How To Use Specialists Properly (Don't Lose Science) - The Civ 5 Deity Guide

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  • เผยแพร่เมื่อ 4 พ.ย. 2024

ความคิดเห็น • 92

  • @PCJLaw
    @PCJLaw  3 ปีที่แล้ว +27

    In this video, we discuss Great People:
    - How you can generate them yourself
    - How much it costs to generate
    - How to actually use them
    - When to know whether your city is capable of working them without wrecking itself (how to know the real rule, rather than just "when you've got 10 pop")
    Hopefully you all find it useful :)
    Script: drive.google.com/file/d/1ssaXWVKIPQ7LV5vVhjht7kfvq_hP2xzr/view?usp=sharing
    Comments and questions, always welcome below as usual!

  • @OldWorldFlag1
    @OldWorldFlag1 2 ปีที่แล้ว +93

    I have 900 hours of play time on Civ 5 but these tips make me feel like I’ve never played it before. Great video!

    • @zbabyg6998
      @zbabyg6998 2 ปีที่แล้ว +11

      This game is very easy to dump hours into while having casual fun but not improving. I'm at 500 hours and I feel like I don't know anything after watching this video 😂

    • @Nacjotyp
      @Nacjotyp 2 ปีที่แล้ว +9

      1900 hours player here
      This channel is literally a goldmine

    • @jaredschroeder7555
      @jaredschroeder7555 ปีที่แล้ว

      Ikr, nearly the same here, challenging immortal diff, and this man's is shattering my prior thoughts on strategies with interesting and quite valid ideas and counterpoints.

    • @Joseph-i9d9f
      @Joseph-i9d9f 4 หลายเดือนก่อน

      I've played 100 hours and I've only started 2 sessions.

    • @MichaelofEngland
      @MichaelofEngland 3 หลายเดือนก่อน

      Same here, hundreds of hours in and now I feel like a Neanderthal!

  • @colin5197
    @colin5197 10 หลายเดือนก่อน +14

    1000+ hours and i've been bulbing all my great scientists in one turn lmao

  • @MrTradeTradeTrade
    @MrTradeTradeTrade 3 หลายเดือนก่อน +3

    civ 5 will never die

  • @mariel5272
    @mariel5272 3 ปีที่แล้ว +41

    Thanks so much for explaining the science overflow mechanic! I've been wasting my scientist bulbs for years....

    • @PCJLaw
      @PCJLaw  3 ปีที่แล้ว +10

      No worries! I thought that would be a big one! I get people asking on stream about it all the time
      Sadly it's all not very well explained anywhere in Civ 5 guides, and some mechanics actually changed through the years, leaving players not knowing they were using guides that were outdated!
      An example is the science overflow mechanic. That changed several years after release to plaster over a different bug that they didn't want to fix properly. The best advice would have previously been to have "1 single bulb turn", but then they changed it to be the new mechanic that punished you for it

  • @Warrior_Whitten
    @Warrior_Whitten 3 ปีที่แล้ว +18

    Bro, that science overflow made this video. I don’t recall you ever saying anything about it on steam, but I’m glad you finally said it

    • @PCJLaw
      @PCJLaw  3 ปีที่แล้ว +5

      I'm glad you found it valuable! It's actually something I only learned very recently (the specifics at least, I'd always known there was a risk of losing science to overflow)
      I realised that a lot of users were coming into the stream asking about "bulb turns", and it dawned on me that this is a HUGE way too many people lose science for no reason! (and totally the developer's fault for not specifying anywhere)

  • @maynardburger
    @maynardburger ปีที่แล้ว +2

    Testament to your great script that everything was very understandable without any need for visual aids!

  • @Kidoss11
    @Kidoss11 2 ปีที่แล้ว +11

    Your videos are amazing! I just started playing Civ 5 and watched some different youtubers that were all good and taught a lot. But you teach me totally different things that I had literally 0 clue about! Also, your way of talking into the camera, not becoming monotonous in your voice and still being fluent while keeping the topic dense is really well done! As someone who is right now in his masters in chemistry, your skill is truly on a level of a high-tier experienced professor.
    There is just one thing that I noticed about your background. Your curtains move a little bit from time to time and create with its pattern a really unpleasant trippy effect on the eyes. It seems that you dont have more space in front of you, but if you do, I would try to avoid the background moving all the time by being more distant to the curtains, so you dont touch them with your chair all the time. Nonetheless, I am going to watch your other videos even if it will occur there too, of course!
    Greetings from Germany :)

  • @crendler9912
    @crendler9912 3 ปีที่แล้ว +8

    I never thought about using great writers that way. I will start doing it that way unless I need a policy immediately. thanks

    • @PCJLaw
      @PCJLaw  3 ปีที่แล้ว +2

      No worries! Yes it's something I learned surprisingly late into my civ career!
      The difference in amount is so massive that typically you would only use them immediately for a policy at a non-optimal time when it's for a really important Ideology policy

  • @iansloguy
    @iansloguy 6 หลายเดือนก่อน +2

    The latest no quitters mod that filthyrobot uses gives each specialist it's own pool point. It's much more fun to play with it.
    Thanks for the tips

  • @__gavin__
    @__gavin__ 2 ปีที่แล้ว +3

    I love Civ5 and I appreciate people are still making such great informational content about it - thanks!

  • @saladsalad9991
    @saladsalad9991 3 ปีที่แล้ว +23

    I have 2000 hours in CIV5 and it includes some deity wins. I still enjoy your deep dives into the game. I don't think I ever had a single player game won in under 200 turns and I'm trying to get there. Thanks for posting the script.
    edit - This advice works. Easily winning games within 200-230 turns quick speed

  • @necrasin
    @necrasin 3 ปีที่แล้ว +7

    This is great information. Thanks for making this. Looks like I've not been using my scientists properly as often as I should.

    • @PCJLaw
      @PCJLaw  3 ปีที่แล้ว +1

      No worries - I'm glad you found it useful! Great that you found some tips in there that were helpful :)

  • @cm3462
    @cm3462 2 ปีที่แล้ว +1

    Listing what I didn't know would take too long, so thank you for your knowledge!

  • @DBXNaato
    @DBXNaato 3 ปีที่แล้ว +3

    Use them like this guy indeed, he knows his stuff!

    • @PCJLaw
      @PCJLaw  3 ปีที่แล้ว +1

      Haha! I'm glad you think so :P Otherwise I guess my thumbnail wouldn't be very good xD

  • @astridlindholm1159
    @astridlindholm1159 ปีที่แล้ว +1

    >how to work specialists without ruining your cities
    Take freedom with statue of liberty
    The freedom tenant that halves specialist food consumption actually gives you 1 food per specialist, which means that empire wide growth benefits(tradition, temple of artemis, fertility rites) stack on top of that

  • @steveevans9342
    @steveevans9342 2 ปีที่แล้ว +2

    Great info on Great People.
    I would, however, appreciate an in depth discussion on how to best manage specialists slots.

  • @Thoran666
    @Thoran666 5 หลายเดือนก่อน

    This video will be very useful for my next game. So much to improve on how I used and generated great people.

  • @CapitanGeneral1
    @CapitanGeneral1 3 ปีที่แล้ว +7

    Just wanted to let you know that your vids are incredibly helpful.
    BTW when playing deity i try to follow your strat but then I just get rushed by a massive army of about 10 units on turn 24 all at once and its just imposible to defend. Or if i buid an army to defend myself i fall back in science and get rushed with Crossbows on turn 60. (Quick speed). Sometimes I feel as if when you guys on YT play deity it seems easier. Probably ive just got a lot to learn.
    Keep up the good work!

    • @PCJLaw
      @PCJLaw  3 ปีที่แล้ว +19

      Hi - I'm glad you're finding the videos incredibly helpful!
      Firstly I will say I've got some videos coming and have had recent uploads where I've had some trouble with AI :P
      But yes you highlight the right problems. I am a no re-roll, no reload player in over 95% of my games (unless chat begs for it) so if you check out a couple of Twitch uploads you can observe how it's properly done (start with the most recent ones, I advise, as stream upload #1 was a reload game)
      However there is a secret that makes it seem easy!
      It's two things:
      1) Paying AIs to war their other neighbours. You can check diplomatic information to know if they hate your or covet their lands. That's a first indication. A second indication is the AI "telegraphs" the war by moving their army right up onto your border before declaring war. You can use this to your advantage. Check your borders every turn and keep a scout posted. When you see the army moving in, pay them to war a neighbour. This does sometimes get expensive, but this is what selling strategic resources 1 for 2 GPT is for. I call it the "Deity tax", and it's to pay for these wars
      2) Settle unambitiously. Almost all the time someone comes to me with Deity war problems, it's because they forward settle the AI all the time. In fact, you see it pan out in some of my games when I do it. Simply put, coveting lads and "they think you settle too aggressively" are the two biggest factors in getting Deity AI to war. You don't see it on Immortal or lower because the army is often a joke, but on Deity they are emboldened by their army size.
      One thing you'll notice in my videos is how cramped, close and unambitious my settles are, and this is the exact reason. I avoid those negative diplomatic modifiers so much more than most people, and that keeps me out of war. Clearly sometimes you need to settle a city in a certain spot, but as long as you're unambitious with your other cities, you'll annoy 1 AI max, and that is easy to handle with bribes
      Generally, I try to settle no more than 6-8 tiles away from my capital to keep the forward settling at a minimum
      ----------
      Have a go at the above tips and see how you go :)
      Sadly this is all I do, and as I said, I am a no reroll no reload player and this works for me almost every time (I've got about 4-5 losses to this total in 8 months of streaming more than twice a week, one game per stream). Hopefully this is enough for you!
      If you have more questions feel free to join the Community Discord, linked in the description :)

    • @CapitanGeneral1
      @CapitanGeneral1 3 ปีที่แล้ว +5

      @@PCJLaw Thanks for the early reply and for your tips!
      I'll definitely be checking out your streams aswell.

    • @crendler9912
      @crendler9912 3 ปีที่แล้ว +11

      i love how PC is so dedicated to teaching that he is willing to write several paragraphs on a topic that wasnt even the focus of the video. great job!

    • @PCJLaw
      @PCJLaw  3 ปีที่แล้ว +5

      @@CapitanGeneral1 Glad these were useful! Do feel free to say hi in the stream if you want to!

    • @PCJLaw
      @PCJLaw  3 ปีที่แล้ว +4

      @@crendler9912 I do try! I should probably make a video on this topic, it's probably the most common help I provide in comments!

  • @neuvocastezero1838
    @neuvocastezero1838 2 หลายเดือนก่อน +1

    Thanks, you're a great person for making this video.

    • @PCJLaw
      @PCJLaw  2 หลายเดือนก่อน

      I'm glad you found it useful, thank you!

  • @socialist-strong
    @socialist-strong 2 ปีที่แล้ว +5

    Yes bulbing amounts to more culture in the end... but if that 200 or so culture you get in the meantime (from the great work option) helps you get a social policy, then effectively you have to count the value of that policy over the turns you got it earlier due to the work
    Sure, you could bulb all you scientists at the end, but planting them could help you be the first to reach important landmarks like ideology, artillery, frigates.

    • @heinzriemann3213
      @heinzriemann3213 หลายเดือนก่อน

      Quite wonky ideas from him.
      And what's with public opinion when building no great works?

  • @antoniovitelli8049
    @antoniovitelli8049 ปีที่แล้ว

    Great video, one of the most informative I've seen in a long time

  • @mikementzer1622
    @mikementzer1622 2 ปีที่แล้ว +7

    Thanks for the video, it was very helpful.
    I have a question about saving up great writers. While it's true that using them closer to the end of a game is going to grant you more total culture, isn't it sometimes better to get a useful policy earlier? For example, if your research agreement is about to be completed it may be useful to use the writer to grab the Scientific revolution?

  • @atomopawn
    @atomopawn 3 ปีที่แล้ว +3

    Very Helpful!

    • @PCJLaw
      @PCJLaw  3 ปีที่แล้ว

      Hi! Glad you found this video helpful!

  • @ResandOuies
    @ResandOuies 3 หลายเดือนก่อน +1

    This video is probably far to old for this comment to have any impact on anything, but anyways...
    The "you must bulb your scientist/writer at end game for max value is simply wrong. Since the value they give is the last 8 turns of production. Meaning that whenever you bulb them you'll save 8 turns of current production. And getting techs/policies early are worth more then getting it late.
    Sure, if your production is currently going up by a lot every turn wait, but if production is fairly stable, use them whenever you need to push towards something. Now granted that push is often towards Hubble, which is late game. But still.

    • @heinzriemann3213
      @heinzriemann3213 หลายเดือนก่อน

      Yeah these tips are not well thought out at all.
      What's with public opinion when my tourism is zero because I produced no great works?
      Crickets.

  • @karriliikkanen
    @karriliikkanen 8 หลายเดือนก่อน +1

    What I have found crucial is to survive the tourism pressure from AIs, which forces you to change your ideology and sometimes screws you over completely. Great works are a great help with this problem. How do you deal with the tourism pressure?

  • @brandonm8901
    @brandonm8901 8 หลายเดือนก่อน +2

    It's really hard to be patient and keep the great writers, it always feels like the benefits of getting the policies earlier are worth potentially having less policies by the end. Particularly if I am currently struggling with something like gold or happiness and the next available policy in the tree I am working on would sort that

  • @aviatorix8805
    @aviatorix8805 2 ปีที่แล้ว

    I greatly appreciate the video for all its neat tips. I'd love to see one covering a tourism strategy as well!

  • @tomrotelli1355
    @tomrotelli1355 ปีที่แล้ว +1

    a great merchant strategy on a medieval war civ like china/arabia/mongolia is pretty good though.

  • @gunterlauch2241
    @gunterlauch2241 28 วันที่ผ่านมา

    I somettimes save my great scientists but often its better to use team immediatly because through that you unlock earlier some Science or other buildings that you can build now. Of course if you waitt you gett more science but I think there are scenarios when you bulb them to get crucial buildings earlier its really worth.

  • @Dropem7777
    @Dropem7777 2 ปีที่แล้ว

    I've only beaten diety two times. One where I cheesed it with 1 turn shoenoe victory and two where I did the ghandi challenge. Domination victory only. I went piety and relied on barbarians for my military to slowly carve my way into ghandi's capital. I used the piety convert barbarian trick.

  • @OscarLiang1
    @OscarLiang1 3 ปีที่แล้ว

    Awesome guide! thank you

  • @JazzAK6969
    @JazzAK6969 3 ปีที่แล้ว +3

    I like this vid but maybe next time with some in game examples to show what's going on. Keep up the good work mate.

    • @PCJLaw
      @PCJLaw  3 ปีที่แล้ว +4

      Yeah good tip thanks! I thought about it, and it was too time consuming at the time, but I think it's a great tip to do more of a hybrid facecam / examples / presentation style in the future

  • @darkari8116
    @darkari8116 3 ปีที่แล้ว +1

    Very useful!

    • @PCJLaw
      @PCJLaw  3 ปีที่แล้ว

      Glad you found them useful!

  • @moocowm8868
    @moocowm8868 2 ปีที่แล้ว

    amazing video!

  • @TuNguyen-nj4os
    @TuNguyen-nj4os ปีที่แล้ว +2

    Nice video, i've play quite a lot but have no idea about science overflow until now.
    About great scientist, i don't think it's necessary to bulb 8 turn after labs. You can bulb before to get labs or even public school 8 turn earlier, so you'll save 8 turn of research either way. The onlything that's worth waiting is when your science per turn going up fast, usually right after getting science building, or adopting rationalism/secularism/free though. Which is also close to public school, and there're many good wonders in renaissance to build; but if I can adopt half rationalism tree early(poland or cultured cs) i'll bulb even before public school
    And for engineer i don't think it's worth it to plant them at all. Planting them only get you 3 production over mines, so even not counting opportunity cost, something like machu picchu(300 hammer) will takes 100 turn for ge to pay for itself, 133 for notre dame, 167 for forbidden palace...

  • @benabaxter
    @benabaxter 3 ปีที่แล้ว +4

    I always fill out the Patronage tree, so I inevitably end up with a Merchant of Venice every game. Will watch later---I hope this dynamic is covered at some point. How does it compare to the Great Merchant? Do these affect your generation of Great People?

    • @PCJLaw
      @PCJLaw  3 ปีที่แล้ว +6

      Ooo intereting question. You might have found out by now, but I didn't cover it in this video. This is a niche scenario that I don't actually know the answer to, but I can tell you how to find it out
      Can you use this Merchant of Venice like Venice does, even when you're not Venice?
      The way to know if it affects your generation of great people is a couple of ways:
      1) If you know how many turns it was going to be until your next scientist, check if it went up after you got the Merchant. If it went up, sadly it means it affects your generation
      2) If you know how many total Scientists/Merchants/Engineers you had the whole game you can do (total number*100) + 100 on Standard speed, as long as the total number is less than 10. That would be the cost if this new gifted merchant didn't affect your cost, and if the cost is higher than the new gifted merchant does affect the cost
      Sorry it wasn't in the guide, but I don't actually know the answer! Hopefully I've helped you to find out for yourself, however :)

  • @trequor
    @trequor ปีที่แล้ว

    Im surprised you didnt mention Great Engineer for Hubble Telescope. It's a 2 for 1 deal on Great Scientists

  • @slumberingsam
    @slumberingsam 2 ปีที่แล้ว +1

    i always used great writers only 8 turns after i win the world fair. but i play on easier difficulty prince/king

  • @therickroller2358
    @therickroller2358 ปีที่แล้ว

    I wish there was a mod to take great merchant's out of the share cost pool, i don't like the fact that i get upset when the game tells me "congrats, you just generated money because you have a entire empire puppeted that you conquered so heres your great merchant"

  • @lawrencelawsen6824
    @lawrencelawsen6824 ปีที่แล้ว

    Hey love the video is PC J Law still posting Civ 5 content??

  • @jankowalski1501
    @jankowalski1501 2 ปีที่แล้ว +2

    this vid definitely lacks graphical add ons to what is being said.
    Every case explained should have screen attached showing about what you are talking about, it would increase understandability by a ton

  • @bncrain
    @bncrain 2 ปีที่แล้ว +1

    I'm interested to see that this doesn't address the Secularism policy at all, since I always (perhaps mistakenly) considered that to be a major reason to work specialist slots for Merchants even if I didn't need the money. Is the bonus science just not worth it in the long run?

    • @rpan1738
      @rpan1738 2 ปีที่แล้ว

      raw gold sucks as a yield even with 2 science, it’s basically the shit wonder barringer crater. you don’t want to get great merchant points as they share a pool with GE and GS. Only time they’d be slightly worth it is if you have no tiles in a massive capital with Statue of Liberty and half food half happiness specialists freedom or secularism Korea

  • @lerocknrolla
    @lerocknrolla 2 ปีที่แล้ว

    Great video! One question regarding the culture great people: I never play quick or standard games, only the longer ones. Does this change your recommendation of always bulbing writers and artists?

    • @alexandererhard2516
      @alexandererhard2516 2 ปีที่แล้ว

      I don't think it would change them.
      You get longer lasting golden ages or more instant culture on longer game speeds.

  • @artursouto8525
    @artursouto8525 ปีที่แล้ว

    Thanks!

  • @fouriertransformationsucks438
    @fouriertransformationsucks438 3 ปีที่แล้ว

    Yesterday, I started a game with my friends. He asked, which room and I answered, the single room left in this country.

    • @PCJLaw
      @PCJLaw  3 ปีที่แล้ว

      Not sure I get what what this is, but I think it's me being dumb :P Could you exlpain?

    • @fouriertransformationsucks438
      @fouriertransformationsucks438 3 ปีที่แล้ว

      @@PCJLaw I mean, in civ 5 multiplayer if you choose Internet, you can probably see all the rooms hosting a game. And in my case, I seemed to be the last players in this region and my friends actually doesn't need to ask which room since it is "the room"

    • @PCJLaw
      @PCJLaw  3 ปีที่แล้ว

      @@fouriertransformationsucks438 Ah got it, yes. Shame there are so few multiplayer games these days, I guess we need to wait for Civ 7!

  • @paulinasieron9261
    @paulinasieron9261 ปีที่แล้ว +2

    Mate u only use writers after u won World exhibition and wait several turns. Plus not all at once but 1 or 2 by turn. Depends how many u jave and how many turns from WE have passed. Which max is 20

  • @heinzriemann3213
    @heinzriemann3213 หลายเดือนก่อน

    Doesn't answer the most important question.
    If not using writers and artists for great works at least in the first half of the game, how do you not completely get RUINED by public opinion when ideologies come on?

  • @Verbalaesthet
    @Verbalaesthet 2 ปีที่แล้ว

    Thank you. Very interesting. I noticed before that I lost science from using 2 scientists at the same round. Btw. are you half European half Japanese? You look half Asian. Just curious.

  • @ruirodrigues1971
    @ruirodrigues1971 2 ปีที่แล้ว

    Exist any manual with this details?

  • @WillyToulouse
    @WillyToulouse 2 ปีที่แล้ว +2

    These vids are great but my eyes glass over at some point because there are no graphics, no change in camera angle, no screens shots. You have great information but are let down by the speed in which you want to convey it and lack of interesting visuals. However, keep the content rolling.

  • @judsonfilms6430
    @judsonfilms6430 3 ปีที่แล้ว

    Doesn’t tourism help with your ideology though?

    • @PCJLaw
      @PCJLaw  3 ปีที่แล้ว +1

      Good question! It does, but in practice I have found it to make a difference only once in the past few months, and even then there was a solve that was a better choice than making Writers/Artists into Great Works
      It helps by giving you Tourism influence over other civs, which can reduce the unhappiness penalties from differing ideologies.
      However I have rarely had any problems dealing with unhappiness penalty from ideology, even when I (often) have penalties up to the max of -36
      Most ideologies have a lot of happiness in them, the majority of penalties are able to be handled. At worst one Mercantile ally is enough to fix it
      Whereas you can save your writers to gain 1-2 extra social policies, which are crucial to a sub-T190 win, and save your Artists for 20% production towards Factories, Schools, Labs or Spaceship parts, which save several turns on a win time
      Sure, the Musician is a no-loss turn into Tourism, but your capital will be better for not working the slots, and the extra culture is unnecessary if you get 1 cultural CS ally

    • @judsonfilms6430
      @judsonfilms6430 3 ปีที่แล้ว

      @PC J Law I’ll have to play around with it. I’m a new player and I find that soon after I get my ideology, the unhappiness is unimaginable. I’m going through your science victor over explained series so I’ll have to pay attention to the but on ideology

  • @voodooaa
    @voodooaa 3 ปีที่แล้ว

    Comment for the algo :D

  • @holyshit922
    @holyshit922 ปีที่แล้ว

    In this way you will not achieve cultural victory
    Maybe guides should be divided into victory types (Cultural,Diplomatic,Domination,Science,Time)

  • @ferdikristianto
    @ferdikristianto ปีที่แล้ว

    im a stupid person hundreds hour into civ 5 and i dont know very much actually lol im so bad

  • @kirbee1113
    @kirbee1113 ปีที่แล้ว +2

    Your Title is misleading, specialists are people who work in the university,etc Youre talking about Great People. Otherwise good vid :)

    • @LOL-zu1zr
      @LOL-zu1zr ปีที่แล้ว

      Specialists generate great people’s

  • @Turtleoutofwater
    @Turtleoutofwater ปีที่แล้ว

    ive been messing up my great writers for over 2000 hours😢

  • @AdamFordGhostships
    @AdamFordGhostships ปีที่แล้ว

    What the hell is this guy talking about? Is he saying "bulb"? You should "bulb" your great scientist? That doesn't mean anything in the English language and the term "bulb" doesn't relate to civilisation 5 in any way.
    Cannot work out what this content is even telling me.

    • @ncpig14
      @ncpig14 ปีที่แล้ว +1

      Bulb is a term used within the Civ community where you use the great people for their instant bonus of science, production, culture, or golden age instead of their more long term ability like putting down an academy or creating a great work. What PCJ is saying is the general situations you should “Bulb” or use the other ability.