IMPROVE YOUR LIGHTING in UNREAL ENGINE 5.2

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  • เผยแพร่เมื่อ 27 ก.ย. 2024

ความคิดเห็น • 120

  • @postprocessed
    @postprocessed  ปีที่แล้ว +14

    Trying to keep my promises and responding for your requests! Hope you guys like it and and don't forget to subscribe!

    • @P4TTT
      @P4TTT ปีที่แล้ว

      Great as always, please show us your workflow for car with working suspension or physics. There are multiple ways for this I quess but I wonder how you make it work with sequencer ;)

  • @stratchevelle
    @stratchevelle ปีที่แล้ว +9

    Awesome work! A quick tip for anyone using the Path Tracer a lot, set a keybind to activate 'Path Tracing View Mode' to Alt+1, so you can toggle between it along with all your other lighting modes.

  • @tomharding2388
    @tomharding2388 ปีที่แล้ว +7

    I’ve come across your channel at just the right time, Keep the great videos coming!

    • @postprocessed
      @postprocessed  ปีที่แล้ว +1

      Glad to hear that! Thank you!

  • @madeinydp7176
    @madeinydp7176 ปีที่แล้ว

    From Korea. Thank you for great tutoriols. Im studying unreal engine and your videos are very helpful for me.

  • @papi4as
    @papi4as ปีที่แล้ว +2

    dude thanks for this channels tip, i didnt know bout that
    awesome video as always❤‍🔥

  • @RRGB107
    @RRGB107 ปีที่แล้ว +1

    Nice video, right in time. And about alfa video: after all this time, i painted the landscape and set the foliage on forest location!
    All that's left is to build the bridge and the tunnel and then I can (FINALLY) start filming.
    But i will need to fix some dark areas in PT rendering, so your tip about light channel will be very helpful!

    • @postprocessed
      @postprocessed  ปีที่แล้ว +1

      Niiiiice! Keep me posted on updates) cant wait to see this!

  • @copperband43
    @copperband43 ปีที่แล้ว +2

    Your videos are always great. I'm working inside the car But it's so hard. If you upload a car interior lighting video, I would be very grateful. Have a great day today

  • @fddesign
    @fddesign ปีที่แล้ว +2

    Excellent job mate :)

  • @KevinMerinoCreations
    @KevinMerinoCreations ปีที่แล้ว +2

    Great video! Very helpful and inspirational!👏👏👏

  • @antronero5970
    @antronero5970 11 หลายเดือนก่อน

    Better thank that reference picture. Good job

  • @Littleinspiration-y5w
    @Littleinspiration-y5w ปีที่แล้ว

    Thank you very much for your lessons, especially from those who collect information bit by bit all over youtube about such a program as Unreal Engine, it is very valuable to us. I wish prosperity to your channel and many subscribers🤩

    • @postprocessed
      @postprocessed  ปีที่แล้ว

      thank you so much for such kind words! Wish you all the same and patience in learning Unreal Engine )

  • @LuzanovAndrew
    @LuzanovAndrew ปีที่แล้ว +1

    Thank you, man!

  • @윤재혁-r5b
    @윤재혁-r5b 4 หลายเดือนก่อน

    i love your vid!!

  • @bhuru420
    @bhuru420 28 วันที่ผ่านมา

    awesome yaar

  • @NuViewDesign
    @NuViewDesign ปีที่แล้ว +1

    Love your videos! Great tips and tricks! 👍

  • @DarkBarBarian
    @DarkBarBarian ปีที่แล้ว

    great video😃

  • @ljfproduction
    @ljfproduction ปีที่แล้ว

    hope one day u do a livestream with your full workflow, that would be dope :)

  • @WackFPV
    @WackFPV ปีที่แล้ว

    THANK YOU, soooo basically gotta treat it like a real photoshoot in a commercial, got it!

    • @postprocessed
      @postprocessed  ปีที่แล้ว +1

      YES! Exactly!! If you have experience as DOP or Photographer that would be easier for you!

    • @WackFPV
      @WackFPV ปีที่แล้ว

      @@postprocessed ya, gives me flashbacks of product photography. One thing I still struggle with today is managing reflections...

    • @postprocessed
      @postprocessed  ปีที่แล้ว +1

      @@WackFPV totally understand your pain... haha. especially when I am doing some product CGI, (we have project with LOreal now) and when client asks to "highlight this curve on the bottle" you spend so much time to make it right, using rim lights, planes and trying to find camera angle to have a desired reflection

    • @WackFPV
      @WackFPV ปีที่แล้ว

      @@postprocessed rofl so ya, you understand the struggle!

  • @RandMpinkFilms
    @RandMpinkFilms ปีที่แล้ว

    Yeah! This is excellent. So very much appreciated!

  • @OMG3Dmax
    @OMG3Dmax ปีที่แล้ว

    Потрясно выглядит, спасибо за годную инфу!!!!👍👋🤙🔥

  • @TheMakarov_YT
    @TheMakarov_YT 11 หลายเดือนก่อน

    Топ видос, спасибо)

  • @stellamk_jff
    @stellamk_jff ปีที่แล้ว

    excellent tutorial! thank you so much!🙏❤

  • @EricTareDenedoteentalk
    @EricTareDenedoteentalk ปีที่แล้ว

    You are doing great!!! Thanks for all the efforts

  • @jakubjodlowski8416
    @jakubjodlowski8416 ปีที่แล้ว

    Love it Bro! Appreciate the tutorial 🤟

  • @piker78
    @piker78 11 หลายเดือนก่อน

    Благодарим ви!

    • @postprocessed
      @postprocessed  11 หลายเดือนก่อน +1

      Благодаря

  • @creativeplustv
    @creativeplustv ปีที่แล้ว +1

    Super bro!

  • @rain-2779
    @rain-2779 ปีที่แล้ว

    bro, this is awesome. thx!

  • @FerziIsayev
    @FerziIsayev ปีที่แล้ว

    Great

  • @EvanMapleMaggot
    @EvanMapleMaggot ปีที่แล้ว

    Didnt knew about light channels working light exclusion, now i can forget about planes as light blockers, feel stupid -__- i thought its just for making different light scenarios like Day/Night. Thanks!

  • @rahulamruth
    @rahulamruth ปีที่แล้ว

    this is so good tutorial very helpful thank you. can you please give a tutorial on how to create realistic car materials, it will be so helpful.

    • @postprocessed
      @postprocessed  ปีที่แล้ว +1

      Hey, I use automotive material pack. Its free on Unreal Engine Marketplace, and it has veeeery good materials!

  • @DigitalOrigin360
    @DigitalOrigin360 ปีที่แล้ว +1

    Great video my man! quick question though, did you end up rendering the video in Path Tracer or raytraced Lumen?

    • @postprocessed
      @postprocessed  ปีที่แล้ว

      Its combination most of the time, some shots are lumen some are pt. But 80% is pt

  • @federicojanni
    @federicojanni 8 หลายเดือนก่อน

    How can you make the emissive back lights of the car not flickering ( in the reflections basically )?

  • @losimple
    @losimple ปีที่แล้ว

    Magical !!!

  • @RougeNinja007
    @RougeNinja007 ปีที่แล้ว

    Can you give a quick tip for turn on the car headlights in vedio scene..

    • @postprocessed
      @postprocessed  ปีที่แล้ว

      Well that tip is: add model to sequencer, select car light materials, change intensity via sequencer

  • @romulocastilho6506
    @romulocastilho6506 6 หลายเดือนก่อน

    I love car animation, I use Blender, but rendering takes too long. I wanted to learn car animation in Unreal Engine, but I couldn't find a quality course.

  • @motionislive5621
    @motionislive5621 ปีที่แล้ว

    Noting about camera Animation

    • @postprocessed
      @postprocessed  ปีที่แล้ว

      No worries, I will be doing separate video for camera tips and tricks on the movement

  • @amazingkarimi1622
    @amazingkarimi1622 17 วันที่ผ่านมา

    please tell me the song name ? the song plays first of video

  • @natishmaac
    @natishmaac ปีที่แล้ว

    Awesome Bro

  • @copperband43
    @copperband43 ปีที่แล้ว

    great!!!

  • @apixel.content
    @apixel.content ปีที่แล้ว +4

    This has been a great series, love the explanation of the light channel, looking forward for the next one.

  • @antronero5970
    @antronero5970 11 หลายเดือนก่อน

    How would you build a 360 lighting in case you have to view the car from walking perspective in all angles? Thanks

    • @postprocessed
      @postprocessed  11 หลายเดือนก่อน

      I would create a level which is okay to look from all angles, and probably will lit it with HDRI or sun-sky system

  • @motionislive5621
    @motionislive5621 ปีที่แล้ว

    Tell please what's the auto track name, love it 😊

  • @The9PointStar
    @The9PointStar ปีที่แล้ว

    Thanks! From where can i get a great car model like that por practice?

    • @postprocessed
      @postprocessed  ปีที่แล้ว

      www.cgtrader.com/free-3d-models/car/racing-car/2021-mclaren-765lt try this one, it's free and looks good

  • @aleksandrrush4076
    @aleksandrrush4076 ปีที่แล้ว

    Wow!! About light channels was very useful information... But how to find job with that "knowledge"?? That's my passion to create this kind of images, vieos, etc., but I don't know who need this tye of work and where to find it???

    • @postprocessed
      @postprocessed  ปีที่แล้ว +1

      I do this kind of render and post them on Linked in and on Facebook groups of the same topic. Like "Unreal Engine Automotive". I mostly get contacted from Linked in and Facebook groups, which actually bring me clients and job offers.
      So - create great renders in the market which has the demand and go public with on every platfom possible.

    • @aleksandrrush4076
      @aleksandrrush4076 ปีที่แล้ว

      @@postprocessed Yeah... You are completely right!!! But right now it's hard to do like that because I am like refugee. Especially with my GTX1050TI Laptop it's hard to handle this kind of renders. But, you know, Lumens, Nanite works like fine tohgether on my Laptop. That's abou models which weights like 500mb and etc. Anyways... The mine biggest issue is that I can't to settle down right know and to work above something.

    • @postprocessed
      @postprocessed  ปีที่แล้ว

      @@aleksandrrush4076 You don't need 500mb models actually, you can start with something low poly, like 150mb, or 80. Just work more with light and atmosphere. Lighting is a key

  • @michalprzedlacki8382
    @michalprzedlacki8382 ปีที่แล้ว

    Hello. Thank you for all your hard work! I have a question for you. Is it possible to earn money on Unreal Engine or it is just hobby?

    • @postprocessed
      @postprocessed  ปีที่แล้ว

      Sorry got answered for wrong comment previously. About your question: yes. It is possible. You need to have some experience with cgi and cinematography. I am working as unreal lead artist in post production company and have a full time job. A lot of car companies for example right now switching to unreal as it gives fast result which can be presented. I did several car commercials in production I work for and personally. So yes, it can definitely become a job in cinema and ad industry. Also Barbie movie was filmed with UE virtual production

  • @MR.Motion.3D
    @MR.Motion.3D 6 หลายเดือนก่อน

    What is the name of your starting music

    • @postprocessed
      @postprocessed  6 หลายเดือนก่อน

      hey man sorry, I can't find this project file in DaVinci, don't remember what it is. But definitely it was from artlist.io

  • @homedog91
    @homedog91 ปีที่แล้ว

    @postprocessed What is the intro song?!

    • @postprocessed
      @postprocessed  ปีที่แล้ว

      it's "Oliver Michael - That Sound - Instrumental Version" - on artlist.io. Maybe this artist also is on Spotify, didn't check.

  • @azfilmmaking6734
    @azfilmmaking6734 6 หลายเดือนก่อน

    I wonder if you have a black or yellow patches bug with path tracer with lens flares active?

    • @postprocessed
      @postprocessed  6 หลายเดือนก่อน +1

      yes I do. I hate lens flares which unreal produces so I always disable them and add em in Nuke or Fusion

    • @azfilmmaking6734
      @azfilmmaking6734 6 หลายเดือนก่อน

      @@postprocessed what about blooming?

    • @postprocessed
      @postprocessed  6 หลายเดือนก่อน

      @@azfilmmaking6734I use convolution bloom, usually settting it down to 0.475

    • @azfilmmaking6734
      @azfilmmaking6734 6 หลายเดือนก่อน

      @@postprocessed thanks a lot for your answers

    • @azfilmmaking6734
      @azfilmmaking6734 6 หลายเดือนก่อน

      Thank you! Seems like I more or less managed to do a good looking render. But I have this weird random black holes looking like film dust. Have you ever had something like this?
      th-cam.com/video/QsJ1vbZJ1vo/w-d-xo.html

  • @edoardotommasini303
    @edoardotommasini303 4 หลายเดือนก่อน

    does someone know where can i find some free high poly models of cool cars?

    • @postprocessed
      @postprocessed  4 หลายเดือนก่อน

      Check sketchfab and cgtrader. You can filter by “free” models. Some of them can be really good

  • @tcrd7012
    @tcrd7012 ปีที่แล้ว

    Hi bro,
    Can you explain Hdri and Blackplate rendering Automobile.
    Thank you
    Ram Dhakane.

    • @postprocessed
      @postprocessed  ปีที่แล้ว

      Hi Mate! I already have video about it on my channel 😁

    • @tcrd7012
      @tcrd7012 ปีที่แล้ว

      Thank you

  • @Fishdonut
    @Fishdonut ปีที่แล้ว

    Very cool content!! I would like to create a progressive LED light strip band animation on Unreal Engine, do you know how to make it?

    • @postprocessed
      @postprocessed  ปีที่แล้ว +1

      Oh, that is done with masking in material parameter. I did something similar for audi blinker light. But you can easily find right now it on youtube

    • @Fishdonut
      @Fishdonut ปีที่แล้ว

      @@postprocessed Could you please maybe recommend one?

    • @postprocessed
      @postprocessed  ปีที่แล้ว +1

      @@Fishdonut look for "ramp" or "Gradient" material, this should be it. So by using gradient you define what is emissive

    • @Fishdonut
      @Fishdonut ปีที่แล้ว

      @@postprocessed Awesome thanks a lot!

  • @DesignsbyElement
    @DesignsbyElement 8 หลายเดือนก่อน

    When I enable Translucency - ray trace, my entire scene goes dark. Am I missing something?

    • @postprocessed
      @postprocessed  8 หลายเดือนก่อน

      hm. strange. Do you have RTX GPU? Did you enable "Support Hardware Ray Tracing" in Project Settings?

    • @DesignsbyElement
      @DesignsbyElement 8 หลายเดือนก่อน

      @@postprocessedyes. I have a 4090 and support hardware tracing on. It only happens when I enable ray tracing translucency

  • @TheShoes43
    @TheShoes43 ปีที่แล้ว

    thank you very much.. and the shirt is not wrinkly enough

  • @uski2491
    @uski2491 ปีที่แล้ว

    What’s your system specs ?

  • @DannyNetwirk
    @DannyNetwirk ปีที่แล้ว

    How come your lit mode looks very close to pathtracing mode?

    • @postprocessed
      @postprocessed  ปีที่แล้ว +1

      Really depends on the environment and light setup. You can push lumen even harder, but that requires a lot of experience

    • @DannyNetwirk
      @DannyNetwirk ปีที่แล้ว

      @@postprocessed yeah, your lumen scene looks really nice. i dont know for some reason, when i have the car setup in the scene with lumen, it doesnt look as good as yours does, but when i turn path tracer on, the quality is top notch

    • @postprocessed
      @postprocessed  ปีที่แล้ว +1

      @@DannyNetwirk yeah, probably I should do lumen tutorials too 😁

    • @DannyNetwirk
      @DannyNetwirk ปีที่แล้ว

      @@postprocessed that would be great!

  • @umerali9315
    @umerali9315 ปีที่แล้ว

    Hello! Hope You are doing well. Amazing Video
    I am Beginner. And i want learn Unreal Engine can you guide me. thank you

  • @guilhermeb1541
    @guilhermeb1541 ปีที่แล้ว +1

    I have been following your channel for some time, and I want to thank you for the lessons and tips you have been giving us, I am trying to make a scene, I followed this same rendering configuration, but the reflections are flickering in the metallic part of the car mainly, would you have something that could adjust this? Thank you very much, your work is inspiring
    sorry for my bad english 😅

    • @postprocessed
      @postprocessed  ปีที่แล้ว +1

      Thanks! Flickering usually is caused by bloom or lens flare, or too high exposure. It’s very random and each case is unique for troubleshooting

  • @RahhmiPoofs
    @RahhmiPoofs ปีที่แล้ว

    "scene looks good in lumen", doesn't change lights to moveable. *sighs*

    • @postprocessed
      @postprocessed  ปีที่แล้ว

      Care to explain how does that affect light scenario?

  • @diaragha
    @diaragha 7 หลายเดือนก่อน

    Broooo 👌👌👌👌

  • @frostyk2005
    @frostyk2005 8 หลายเดือนก่อน

    Can u do a detailed video, really appreciate it.

    • @postprocessed
      @postprocessed  8 หลายเดือนก่อน

      You mean on lighting? or how this scene was build?

  • @ljfproduction
    @ljfproduction ปีที่แล้ว

    Awesome video.. i have a question tho: i enabled raytracing at the start of my project along with the starter content.. after sometime some weird black spots/shadows appeared on my walls.. any idea how to fix?

  • @MR3DDev
    @MR3DDev ปีที่แล้ว

    Fantastic, my favorite car rendering channel.

  • @studiopost9762
    @studiopost9762 11 หลายเดือนก่อน

    outstanding work! thank you so much, bro!

  • @vidayperfumes7514
    @vidayperfumes7514 3 หลายเดือนก่อน

    Pure Gold, Thank you.

  • @Aditya90sKZ
    @Aditya90sKZ ปีที่แล้ว

    This is suuuper good 🤖

  • @MercyWHO
    @MercyWHO ปีที่แล้ว

    When are you planning to make the Color correction breakdown you did. Amazing work btw 🤜🤛

    • @postprocessed
      @postprocessed  ปีที่แล้ว +1

      Thanks! Around next week, already preparing content!

    • @MercyWHO
      @MercyWHO ปีที่แล้ว +1

      ​@@postprocessed letss goooo, like do show how u did the part of the city sunset thing , it was sick !!. and the image of how it looked in the unreal engine before the cc

    • @postprocessed
      @postprocessed  ปีที่แล้ว +1

      @@MercyWHO yeah I think I can!