E Success rates @5 min: 6/6 landed with 1 broken @10 min: 11/12 landed with 4 broken @15 min: 17/20 landed with 7 broken @ End: 25/29 landed with 11 broken 85% hit rate in Urgot lane matchup (41.2% break rate) 86.2% hit rate overall with (44% break rate) *225 Gold Generated Game Specific Notes: Tower Plates? Full Plates ~12 Minutes. GG Fogged
I've been playing illoai a lot. And I am able to win my lane. The part that i'm struggling with Is how to close out games. And what to do with my lead. Any help is appreciated
If your teams not trash keep splitting until an objective comes up and then group, then continue splitting. Take blue trinket after T1 is down so you can avoid getting collapsed on. Use your tp smartly
@@achrafkabbous a boring decision imo, instead of trying to make an interesting change and nerfing say the on hit to the bolts they go back to same old same old.
@@Undead_Lich true, they can change to like 1 bolt or only 50% effective onhit for melee or some other nerf, but then Riot is a small indie company after all, they wouldn't have thought of that
@@coleman4178there's too much coding they would have to do in order to make it balanced. Would result in many bugs and unintentional interactions. We already saw how busted it was on Master Yi (especially his passive). Granted on how many Melee champions have on-hit effects in their kit. Especially the ones that lower cooldowns on other abilities. I would love to see it too, but it requires a lot more testing.
E Success rates
@5 min: 6/6 landed with 1 broken
@10 min: 11/12 landed with 4 broken
@15 min: 17/20 landed with 7 broken
@ End: 25/29 landed with 11 broken
85% hit rate in Urgot lane matchup (41.2% break rate)
86.2% hit rate overall with (44% break rate)
*225 Gold Generated
Game Specific Notes:
Tower Plates? Full Plates ~12 Minutes.
GG Fogged
Like trick2g would say "they must've forgot!" xD
I've been playing illoai a lot. And I am able to win my lane. The part that i'm struggling with Is how to close out games. And what to do with my lead. Any help is appreciated
Watch Dirtymobs. He is an illoai main and is very educational
If your teams not trash keep splitting until an objective comes up and then group, then continue splitting. Take blue trinket after T1 is down so you can avoid getting collapsed on. Use your tp smartly
to 1v5, add in Guardian Angel; Pentakill could happen even as you respawn
Riot already removed/reverted the runaans changes on PBE :(
It was obvious
@@achrafkabbous a boring decision imo, instead of trying to make an interesting change and nerfing say the on hit to the bolts they go back to same old same old.
@@Undead_Lich true, they can change to like 1 bolt or only 50% effective onhit for melee or some other nerf, but then Riot is a small indie company after all, they wouldn't have thought of that
@@coleman4178there's too much coding they would have to do in order to make it balanced. Would result in many bugs and unintentional interactions.
We already saw how busted it was on Master Yi (especially his passive). Granted on how many Melee champions have on-hit effects in their kit. Especially the ones that lower cooldowns on other abilities.
I would love to see it too, but it requires a lot more testing.
thanks god
i hope they "fix" the item by making the bolts only fire on critical strikes.
Where is this? on the practice tool in PBE Runaan's is still ranged only
------- op BUT! building it first it's hard because of base stats on the item gives no hp nor resistance 😏
I heard "tentacles" and "dominate"
Thank you trick.
Illaoi is a monster! as always
A tempest of tentacles😮
Whats with Udyr and runaans?
And Voli Bite?
i wish he tries shyvana with a runaan's
8:29 after you e him, you can use U kill his soul . and wait him die...you missed ---- am main illoai
Where is 3x more tentacles? i dont see. 14:50 1 terntacle passive proc 2 tentacles ultimate
ranged champions only
-
12:30 -> 12:46 - could it happen? LUL
Riot already reverted Runaans
Paid actor.