Modeling a Scope in Plasticity
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- เผยแพร่เมื่อ 1 ต.ค. 2024
- Hi there, here's an exploration of a Scope design in Plasticity.
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Ya lo compre. ahora si. a echarle chingasos a Plasticity. voy a ver tus videos de nuevo.. jajaajajaj. saludos!!
Buenísimo!!!!!
is this okay as model to unwrap and texture?
Oh yeah, the mesh that you get after the export it's super clean, little work to do to clean up.
@@AlbertoCGArt maybe you can show tutorial how you do it and show your setting for export from plasticity
Hey @@pioterekl did you checked out this one? th-cam.com/video/onrgWHucMtU/w-d-xo.html This is usually what I do. I never go bellow 0.5 but that's just a preference, if you want something super specific like really low poly you can go less than that, just have in mind you might need to adjust some loose loops since the system will try to reduce the polys and might be some artifacts.