Halo: Reach Mods | [Video 3] Tutorial + Download!
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- เผยแพร่เมื่อ 13 ก.ย. 2024
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Spawning Sequence List:
-32 = Trait zone explosion
-31 = Plasma Ball of Death
-30 = Spartan Death Spawn
-29 = Elite Death Spawn
-28 = Enemy Detection Alarm 2
-27 = Enemy Detection Alarm 1
-26 = Alarm 2
-25 = Alarm 1
-24 = Monitor
-23 = Spartan w/ Oddball
-22 = Elite w/ Oddball
-21 = Forge Monitor w/ Flag
-20 = Spartan w/ Flag
-19 = Elite w/ Flag
-18 = Fire (Attachment required)
-17= Longsword (Boneyard only)
-16 = Phantom (Boneyard/Breakpoint only)
-15 = Pelican [Unflyable] (Spire Only)
-14 = Fire (Attachment not required)
-13 = Forge Monitor
-12 = White Ultra
-11 = Gold General
-10 = Crimson Zealot
-9 = Red Spec Ops
-8 = Gray Ranger
-7= Blue Minor
-6 = Kat Model
-5 = Carter Model
-4 = Female Spartan
-3 = Emile Model
-2 = Jun Model
-1 = Noble 1 Model
0 = Troop Warthog
1 = Campaign Falcon
2 = Machine Gun
3 = Plasma Cannon
4 = Flag
5 = Assault Bomb
6 = Oddball
7 = UNSC Data Core
8 = Covenant Data Core
9 = Grenade Launcher Turret (Left)
10 = Grenade Launcher Turret (Right)
11 = Warthog Turret
12 = Warthog Missile Turret
13 = Warthog Gauss Cannon
14 = Scorpion Turret
15 = Wraith Turret
16 = Anti Air Shade Turret
17 = Fuel Rod Cannon Shade Turret
18 = Laser Designator (Anchor 9 only)
19 = Pelican [Flyable] (Spire only)
20 = Warthog w/ Shade Turret
21 = Warthog w/ Anti-Air Shade Turret
22 = Warthog w/ Fuel Rod Cannon Shade Turret
23 = Falcon w/ Shade Turret
24 = Falcon w/ Anti-Air Shade Tureet
25 = Falcon w/ Fuel Rod Shade Turret
26 = Falcon w/ Scorpion Cannon
27 = Falcon w/ Wraith Cannon
28 = Warthog w/ Scorpion Cannon
29 = Warthog w/ Wraith Cannon
30 = Revenant w/ Scorpion Cannon
31 = Revenant w/Wraith Cannon
32 = Mongoose w/ Revenant Cannon
33 = Ghost w/ Revenant Cannon
34 = Applicable Scorpion Cannon (vehicles only)
35 = Applicable Wraith Cannon (vehicles only)
Additional Labels:
Migration: Apparently useless to everyone.
Vincibility Zone: A zone in which a player can die when invincibility is turned on within the options menu.
Harmless: Now moved to Civilian label. Use negative sequence numbers.
Detach Zone: -1: Detach everything belonging to players. 0 = Detach everything. 1 = Detach everything labeled 'attachment'. 2 = Detach weapons attached to player.
Biped: Award points for the destruction or killing of anything with this label if enabled in game options.
Health: Increase the health of selected object. Positive spawn sequence numbers increase the health and vice versa. Now spawnable as a zone.
If you have any questions, post them in the comments.