I love how you gave this list a mixture of big and small ideas! Sometimes the "quality of life" in games can be just as important as the big, main features. Even including something small as choosing whether our character is a muggle, half blood or pureblood could potentially affect how other people interact with us and the dialogue options.
Guild Wars 2 already has something like this for mail delivery; where whatever you have selected for your mail delivery flies in, drops the letter to your character and flies off again. Since you can zoom out a long ways in that game, they just appear and disappear a short distance above your character, but for HWL you could just have the owl fly in from behind the camera and then fly away again back behind the camera so you wouldn't see it just appear and disappear.
Wonderfully laid out list, Ben! I couldn’t agree more with everything mentioned. I would love more thunderstorms and snowstorms! Accents would also be great, I hope there’s more variety of character customization features added. House points and a companion system seem like a must. Being able to hangout and interact with the common rooms a bit more would be truly satisfying. And personally, I would love if we had more physical interaction with our pet owls. Great video!
A feature that I am experiencing in Dragon Age the Veilguard right now that I LOVE. When you find a copy of a clothing item or accessory that you already have, it gets upgraded to the next rarity level instead of giving you a duplicate. I just don't want to be dealing with a constantly filling inventory in Hogwarts Legacy 2.
As you show here, there is a lot they can learn from the older HP games. Some of the features they had, if implemented and improved upon in HL, would be such valuable additions.
Let us drink wiggenweld potions without needing to be damaged first. I hate it when I can't loot a chest or bag or hoping pot because I'm carrying too many potions.
@@JCNAG632 Well, you can greet, antagonize or threaten them. You can also defuse situations depending on context, the dialogue also changes based on context, location, etc. In Hogwarts Legacy, you sometimes have these events (like a student struggling with a broom), if that was in rdr, and you chose to greet, the MC would comment on it, or encourage them, or give them some hints. NPC's also comment on the MC, like looks, actions, etc.
I love your idea with the weather. I think thry should also affect the spells. for instance in the winter months your fire spells will not be as powerful or affect enemies around you (ie smaller fire ring.)
@@thechristiangamer9140 ooo I like that. Also it’d be cool if the MC could react to the weather outside briefly. Like if it’s cold then do a little “uggg it’s freezing today 🥶”
Great ideas. One thing that could make us have a more immersive Hogwarts experience and hang more at the places in school would be to have relationship markers with characters, like in Hogwarts Mystery. Studying together, or caring for plants in herbology or just hanging with them could fill a bar that would make them more likely to follow us or be persuaded by us or help us in quests. Also, attending classes should be necessary to keep our spells and skills strong, or unlock variations of them (instead of simply unlocking them). I know they would have to record like ten routines for each class and that's a lot of work and storage space, but I'm sure people would enjoy it a lot more than travelling to repetitive hamlets Also, let our characters be overweight and shorter or taller.
I really want more ways to live out and a life in Hogwarts so the game is endlessly playable after the story. Like tons of mini games, side quests, tons of ways to interact with the world. Also spells need to affect the world in more concrete ways.
Omg that resting b face got me when I was doing mission for this lady's missing brother and I told her that her brother was dead and she was crying and all that and then just went back to that resting b face I just could not 😂
I honestly don’t want a story like in the first game but I would just like the game to be a more immersive experience than the first. I don’t need or necessarily want a big cinematic story to follow.
the lego HP games had great potion making that was fun, too. Generally, there are so many hexes that could have been in the game to make us feel more like actual students
Also being able to turn off those field guide pages completely , but it should be on at all time but only for the people who are in Ravenclaw. But whoever is not in Ravenclaw then it really should be off at all times , but unless if some of us really do wanna learn more about the Lore. But also making the game to be a lot more heavier on the multiplayer aspect , but also giving us The Maulders Map so we all can be able to see everyone on that map. But also giving us all a Crafting Table so we all can be able to make for a whole lot of things , and we can also be able to get for more on the Gallions. But also being able to steal a book or more from the library , but it’s depending on which book or books that we’re looking for. But if we’re in different houses then there should be an option for us , so we can choose which option so we can become as. But also in the multiplayer part of it then there really should be an option page , so we can choose who or whoever we want to be friends with from in game. But also giving us the ability to not have Fig to guide us to places , but also giving us the ability to go solo or with a in game friend or friends. But also really giving us a real cauldron to use , but also letting us to make our own magic and also giving us our own gardens. So we can grow our own magic or for other things.
I wanted to have a winter and rainy season in the sequel, imagine how iconic if ridding a broom and beast and ended up flying through a tornado and as well as a waterspouts too and ended up ridding a unicorn,pegasus, hippocampus my favourite greek mythical creature
With 13, I agree to a certain extent, but it's nice for the casual player to be able to have things show on the map for where they are. Especially for completionists, getting Platinum trophy on PS5 was a headache with collectables, easy to do but time consuming, removing them from the mini map would make the process so much longer and tedious, ain't got time for that lmao. HUD off and hide items from the map should just be an option, or part of the more harder difficulties, should all be on by default in my opinion.
Also would be great to read like books on how the school came about or maybe freshnen up on reading a potion book or like something like the newspaper of some sort while things happen in the background and how Ben said when it's thundering and raining outside and there's literally nothing to do other than that
It would be a nice feature if we could use Dungbombs or the Peruvian Instant Darkness Powder in addition to the ideas of using exploding cauldrons/potions. Even purchasing fireworks/decoy detonators from Zonko's that could be used as methods to distract enemies would be good too.
I want 2 types of party members, classmates and combat pets. Class mates would focus on a branch of magic, Sebastian Damage or Poppy plants, while pets like a phoenix burn you foes and heal you with its tears.
Hi Ben, I love your video! You mention so many thints I would love to see in the sequal. I’m a big fan of the Wizarding World from Sweden and I would love to share my ideas for the upcoming sequal! I think many of you would like to see more of the action that’s going on in Hogwarts Legacy; and yes, the Wizarding World is about duelling, beasts and dark wizards too. But I on the other hand would love to feel like a normal Hufflepuff-student for once. This includes studies, classes, sneaking up at night with my friends, OWL’s etc, immersion, Diagon Alley etc. I don’t feel the need of being the savior of the Wizarding World. I would also wish for: - More spells: Not only usefull ones. They could include jinxes etc. - Deeper immersion: Being able to sit by the fire. Reading books we already know stuff about (The History of Hogwarts etc). - More beasts. - A map consisting of Hogwarts, the grounds, the lake (underwater?), the forbidden forest and Hogsmeade, Diagon Alley and the Ministry. - Consequences of your actions. - More magical plants and more herbology. - More subjects. -Quidditch. - Wizards Chess. - Animagus. - The option to hold/grab/holster items like the wand etc. - The same currency as in the lore of the Wizarding World! The list can be made long but yeah, that’s some of my so many ideas. I wish you all the best! 🧙🏼♂️
Appreciate the feedback! YEa, so many want to have a regular school life at Hogwarts, without the rush to save the world. Although a compeling single player game requires a dynamic story arc and The Hero's Journey will always be in these stories, but there's still place for a deeper immersion. I love the idea about the usage of non-essential spells in every day life. Same thing goes for plants and potions. And don't get me started on the Black Lake and underwater exploration 😅 that could be such a great addition where we could meet the Merepeople city. and honestly, I think the sequel can deliver on all of those things since they've already built an elaborate game that's fun to play. It's just a matter of expanding on everything.
@@BenjaminSnowThanks for responding to my comment, starstrucked to be honest! I totally agree; a hero’s journey is especially essential for the average player! 😊I’m sooo hyped for what is to come!
I disagree that quidditch would be uninteresting people will want to play it only a few times. If it'slike the games in HP5 or 6, sure, but they could do a different mechanics system for quidditch, with turn based mode for strategy, then real-time at key moments, like to perform maneuvres and hit targets. That would make it interesting. For potions, if they did just what Skyrim did decades ago, it would be already great: each ingredient has like four properties which you have to unlock (maybe through study) and then you mix potions by mixing the properties. This way you can make potions that have a formal recipe or create your own. And to keep potions interesting and not make us have to make them constantly, just make each batch render more than a dose, for Merlin's sake! I brew a whole cauldron of a potions and can only drink it once?! So my suggestion would be: You really have to CRAFT the potions the first time you make them. Follow precise instructions, like in HP6 game. Then, maybe you will still have to, until you unlock an ability to be able to just create them by selecting which ingredients you want (like skyrim). There you go, solved. And finally, for the spells, have something like baldurs gate, in which there are different types of substances and damage (oil, fire, ice, darkness, etc) and they actually interact with one another. If you throw oil and then fire it explodes, and if you splash water, it nulls the fire. You can use glacius on fire in HL, but you could do so much more! That would be a great way to combine spells and use creativity, especially when facing tougher enemies. And please, please, give us stronger enemies, fewer at a time, instead of tenths of weak ones.
Having consequences to choices would be fun. I took all the power at the end and aside from a seemingly rare-ish ending and cut scene nothing changed. Even leading up to it. The choices I made to not be that nice but not fully bad until the end made no difference
Sitting, attending classes, and actually brewing potions is sorely needed in this. Also Maruween Region has playable live wizard chess boards. I just came across one.
That reminds me I hate I don't have a longer list but if you're something else to add to your list. After you do the spell revolio the character looks like they're in pain like something attacked them or they're expecting to be attacked I'd like to hear how the facial expression changed or is it just have a plane expression like when they're talking to people
More character slots. We currently have a limit of four. Why just four? Why not eight so a player can make both male and female character of each house. I play on PC and use mods for attending classes (which is really fun), curfew at night, NPC's go to class, go to sleep, and go to Hogsmeade. Shops close at night, and poachers use way more spells, and I can duel with just about any NPC. These things might sound like they just add an overhead that makes the game inconvenient, but all these can be toggled on or off in settings. I would like to see more ingredients for potions, especially ingredients where I have to go out into the wild to collect rare ingredients. All sorts of things can be done with ingredients to adjust the game and make it more challenging for those players who want to fully immerse themselves into the magical world -- such as a time limit for ingredient freshness, collecting the ingredient at night or during a full moon. Let's see more Room of Requirement options and decor. Fun aesthetic things as purchasing a spell craft for music from the music shop in Hogsmeade, spell craft for fireplaces, ovens and other things that just look cool. We see goblins with tables full of food. And although Gamps Law says wizards can not conjure food, we do see some items with tea getting refilled, bowls of apples and other things to eat. A mechanic could be done to solve this, such as Deek, Penny, or a vendor in Hogsmeade could have food ready to be summoned. We just have to do a side quest as easy as pay them to have food ready, which just appears in the Room of Requirement. There's all sorts of things.
I would like more wand styles and customization options like being able to change the wood finish to whatever color stain you want and instead of being inside of random chests I think they should just have the handles be able to be bought at a wand shop with cooler handle options to choose from
Yes! More wand customization would be awesome to see and also maybe wand cores could have different perks.. and yea, maybe Ollivanders can have a few wand handles, but there're still some rare ones you could find elsewhere.
I wouldn't mind an actual potion brewing system. I think perhaps they'd need to make the potions last significantly longer though, so you don't need more than a few at a time so that you're not spending all your time brewing.
The little clip you played at 0:13 of the MC interactong with the book in the ROR...I want that but in the form of a dunegon where we traverse the obstacles & foes to get to the spell book pendulumn at the end where the magic circles us before we absorb it. Also thanks for the great video hope your well! 17. I want to care for our beasts properly, beast interaction is so very holllow using the enchanted tools. I would love to have more animals & even have a dog, cat, toad etc as a familiar that can follow us around or if we feel to protective, station them at the ROR. I found it really strange we could pet random cats but not our own beasts. 16. I want dialogue in genereal to be improved & for NPC'S including our own MC to act like humans instead of feeling so 1 dimensional. Th resting b*** face you mention...hilarious but true, they just seem to be bored or couldn't care less. 15. This is an absolute must. I want to interact with everything..not just spin globes, I want to talk with both student & Adult NPC'S & go to school clubs such as a PERMANANT CROSSED WANDS, that isn't up for debate I want it in & to saty in. I can't believe there's no sitting in this game even more so with sleeping in our F*cking common rooms being completely absent...but we can sleep on the floor? In the words of the gamble & jakes owner from COS PS2 " You tryin play some sorta joke or somein?? Stop it!" but seriously let us sleep in our bloody common room, this 2024 not 1994. 14. I wasn't too bothered by this but I can understand the visual clutter can put people off who want to have total freedom without icons blocking the way. 13. Less holding the players hands,allow us to explore undeterred by constant reminders unless we personally choose to ask an NPC'S help, audio cues are helpful & will help the visually impaired if they know what to listen out for, perhaps there could be options with how much help people would like 12. The common rooms while they nailed the aesthetic & are highly detailed are nothing but museum pieces, great to look at but beyond that really provide nothing of actual signifcance to the PC. Give us mini games to play like chess or take part in discusions with our house mates, let us take a look at the student noticeboard, talk to ghosts, portraits, study & work on our magic borrow a page from the sims instead of having us master everything in one swoop. Let us decorate our section of the common room & have our own wardrobe & bloody personal chest!! 11. There's what a total of 3-5 hidden passageways in HL?? That is so shallow. Hogwarts should be a goldmine for secret passageways & hidden rooms dunegons including AM dungeins AWAY from the keepers so we can actually learn yet the focus of the castle was taken away completely when it should've been the centre piece, I have no qualms about exploring areas outside the castle but the highlands had nothing going for them especially with how dungeons/tombs were so baron of life. 10. Agree with how the weather should impact the inside of the castle lightning flashes etc There should be dynamic weather not just a change to go along with the seasons. Ghost of Tsushima had the weather change depending on how you played the game, take an honurable approach the weatehr stays calm & sunny take the way of the ghost with brutality the weather becomes stormy & aggressive. This might be a little difficult to get right for HL 2 as pretty much every spell causes some form of harm so perhaps using nothing but the dark arts & picking more demented responses in dialogue reflect the weather as more misty, boggy, wet, stormy & with it it brings more dark creatures including...dementors. 9. I don't really have any problems with the visuals or perhaps I personally never came across any, I know others did with fram rate issues etc 8. ABSOLUTELY! The voice of the MC * especially the male* sounded so off putting & not just because of how Robotic it sounded, the male sounded far too much like Harry Potter/ Daniel Radcliffe...I don't want to sound like an AI potter drone. I don't believe for a single second that they coudn't add in the homeland accent when they have Imelda reyes as the literal only bloody student with s Scottish accent in the entirety of Hogwarts. They have Professor Ronen, Onai, Kogawa yet they couldn't even put in Scottish, Welsh or Irish accents in?? The " Too much work" excuse won't fly with me either I'm sick of the amount of peopel that just brush this off or are ignorant defenders & worst of all " nO oNe cAn uNdErsTanD ScAttIsH pEopLe" one of the most deeply ignorant comments I've ever seen I suggest who think's like this to go educate themselves. 7. This is a must as well because without companions it makes the game feel 10x more empty * that & how often our MC comments on wishing they had their friends with them* & it also kinda gives off the impression that the companions are using you then once you’ve helped them they bugger off. You also can’t interact with them out with their quests. It would be great 2 have at least 2-3 come with you & their interchangeable what about coming to each other’s aid via apparating or portkey if their or we are in trouble. Help each other with spells, play games etc take a page or 2 from Rockstars bully. 6. They should take a few pages from Rockstars Bully & apply it to HL2 to an extent anyway. The overall school system but tweak the mechanics to fit the magical world & this goes for classes & even groups within Hogwarts . Automatic housepont deduction or addition would be gcool but could get annoying so that's why i feel like it should only be Prefects & Professors who catch you in the act of causing trouble, for example if you steal it should only be if you get caught stealing that points are deducted etc this could show up as an hourglass with either a "-" or "+"depending on your actions within the castle. School clubs would add so much more: crossed wands, extra potions, extra DATDA lesson etc For extra classes for those that want them which I guarantee there will be because we could learn advanced magic. * I want a school rival..it was so strange not have to have one 5. I’d love knome chucking & what about having what the student NPC’S are doing on the castle grounds like fine tuning their brooms or passing the quaffle to each other, beating the bludger etc I’d love chess & exploding snap or some other card equivalent game 4. Agreed! I loved that potion making mechanic, especially due to me having the Nintendo wii at the time, it made it so much fun & is why I reference HBP because I only enjoyed duelling & potions in HBP. I think autobrew should be an upgrade & for those that like the process of making things from scratch can do as they please. I definitely want this mechanic back, being able to run through the process of actually making potions would feel much more rewarding as opposed to a lazy button press. Reward creativity & experimentation & let us sell our potions but we get to sell them at a higher price. 3. I think we should be able to at least fine tune our broom or even be able to watch matches & even practise with other NPC’S hell maybe we could interrupt a match that would be funny. 2. There needs to be dungeons with worthwhile loot & varying foes, the ones outwith questlines are empty & baron...that's not somethign I want in an RPG action adventure. I want Ancient Magic dungeons so we can advance our power in several directions & the enemies can be either knights, Gargoyles or some other type of guardian. What about an underground duelling/ battle arena? Kind of like the DABA except there would be a crowd & we’d face much more difficult opponents. I agree with letting us use our magic in creative ways, let us fix broken structures like castles or be able build houses with trees & rocks, let us set up camp in the highlands or even let us dwelve past the unforgivable curses & deeper into Ancient Magic & dark magic. For instance what about freezing the fire column smashing it & sending all the broken pieces like shards back to the executioners? or a more mundane example we could just water flowers/plants with Aqumenti. I want to animate statues to protect us. 1. Yes please! I know our MC says something after killing foes, but it’s never in the midst of combat when the enemies talk nothing but sh** let us have comebacks. Poacher stalker: “ Such a pathetic display!” MC: “Says the one casting a 1st year charm, ever move past Incendio? Or can you not stand the heat? Poacher stalker: “ Well done…for a child!” MC: Who has put more than a dozen of you in the dirt! Poacher Stalker: “ I plan to make quick work of you!” MC: Your friends said the same…now their 6 feet under! Poacher Executioner: “ Hardly felt anything at all!” MC: Allow me to correct that..CRUCIO!! Poaxher Executioner: “Crucio!?” Ashwinder Ranger:“ I’ve never been afraid of killing kids before..I’m not about to start now!” MC: Ahh good you’ll need that confidence, you'll l make a fine edition to my inferius army! Poacher Executioner: “I’ll have taken your life before you even realise it’s gone” MC: & you’ll be dead before you hit the ground….Avada kedavra! Ahwinder soldier: I'll have filled a graveyard by the time I retire. MC: & I'll have filled countries worth. Poacher Tracker: " I'll check your pockets after your dead!! MC: Funny...I was going to say the same to you!
Bro you know what would be cool for the new weather system? If the amount of snow on the map actually changes based on how much it snows. I just want much more extreme weather (wind, rain, snow) that changes the feel of the environment. I also want a reason to go into the commonroom and watch it from my window. 😂
@@pete27144 ooo I’d love that! And then hear the crunch with every step when walking in those piles of snow. Maybe there could be a mechanic where we’d have to get ourselves warm or else we freeze and die. And alternatively if it gets to hot we’d need to cool of. Not sure if this mechanic would be necessary (it’s like in Zelda again) but ot could definitely make our equipment more useful. We’d have to dress accordingly
I doubt I’ll be playing the sequel. If it’s tying into the HBO series, which I haven’t watched, then I’ll likely never see where our characters’ story goes from where it ends in the first game. It would be nice if it was a direct sequel, like how Tears of the Kingdom was to Breath of the Wild. The 1890’s was a time in the HP universe that we were really exposed to in the past, and now Hogwarts Legacy blows it out of the water, but there’s still, albeit smaller, gap to address because now we’re curious to see if and how the events of Hogwarts Legacy ties into anything else. If the sequel doesn’t do anything, then maybe the upcoming DLC will.
We need a better Good vs Evil storyline. Trying to become a villian doesn’t really affect anything much. Besides the mini side quests. We need storyline altering due to our decisions.
Yea, that would have to be a major development in the morality system, which I know a lot are asking for. Maybe they'll try to bring a version of it to the Definitive Edition and see how that plays out
The Minnie map needs to stay otherwise the weather is cool too how about what if it rains maybe that's what causes dementors to come out or something or certain other creatures like a bobgert. It could change into three different things can be different each time
I don't see what needs to be changed about the voices they're perfectly as they were the only thing that it bothered me is that I appreciate the option but I don't like it when you made it too high or too low it made the voice and sound echo. I do agree about all the different accents
@BenjaminSnow exactly in fact that was one of the only few features that I did not like about the game you would just be interesting to have different voices but I rather have more hairstyle options then choose a different accent
It always bothered me that the npcs and companions doesnt use Winter clothes at Winter time. Also every female character uses the same hand on the back pose when they talk, just something i noticed
Im all for opting in or out when its about exploration but I actualy like that its not harder to find ALL THE SHIT in the castle xD Id even like it if the map showed the field guide pages xD Tired of the shase now after all the playthroughs!!! More kinds of pets would be fun! More fun things in the comonrooms!!!! Even clubs would be so fun!!!!!
Depends on the age of our characters. As someone who will be 30+ when the game releases, I don't want cringe teen romance in a game, if they're adults then it'd be more relatable and acceptable.
I really want more ways to live out and a life in Hogwarts so the game is endlessly playable after the story. Like tons of mini games, side quests, tons of ways to interact with the world. Also spells need to affect the world in more concrete ways.
I love how you gave this list a mixture of big and small ideas! Sometimes the "quality of life" in games can be just as important as the big, main features. Even including something small as choosing whether our character is a muggle, half blood or pureblood could potentially affect how other people interact with us and the dialogue options.
I absolutely agree!
@@EternalRemorse it’s all about the little details
Ben, It would be so cool if our Owl could fly to our location and land on us before delivering our owl mail letters
That would 100% add to the immersion.
@@AuricBlue imagine if we get an owl like Errol 😆
@@AuricBlue Yo that would actually be so dope!
@@BenjaminSnowyou would be flying towards hogsmeade and then get knocked off your broom😂
Guild Wars 2 already has something like this for mail delivery; where whatever you have selected for your mail delivery flies in, drops the letter to your character and flies off again. Since you can zoom out a long ways in that game, they just appear and disappear a short distance above your character, but for HWL you could just have the owl fly in from behind the camera and then fly away again back behind the camera so you wouldn't see it just appear and disappear.
Using the tubs and toilets and eating would be dope too!
@@lillywempe4097 I kind of count as if toilets work here cuz we can flush them 😆
Wonderfully laid out list, Ben! I couldn’t agree more with everything mentioned. I would love more thunderstorms and snowstorms! Accents would also be great, I hope there’s more variety of character customization features added. House points and a companion system seem like a must. Being able to hangout and interact with the common rooms a bit more would be truly satisfying. And personally, I would love if we had more physical interaction with our pet owls. Great video!
@@AuricBlue thank you 🙏
A feature that I am experiencing in Dragon Age the Veilguard right now that I LOVE. When you find a copy of a clothing item or accessory that you already have, it gets upgraded to the next rarity level instead of giving you a duplicate. I just don't want to be dealing with a constantly filling inventory in Hogwarts Legacy 2.
@@robertgronewold3326 ooo that’s an interesting feature 🤔 I’d like it, though we’d have less things to sell. I guess we can always turn to poaching 😆
@@BenjaminSnow I would say just give us some valuable loot to sell, like unicorn hair or enchanted jewelry.
As you show here, there is a lot they can learn from the older HP games. Some of the features they had, if implemented and improved upon in HL, would be such valuable additions.
@@damgful yea, there’s lots of interesting ideas in them
Better character Customization options
Let us drink wiggenweld potions without needing to be damaged first. I hate it when I can't loot a chest or bag or hoping pot because I'm carrying too many potions.
@@zerastardust1712 that would be like me taking ibuprofen before I get a headache “just in case”
Something I really wanted to do in Hogwarts Legacy is use the conjuring spell to decorate my hogsmeade shop
I'd love to see something like interactivity with NPCs like RDR2, where you can comment on things happening, have conversations, or just greet them.
What is the interactive like in rdr2 I’ve never played
@@JCNAG632 Well, you can greet, antagonize or threaten them. You can also defuse situations depending on context, the dialogue also changes based on context, location, etc. In Hogwarts Legacy, you sometimes have these events (like a student struggling with a broom), if that was in rdr, and you chose to greet, the MC would comment on it, or encourage them, or give them some hints. NPC's also comment on the MC, like looks, actions, etc.
@ Yh that definitely would be better
I love your idea with the weather. I think thry should also affect the spells. for instance in the winter months your fire spells will not be as powerful or affect enemies around you (ie smaller fire ring.)
@@thechristiangamer9140 ooo I like that. Also it’d be cool if the MC could react to the weather outside briefly. Like if it’s cold then do a little “uggg it’s freezing today 🥶”
I want some different long hairstyles options to be able to dive in the Black lake more spells and I want to be able to fight dementors
oof the Black Lake exploration would be incredible!
Plz plz more actual ways of roleplaying, choices and consequences, karma system, honour system whatever it may be
@@Ho_Lee_Fook yea, some deeper role playing would be lovely
Great ideas. One thing that could make us have a more immersive Hogwarts experience and hang more at the places in school would be to have relationship markers with characters, like in Hogwarts Mystery. Studying together, or caring for plants in herbology or just hanging with them could fill a bar that would make them more likely to follow us or be persuaded by us or help us in quests.
Also, attending classes should be necessary to keep our spells and skills strong, or unlock variations of them (instead of simply unlocking them). I know they would have to record like ten routines for each class and that's a lot of work and storage space, but I'm sure people would enjoy it a lot more than travelling to repetitive hamlets
Also, let our characters be overweight and shorter or taller.
To me it’s gotta be spell cooldowns I don’t feel that they work. We’ve seen wizards shooting off the same spell multiple times before so why can’t we🤷
@@gamegod1276 I guess cuz we are still students 🤔 but I’d love for enemies to cast more spells in general
9:56 for this they should really just hire other voice actors for the different pitches that way we don't have robot speak
Yep
I really want more ways to live out and a life in Hogwarts so the game is endlessly playable after the story. Like tons of mini games, side quests, tons of ways to interact with the world. Also spells need to affect the world in more concrete ways.
For sure!
I want darker choices or well more, and dialogue choices based on build like having a certain spell or potion unlocks dialogue
@@The_Offical_Chris_Crow imperio would definitely unlock some options there 😈
@ Exactly 👍🏻 Catching my drift 😈😏
Omg that resting b face got me when I was doing mission for this lady's missing brother and I told her that her brother was dead and she was crying and all that and then just went back to that resting b face I just could not 😂
@@vindozadm7772 🤣 I know exactly the mission you’re talking about
I appreciate you drawing attention to some smaller details
@@ashleycole2967 👌
I honestly don’t want a story like in the first game but I would just like the game to be a more immersive experience than the first. I don’t need or necessarily want a big cinematic story to follow.
I get that, some people just wanna have a regular school life at Hogwarts..
i’m so glad sitting was included because all those chairs and you can’t sit on a single one of them really bugged me 😂😂 awesome video
13:53 i would love a cooking mama style minigame for at least the first time you make a potion
the lego HP games had great potion making that was fun, too. Generally, there are so many hexes that could have been in the game to make us feel more like actual students
Also being able to turn off those field guide pages completely , but it should be on at all time but only for the people who are in Ravenclaw.
But whoever is not in Ravenclaw then it really should be off at all times , but unless if some of us really do wanna learn more about the Lore.
But also making the game to be a lot more heavier on the multiplayer aspect , but also giving us The Maulders Map so we all can be able to see everyone on that map.
But also giving us all a Crafting Table so we all can be able to make for a whole lot of things , and we can also be able to get for more on the Gallions.
But also being able to steal a book or more from the library , but it’s depending on which book or books that we’re looking for.
But if we’re in different houses then there should be an option for us , so we can choose which option so we can become as.
But also in the multiplayer part of it then there really should be an option page , so we can choose who or whoever we want to be friends with from in game.
But also giving us the ability to not have Fig to guide us to places , but also giving us the ability to go solo or with a in game friend or friends.
But also really giving us a real cauldron to use , but also letting us to make our own magic and also giving us our own gardens.
So we can grow our own magic or for other things.
I wanted to have a winter and rainy season in the sequel, imagine how iconic if ridding a broom and beast and ended up flying through a tornado and as well as a waterspouts too and ended up ridding a unicorn,pegasus, hippocampus my favourite greek mythical creature
With 13, I agree to a certain extent, but it's nice for the casual player to be able to have things show on the map for where they are. Especially for completionists, getting Platinum trophy on PS5 was a headache with collectables, easy to do but time consuming, removing them from the mini map would make the process so much longer and tedious, ain't got time for that lmao. HUD off and hide items from the map should just be an option, or part of the more harder difficulties, should all be on by default in my opinion.
even sitting would increase time in common room
💯
Also would be great to read like books on how the school came about or maybe freshnen up on reading a potion book or like something like the newspaper of some sort while things happen in the background and how Ben said when it's thundering and raining outside and there's literally nothing to do other than that
It would be a nice feature if we could use Dungbombs or the Peruvian Instant Darkness Powder in addition to the ideas of using exploding cauldrons/potions. Even purchasing fireworks/decoy detonators from Zonko's that could be used as methods to distract enemies would be good too.
@@adamlyon2423 omg yes! Would love that
In regards to the sound the cats make, I THINK it was a tribute to the cat sounds in Lego HP. They sound very similar.
I didn't notice that in LEGO HP, but that's hilarious if that's the case
I want 2 types of party members, classmates and combat pets. Class mates would focus on a branch of magic, Sebastian Damage or Poppy plants, while pets like a phoenix burn you foes and heal you with its tears.
Hi Ben,
I love your video! You mention so many thints I would love to see in the sequal.
I’m a big fan of the Wizarding World from Sweden and I would love to share my ideas for the upcoming sequal!
I think many of you would like to see more of the action that’s going on in Hogwarts Legacy; and yes, the Wizarding World is about duelling, beasts and dark wizards too. But I on the other hand would love to feel like a normal Hufflepuff-student for once. This includes studies, classes, sneaking up at night with my friends, OWL’s etc, immersion, Diagon Alley etc. I don’t feel the need of being the savior of the Wizarding World.
I would also wish for:
- More spells: Not only usefull ones. They could include jinxes etc.
- Deeper immersion: Being able to sit by the fire. Reading books we already know stuff about (The History of Hogwarts etc).
- More beasts.
- A map consisting of Hogwarts, the grounds, the lake (underwater?), the forbidden forest and Hogsmeade, Diagon Alley and the Ministry.
- Consequences of your actions.
- More magical plants and more herbology.
- More subjects.
-Quidditch.
- Wizards Chess.
- Animagus.
- The option to hold/grab/holster items like the wand etc.
- The same currency as in the lore of the Wizarding World!
The list can be made long but yeah, that’s some of my so many ideas.
I wish you all the best! 🧙🏼♂️
Appreciate the feedback! YEa, so many want to have a regular school life at Hogwarts, without the rush to save the world. Although a compeling single player game requires a dynamic story arc and The Hero's Journey will always be in these stories, but there's still place for a deeper immersion.
I love the idea about the usage of non-essential spells in every day life. Same thing goes for plants and potions. And don't get me started on the Black Lake and underwater exploration 😅 that could be such a great addition where we could meet the Merepeople city.
and honestly, I think the sequel can deliver on all of those things since they've already built an elaborate game that's fun to play. It's just a matter of expanding on everything.
@@BenjaminSnowThanks for responding to my comment, starstrucked to be honest! I totally agree; a hero’s journey is especially essential for the average player! 😊I’m sooo hyped for what is to come!
I disagree that quidditch would be uninteresting people will want to play it only a few times. If it'slike the games in HP5 or 6, sure, but they could do a different mechanics system for quidditch, with turn based mode for strategy, then real-time at key moments, like to perform maneuvres and hit targets. That would make it interesting.
For potions, if they did just what Skyrim did decades ago, it would be already great: each ingredient has like four properties which you have to unlock (maybe through study) and then you mix potions by mixing the properties. This way you can make potions that have a formal recipe or create your own.
And to keep potions interesting and not make us have to make them constantly, just make each batch render more than a dose, for Merlin's sake! I brew a whole cauldron of a potions and can only drink it once?! So my suggestion would be: You really have to CRAFT the potions the first time you make them. Follow precise instructions, like in HP6 game. Then, maybe you will still have to, until you unlock an ability to be able to just create them by selecting which ingredients you want (like skyrim). There you go, solved.
And finally, for the spells, have something like baldurs gate, in which there are different types of substances and damage (oil, fire, ice, darkness, etc) and they actually interact with one another. If you throw oil and then fire it explodes, and if you splash water, it nulls the fire. You can use glacius on fire in HL, but you could do so much more! That would be a great way to combine spells and use creativity, especially when facing tougher enemies. And please, please, give us stronger enemies, fewer at a time, instead of tenths of weak ones.
Having consequences to choices would be fun. I took all the power at the end and aside from a seemingly rare-ish ending and cut scene nothing changed. Even leading up to it. The choices I made to not be that nice but not fully bad until the end made no difference
Sitting, attending classes, and actually brewing potions is sorely needed in this. Also Maruween Region has playable live wizard chess boards. I just came across one.
@@AparajitaBasu WHAAA actually playable?
@@BenjaminSnow ya just finishing a move though. Not fully playable. There are two puzzles like this.
That hud idea was fire! I hope they implement it.
@@veridicusmind3722 🤞
That reminds me I hate I don't have a longer list but if you're something else to add to your list. After you do the spell revolio the character looks like they're in pain like something attacked them or they're expecting to be attacked I'd like to hear how the facial expression changed or is it just have a plane expression like when they're talking to people
More character slots. We currently have a limit of four. Why just four? Why not eight so a player can make both male and female character of each house. I play on PC and use mods for attending classes (which is really fun), curfew at night, NPC's go to class, go to sleep, and go to Hogsmeade. Shops close at night, and poachers use way more spells, and I can duel with just about any NPC. These things might sound like they just add an overhead that makes the game inconvenient, but all these can be toggled on or off in settings. I would like to see more ingredients for potions, especially ingredients where I have to go out into the wild to collect rare ingredients. All sorts of things can be done with ingredients to adjust the game and make it more challenging for those players who want to fully immerse themselves into the magical world -- such as a time limit for ingredient freshness, collecting the ingredient at night or during a full moon. Let's see more Room of Requirement options and decor. Fun aesthetic things as purchasing a spell craft for music from the music shop in Hogsmeade, spell craft for fireplaces, ovens and other things that just look cool. We see goblins with tables full of food. And although Gamps Law says wizards can not conjure food, we do see some items with tea getting refilled, bowls of apples and other things to eat. A mechanic could be done to solve this, such as Deek, Penny, or a vendor in Hogsmeade could have food ready to be summoned. We just have to do a side quest as easy as pay them to have food ready, which just appears in the Room of Requirement. There's all sorts of things.
I would like more wand styles and customization options like being able to change the wood finish to whatever color stain you want and instead of being inside of random chests I think they should just have the handles be able to be bought at a wand shop with cooler handle options to choose from
Yes! More wand customization would be awesome to see and also maybe wand cores could have different perks.. and yea, maybe Ollivanders can have a few wand handles, but there're still some rare ones you could find elsewhere.
I 💯 want a ton more secret, rooms, passages, puzzles, and objects to find, uncover and collect, all around the castle.
@@JeremyBrubacher noice!
I wouldn't mind an actual potion brewing system. I think perhaps they'd need to make the potions last significantly longer though, so you don't need more than a few at a time so that you're not spending all your time brewing.
The little clip you played at 0:13 of the MC interactong with the book in the ROR...I want that but in the form of a dunegon where we traverse the obstacles & foes to get to the spell book pendulumn at the end where the magic circles us before we absorb it. Also thanks for the great video hope your well!
17. I want to care for our beasts properly, beast interaction is so very holllow using the enchanted tools. I would love to have more animals & even have a dog, cat, toad etc as a familiar that can follow us around or if we feel to protective, station them at the ROR. I found it really strange we could pet random cats but not our own beasts.
16. I want dialogue in genereal to be improved & for NPC'S including our own MC to act like humans instead of feeling so 1 dimensional. Th resting b*** face you mention...hilarious but true, they just seem to be bored or couldn't care less.
15. This is an absolute must. I want to interact with everything..not just spin globes, I want to talk with both student & Adult NPC'S & go to school clubs such as a PERMANANT CROSSED WANDS, that isn't up for debate I want it in & to saty in. I can't believe there's no sitting in this game even more so with sleeping in our F*cking common rooms being completely absent...but we can sleep on the floor? In the words of the gamble & jakes owner from COS PS2 " You tryin play some sorta joke or somein?? Stop it!" but seriously let us sleep in our bloody common room, this 2024 not 1994.
14. I wasn't too bothered by this but I can understand the visual clutter can put people off who want to have total freedom without icons blocking the way.
13. Less holding the players hands,allow us to explore undeterred by constant reminders unless we personally choose to ask an NPC'S help, audio cues are helpful & will help the visually impaired if they know what to listen out for, perhaps there could be options with how much help people would like
12. The common rooms while they nailed the aesthetic & are highly detailed are nothing but museum pieces, great to look at but beyond that really provide nothing of actual signifcance to the PC. Give us mini games to play like chess or take part in discusions with our house mates, let us take a look at the student noticeboard, talk to ghosts, portraits, study & work on our magic borrow a page from the sims instead of having us master everything in one swoop. Let us decorate our section of the common room & have our own wardrobe & bloody personal chest!!
11. There's what a total of 3-5 hidden passageways in HL?? That is so shallow. Hogwarts should be a goldmine for secret passageways & hidden rooms dunegons including AM dungeins AWAY from the keepers so we can actually learn yet the focus of the castle was taken away completely when it should've been the centre piece, I have no qualms about exploring areas outside the castle but the highlands had nothing going for them especially with how dungeons/tombs were so baron of life.
10. Agree with how the weather should impact the inside of the castle lightning flashes etc There should be dynamic weather not just a change to go along with the seasons. Ghost of Tsushima had the weather change depending on how you played the game, take an honurable approach the weatehr stays calm & sunny take the way of the ghost with brutality the weather becomes stormy & aggressive. This might be a little difficult to get right for HL 2 as pretty much every spell causes some form of harm so perhaps using nothing but the dark arts & picking more demented responses in dialogue reflect the weather as more misty, boggy, wet, stormy & with it it brings more dark creatures including...dementors.
9. I don't really have any problems with the visuals or perhaps I personally never came across any, I know others did with fram rate issues etc
8. ABSOLUTELY! The voice of the MC * especially the male* sounded so off putting & not just because of how Robotic it sounded, the male sounded far too much like Harry Potter/ Daniel Radcliffe...I don't want to sound like an AI potter drone. I don't believe for a single second that they coudn't add in the homeland accent when they have Imelda reyes as the literal only bloody student with s Scottish accent in the entirety of Hogwarts. They have Professor Ronen, Onai, Kogawa yet they couldn't even put in Scottish, Welsh or Irish accents in?? The " Too much work" excuse won't fly with me either I'm sick of the amount of peopel that just brush this off or are ignorant defenders & worst of all " nO oNe cAn uNdErsTanD ScAttIsH pEopLe" one of the most deeply ignorant comments I've ever seen I suggest who think's like this to go educate themselves.
7. This is a must as well because without companions it makes the game feel 10x more empty
* that & how often our MC comments on wishing they had their friends with them* & it also kinda gives off the impression that the companions are using you then once you’ve helped them they bugger off. You also can’t interact with them out with their quests. It would be great 2 have at least 2-3 come with you & their interchangeable what about coming to each other’s aid via apparating or portkey if their or we are in trouble. Help each other with spells, play games etc take a page or 2 from Rockstars bully.
6. They should take a few pages from Rockstars Bully & apply it to HL2 to an extent anyway. The overall school system but tweak the mechanics to fit the magical world & this goes for classes & even groups within Hogwarts . Automatic housepont deduction or addition would be gcool but could get annoying so that's why i feel like it should only be Prefects & Professors who catch you in the act of causing trouble, for example if you steal it should only be if you get caught stealing that points are deducted etc this could show up as an hourglass with either a "-" or "+"depending on your actions within the castle. School clubs would add so much more: crossed wands, extra potions, extra DATDA lesson etc For extra classes for those that want them which I guarantee there will be because we could learn advanced magic. * I want a school rival..it was so strange not have to have one
5. I’d love knome chucking & what about having what the student NPC’S are doing on the castle grounds like fine tuning their brooms or passing the quaffle to each other, beating the bludger etc I’d love chess & exploding snap or some other card equivalent game
4. Agreed! I loved that potion making mechanic, especially due to me having the Nintendo wii at the time, it made it so much fun & is why I reference HBP because I only enjoyed duelling & potions in HBP. I think autobrew should be an upgrade & for those that like the process of making things from scratch can do as they please. I definitely want this mechanic back, being able to run through the process of actually making potions would feel much more rewarding as opposed to a lazy button press. Reward creativity & experimentation & let us sell our potions but we get to sell them at a higher price.
3. I think we should be able to at least fine tune our broom or even be able to watch matches & even practise with other NPC’S hell maybe we could interrupt a match that would be funny.
2. There needs to be dungeons with worthwhile loot & varying foes, the ones outwith questlines are empty & baron...that's not somethign I want in an RPG action adventure. I want Ancient Magic dungeons so we can advance our power in several directions & the enemies can be either knights, Gargoyles or some other type of guardian. What about an underground duelling/ battle arena? Kind of like the DABA except there would be a crowd & we’d face much more difficult opponents.
I agree with letting us use our magic in creative ways, let us fix broken structures like castles or be able build houses with trees & rocks, let us set up camp in the highlands or even let us dwelve past the unforgivable curses & deeper into Ancient Magic & dark magic. For instance what about freezing the fire column smashing it & sending all the broken pieces like shards back to the executioners? or a more mundane example we could just water flowers/plants with Aqumenti. I want to animate statues to protect us.
1. Yes please! I know our MC says something after killing foes, but it’s never in the midst of combat when the enemies talk nothing but sh** let us have comebacks.
Poacher stalker: “ Such a pathetic display!”
MC: “Says the one casting a 1st year charm, ever move past Incendio? Or can you not stand the heat?
Poacher stalker: “ Well done…for a child!”
MC: Who has put more than a dozen of you in the dirt!
Poacher Stalker: “ I plan to make quick work of you!”
MC: Your friends said the same…now their 6 feet under!
Poacher Executioner: “ Hardly felt anything at all!”
MC: Allow me to correct that..CRUCIO!!
Poaxher Executioner: “Crucio!?”
Ashwinder Ranger:“ I’ve never been afraid of killing kids before..I’m not about to start now!”
MC: Ahh good you’ll need that confidence, you'll l make a fine edition to my inferius army!
Poacher Executioner: “I’ll have taken your life before you even realise it’s gone”
MC: & you’ll be dead before you hit the ground….Avada kedavra!
Ahwinder soldier: I'll have filled a graveyard by the time I retire.
MC: & I'll have filled countries worth.
Poacher Tracker: " I'll check your pockets after your dead!!
MC: Funny...I was going to say the same to you!
Always love the vids Ben! I'd love some more voice options. I'd drop the whole pitch thing entirely.
@@SupportCrow thanks Mr Crow!
I wish they would include the ability to save multiple different configurations of spell sets.
Bro you know what would be cool for the new weather system? If the amount of snow on the map actually changes based on how much it snows. I just want much more extreme weather (wind, rain, snow) that changes the feel of the environment. I also want a reason to go into the commonroom and watch it from my window. 😂
@@pete27144 ooo I’d love that! And then hear the crunch with every step when walking in those piles of snow. Maybe there could be a mechanic where we’d have to get ourselves warm or else we freeze and die. And alternatively if it gets to hot we’d need to cool of. Not sure if this mechanic would be necessary (it’s like in Zelda again) but ot could definitely make our equipment more useful. We’d have to dress accordingly
It would be cool if you dream while sleeping like it’s a kinda mini game when ever you sleep and the prize is a few coins or a clothing item
@@mouse241988 that’d be a whole new plot where things are happening while you sleep.
I want minigames like wizard chess, wizard snap and gobstones
I doubt I’ll be playing the sequel. If it’s tying into the HBO series, which I haven’t watched, then I’ll likely never see where our characters’ story goes from where it ends in the first game. It would be nice if it was a direct sequel, like how Tears of the Kingdom was to Breath of the Wild. The 1890’s was a time in the HP universe that we were really exposed to in the past, and now Hogwarts Legacy blows it out of the water, but there’s still, albeit smaller, gap to address because now we’re curious to see if and how the events of Hogwarts Legacy ties into anything else. If the sequel doesn’t do anything, then maybe the upcoming DLC will.
I still believe the next game will continue from where we left off, but we will start seeing more and more familiar Last Names..
I want to be able to dual my friends. Idk if they make a separate mode just dual and no story
yea, like a prolonged Cross Wands, with lots of different tourneys to compete in
Also jump + swift and color customization on clothing
wait, jump? We have jumping in the game 👀
but deeper outfit customization would be great to see
We need a better Good vs Evil storyline. Trying to become a villian doesn’t really affect anything much. Besides the mini side quests. We need storyline altering due to our decisions.
Yea, that would have to be a major development in the morality system, which I know a lot are asking for. Maybe they'll try to bring a version of it to the Definitive Edition and see how that plays out
I would like a Red Squirrel!😃🐿
i must have missions with gareath and onimis not just sabastain thats one thing i want :)
I don't need to sit or sleep. I just wish there were different outcomes for different choices.
16:15 more beast in the forbidden forest and in general
YES!!
Hogwarts Legacy 2 Needs to combine ( Half blood prince game and the Order of the Phoenix)
Azkaban for deffo what about another wizarding school?
14:56 Don't make me get my beater bat.
@@SupportCrow ain’t nothing wrong with that 😈🏏
The Minnie map needs to stay otherwise the weather is cool too how about what if it rains maybe that's what causes dementors to come out or something or certain other creatures like a bobgert. It could change into three different things can be different each time
ooo bogart is an interesting ghost that'd be cool to see in the next game.
I don't see what needs to be changed about the voices they're perfectly as they were the only thing that it bothered me is that I appreciate the option but I don't like it when you made it too high or too low it made the voice and sound echo. I do agree about all the different accents
the standard pitch of the voice sounds great, it's when you change the pitch up and down where things start to sound very artificial
@BenjaminSnow exactly in fact that was one of the only few features that I did not like about the game you would just be interesting to have different voices but I rather have more hairstyle options then choose a different accent
It always bothered me that the npcs and companions doesnt use Winter clothes at Winter time. Also every female character uses the same hand on the back pose when they talk, just something i noticed
Yea.. I wanted to point that as well.. the character expression variety is very limited.
They all dress in robes which is really annoying they don't adapt to anything 😅
hogwarts missed out on A LOT 100p but it hit for me it coulda been so bad but it was fun
Im all for opting in or out when its about exploration but I actualy like that its not harder to find ALL THE SHIT in the castle xD Id even like it if the map showed the field guide pages xD Tired of the shase now after all the playthroughs!!! More kinds of pets would be fun! More fun things in the comonrooms!!!! Even clubs would be so fun!!!!!
Give the other npcs other outfits during the seasons
YEs!
I’d like romance options
Depends on the age of our characters. As someone who will be 30+ when the game releases, I don't want cringe teen romance in a game, if they're adults then it'd be more relatable and acceptable.
@ our characters are the same age has those in game. So it isn’t really us but our characters
Nooooo! There's enough FOG in this game. It bleeds into the castle. Stop it. I don't want my visibility reduced any further
So basically minecraft, but hogwarts legacy edition...
Also I don't want the map to actually tell us where to go
Yep. Like, it can be there as an option, where you access the book, but by default you gotta figure things out on your own
in-game romance for straight and gay options with intimate encounters cutscenes
I need the option to not have the game make me have motion sickness
I hope we dont get a quest like mr moon i think that's his name
I thought it sold 30 million
it did
Sitting
A Skyrim-like compass at the top of the screen would be a lot better for a more immersive hud
that's what I was thinking..
#HogwartsLegacy
I want to be able to sit!!!!!!!! 🪑
I know it's so small but I would love to just sit around the castle 😅
💯🔥
I really want more ways to live out and a life in Hogwarts so the game is endlessly playable after the story. Like tons of mini games, side quests, tons of ways to interact with the world. Also spells need to affect the world in more concrete ways.