@breadtheloaf-tr1lo it's possible I matched it wrong, but that's what I got from dumping the .snd file and converting it to .mid, which is what the editor I'm using told me. You got me curious now to see how it would sound on the Genesis.
@breadtheloaf-tr1lo well GEMS used a specific mode on opl3 to mimic the Genesis sound chip. I tried that program myself and seen why gems gets a bad rap. The default instruments are awful and creating your own with that program is baffling. Toejam and Earl is the only game I know of where gems really shines through.
@breadtheloaf-tr1lo i believe so, but don't take my word for it. These instruments you are hearing are all 2op instruments. As far as I can tell they were made with adlibs instrument maker or Jim oconnels sbtimbre. What's even more interesting is the opl3 offered not only more channels but access to 4 more waveforms that in the 90s I don't think anyone took advantage of. In my messing about with some games, you can theoretically insert your own instruments for a better experience for fm synthesis. I guess the best example as of right now was the rerelease of doom 1 and 2 from besthesda. If you dig around the options you can find the fm synthesis settings and change it from the traditional fm synthesis instruments to higher end instruments using a pseudo 4op mode that the DMX library allowed. The cut back for that on a single chip card is the channels are essentially cut in half.
A bit like the stranger things theme
That's not Marimba, that's [YM2612 FM3]
@breadtheloaf-tr1lo it's possible I matched it wrong, but that's what I got from dumping the .snd file and converting it to .mid, which is what the editor I'm using told me.
You got me curious now to see how it would sound on the Genesis.
@@ratix98 oh i got a lot wrong sorry
this was a joke comment anyways i didn't know it wasn't a straight YM soundchip or OPN or something
@breadtheloaf-tr1lo well GEMS used a specific mode on opl3 to mimic the Genesis sound chip. I tried that program myself and seen why gems gets a bad rap. The default instruments are awful and creating your own with that program is baffling. Toejam and Earl is the only game I know of where gems really shines through.
@@ratix98 oh so it IS a OPL/OPN soundchip, just in GEMS
@breadtheloaf-tr1lo i believe so, but don't take my word for it.
These instruments you are hearing are all 2op instruments. As far as I can tell they were made with adlibs instrument maker or Jim oconnels sbtimbre.
What's even more interesting is the opl3 offered not only more channels but access to 4 more waveforms that in the 90s I don't think anyone took advantage of. In my messing about with some games, you can theoretically insert your own instruments for a better experience for fm synthesis.
I guess the best example as of right now was the rerelease of doom 1 and 2 from besthesda. If you dig around the options you can find the fm synthesis settings and change it from the traditional fm synthesis instruments to higher end instruments using a pseudo 4op mode that the DMX library allowed. The cut back for that on a single chip card is the channels are essentially cut in half.