    I never really had a problem with the pachinko level, and didn’t know it was a problematic thing until I started seeing all the hullabaloo on the internet near on 20 years later. Maybe I got lucky the few times I played through Sunshine !

  • @SegaDisneyUniverse
    @SegaDisneyUniverse 2 ปีที่แล้ว +3

    As many times as I used to beat this level back in the day, I still dread doing it! And the fact that you made it even harder gave me anxiety!🤣 Also, I think the level with the leaf and the poison water is the most annoying in my opinion!

    • @joshernsteen2066
      @joshernsteen2066 2 ปีที่แล้ว

      It actually may or may not be the level they were actually talking about putting in directly into the game, but thought it would be too difficult for the average player to be able to complete. They definitely agreed to talk further about the idea later on and possibly maybe preserve it for the future while they were still thinking about it(?) I was definitely doing some through digging on the game, even though we never even had the time to even play it. We never even bought it honestly thinking for some reason that the game did not even exist in the first place. The person playing the game trying to access the pipe(?) was roughly thinking the exact same thought as I was as well. I honestly do not remember where I saw the video at. All I know was that it was 100% honest and truthful. TH-cam is not the only place to upload video content to, and it was not bound to event restrictions to be viewed like the Pokémon Go Fest video that one of the TH-camrs made for Go Fest 2017. I was looking on the person's channel trying to find out more information, and it was not uploaded there at all. It specifically stated directly straight to the point of which types of pokemon to use against them in combat.

  • @SuperKamehameha2
    @SuperKamehameha2 2 ปีที่แล้ว

    I always got around the forced momentum but using the hover nozzle as soon as you shoot over the wall, it does help somewhat

  • @DeebzUwU
    @DeebzUwU 2 ปีที่แล้ว +1

    Finally I thought I was the only one who struggled on this!

  • @omegavladosovich6757
    @omegavladosovich6757 2 ปีที่แล้ว +1

    Never had any issues. Easy challenge once you get used to the physics.

  • @heroponriki5921
    @heroponriki5921 2 ปีที่แล้ว +1

    I love the way he says paCHInko machine

  • @FalconFlight747
    @FalconFlight747 2 ปีที่แล้ว

    Man I love sunshine videos

  • @FunvoltGunvolt
    @FunvoltGunvolt 2 ปีที่แล้ว +3

    Ah yes, the level that made Arin straight-up grab the Mario Sunshine case and break it

  • @pinkclouds1292
    @pinkclouds1292 2 ปีที่แล้ว

    And here I am hailing the pachinko machine as literally one of my favorite puzzles 😂

  • @RacingSnails64
    @RacingSnails64 2 ปีที่แล้ว +1

    Ironically I found the lily pad challenge very doable. I only had to ride yoshi on the boat once, and the challenge itself took 5 tries at most. Plus, I had around 20 lives for backup.
    The pachinko challenge definitely feels janky though for the weird momentum property you described lol. I found ways around it by doing that walljump up the trampoline tube so I could keep my base momentum for some of the coins.

    • @joshernsteen2066
      @joshernsteen2066 2 ปีที่แล้ว

      The lily pad challenge was designed to be an easy experience if you knew how to steer Fludd well, and avoided the edges of the stage; which caused the Iily pad to pretty much sink. It was talked about by the people who designed the game as well as one of the easier mission to complete in the game if you slow down and take your time. The people who made the game also explained that they purposely designed the layout to try to save the person from playing the game from losing so many life's and to also calm the player down from feeling angry as well. They perfectly knew what they were doing as they were designing the game, and I think that they even knew about Nintendo making wireless controllers in the future as well. They definitely knew that someone else would make a wireless gamecube joy con controller. I know that I saw direct mention of them stating it. The game is party designed with that mind, I think based on what they were saying about it. They also definitely knew that the game would play at easier with using it compared to the other methods that they knew would be released in the future as well.

    • @joshernsteen2066
      @joshernsteen2066 2 ปีที่แล้ว

      It is insane how the show creators during the early 2000s knew about the future would be already. They were actually already preparing the Proud Family for the future already with official statements with them talking about the sequel to the show that is coming out on Disney Plus roughly when they said already. They already planned out the start of the series already with the first two of them being episodes that were made for the original show fully finished already, but did not get a lot of attention. I believe that the episode with American Dragon Long combined with Lilo and Stitch, that was made before the show got noticed by everyone, was already explained in full detail by both show creators. I did not want to bother finding out more about it, I think. I believe that I just watched the shows up to that point which explained both of the shows views points, and maybe did not dig up more information regarding it; but I could be slightly incorrect here. I believe it was also intended to be used by people to try to get them to watch the show, if they interested in what they saw as well. That much I knew I was understanding from what I was reading about it. They made 100% sure to arrange the script that particular way, which ironically was how they wanted the episode to end, with the two shows being combined, followed directly by the regular show ending; and the main show location and catchphrase being said of the American Dragon Jake Long. The episodes uploaded to Disney Plus are the trimmed down versions also made during the exact time period that have been around a while now to watch online through very specific websites.

    • @joshernsteen2066
      @joshernsteen2066 2 ปีที่แล้ว

      You could have been watching the show at the same exact time you were playing Super Mario Sunshind as a kid. Maybe both the show creators knew about the game, and its influence on the shows views, and already explained somewhere else on the internet. I am very certain that we only watching the show because we did not believe that the game was real, and that the show was infact real. They also made sure that Lilo and Stitch would glue your eyes to the television the moment that you started to watch it as well.

  • @btf_flotsam478
    @btf_flotsam478 2 ปีที่แล้ว

    I genuinely thought the bed stuff was a shitpost/meme, it was that smooth.

  • @SterbsMcGurbs
    @SterbsMcGurbs 2 ปีที่แล้ว

    And that's why developing a gambling habit from Mario Sunshine will always be one of my Pixel Portals.

  • @toxickle
    @toxickle ปีที่แล้ว

    I always just kept to the railing and used the hover nozzle on the lilly pad level. That is, after many attempts and dying countless times.

  • @CitrineOMarble
    @CitrineOMarble 2 ปีที่แล้ว +1

    I'm with SwankyBox on having more issues with the Lilypad level than Pachinko. I will give it a close second however

  • @XenoWars
    @XenoWars 2 ปีที่แล้ว +1

    IMO, the geeen ones are the easiest to get. Just hold left so the momentum doesnt push you as much to get the left one, then hold right and hover when needed for the one on the right

  • @RoarTheRapper
    @RoarTheRapper 2 ปีที่แล้ว +1

    I really lucked out when I played this. Yeah it had some bugginess but it didn’t have that many issues for me!

  • @andrewchapman3041
    @andrewchapman3041 ปีที่แล้ว

    The reason I suffered so much on this level before seeing this video was the fact that i entered it with the rocket fludd pack which is essentially useless and made this kevel impossible

  • @nateroberts455
    @nateroberts455 ปีที่แล้ว

    Pro tip: pull your joystick far right for the top middle, far right and hover nozzle for top right, pull to the left for top left and bottom left(depends when you start pulling), stop in between top middle and top right with hover then pull to the right for bottom right, don’t touch anything to get middle sprite

  • @lester743
    @lester743 2 ปีที่แล้ว

    I downloaded your game today from steam its so good

  • @cheesepop7175
    @cheesepop7175 2 ปีที่แล้ว

    in every video swankybox always has an advertizement

  • @Lizarius
    @Lizarius 2 ปีที่แล้ว

    And here I thought you were going to move the destination of the force all the way to the right.

  • @jayjasespud
    @jayjasespud 2 ปีที่แล้ว

    This level actually made me quit my playthrough of Sunshine and I've never gone back.

  • @thedraftingax5963
    @thedraftingax5963 2 ปีที่แล้ว

    I’ve always hated that level. That’s the only sun sprite that I haven’t gotten, yet, besides the one in that warp pipe that you have to use Yoshi to spit fruit juice at the pipe, in order to get rid of it and keep an eye out on Yoshi's time limit, which makes you ride Yoshi again, once the tile limit runs out for him, making it really annoying for me by going back and forth and back and forth again.

  • @airmanon7213
    @airmanon7213 2 ปีที่แล้ว +2

    You think the level would be more merciful if you were able to refill FLUDD?

  • @zawarudo596
    @zawarudo596 2 ปีที่แล้ว +3

    So it literally is just bad design. I freaken knew it.

  • @TheExigency
    @TheExigency 2 ปีที่แล้ว

    I remember being a kid and getting SO mad at this part of the game lol. Great video, made me think of sitting on my living room floor playing my GameCube

  • @FilthyWeeb1
    @FilthyWeeb1 2 ปีที่แล้ว +1

    This video just gives me anxizity

  • @MrMisterDerp
    @MrMisterDerp 2 ปีที่แล้ว

    “And how can we make it worse?”
    Dear god no, please no

  • @harusrl
    @harusrl 2 ปีที่แล้ว

    that far left green peg coin is actually super easy if you simply hold left the whole time lol

  • @dr.c2195
    @dr.c2195 2 ปีที่แล้ว

    Kudos to you for not referring to this as pinball. It seems that few people know the difference between pinball and pachinko. But they are very different games.

  • @ArcRay20
    @ArcRay20 2 ปีที่แล้ว

    video is about the weird effects of the machine, suddenly shifts into making it a self imposed edited challenge to make it more time consuming. that was neat though.

  • @laurenmontgomery421
    @laurenmontgomery421 2 ปีที่แล้ว

    You know, an easy way to make this way worse is make the spawn area just a little higher. The intended think is to rocket jump and get it

  • @mccuish
    @mccuish 2 ปีที่แล้ว +1

    The only shine sprite I could never get

  • @mariomaster101official
    @mariomaster101official 2 ปีที่แล้ว +1

    Well this is surprising

  • @user-uo8wf3sm9m
    @user-uo8wf3sm9m 2 ปีที่แล้ว

    We need more sunshine content, the greatest gamer ever deserves big recognition

    • @joshernsteen2066
      @joshernsteen2066 2 ปีที่แล้ว

      He may or may not have plans already to upload certain prepared content to this specific channel surrounding the game. Maybe he is coming up with completely brand new ideas. He has to triple check on what is planning to upload. That is what is taking forever for him to upload content of this game.

  • @cheesepop7175
    @cheesepop7175 2 ปีที่แล้ว

    swanky says exatterated words
    sniped, slaughered, clobbered

  • @BR-jw7pm
    @BR-jw7pm 2 ปีที่แล้ว

    I too felt the lily pad stage was worse. Pachinko is terrible but it’s easy to reach whereas lily pad takes FOREVER to get to and there’s a troll in the level that tricks you into exiting, meaning you got to get to it AGAIN!

  • @darknexxenby
    @darknexxenby ปีที่แล้ว

    they couldve so easily mitigated this by making the rightward force a simple launch, like the upward one, and tone it down so mario lands in the center while the stick is held neutral, so you truly have control

  • @justan324
    @justan324 2 ปีที่แล้ว +1

    ahh this, i know alot of grumps fans remember this from their mario sunshine episode. arin deffently lost it then

    • @SwankyBox
      @SwankyBox  2 ปีที่แล้ว +1

      Totally! The reason why Arin died was because of the forced momentum since it wasn't reset by going to the center again. It pushed him forward faster than usual, which then caused his backslide to be accelerated. It's absurd!

  • @sargentscythe
    @sargentscythe 2 ปีที่แล้ว

    Great video!

  • @0PercentImagination
    @0PercentImagination 2 ปีที่แล้ว

    While the machine was certainly annoying I think I only died to it once, then again I always entered with the rocket nozzle which can really help. Watching you play the customised machine does make me wish the game had crouching (and by extension the backflip) as it would have certainly helped avoid the wind spirits.

  • @callmeobsequious
    @callmeobsequious 2 ปีที่แล้ว

    I remember Nathaniel Bandy mentioning this in a video (might have been Why Super Mario Sunshine triggers you? Don't remember) and while he didn't know the reason, he was aware that the reason for the difficulty was the push to the middle. Nice to know that it's caused by buggy momentum. And the adjusted Hell Machine was also fun to watch, lol.

    • @joshernsteen2066
      @joshernsteen2066 2 ปีที่แล้ว

      I believe that he actually knew the reason, he is just reading from a script that he made a while ago before creating this specific channel, I believe. He might have a another channel on TH-cam with him clearing stating that he purposely is separating out the content, and listing what exactly he is going to upload on this specific channel regarding certain games. I know that he was going to calling it Swanky Box as well.

  • @minecrashinhard
    @minecrashinhard 2 ปีที่แล้ว +1

    That god damn Pacino machine

  • @CovidOrphan
    @CovidOrphan 6 หลายเดือนก่อน

    You made this a cinch. Thank you sir.

  • @narwhaldadoge8431
    @narwhaldadoge8431 2 ปีที่แล้ว

    In my life I have went to sleep and woken up in a different bed on the opposite side of my house for no reason at all. I was completely under the cover too even though it was made up.

  • @CyanicCore
    @CyanicCore 2 ปีที่แล้ว +1

    I remember people complaining about this some 6 years back, but honestly it isn't nearly as bad as its reputation. Same goes for the lily pad, although... less.

  • @CirkuitBreaker
    @CirkuitBreaker 2 ปีที่แล้ว

    I think what people fundamentally don't understand about Mario Sunshine Pachinko is that you should never under any circumstances use FLUDD.
    You can get all 8 coins with the following jumps:
    1) Neutral jump
    2) Launch holding left after clearing the tube
    3) Same as (2), but spin
    4) Same as (2), but hold right
    5) same as (4), but spin
    You can entirely avoid landing on pins this way.

  • @zackc5973
    @zackc5973 2 หลายเดือนก่อน

    The pachinko machine is super busted and I still can't understand how it got past testing, but even as a kid, I weirdly found it a fun level. Always felt so good getting that 8th coin. The lillipad level to this day is the sole reason I dread replaying sunshine to 100%

  • @richterbelmont8532
    @richterbelmont8532 ปีที่แล้ว

    I found a guide for this online which actually made it a lot easier. Apparently there’s a method to the madness. Following the guide won’t get you a perfect run every time but it sure does make things a hell of a lot easier. That’s how I beat it on 3D all stars. I can’t remember if I beat it on GameCube or not. Was a long time ago.

  • @hayden1255
    @hayden1255 2 ปีที่แล้ว

    I personally always hated the sandbird stage with the red coins. Actual hell

  • @GlutzahnLP
    @GlutzahnLP 2 ปีที่แล้ว

    When I played Sunshine on switch I was very lucky with the pachinko, but the lily pad ride was so bad for me that i needed to cheese it

  • @themomofmemes467
    @themomofmemes467 2 ปีที่แล้ว

    I clicked on this video so fast. This still haunts me. Just did a Sunshine 100% run the other week and had to do it again.