WHY DID IT LOOK SO BAD?! MVCI Artwork Review

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  • เผยแพร่เมื่อ 23 ม.ค. 2025

ความคิดเห็น • 1K

  • @TheBrianJ
    @TheBrianJ 6 ปีที่แล้ว +2105

    It's like they looked at these concept drawings and said "Okay these are great, let's convert them to 3D. Your budget is $3.29 and a piece of string."

    • @AbelGomez1987
      @AbelGomez1987 6 ปีที่แล้ว +181

      Didn't stretch out the string long enough :(

    • @StraightPunkEdge93
      @StraightPunkEdge93 6 ปีที่แล้ว +124

      That's just a lie, man. Their budget was at $5.00.

    • @JotaroPowered
      @JotaroPowered 6 ปีที่แล้ว +29

      TheBrianJ the budget was 50$

    • @NovaGN
      @NovaGN 6 ปีที่แล้ว +98

      You also have 5 hours, go.

    • @CometX-ing
      @CometX-ing 6 ปีที่แล้ว +90

      They looked at the concept art and said "alright, this looks nice, now lets ignore the art style and make everything look as realistic as out budget allows."

  • @vashido1866
    @vashido1866 6 ปีที่แล้ว +1544

    You know...after looking at this art, looking at the game feels even worse now

    • @NishMiller
      @NishMiller 6 ปีที่แล้ว +61

      joaquin trujillo
      You spoke nothing but truth.

    • @DuvJones
      @DuvJones 6 ปีที่แล้ว +38

      It does, it just shows you how much they didn't care.

    • @AdanMGarcia
      @AdanMGarcia 6 ปีที่แล้ว +8

      Yeah because they screwed it up and you can see all the potential the fake had.

    • @AdanMGarcia
      @AdanMGarcia 6 ปีที่แล้ว +4

      Jonathan Maki Dood should have just left the fist in the stomach.

    • @GarethXL
      @GarethXL 6 ปีที่แล้ว +8

      Fate862 have you seen the last jedi?
      They just don't care

  • @ThePigKnight
    @ThePigKnight 6 ปีที่แล้ว +399

    They did these artists dirty.

    • @derekstronf1837
      @derekstronf1837 6 ปีที่แล้ว +12

      ThePigKnight I know. So much work ignored...

  • @theycallmejojo6090
    @theycallmejojo6090 6 ปีที่แล้ว +559

    The problem is that they tried to make it more like the MCU whereas the other games tried a more fitting comic/anime style. So as a result everything looks so rough and crappy since some models are clearly not meant to fit the new style.
    And they got rid of the cel shading and dark outlines from umvc3 which really hurts.

    • @Agent_Five
      @Agent_Five 6 ปีที่แล้ว +49

      To be fair cel shading/dark outlines in the way MVC3 did it wouldn't really fit with the style Capcom went with this game. Still hate the fact that they went with a more MCU style without actually looking at the characters in the MCU and went from there instead of trying to replicate it and then transfer it to 3d.
      (also wish we got more characters from the MCU because there are plenty)

    • @carlbloke8797
      @carlbloke8797 6 ปีที่แล้ว +44

      They call me Jojo not to mention most Capcom characters definitely don't work in a realistic setting. More cartoony characters like Arthur, V Joe or Phoenix Wright would look way out of place so this choice they went with was all kinds of stupid

    • @eblanco7621
      @eblanco7621 6 ปีที่แล้ว +21

      and rush development it was release less than year.

    • @MrSafior
      @MrSafior 6 ปีที่แล้ว +22

      +Agen 5
      No need to the mcu for this kind of game.
      Comics and cartoon are way more appropriate.
      Thank Perlmutter for ruinning this franchise.

    • @Chadius
      @Chadius 6 ปีที่แล้ว +42

      Remember in MvC3 when you win a match and the screen flips like a comic book as it loads the results screen? MvCI just cuts to that stupid Red/Blue screen. Why not embrace the comic book aesthetic?

  • @BigPhi84
    @BigPhi84 6 ปีที่แล้ว +310

    Comparing the 2D artwork to the 3D artwork, you can tell that something got lost in translation... and I feel like it’s proportions. In every 3D model, something is askew. Either the hands are too big, the torsos are too wide/thin/short/long, the heads are too small, the legs are too thick/long, etc. If you are going for a realistic look, you have to observe the common human body proportions (at least on the humanoid characters). Otherwise, we run into an uncanny valley situation. If they were going for a stylized look, they shouldn’t have used realistic shaders. It leaves most confused...

    • @CometX-ing
      @CometX-ing 6 ปีที่แล้ว +44

      It should have gone for a stylized look like MVC3 or matched the concept art as closely as possible. A cell shaded style also wouldn't hurt.

    • @BigPhi84
      @BigPhi84 6 ปีที่แล้ว +48

      What was equally as damning was the arrogance that the producers showed when the fighting game community began complaining about the art direction immediately after the reveal trailer. Those producers just brushed it off as if it was a nonissue... "We know better than you do", was how it sounded. Maybe they thought the clamor would die down quickly as it had when SFV was revealed, but the FGC was correct when it came to MvC:I. Every time I see footage of this game, it looks like a Free-To-Play game on the App Store. *sigh* At least they sorta fixed Chun-Li's face...

    • @nickclark1815
      @nickclark1815 6 ปีที่แล้ว +50

      Captain America is the best example, he looks badass in the artwork, but in game his chest is too big, his neck is nonexistent, and he has bug eyes.

    • @RDV333
      @RDV333 6 ปีที่แล้ว +33

      Also, all the human faces look puffy and bulged, and completely deprived from expression.
      In general, the human characters are the ones that really don't work with this art style.

    • @carlbloke8797
      @carlbloke8797 6 ปีที่แล้ว +6

      Phi Nguyen or the shoulders look like bowling balls

  • @ladynikkie
    @ladynikkie 6 ปีที่แล้ว +610

    Now I'm even more sad for this game, great sketches though

    • @Caaarl_
      @Caaarl_ 6 ปีที่แล้ว +7

      ladynikkie Maybe if the game got delayed, it would look so much better.

    • @portalsofmadnes
      @portalsofmadnes 6 ปีที่แล้ว +5

      Carlos Williams the game really needed to be delayed atleast 10 months,or put on hiatus.

  • @DarkAura19
    @DarkAura19 6 ปีที่แล้ว +732

    I really wish X and Zero got a team up super. I mean, they are kinda the "Cap and Bucky" of the Capcom side of the roster, haha.

    • @enkiduthesin-slayingbeast5306
      @enkiduthesin-slayingbeast5306 6 ปีที่แล้ว +51

      Fenrir/DarkAura64 They should have done that with all the characters in the game.

    • @miloXZ
      @miloXZ 6 ปีที่แล้ว +62

      yea, i love the team up super they got in Project X Zone

    • @MrRedGreenBlue1
      @MrRedGreenBlue1 6 ปีที่แล้ว +37

      Fenrir/DarkAura64 I think a ton of characters should have gotten team up supers. They could have given team up supers to Iron Man and Cap, X and Zero, Gamora and Rocket (with Groot), Hawkeye and Black Widow, Thor and Hulk, they could have done Ultron and Sigma or Gamora and Strider to refrence the story mode, I think they should have done a Spider Man and Venom super that replaces Spider Man's level 3 where green goblin attacks Spider Man.

    • @takethebluepillnottheredpi584
      @takethebluepillnottheredpi584 6 ปีที่แล้ว +14

      EnKidu The Sin-slaying Beast exactly. They got lazy an rushed the game out,when they should have done more work too it. Rumors say there might be a update at E3 this year. I highly doubt that shit.

    • @HsienKoMeiLingFormerYANG
      @HsienKoMeiLingFormerYANG 6 ปีที่แล้ว +8

      Capcom being lazy again, Go learned how finishing game before release. PXZ was at least fun.

  • @staticshock4239
    @staticshock4239 6 ปีที่แล้ว +335

    Satsui no Hado Infinity Gauntlet Thanos should've been an arcade mode boss and an alternate costume for Thanos.

    • @Rock7MAN
      @Rock7MAN 6 ปีที่แล้ว +4

      idk why that wasnt an alt costume smh

    • @Hdubs44
      @Hdubs44 6 ปีที่แล้ว

      Rock7MAN didn't thanos steal the hatsu from ryu in the story?

    • @Rock7MAN
      @Rock7MAN 6 ปีที่แล้ว +3

      yeah

    • @Hdubs44
      @Hdubs44 6 ปีที่แล้ว +7

      Rock7MAN and they went nothing with it except have ryu stare at his fist the whole story. I don't know who to blame Disney, marvel, fox, or capcom

    • @Rock7MAN
      @Rock7MAN 6 ปีที่แล้ว +8

      i know straight trash, Thanos was even charging up for a hadoken at the end and i was hyyyypppppe but we needed a mod to even see it in game. it like they wanted to piss us off lol

  • @sano-br
    @sano-br 6 ปีที่แล้ว +309

    Artwork >>>>>>>>>>>>>>>>>>>>> Art in game

    • @thefvguy5648
      @thefvguy5648 6 ปีที่แล้ว +14

      This is basically every video game ever.

    • @CometX-ing
      @CometX-ing 6 ปีที่แล้ว +13

      You can make games look as good as the concept art, or at at least decent good enough, issue is most games only use the concept art to get the designs down and default to a realistic art style.

  • @Pipopowitz
    @Pipopowitz 6 ปีที่แล้ว +148

    They spent most of their money on concept art and only had like $100 left for character models lol.

  • @The4thSnake
    @The4thSnake 6 ปีที่แล้ว +534

    Thanos Level 5 Super where he snaps his finger and one of ther player's characters dies on the spot.

    • @songoku9348
      @songoku9348 6 ปีที่แล้ว +17

      The4thSnake nice seeing you here

    • @ladynikkie
      @ladynikkie 6 ปีที่แล้ว +48

      It was much cooler in the infinity gauntlet comic when he did that shit.

    • @ego2133
      @ego2133 6 ปีที่แล้ว +18

      The4thSnake That would be cool but super OP.

    • @danielmaster8776
      @danielmaster8776 6 ปีที่แล้ว +12

      The4thSnake The Infinity gauntlet is not a thing is this game, so that could never happen.

    • @aidantoryk9488
      @aidantoryk9488 6 ปีที่แล้ว +17

      I don't wanna go Mr. Stark.

  • @ironmaster6496
    @ironmaster6496 6 ปีที่แล้ว +283

    Expectations vs Reality here

    • @cyan_god
      @cyan_god 6 ปีที่แล้ว +7

      they used a busted reality stone

  • @joyconboyz4525
    @joyconboyz4525 6 ปีที่แล้ว +225

    The artwork is infinitely better then the actual game

    • @Spit1990
      @Spit1990 6 ปีที่แล้ว +4

      Artwork Infinite

  • @staticshock4239
    @staticshock4239 6 ปีที่แล้ว +136

    That Satsui No Hado Infinity Gauntlet Thanos looks sick as hell.

  • @staticshock4239
    @staticshock4239 6 ปีที่แล้ว +268

    Damn that Evil Ryu artwork is awesome.

    • @53Spawn
      @53Spawn 6 ปีที่แล้ว +28

      Looks like he was preparing for a rematch with Asura lol

    • @joelfigueredo957
      @joelfigueredo957 6 ปีที่แล้ว +4

      StaticShock42 he is the best Evil Ryu we could ever have
      The white hair and the glowing heart oh god that’s so cool

    • @loganm.theninja1077
      @loganm.theninja1077 3 ปีที่แล้ว +1

      It’s on par with, or possibly even better than, SF4 Evil Ryu in terms of design. I want that artwork saved on my phone.

  • @Paydayfanpage
    @Paydayfanpage 6 ปีที่แล้ว +266

    Scratches my head i don't know why Capcom didn't put more effort in to the characters is beyond me.

    • @angelon3637
      @angelon3637 6 ปีที่แล้ว +60

      They gave the game less than half the budget of an SFV DLC season. I suppose they thought they could survive only with their hardcore install base only.*So why base the Marvel roster off the MCU, audience of which sure as shit are not all pro fighting game players?*

    • @gabrielcaceres4715
      @gabrielcaceres4715 6 ปีที่แล้ว +41

      It was totally marvel's doing Infinites artstyle match up woth all their mobile games.

    • @alwaysxnever
      @alwaysxnever 6 ปีที่แล้ว +12

      Tomás Caceres it really does and I hate their mobile game designs.

    • @angelon3637
      @angelon3637 6 ปีที่แล้ว +22

      So to summarize, buncha suits didn't give the actual dev team money and kept telling them how to do their job

    • @LastRambo341
      @LastRambo341 6 ปีที่แล้ว +7

      A N G E L O N why do you believe these stupid rumours of this game’s budget being lower than SFV dlc?

  • @olivermisbach2454
    @olivermisbach2454 6 ปีที่แล้ว +37

    I think you touched on the biggest issue with the visuals, "everything is too shiny". The game needs a huge lighting overhaul. There's also no shadows and no interesting lighting on any of the stages. As a result, everything looks washed out and plain. It's almost like they didn't finish setting up Unreal 4's settings before release.

  • @nickclark1815
    @nickclark1815 6 ปีที่แล้ว +50

    If the game looked like these sketches I think people would've really liked this game.

  • @Dazg10
    @Dazg10 6 ปีที่แล้ว +28

    That concept art would look great on the cel shaded look from recent ArcSys games. Max mentioned the in-game models are very detailed, and that precisely why they dont look good; they chose to give the models more realistic lighting and features instead of staying true to the "2D animation" feel from the art.

  • @Krescentwolf
    @Krescentwolf 6 ปีที่แล้ว +99

    Game had good 2d art.... But the 3d artists were hired on a budget XD

    • @danielmaster8776
      @danielmaster8776 6 ปีที่แล้ว +20

      Krescentwolf Who knows if the 3D artists were good or not? This game was rushed like a mother-

    • @carlbloke8797
      @carlbloke8797 6 ปีที่แล้ว

      Krescentwolf a 2.50 budget

    • @Yepmyaccount
      @Yepmyaccount 6 ปีที่แล้ว +6

      Spent all their budget on concept artists.

  • @KingDanieltheDandy
    @KingDanieltheDandy 6 ปีที่แล้ว +58

    Now im real sad

  • @Rayuka
    @Rayuka 6 ปีที่แล้ว +16

    Maximilian loves Marvel vs. Capcom infinite so much you can just tell he still talks about it and still hasn't given up hope on it.
    There's always that possibility that there may be another version Marvel vs. Capcom infinite bigger and better then the previous.
    You gotta believe!

    • @if3rd
      @if3rd 6 ปีที่แล้ว +3

      Rayuka Gaming true.

  • @LodanZark
    @LodanZark 6 ปีที่แล้ว +18

    I would love see the MvC made by arc system works

  • @Sjono
    @Sjono 6 ปีที่แล้ว +13

    Marvel not wanting their characters to get beat up in promotional videos is beyond stupid. It’s a fighting game, and one of the most prestige in the entire genre, and ya blew it Marvel

    • @Krouserwatchesthings
      @Krouserwatchesthings 6 ปีที่แล้ว +8

      They wouldn't even let them beat up the villains! The VILLAINS, for god sake!

  • @dusknerd_
    @dusknerd_ 6 ปีที่แล้ว +20

    3d artists got hit with EX budget into lv5 time rush

  • @MeMoshRocks
    @MeMoshRocks 6 ปีที่แล้ว +60

    I feel like the models are ok (besides some weird looking faces) the problem is the shaders, they look cheap, like unity stock shaders, or mobile game shaders. Also the interface looks like it was made in power point.

    • @portalsofmadnes
      @portalsofmadnes 6 ปีที่แล้ว +3

      MeMosh agreed. The energy beams and particle effects look really nice too.

    • @hiroprotagonest
      @hiroprotagonest 6 ปีที่แล้ว +4

      Yeah, the interface is very... clean. Street Fighter IV interface has a good amount of style. Even SFV used 2D portraits in the HUD and had the meter segments glow when one is filled. Almost everyone's 3D HUD portrait has the same expression and exact same angle too; goddamn JEDAH just has a vaguely determined frown on his face! A few of them at least smirk.

    • @MeMoshRocks
      @MeMoshRocks 6 ปีที่แล้ว +3

      Oh yeah, portraits made with the 3d models make them look like place holder assets.

  • @HybridAngelZero
    @HybridAngelZero 6 ปีที่แล้ว +21

    I actually think the push for the story mode and realistic artstyle came from Marvel, I honestly think the where trying to compete with Injustice. Basically, Marvel wanted it to be "Marvel Injustice"

    • @danielmaster8776
      @danielmaster8776 6 ปีที่แล้ว +5

      Micaiah the Otaku Gamer [HybridAngelZero] I don't know what they expected from the story in a crossover game though. Like think about it: it's a crossover, so it automatically makes zero sense.

    • @HybridAngelZero
      @HybridAngelZero 6 ปีที่แล้ว +1

      Daniel Goforth Yeah, I agree. I think the story mode has some neat moments, but I would rather that development time and effort go into polishing the presentation, finishing the new characters that got pushed back to be DLC, etc

  • @mrsimpleton4295
    @mrsimpleton4295 6 ปีที่แล้ว +295

    The art is EXTRA THICC

    • @ssantos88
      @ssantos88 6 ปีที่แล้ว +21

      lord beast Especially Chun Li. No muscle mass in there just a soft squishy thighs.

    • @nicogaiden1498
      @nicogaiden1498 6 ปีที่แล้ว

      None For All Dark skin/ Black girl, redundant.

    • @ssantos88
      @ssantos88 6 ปีที่แล้ว +16

      None For All Just because you don’t like dark skin womens doesn’t mean everyone else doesn’t as well. You don’t speak for everyone.

    • @nicogaiden1498
      @nicogaiden1498 6 ปีที่แล้ว +15

      ssantos88 Don't waste your time talking with that moron. He's the only person here dumb enough to compare an asian videogame character to another race of people lol. Let that stupidity speak for itself.

    • @gabrielgomez1395
      @gabrielgomez1395 6 ปีที่แล้ว +3

      None For All You’re a special kind of stupid, aren’t you?

  • @cursedmadman
    @cursedmadman 6 ปีที่แล้ว +46

    So much lost potential :(

  • @TheApacheNinja
    @TheApacheNinja 6 ปีที่แล้ว +68

    Even if the presentation and characters look as anime as this, I think things would've turned out WAY better for a game that deserved way better.
    This breaks my teeny tiny heart.

    • @Goblin_iRL
      @Goblin_iRL 6 ปีที่แล้ว +15

      TheApacheNinja the characters look more anime in mvc3 and they look great :(

    • @Jojo-oi5vi
      @Jojo-oi5vi 6 ปีที่แล้ว +2

      edgelordunderyourbed hardly, unless you talking about a few big eye freak, its more like trying to be a comic book.

    • @dustymcwari4468
      @dustymcwari4468 5 ปีที่แล้ว +1

      Comic book cell shade style suits these game the most because that’s the style that can add both sides without having to heavily modify character designs in order to fit it, as it’s neither too cute or exaggerated like anime, nor too overly anatomically correct and heavily detailed like realistic, comic book is truly an “anything goes” type of style, and MvC3 did showed that, don’t look at the game itself (as it’s starting to show its age), but the teaser and trailers of the game, that’s also done in the comic book style

  • @benjaminstark7436
    @benjaminstark7436 6 ปีที่แล้ว +43

    We need a MVC anime.

    • @theamazingspiral
      @theamazingspiral 6 ปีที่แล้ว +5

      Or at least a marvel vs Capcom manga

    • @joelfigueredo957
      @joelfigueredo957 6 ปีที่แล้ว +3

      Benjamin Stark THATS WHAT I WAS THINKING
      The story of the game honestly isn’t that bad, and if they were to turn it into a show and then have the animation shown here as the animation for the show

    • @Starnana
      @Starnana 6 ปีที่แล้ว +1

      We need Marvel vs. Capcom in an anime artstyle.

  • @Mclucasrv
    @Mclucasrv 6 ปีที่แล้ว +64

    Imagine this game with 2D animation and amazing sprites.

    • @mismismism
      @mismismism 6 ปีที่แล้ว +7

      Lucas Vinicius Yes to this, it's kinda sad, MvC2 looks better than this, 2D matches way better.

    • @danielmaster8776
      @danielmaster8776 6 ปีที่แล้ว +1

      Lucas Vinicius The artwork would've been good to see as the actual sprites.

    • @Jojo-oi5vi
      @Jojo-oi5vi 6 ปีที่แล้ว

      May do copy paste on it.

  • @kiraaaaqueen
    @kiraaaaqueen 6 ปีที่แล้ว +30

    What if Marvel vs Capcom Infinite looked JUST like the artwork
    Like as in graphics, making you think that Arc system works helped Capcom make the game

  • @archangelx762
    @archangelx762 ปีที่แล้ว +2

    First thing that went wrong was getting rid of the X-Men

  • @kuwaiikurama
    @kuwaiikurama 6 ปีที่แล้ว +18

    Should've just forgot about the 3d model bs and made this game using the artwork like MvC2. Would've been great!

  • @hoohah5067
    @hoohah5067 6 ปีที่แล้ว +102

    I WISH we had that Chun outfit
    10/10

    • @NovaRaccoonYT
      @NovaRaccoonYT 6 ปีที่แล้ว +3

      The Chun outfit is DLC

    • @mrevilducky
      @mrevilducky 6 ปีที่แล้ว +1

      eman3872 Yupp you can get DLC

    • @mikestrong3512
      @mikestrong3512 6 ปีที่แล้ว

      Hoo Hah its real

    • @hoohah5067
      @hoohah5067 6 ปีที่แล้ว +1

      Oh crap

    • @gabrielgomez1395
      @gabrielgomez1395 6 ปีที่แล้ว +8

      So many people liked your comment without realizing the costume is actually DLC. Goes to show how people bandwagon like crazy without doing any research.

  • @kwedl
    @kwedl 6 ปีที่แล้ว +264

    WHA HAPPUN

    • @killer7eleven221
      @killer7eleven221 6 ปีที่แล้ว +4

      SPIDER BITE, BOY

    • @Undergroundtornado
      @Undergroundtornado 6 ปีที่แล้ว +23

      Capcom thought that people would eat up whatever was served to them, and were surprised that no one wanted to eat food that looked like shit. In the end the food tastes good, but that doesn’t change the fact it looks like shit.

    • @WFoong98
      @WFoong98 6 ปีที่แล้ว +16

      SHIT HAPPUND

    • @alwaysxnever
      @alwaysxnever 6 ปีที่แล้ว +2

      Ke We I finally understand that reference now. Lol

  • @carlbloke8797
    @carlbloke8797 6 ปีที่แล้ว +12

    One word dood. Laziness. Also lack of passion

  • @ToruKun1
    @ToruKun1 6 ปีที่แล้ว +5

    Chunners in her SF2 end credits outfits = OH YES!!!
    They need to be in SFV as "nostalgia costumes", tbf

  • @linkueiavenger4065
    @linkueiavenger4065 6 ปีที่แล้ว +20

    I heard a rumor that this game had about half the funds of Street Fighter V. So thats why is looks Bad. Take that with a grain of salt

    • @Eudaimonia7564
      @Eudaimonia7564 6 ปีที่แล้ว +8

      Lin Kuei Avenger it’s not a rumor. It’s the truth.

    • @LastRambo341
      @LastRambo341 5 ปีที่แล้ว

      @@Eudaimonia7564 there is no factual evidence to back it up. Every MVCI hater believed it just because it is negative

  • @dagonofthedepths
    @dagonofthedepths 6 ปีที่แล้ว +7

    feels like they tried to make it look like a comic and realistic at the same time.

  • @jeremiah2wavyyy
    @jeremiah2wavyyy 6 ปีที่แล้ว +32

    You wanna know what's sad? I thought this game didn't have artwork considering the way the arcade and story mode turned out

    • @danielmaster8776
      @danielmaster8776 6 ปีที่แล้ว +10

      heroic animations It turns out they did put some work into this game. Just not in the more important places.

    • @jeremiah2wavyyy
      @jeremiah2wavyyy 6 ปีที่แล้ว

      Daniel Goforth Yeah

    • @darianjones9105
      @darianjones9105 6 ปีที่แล้ว

      Maybe actually play it

    • @hiroprotagonest
      @hiroprotagonest 6 ปีที่แล้ว

      Marketing was a big issue for this game. They just really wanted to push that mediocre story mode.

  • @ProxyDoug
    @ProxyDoug 6 ปีที่แล้ว +8

    I think something went wrong in defining what the materials should looks like, MvC3 had that comic book look but it wasn't perfect, so they tried something different.
    Still doesn't excuse the shoulder and muscles all out of proportion.

  • @Gustavozxd13
    @Gustavozxd13 6 ปีที่แล้ว +6

    That weird ass modded Megaman took me by surprise lol

  • @alexhernandez1216
    @alexhernandez1216 5 ปีที่แล้ว +3

    3:30 I absolutely hate how good gamora looks in that photo, so much cooler than anything in the actual game

  • @Jojo-oi5vi
    @Jojo-oi5vi 6 ปีที่แล้ว +2

    I thought black widow would have the curl short hair since that is what the concept art show but they end up fucking up black widow and give her a iron dead hair instead.

  • @EastyyBlogspot
    @EastyyBlogspot 6 ปีที่แล้ว +14

    I noticed with the music, capcom side had remixed tracks of existing stuff some which are catchy but when i listened to them all i noticed they basically only had two parts...verse then chorus very little imagination and variation and that was it for all of them. And the Marvel side went cinematic but i found it boring. Hit sound effects sounded like punching a paper bag and for me that made the combat feel less satisfying then it should

    • @danielmaster8776
      @danielmaster8776 6 ปีที่แล้ว +3

      Eastyy Thank you for not dismissing the Marvel themes as straight-up "bad" like other people. I really liked how they sounded, but it's just that not everyone has that preference, and we really needed their old themes back.

    • @MattManDX1
      @MattManDX1 6 ปีที่แล้ว +1

      Gamora, Captain Marvel and Ghost Rider's themes all sounded pretty good to me but they were the only ones on the Marvel side. I don't mind giving the Marvel characters new themes but I would've preferred if they had a faster tempo and sounded more "fighting-gamey"

  • @DURIEL1
    @DURIEL1 6 ปีที่แล้ว +6

    *Yeah, the concept art really do look far more better in comparison, mostly with Dante.*
    Though Ultron Sigma and Omega still look really awesome.

  • @gungholizard4295
    @gungholizard4295 6 ปีที่แล้ว +6

    Why do so many games stray away from a lot of their concept art like Mighty No. 9...? Games could look or be so much cooler if they used more of their artwork or were made in 2D.

  • @fuegonintendo9117
    @fuegonintendo9117 6 ปีที่แล้ว +108

    Im still hoping for a E3 Update reveal for this game

    • @erickl.7539
      @erickl.7539 6 ปีที่แล้ว +19

      FuegoNintendo same here.
      Let's cross the fingers for that...

    • @miloXZ
      @miloXZ 6 ปีที่แล้ว +30

      "Marvel vs Capcom Infinite -Real Edition-"

    • @danielmaster8776
      @danielmaster8776 6 ปีที่แล้ว +5

      FuegoNintendo I'm gonna use my bad luck to get this game some updates. As in buying the deluxe edition and then they release a version that has more characters and stuff included. I would say wish me luck, but that would hinder my strategy.

    • @halborunda5084
      @halborunda5084 6 ปีที่แล้ว

      Im right there with you guys.....im hoping!

    • @MrSafior
      @MrSafior 6 ปีที่แล้ว +10

      Honnestly, unless they confirm that the X-men return, I don't think this game will have a second coming.

  • @tgonzalez1983
    @tgonzalez1983 6 ปีที่แล้ว +23

    The combat was so good in this game.. Just ugly & no xmen

  • @yekko500000
    @yekko500000 6 ปีที่แล้ว +1

    i feel like one of the biggest things was what max said about the lighting and everything having a harsh white outline i agree i cant stand when everything including skin looks shiny and metalic its just wierd could of used more black outlines and flat colors no glossy shit

    • @yekko500000
      @yekko500000 6 ปีที่แล้ว

      they all looked like theyve been dipped in vaseline or lube lol

  • @Kryo_GTS
    @Kryo_GTS 6 ปีที่แล้ว +83

    MVCI is without a doubt the laziest piece of trash to ever come out of Capcom with the intention of taking a giant steaming pile of crap on the fans who have been supporting all previous versions of the game.

    • @nicogaiden1498
      @nicogaiden1498 6 ปีที่แล้ว +9

      Pietro Bailey Damn, so raw but so true, honestly.

    • @ssantos88
      @ssantos88 6 ปีที่แล้ว +7

      Pietro Bailey I blame Marvel.

    • @alwaysxnever
      @alwaysxnever 6 ปีที่แล้ว +6

      Pietro Bailey nah. The laziest is Capcom Fighting All -Stars. This isn't much better.

    • @Kryo_GTS
      @Kryo_GTS 6 ปีที่แล้ว

      alwaysxnever I'm going to assume you're not wrong since I've never heard of that game.

    • @MrSafior
      @MrSafior 6 ปีที่แล้ว +3

      Nope totaly the fault of Marvel entertnement president Perlmutter, he love milking the mcu and donning the less money possible.

  • @CometX-ing
    @CometX-ing 6 ปีที่แล้ว +20

    MVCI should have either stuck to the art style of 3, either that or just a had a more general stylized look. I honestly hate the psuedo realistic look that games like this and KoF went for. You have such great concept art wasted on models that don't even look nearly as good. Games IMO should always strive to have their models look as close to the concept or Promotional art as possible. Look at SNK Heroins, the promotional art looks great, but then the models look terrible. It would be better if companies adopted something akin to the Arcsys philosophy when it comes to 3D fighting games.

  • @Awesomebaconman123
    @Awesomebaconman123 6 ปีที่แล้ว +3

    Well....
    It starts with one thing
    I don't know why
    It doesn't even matter how hard you try
    Keep that in mind
    I designed this rhyme
    To explain in due time
    All I know
    Time is a valuable thing
    Watch it fly by as the pendulum swings
    Watch it count down to the end of the day
    The clock ticks life away
    It's so unreal
    Didn't look out below
    Watch the time go right out the window
    Trying to hold on, but you didn't even know
    Wasted it all just to watch you go
    I kept everything inside
    And even though I tried, it all fell apart
    What it meant to me
    Will eventually be a memory of a time when
    I tried so hard
    And got so far
    But in the end
    It doesn't even matter
    I had to fall
    To lose it all
    But in the end
    It doesn't even matter
    One thing, I don't know why
    It doesn't…
    I tried so hard
    And got so far
    But in the end
    It doesn't even matter
    I had to fall
    To lose it all
    But in the end
    It doesn't even matter
    I've put my trust in you
    Pushed as far as I can go
    For all this
    There's only one thing you should know
    I've put my trust in you
    Pushed as far as I can go
    For all this
    There's only one thing you should know
    I tried so hard
    And got so far
    But in the end
    It doesn't even matter
    I had to fall
    To lose it all
    But in the end
    It doesn't even matter

  • @sadketchupg
    @sadketchupg 6 ปีที่แล้ว +1

    The funny thing about all these designs is that they would all mostly be behind a paywall.

  • @mismismism
    @mismismism 6 ปีที่แล้ว +28

    Bruh, even the art had Chun-li with a shrunken head. But yeah, most of the other ones look good. Honestly, if we ever get another MvC, they should go the DBZ/Blazblue anime style, cartoon/comic style would look so much better, the 3D models just don't work. Imagine if they looked like this in game, it woulda looked amazing(even though the roster is still a dumpster fire).

    • @LastRambo341
      @LastRambo341 5 ปีที่แล้ว

      I believe they can work

  • @pragmat1k
    @pragmat1k 6 ปีที่แล้ว +8

    I wish they'd go back to 2D fighting games over at Capcom...

    • @jeffwolfplays0513
      @jeffwolfplays0513 5 ปีที่แล้ว

      They need to. The characters just look so much better.

  • @moritzzz1
    @moritzzz1 6 ปีที่แล้ว +6

    Outsourcing to Haiti really is nt a good idea after all

  • @DarkNavareWise
    @DarkNavareWise 6 ปีที่แล้ว +1

    What would happen if the artwork reveal more characters that we have not seen yet?

  • @Chadius
    @Chadius 6 ปีที่แล้ว +10

    This is what happens when you outsource modeling jobs. It's the same reason SFV's model quality is all over the place. Anyway, back to Thanos dabbing in Fortnite.

  • @sinshenlong
    @sinshenlong 6 ปีที่แล้ว

    please do more artwork review videos. They give good insight on what you dig in aesthetic for games, also exposes people to the wonders of video game concept art

  • @LemKuuja
    @LemKuuja 6 ปีที่แล้ว +14

    "Venom looks good! And all the characters with armor and masks look good!"
    Yea obviously, cuz it's unreal engine shaders lmao

  • @Cosmic-Turtle
    @Cosmic-Turtle 6 ปีที่แล้ว +1

    That beefy Megaman made me think of that old "now I'v got your power" Mega Man cartoon.

    • @tomaturtle7790
      @tomaturtle7790 4 ปีที่แล้ว

      Pharo Man would have been an awesome addition to a new MvC game if they did it.

  • @Dragon09178
    @Dragon09178 6 ปีที่แล้ว +4

    🕵 Detective Maximilian is on the Case. 🕵

  • @Morrigan101
    @Morrigan101 6 ปีที่แล้ว

    what i think what happened is they were going for a modified stylized look from UMVC3 but changed during development that would explain why the models look off and some of the proportions are off

  • @ryborg3702
    @ryborg3702 6 ปีที่แล้ว +5

    The crazy thing is they could have fixed the other characters like they did with Chun-Li and dlc Dante, setting that as one of the game’s priorities, but the game is too fucking crippled to continue it on like the other fighting games.

  • @sk3tch982
    @sk3tch982 6 ปีที่แล้ว +2

    I think Max is right in saying that the models needed better shading as oppose to giving it that hard, reflective, glossy looking skin.

  • @switchmodetrading
    @switchmodetrading 6 ปีที่แล้ว +3

    Damn this artwork is crazy!!!

  • @johnodaz1273
    @johnodaz1273 6 ปีที่แล้ว +1

    Quality video Max. Man the MvCi art work was awesome, ashame they couldn't transfer it from paper too actual game.

  • @NHR2
    @NHR2 6 ปีที่แล้ว +10

    Why Capcom why?

    • @danielmaster8776
      @danielmaster8776 6 ปีที่แล้ว

      Instantkill They shouldn't have let Marvel break the tradition. Marvel picks their characters, and Capcom does everything else.

  • @ironavenger5210
    @ironavenger5210 6 ปีที่แล้ว +1

    I do have to agree. I actually don’t mind the character models in fact I kinda like them, but looking at all the artworks and comparing them to the models:
    ARE YOU FUCKING KIDDING ME?!?!?!?

  • @alvinderama3196
    @alvinderama3196 6 ปีที่แล้ว +4

    Dante just became a Ken Doll. 😂😂😂

  • @ScyonNeon
    @ScyonNeon 6 ปีที่แล้ว +2

    All of this just makes me think that they decided on the in-game aesthetic at a completely different time after this art was drafted. All of that art looks phenomenal

  • @xxnike0629xx
    @xxnike0629xx 6 ปีที่แล้ว +20

    Considering how great the artwork is for this game, it's surprising the the actual in-game graphics looks so wonky.
    I still have faith that Capcom can patch the game to overhaul the in-game character models, and continue with DLC It's been too long since they've done anything and they can't just give up on such a highly requested game.

    • @REALCAUTION
      @REALCAUTION 6 ปีที่แล้ว

      xxnike629xx they will and they have

  • @BovineDesigns
    @BovineDesigns 4 ปีที่แล้ว

    I wonder if while they were in the concept art phase, they were still in talks with Marvel about what characters would be in the game and there's legitimate X-Men concept art from before Marvel forced their hand.

  • @krisjones6382
    @krisjones6382 6 ปีที่แล้ว +5

    In Marvel 3 most of the character had the style of comic books, Marvel 2 and the previous ones were sprites, but had their own unique style similar to where they originated from in terms of media. Marvel Infinite has no interesting style, because there are no shadows which make the look like shiny toys, which is bad design for a game in 2017/18.

    • @JELIFISH19
      @JELIFISH19 6 ปีที่แล้ว

      Players complained about MvC3's artstyle for years. You couldn't see stuff in most backgrounds which is a huge problem for a game that's as fast as MvC. That's why only 2 stages were picked.

    • @krisjones6382
      @krisjones6382 6 ปีที่แล้ว +2

      JELIFISH19 I personally didn’t have a problem with when I played it years ago, but hey to each their own.

  • @drnod4779
    @drnod4779 6 ปีที่แล้ว +2

    Damn, I could spend hours in this artwork gallery.

  • @MrTgrtgtg
    @MrTgrtgtg 6 ปีที่แล้ว +79

    They should have just gone back to their roots. 2d sprites are and always will be the best.

    • @erickl.7539
      @erickl.7539 6 ปีที่แล้ว +15

      MrTgrtgtg Since Disney is the owner of the Marvel franchise, they'll just won't let to Capcom do the things like on the good times anymore.

    • @MrTgrtgtg
      @MrTgrtgtg 6 ปีที่แล้ว +2

      Erick L. So true.

    • @david18cruz1989
      @david18cruz1989 6 ปีที่แล้ว +21

      maybe they could have done the arcsys mode for simulate 2d sprite with 3d models

    • @MrTgrtgtg
      @MrTgrtgtg 6 ปีที่แล้ว +17

      David Cruz I was just thinking that. Arcys set the bar so high.

    • @david18cruz1989
      @david18cruz1989 6 ปีที่แล้ว +2

      yes they did, but they also made a presentation on gdc explaining the whole process, and dragon ball fighterz seems to run on an even simpler tecninique

  • @EliasVodka
    @EliasVodka 6 ปีที่แล้ว

    I love the direction your channel is going. Loving this art and supers reviews

  • @severeoutcome4982
    @severeoutcome4982 6 ปีที่แล้ว +4

    Obviously Marvel looks better with drawn 2D Sprites. Now watch Arc systems make a Marvel or X-Men versus game. It would be cool but bittersweet because I prefer the Capcom Style gameplay for Marvel.

  • @JGreenDragon
    @JGreenDragon 6 ปีที่แล้ว

    It's because in addition to being rim-lit in a world that isn't, they also have a set of lights that ignore the world and light the characters, and vice-versa (The characters's lighting is not integrated with the world they are in. Or integrated in any way.

  • @striderzero80
    @striderzero80 4 ปีที่แล้ว +5

    3d was not the way to go MVC

  • @DavonAllen92
    @DavonAllen92 6 ปีที่แล้ว

    Honestly, if I could make an educated guess, they mostly likely just let the engine default the lighting and had difficulty setting up each characters physically based rendering values properly.
    For artist using zbrush and adding in all those pores, winkles, abs, curves, lines and extra details is the fun part. The retopology for the game res and bakes for the normals look really great and because its a fighting game the primary poly budget should focus more on the foreground characters so its no suprise that the bakes and details of round edges were good.
    However it goes to show you that even AAA studios have trouble lighting and rendering every now and again.
    Physically based materials takes a hell of a lot understanding and tweaking to get right for the one size fits all lighting conditions that pbr is known for, good examples are hulk ,arthur and captain marvel.
    I'm also wondering if they chose a gamma lighting setup instead of a linear lighting one since the lighting feels overly hot on alot of places MODOKS face but the fall off seems really harsh on only a few characters.
    There's still so many questions.

  • @KiuanTroll
    @KiuanTroll 6 ปีที่แล้ว +6

    I wish the game models looks as sick as the concept art. 3D models look like garbage.

  • @headbreakable
    @headbreakable 6 ปีที่แล้ว +1

    shading can't fix what the model highlight texture wasn't done right...so the highlight are too bright, like metal material when it's should be darker.

  • @robertwright9389
    @robertwright9389 6 ปีที่แล้ว +12

    Let's face it. The Marvel of today is a far shade of the Marvel of even 5 years ago, let alone when Marvel vs Capcom was conceptualized two decades ago. There are things Capcom definitely could have done better, especially with their side of the roster, but Marvel has a lot to answer for in this too. To them, this was little more than another opportunity to promote their brand and it shows.

    • @portalsofmadnes
      @portalsofmadnes 6 ปีที่แล้ว +2

      Robert Wright imo,you can tell disney/marvel were breathing down capcom's neck during development which kinda grew resentment from capcom towards marvel/disney overlords.

    • @robertwright9389
      @robertwright9389 6 ปีที่แล้ว +1

      Yeah...there's really no reason for the game to look so drab in comparison to the amazing artwork. The gameplay is really fun but man...it's so messy and inconsistent looking. Such a shame.

    • @LarryBonson
      @LarryBonson 6 ปีที่แล้ว +1

      Robert Wright We will know if it's true once we see how the Square Enix Avengers Project comes out.

    • @MrCageCat
      @MrCageCat 6 ปีที่แล้ว

      True. CapCom were GODS back in the 90s when I was still playing games in the arcades. Even in the 2000s they were still making some decent games. How the mighty have fallen...

  • @alienwhoissomething4990
    @alienwhoissomething4990 6 ปีที่แล้ว +1

    I feel like they did graphical name that tune. “We can make the models in 3 months.”
    “We can make the models in A month.”

  • @XC11301991
    @XC11301991 6 ปีที่แล้ว +12

    Man am I the only one that wants more Cuphead/Skullgirls styled games?

    • @pandasbass7267
      @pandasbass7267 6 ปีที่แล้ว

      GSDA expensive

    • @fawfulmark2
      @fawfulmark2 6 ปีที่แล้ว +2

      No you are not,it's just they are expensive as hell.
      Thankfully Indivisible is almost done, so that should work a blast.

  • @BenjiDWJ
    @BenjiDWJ 6 ปีที่แล้ว

    Awesome video, content, commentary & thoughts as ever Max! as always really entertaining, engaging & fun to watch :). From watching all of your videos & coverage on MVCI and as a big comic book fan myself it's a real darn shame that the overall asthetic of the artwork, the character designs and the concept designs/sketches etc weren't implemented into the final game as if they were it honestly would've looked so much better! keep up the stellar work as always dude!.

  • @jonathanh7509
    @jonathanh7509 6 ปีที่แล้ว +5

    Weirdest concept art translation I've ever seen.

  • @sqwid12
    @sqwid12 6 ปีที่แล้ว

    Always a treat to hear Max's thoughts on art! Now if only he would make an art channel...

  • @TheAaaaaaaaaad12
    @TheAaaaaaaaaad12 6 ปีที่แล้ว +3

    One of the problems when it got around the 3D models, is how far-off their figure was from their original concept,
    I mean take a look at spider man from example, sure he has some muscles from the sketch and his original figure, but when it got to the 3D part, he is WAY too bulky, another perfect example for this is hawkeye, i mean LOOK AT HIM, from a slim agile archer to a guy who eats steroids for breakfast, it looked like Chris dragged him inside a gym and did some boulder-punching sessions, they tried to apply " realistic figures and bulked up muscle details " to all the rosters, in which the outcome was extremely bad, The comic-styled render from the past game was already great, they should have kept it and only to Enhanced it a bit further, same goes for the effects as well, rather than changing the whole detail of the game.
    it looked like in this development, marvel was only behind the art-concept and capcom was behind in the 3D rendering, only they went " Cheap mode " and making the characters.. meh..

  • @NixMix
    @NixMix 6 ปีที่แล้ว +2

    Why don't they just make a 2D Fighter? I know MVC3 set the standard of being a 3D MVC, but honestly I think it would lend the series an incredible aesthetic boost if they did 2D animated sprites in this style, just really well made and grounded.

    • @KuroNoTenno
      @KuroNoTenno 6 ปีที่แล้ว +2

      2D sprites require much more work than 3D models, and that's something they crearly couldn't allow themselves to do, because the game had half the budget of SFV's DLC.

  • @dforman4770
    @dforman4770 6 ปีที่แล้ว +6

    Capcom really needs to quit rushing development. Namco takes their sweet ass time when it comes to Tekken and Soul Calibur and they're usually great. Capcom was barely able to save Street Fighter v but I hope MvCI less than stellar performance taught them a lesson

  • @rolandkatsuragi
    @rolandkatsuragi 2 ปีที่แล้ว

    9:38 Part of the reason being, all of the returning characters used modified versions of their MVC meshes.

  • @mrsimpleton4295
    @mrsimpleton4295 6 ปีที่แล้ว +16

    When i click the video I thought there was gonna be new characters

    • @danielmaster8776
      @danielmaster8776 6 ปีที่แล้ว +4

      lord beast Okay, even through there was no indication of that.

    • @ojroche5217
      @ojroche5217 6 ปีที่แล้ว

      lord beast Oh my poor sweet child...lol

    • @MrCageCat
      @MrCageCat 6 ปีที่แล้ว

      Out of curiosity how the FUCK did you come to that conclusion my man? Seriously, there's NOTHING in the title/thumbnail that indicates ANYTHING about ANY new characters.

  • @kernosbattoons6504
    @kernosbattoons6504 6 ปีที่แล้ว +1

    I honestly think these artworks are amazing, and when I viewed them, I was shocked at how well they're drawn. I even liked the Superior Spider-Man one that they've made

  • @AceLeader101
    @AceLeader101 6 ปีที่แล้ว +3

    In the games favor, what it absolutely does right is animations. The models may look like trash, but every single frame of movement is fluid and consistent which is super important for a game as fast as this.

  • @kylenguyen7371
    @kylenguyen7371 6 ปีที่แล้ว

    It's almost like the crew decided to dip a ton of the character models (not all, see Hulk) in some kind of lacquer to show off their crazy lighting.