Transformers The Game Re-Imagined Mod | Inside Hoover Dam Preview

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  • เผยแพร่เมื่อ 25 ต.ค. 2024

ความคิดเห็น • 37

  • @jonwoodhouse1444
    @jonwoodhouse1444 ปีที่แล้ว +7

    This is incredible! You're really adding a lot of awesome content to this game!

  • @sprinter5901
    @sprinter5901 ปีที่แล้ว +3

    Wow this is awesome.
    So many new stuff.
    Can't wait to try this

  • @Decepticop643
    @Decepticop643 หลายเดือนก่อน

    that frenzy model looks funny, first I thought u brought an Insecticon alongside barricade 😏

    • @mayhem-2889
      @mayhem-2889 หลายเดือนก่อน

      You do know that’s a energon drone right?… it’s a representation of his form in the film as the phone….

  • @autobot-soldier_warrior
    @autobot-soldier_warrior ปีที่แล้ว +2

    This is incredible! You can make more videos like this? that are missing from this playlist.

    • @primestudios2007
      @primestudios2007  ปีที่แล้ว +1

      When they are finished, I'll upload them

    • @autobot-soldier_warrior
      @autobot-soldier_warrior ปีที่แล้ว +1

      ​@@primestudios2007 Ok i understand good look​ primestudios2007.

  • @DigitalArctic
    @DigitalArctic ปีที่แล้ว +3

    I like the addition of playing Barricade and doing the more destructive mission objectives as him. It makes sense.
    Why does the level loading screen show Hoover External at the start though? Hoover Dam I can understand, but this whole level is inside the dam. Is it just saying Hoover External because it's a picture of the Exterior? If so, I think it should just say Hoover Dam.

    • @primestudios2007
      @primestudios2007  ปีที่แล้ว +3

      I felt like Barricade had to be playable in the level for a few reasons: destruction, story, and an easter egg to the data found in the level (glad to see someone not be confused as to why you play as him in an Autobot level lol)
      As for the loading screen, that's just because of outdated GUI, after I finish the first half of the Decepticon campaign I'm going to do a complete GUI overhall with finalized loading screens, mission screens, HUD, and head icons

    • @DigitalArctic
      @DigitalArctic ปีที่แล้ว +2

      @@primestudios2007 Ah, I see. I had a feeling that had something to do with it as I saw some other comments remarking about the DotM Bee in the loading screen as well.
      Admittedly I had considered adding a playable Barricade to 2.0 as well due to the unused data in A3C1, but felt I should stick to the vanilla game in that field. (Always wanted to go back and add an Extra Mod to make him playable in A3C1 instead though.)
      I didn't think about going further with it to make him playable in A3C2 and A3C3 though, that's a clever twist on the chapter objectives.

    • @primestudios2007
      @primestudios2007  ปีที่แล้ว +3

      That would be a cool extra to have Barricade playable, you could even have char swap to switch between the 2 so then you could play as him in the submissions as well
      Also just thinking about it, it is kind of weird how the Autobot campaign is the one where you cause more destruction whereas your protecting Decepticons in their campaign (I know there's some destruction parts on the Decepticon side but still)

    • @RafDiaz0EC
      @RafDiaz0EC ปีที่แล้ว

      Why you two collaborates to make the perfect versión of Transformers 2007 game?

  • @elitemaxtheman2217
    @elitemaxtheman2217 ปีที่แล้ว +2

    Prime Studios 45:59 it’s the top one that you need to the destroy the bar makes it confusing but it’s the top one

    • @primestudios2007
      @primestudios2007  ปีที่แล้ว +1

      Yeah, the canisters are really confusing when playing on high res. The shotgun made it easier because of the spread of the projectiles but now, it's a bit harder

  • @Megajaybreaker4
    @Megajaybreaker4 4 หลายเดือนก่อน +1

    So this would be the only level in the autobot campaign where you could get destruction, right?

    • @primestudios2007
      @primestudios2007  4 หลายเดือนก่อน +1

      Technically yes, it would come up as an autobot symbol though due to how the game works

  • @ефимдраконович
    @ефимдраконович ปีที่แล้ว

    nice! verry nice! but why action zone in last mission didn't disappear?

    • @primestudios2007
      @primestudios2007  ปีที่แล้ว

      I forgot to get rid of it, I already fixed that so it won't be a problem

    • @elitemaxtheman2217
      @elitemaxtheman2217 ปีที่แล้ว

      @@primestudios2007you almost lost with 50 milliseconds left and i know how much trouble you had on A3C4 last night

    • @primestudios2007
      @primestudios2007  ปีที่แล้ว

      It was a pain, that’s for sure
      I was afraid I wasn’t gonna make it to the trigger, luckily I did

  • @Orion_prime198
    @Orion_prime198 ปีที่แล้ว +2

    What model was that bumblebee taken from at the start?

    • @dotmbarricade3424
      @dotmbarricade3424 ปีที่แล้ว +1

      Dotm

    • @Orion_prime198
      @Orion_prime198 ปีที่แล้ว +1

      @@dotmbarricade3424 I figured it was the one from the dotm game

    • @primestudios2007
      @primestudios2007  ปีที่แล้ว +3

      Yeah, those level screens are outdated though so expect them to look different in the final release

  • @dotmbarricade3424
    @dotmbarricade3424 ปีที่แล้ว

    Did you replace blocking animation with special?

  • @Katipax2
    @Katipax2 ปีที่แล้ว

    how'd you get this game? Did you buy it when it was available?

  • @setstreamjam8446
    @setstreamjam8446 9 หลายเดือนก่อน

    The discord is no longer available :(

    • @primestudios2007
      @primestudios2007  9 หลายเดือนก่อน

      There's a new one on the newer videos
      discord.gg/3HGSpuZHw9

  • @yamilecervantes3092
    @yamilecervantes3092 ปีที่แล้ว

    Haras el nivel de the last stand

  • @brake9278doWn
    @brake9278doWn ปีที่แล้ว

    Wait a MINUTE why this level you use autobot armored drone

    • @primestudios2007
      @primestudios2007  ปีที่แล้ว

      I thought the model fit better for the skin