QuickMagic 🐺 www.quickmagic.ai?code=5p4f8s Image to 3D Model: Hyperhuman Rodin 🐺 hyperhuman.top/r/5IF2H4EC Game art asset generation: Leonardo AI 🐺 app.leonardo.ai/?via=arron Easy character rigging: Auto-Rig Pro 🐺 blendermarket.com/products/auto-rig-pro?ref=1626 Patreon 🐺 www.patreon.com/werewolven
@@RikkTheGaijin Bro I'm waaaaiiting for Unreal to implement their own AI mocap solution. They did such a phenomenal job with face animation - I KNOW they could pull of body mocap to some degree.
You should not learn animation to make a character dance. It's been over a decade character movements are done via motion capturing hardware setups. You should only know to properly rig a character. Also there are lots of other applications of animations like simulations, collisions, destructions, creature and mech animations. Learn animation for those purposes where AI can't figure out what the user actually wants.
@@phralma1000BC only the case for games that mimic real life. There are many games that have stylized animations, so animation is still a useful skill for gamedev. For a dance, maybe it's fine, but no one buys a game for a dance emote....unless it's a dancing game xD
oh sweet summer child, if only you know the horror of animation and that AI can only do basic non complex human movements. you still have to do all kinds of animations for mechanical devices, animals, monsters, stylized human movements, humans with non conventional shapes with multiple arms or legs.
Wow...this is cool. Thanks for creating a video on this. I would like to know if it can do a motion capture of more than 1 character in the video at the same time?
I found out it was a connection problem, apparently you must have a real good connection, and always use Google Chrome, for it to work, so try doing it somewhere else with a better wi-fi connection.
Any idea on how soon this will work with Unreal 5 like it says in the title of this video. Also, can’t wait to see an example of a short, dramatic motion capture instead of only people dancing. Sometimes subtle body movement is way more difficult to capture than people dancing.
It does already, you just need to retarget the animations from the UE4 default exported skeleton. Works well! For the UE5 skeleton, that was my first request to the devs, they said they are working on it. =]
@@VR360VIDEOSIMMERSIVESOUNDVR I tried it again after reading your comment. Unfortunately I didn't receive a mail from them. So it's still not working for me
When I try to register I don't know what to put in the Captcha, and I just get Captcha format error. Tried Firefox and Edge, I am missing something very simple I assume? :D
I mean it’s quite limited, you can only do animations of clear videos you can find~ rather than making it your own and original^ not every video shows what you specifically want to animate.
not entirely sure why this would be an animator's nightmare considering it only works for animations that A) you have a good reference for and B) utilizes a skeleton supported by the program or very similar (and retargetting animations isn't good enough for most AA or AAA studios in terms of results). but it's cool to play around for indies.
In near future - the games will be not realistic but REAL LIFE FOOTAGE - when AI are generating video on top of the game and play real thing like AI generate video now and better!!!
In a close future video games will be AI generated in Real Time... just prompt the game you want to play and AI will generate the game using UEx, making adjustment while you are playing... adding content... We are standing at the dawn of something beyond our full comprehension...
Too expensive for regular users and too unreliable for professional level, it is simply a bad tool with no use in the industry, a cash grab. A project like that only have future if its free and open source.
For the sorry animators at the end. Good luck getting impactful stories and action sequences done with just mocap and untrained actors who just stand in front of a camera with no training. Still going to need a trained animator to create stories and actions that people want to play, watch, and buy. Reference and physical life will only get you so far and in many cases, is real-life what we really want to watch and play anyways?
QuickMagic 🐺 www.quickmagic.ai?code=5p4f8s
Image to 3D Model:
Hyperhuman Rodin 🐺 hyperhuman.top/r/5IF2H4EC
Game art asset generation:
Leonardo AI 🐺 app.leonardo.ai/?via=arron
Easy character rigging:
Auto-Rig Pro 🐺 blendermarket.com/products/auto-rig-pro?ref=1626
Patreon 🐺 www.patreon.com/werewolven
hi my friend can I export animation for unity ???
now we need a free open source locally run alternative
or even better, Unreal Engine to have it integrated for free
Marionette XR or Cascadeur’s Video Mocap.
@@RikkTheGaijin Bro I'm waaaaiiting for Unreal to implement their own AI mocap solution. They did such a phenomenal job with face animation - I KNOW they could pull of body mocap to some degree.
@@RikkTheGaijin unreal engine plugin like they do audio to metahuman face.. next video to rigged skeleton
@@WesleySales1 Marionette XR says request access, is it free?
This is a lot better than the other solutions. Great video fren.
I was surprised! It does a darn good job considering the crappy quality of videos i was throwing at it...
working my ass off to learn animation and you see videos like these amazed excited and depressed at the same time XD.
I hope you weren't expecting animation to be a profitable career choice for you
You should not learn animation to make a character dance. It's been over a decade character movements are done via motion capturing hardware setups. You should only know to properly rig a character. Also there are lots of other applications of animations like simulations, collisions, destructions, creature and mech animations. Learn animation for those purposes where AI can't figure out what the user actually wants.
@@phralma1000BC only the case for games that mimic real life. There are many games that have stylized animations, so animation is still a useful skill for gamedev. For a dance, maybe it's fine, but no one buys a game for a dance emote....unless it's a dancing game xD
oh sweet summer child, if only you know the horror of animation and that AI can only do basic non complex human movements.
you still have to do all kinds of animations for mechanical devices, animals, monsters, stylized human movements, humans with non conventional shapes with multiple arms or legs.
@@maxrinehart4177 yea I'd give ai about 3 months and that too will be no more than a few clicks away
it helps to remove other people or even the background completely with aftereffects before uploading , i get insane results here
As Indie dev this is really helpful thank you
This opens up a whole new ball game
please update and explore about this, thank you
Good free mocap is always so exciting! Thank you mate
totally!
This looks amazing
incredible results!!!!
Wow...this is cool. Thanks for creating a video on this. I would like to know if it can do a motion capture of more than 1 character in the video at the same time?
awersome vid man!!1
Love your work bro ..thanks for sharing
Thanks man! Appreciate it!
Thanks for sharing amazing contents!!!
Have you tried Cascaduer?
Damn. Just damn.
Looks good.
this is insane to be honest! 👍
Quick ID Creating account is issue. I don't get any caption, and it always says error!
Does this AI do well with dances and can we use inclone 7/8 with this?
of course!!!
I tried it but when I click on Role Detection it gets stucked to 90%
Yeah, me too, with any vid i try
@@fellippewelch9558 I solved it by using Chrome. Apparently other browsers aren't supported
I found out it was a connection problem, apparently you must have a real good connection, and always use Google Chrome, for it to work, so try doing it somewhere else with a better wi-fi connection.
Any idea on how soon this will work with Unreal 5 like it says in the title of this video. Also, can’t wait to see an example of a short, dramatic motion capture instead of only people dancing. Sometimes subtle body movement is way more difficult to capture than people dancing.
It does already, you just need to retarget the animations from the UE4 default exported skeleton. Works well! For the UE5 skeleton, that was my first request to the devs, they said they are working on it. =]
@ Cool! Thanks.
vid to animation wowwwww
It can't be used. Website asks me to write a captcha when creating an account, but there is no captcha to be copied on the page :(
When you enter your email and press send it will send the code needed for the captcha field. But you are right, It not really a captcha.
@@VR360VIDEOSIMMERSIVESOUNDVR I tried it again after reading your comment. Unfortunately I didn't receive a mail from them. So it's still not working for me
@@NatiCartoons press the send button next to where you typed in your Gmail, and wait like 2 mins to receive the code
@@kxdproductions2375 Thank you so much for the patience ! It finally worked to register.
When I try to register I don't know what to put in the Captcha, and I just get Captcha format error. Tried Firefox and Edge, I am missing something very simple I assume? :D
press the send button next to where you typed in your Gmail, and wait like 2 mins to receive the code
Animayshuun 😁
Crackhead tweaker girl. Now on FAB :D
cool
Unfortunately, there's only 50 coins for the free plan. A couple of bad animations and they'll run out. Do you know of any free mocaps with no limits?
I mean it’s quite limited, you can only do animations of clear videos you can find~ rather than making it your own and original^ not every video shows what you specifically want to animate.
Back to the future is now...
Can it animate pixel art ?
not entirely sure why this would be an animator's nightmare considering it only works for animations that A) you have a good reference for and B) utilizes a skeleton supported by the program or very similar (and retargetting animations isn't good enough for most AA or AAA studios in terms of results). but it's cool to play around for indies.
In near future - the games will be not realistic but REAL LIFE FOOTAGE - when AI are generating video on top of the game and play real thing like AI generate video now and better!!!
text to image AI> image to video AI> video to animation AI> .... > PROFIT!
😮
Can I use this on metahumans? If yes can you please make a tutorial animating this on metahuman?
I haven't tried but nearly 100% yes for sure. It should be as simple as running the animation retargetter in UE5
@@1dudedevteam Please make tutorial about retargetting this to a metahuman, that would be a game changer
@@sajans3998 Just retarget from the UE 4 skeleton to UE 5 Manny. Then from Manny to metahuman.
@ im not familiar with re targeting, can you recommend a good tutorial
I just try, work perfectly !
I can't register to quickmagic it asks for captcha but there is none, anybody else have this problem?
Yeah, I was stuck by that too at first. You need to fill your e-mail and click send, they will send you the captcha code to your e-mail.
@@sev-gamestudio Thank you,got it
why is it using the UE4 mannequin?
that's the default for now I actually asked the devs to add UE5 support, they said they would and are working on it.
@@1dudedevteam I think they use unreal engine underneath
Guys, is there any webcam to 3d character (for vtube) open source similar to this? That animate on the fly.
Upvote for visibility
there is something called Live Link app from Unreal but it's not AI. It's an app to control metahuman face animation with webcam
In a close future video games will be AI generated in Real Time... just prompt the game you want to play and AI will generate the game using UEx, making adjustment while you are playing... adding content... We are standing at the dawn of something beyond our full comprehension...
All these cloud apps - this is working under surveillance. Temporary paradigm. But good luck!
🙂🤔🤔😁👍👍
Why does he say all the time UE4? It’s UE5 ..
bro....
Too expensive for regular users and too unreliable for professional level, it is simply a bad tool with no use in the industry, a cash grab. A project like that only have future if its free and open source.
Say you’re broke without insulting the creator
For the sorry animators at the end. Good luck getting impactful stories and action sequences done with just mocap and untrained actors who just stand in front of a camera with no training. Still going to need a trained animator to create stories and actions that people want to play, watch, and buy. Reference and physical life will only get you so far and in many cases, is real-life what we really want to watch and play anyways?