I prefer metalkabu for the 1 to digi over champions. You have the downside of having to digi for 3 over a rookie but that doesn't happen too often and that downside is worth having the extra draw/digiburst potential
Wondering why BWGX player didn't pop the Terrier on turn 3 in game 3 (instead of red boost). It chokes Grandis to 1 (1 short of full combo) and killing terrier frees up 2 memory for the red boost they will likely play next turn. The only real punish from Grandis is X Anti (rarely played in Grandis) + Grandis, which the Grandis player might not even pull the trigger on. That play ended up happening, but it puzzles me why BWGX would be playing around that type of super low % play when the rest of their hand was so lackluster to not even be able to beat the resulting Grandis stack anyway. Also could have gone into BT8 Metal the turn before they died as well, kills terrier and forces them to have GranKuwaga to win. Just overly confused by their sequencing lol
From what I understand: they're playtesting partners and in a previous video Prim mentioned that they often make those plays because they are familiar with each other's lists. So the BWGX player probably knew about the x antibody option and they very well may have talked about our mentioned it while playing as they tested. I do that often with my team: discussing possible scenarios or different things to play around - even if they're more uncommon across the meta scene.
One Gaia Force, Cocytus Breath or Gran Del Sol and Grandis is so far behind. One stack decks basically lose if it gets deleted or bounced. Then they have to catch up again and BWG players like me and most people will be board controlling to prevent you from getting a stack again. I always play security bombs, at least one. Just in case.
Grandis Deck List:
3 Mimi Tachikawa BT1-089
3 Kokuwamon BT10-045
2 Gran Del Sol BT10-103
3 Terriermon BT3-046
2 Stingmon BT3-050
4 Yokomon BT5-004
4 Weedmon BT5-050
2 MetalKabuterimon BT7-047
4 Kokuwamon (X Antibody) BT9-046
3 Pomumon BT9-047
4 Okuwamon (X Antibody) BT9-052
4 GrandisKuwagamon BT9-055
1 X Antibody BT9-109
4 GranKuwagamon P-025
4 Green Memory Boost P-038
4 Okuwamon P-075
3 Kabuterimon ST4-08
BlackWarGreymonX Deck List:
1 Omnimon (X Antibody) BT10-086
4 Greymon (X Antibody) BT11-064
3 MetalGreymon (X Antibody) BT11-069
2 BlackWarGreymon (X Antibody) BT11-074
2 Yuuya Kuga BT11-093
2 Hades Force BT11-107
4 Agumon BT5-007
1 Greymon BT5-010
3 Greymon BT8-064
3 MetalGreymon BT8-067
2 BlackWarGreymon BT8-070
4 Koromon BT9-001
4 Agumon (X Antibody) BT9-008
2 Gaiomon BT9-068
3 Cool Boy BT9-092
3 X Antibody BT9-109
4 Agumon P-009
3 Red Memory Boost! P-035
2 MetalGreymon: Alterous Mode P-072
2 Greymon ST1-07
9:18 doesn't really matter but you can't evolve alterous on a black greymon
What are you general thoughts on Arbormon vs MetalKabuterimon for the choice of hybrid?
I prefer metalkabu for the 1 to digi over champions. You have the downside of having to digi for 3 over a rookie but that doesn't happen too often and that downside is worth having the extra draw/digiburst potential
Why isn't anyone testing the black version of bwgx?
Red can hit harder and it’s mostly faster iirc.
General consensus is that red is favored in the mirror, black version still solid tho
I like the red more because it feels more consistent and consists of what I would consider stronger cards on average than the black package
7:00 sube kabuterimon , evoluciona mimi en metalkabuterimon ataca a seguridad , ataka con kabuterimon win
No puede, porque BlackWar X puede redirigir el ataque del rival con Mayor DP hacia él una vez por turno del oponente
Metalgreymon: ALTERIOUS Mode....not sagitarius mode, thats Melga
Last, also great content, keep up the awesome work
1:09 x-antibody is -1 memory as a security effect, so grandis would have passed turn with mimi. Edit. nvm Terriermon
Terriermon
@@PrimitiveKage True didnt look at it mb.
Wondering why BWGX player didn't pop the Terrier on turn 3 in game 3 (instead of red boost). It chokes Grandis to 1 (1 short of full combo) and killing terrier frees up 2 memory for the red boost they will likely play next turn. The only real punish from Grandis is X Anti (rarely played in Grandis) + Grandis, which the Grandis player might not even pull the trigger on. That play ended up happening, but it puzzles me why BWGX would be playing around that type of super low % play when the rest of their hand was so lackluster to not even be able to beat the resulting Grandis stack anyway. Also could have gone into BT8 Metal the turn before they died as well, kills terrier and forces them to have GranKuwaga to win. Just overly confused by their sequencing lol
Maybe the 1st semi limits for digimon will be all the generic memory boosts
From what I understand: they're playtesting partners and in a previous video Prim mentioned that they often make those plays because they are familiar with each other's lists. So the BWGX player probably knew about the x antibody option and they very well may have talked about our mentioned it while playing as they tested. I do that often with my team: discussing possible scenarios or different things to play around - even if they're more uncommon across the meta scene.
@@Mangekyo1171 That makes more sense now thanks
Hades force is so disgusting
1:10 X Antibody was hit out of security and 1 memory wasnt passed
Terriermon
Gradis is so unfair plz bandai do something 😢
lol cap... Grandis is sooooo fair compared to BWGX
One Gaia Force, Cocytus Breath or Gran Del Sol and Grandis is so far behind. One stack decks basically lose if it gets deleted or bounced. Then they have to catch up again and BWG players like me and most people will be board controlling to prevent you from getting a stack again. I always play security bombs, at least one. Just in case.
Only in EEUU