Gran Turismo 7 Update 1.54 PS5 PRO PSVR2 Improvements!

แชร์
ฝัง
  • เผยแพร่เมื่อ 20 พ.ย. 2024

ความคิดเห็น • 62

  • @topperHarley
    @topperHarley 8 ชั่วโมงที่ผ่านมา +13

    i think the standard game uses classic reprojection like seen in PSVR1 games, causing blur because of duplicate frames, now on Pro there is the "positionnal reprojection" that might be similar to the asynchronous spacewarp meta quest 2-3 use, which now removes the blur induced by classic reprojection, but brings artifacts around fast moving objects; so more clarity, no blur, but more pixel artifacts can be seen

    • @TRX25EX
      @TRX25EX 4 ชั่วโมงที่ผ่านมา +2

      Been saying it for ages and still people say "But Graphics alot better, Resolution is higher, you don't know things"
      All I noticed is that ASW is gone due to more fps which makes PS5 not needing it anymore

    • @DaD-xx7vr
      @DaD-xx7vr ชั่วโมงที่ผ่านมา

      It blurs worse now

  • @Outlander-tm6gd
    @Outlander-tm6gd 2 ชั่วโมงที่ผ่านมา +2

    That’s it, i'm gonna get the ps5pro.
    GT7 on PSVR2 is my absolute favorite VR game, and if the pro makes it even better...i'm in!

    • @chrisbayer7294
      @chrisbayer7294 2 ชั่วโมงที่ผ่านมา +1

      just tried it out and ps5 pro is a game changer it's so smooth and clear !!!!!

    • @DaD-xx7vr
      @DaD-xx7vr ชั่วโมงที่ผ่านมา

      It blurs worse, it's sad

  • @shenmeowzo
    @shenmeowzo 7 ชั่วโมงที่ผ่านมา +5

    this bodes well, considering we still havent got pssr for psvr2 yet

    • @a-qy4cq
      @a-qy4cq 5 ชั่วโมงที่ผ่านมา +4

      and they won't, upscalers are made for flat screen and look horrible in VR, any PCVR game with DLSS looks horrid.

    • @TRX25EX
      @TRX25EX 4 ชั่วโมงที่ผ่านมา +1

      I'm really fed up with some guys thinking PSSR is better for VR, it's worse full stop!!!!
      Even the superior DLSS couldn't improve VR, Nvidia infact cancelled plans for DLSS for VR specifically as it's not helping VR

    • @shenmeowzo
      @shenmeowzo 4 ชั่วโมงที่ผ่านมา

      @@TRX25EX fair enough. Either way cool to see the pro boosting vr games

    • @TRX25EX
      @TRX25EX 4 ชั่วโมงที่ผ่านมา +2

      @@shenmeowzo It's better as it gets rid of ASW or Frames Reproduction or whatever it's called in here, because that causes blur and some visual issues, since Pro have more power it can't get rid of it and go native 90-120 fps which results in overall better experience but not due to graphical improvements which majority think it's, but due to getting rid of a feature that caused issues.
      There's one way PSSR can help VR and that's if it was integrated into Dynamic Foveated Eye Rendering, which upscales where you looking it higher than native while rest is upscaled to native level.
      Might be hard to understand but imagine PSVR 2 is 4K and where you looking is 8K and where you not looking is 1080P upscaled to 4K rather than just decrease resolution without upscaling

  • @DK-gw2pg
    @DK-gw2pg 6 ชั่วโมงที่ผ่านมา +4

    Must turn on the reprojection setting it makes it so much betterrrr

  • @Major_Watts
    @Major_Watts 3 ชั่วโมงที่ผ่านมา

    Surely to see the improvements to reprojection you would test the VR Replay..?

    • @MrDeathwishVR
      @MrDeathwishVR  3 ชั่วโมงที่ผ่านมา

      @Major_Watts I've never used the vr replays, someone else has just commented about this though. I didn't know how crap it was because I'm not one for watching my races afterwards.

  • @Evilkingus
    @Evilkingus 2 ชั่วโมงที่ผ่านมา +1

    I will never tire of hearing anyone bitching about reprojection. It fucking sucks. Nice that there are noticable improvements. Not enough for me to invest though. I'll wait for PS6 and hope that GT7 and PSVR2 are backwards compatible.

  • @Slyfox1775
    @Slyfox1775 8 ชั่วโมงที่ผ่านมา +1

    I will give it a try today

  • @hjkim-vc2re
    @hjkim-vc2re 56 นาทีที่ผ่านมา

    Isn't it still Real 120hz?

  • @mr.b1613
    @mr.b1613 4 ชั่วโมงที่ผ่านมา

    if i had this setup it would consume my life lol

    • @duendeacdc
      @duendeacdc 4 ชั่วโมงที่ผ่านมา

      it's cool for some months man. than it become a normal cool game.

  • @loudoesreviews
    @loudoesreviews 7 ชั่วโมงที่ผ่านมา

    You can also turn reprojection totally off.

    • @ElephantTrap
      @ElephantTrap 7 ชั่วโมงที่ผ่านมา +6

      You have a new option with enhanced reprojection. When turned on: less ghosting. When turned off: normal reprojection.

  • @DaD-xx7vr
    @DaD-xx7vr ชั่วโมงที่ผ่านมา

    Slight motion blur? Put the names on the car and watch how bad it is. It's depressing

    • @MrDeathwishVR
      @MrDeathwishVR  ชั่วโมงที่ผ่านมา +1

      @DaD-xx7vr really? I'll have to check it out. I never drive with a Hud so it's more immersive. Can't be doing with seeing loads of floating text n that.

  • @adamboone3565
    @adamboone3565 7 ชั่วโมงที่ผ่านมา

    So when I race in sport mode my lap time above and the radar (or other features) to the right have like two images that separate and come together

    • @MrDeathwishVR
      @MrDeathwishVR  7 ชั่วโมงที่ผ่านมา +1

      Someone else mentioned that in gamertagvr discord, I've not seen that as I don't have the hud on in normal races. Can you not turn it off In sport mode?

    • @adamboone3565
      @adamboone3565 7 ชั่วโมงที่ผ่านมา

      @@MrDeathwishVR not sure, but the radar is helpful, however, the double vision effect is only slightly annoying. I’m just glad I’m not the only one

    • @danbarb9728
      @danbarb9728 6 ชั่วโมงที่ผ่านมา

      is that only with the PS5 pro?

    • @adamboone3565
      @adamboone3565 4 ชั่วโมงที่ผ่านมา

      @@danbarb9728haven’t tried it since on the standard PS5, don’t know

  • @OberliXVR
    @OberliXVR 6 ชั่วโมงที่ผ่านมา

    Is it still unclear in the Distanzen?

    • @MrDeathwishVR
      @MrDeathwishVR  6 ชั่วโมงที่ผ่านมา

      @OberliXVR it's still kinda blurry long distance but improved

    • @OberliXVR
      @OberliXVR 6 ชั่วโมงที่ผ่านมา

      @MrDeathwishVR ok thanks so not sure if its worth it 🤣🤣 i basically only play gt7 in VR

  • @djg3906
    @djg3906 8 ชั่วโมงที่ผ่านมา

    I’ve been watched all your PSVR 2 videos but can you explain exactly what Rear Projection VR is? I can hear that it isn’t good but I don’t really understand why.

    • @MrDeathwishVR
      @MrDeathwishVR  8 ชั่วโมงที่ผ่านมา +2

      Reprojection or motion blur, is like seeing double when you're drunk I guess that's the easiest way to explain it. Talking to other people and listening to some comments I've found there is also motion blur from persistence and they aren't the same but basically have the same effect.

    • @djg3906
      @djg3906 8 ชั่วโมงที่ผ่านมา +1

      Would you say it’s like ghosting then?

    • @MrDeathwishVR
      @MrDeathwishVR  8 ชั่วโมงที่ผ่านมา +1

      @djg3906 yeah

    • @djg3906
      @djg3906 8 ชั่วโมงที่ผ่านมา

      Thank you for explaining this for me. Appreciate it.

    • @djg3906
      @djg3906 8 ชั่วโมงที่ผ่านมา

      If you had to rate the overall improvement in percentage how much would you say it improves the overall visuals vs the base console? And the same again for your overall impressions so far across all games you have tested. I’m just trying to gauge and justify if I should drop 700 quid on this or not.

  • @barmyneddy1789
    @barmyneddy1789 5 ชั่วโมงที่ผ่านมา

    I updated the game and afterwards could not connect to the GT7 servers

  • @simonwilliamson1979
    @simonwilliamson1979 4 ชั่วโมงที่ผ่านมา

    The VR replays show the reprojection at its worst. Try one please.

    • @MrDeathwishVR
      @MrDeathwishVR  4 ชั่วโมงที่ผ่านมา

      @@simonwilliamson1979 I've never bothered with replays before. Is it really that bad?

    • @simonwilliamson1979
      @simonwilliamson1979 3 ชั่วโมงที่ผ่านมา

      @ yes. But they may have improved with the update.

  • @danbarb9728
    @danbarb9728 7 ชั่วโมงที่ผ่านมา +4

    I am still skeptical about such reviews because the PSVR2 is blurry in its design, it has the fresnel lenses and there will be always a blur except the middle of your field of view, a stronger PS5 will not change that. The lenses will also never look really sharp because of the resolution limit of the pentile panels and also the screen door effect.

    • @MrDeathwishVR
      @MrDeathwishVR  6 ชั่วโมงที่ผ่านมา +6

      This isn't a review exactly, just my experience, reacting to things as they happen and commenting on that. The blur I'm talking about doesn't come from the lenses, it comes from not running the game at 90 or 120hz native but reprojected to that higher refresh rate in the headset.

    • @danbarb9728
      @danbarb9728 6 ชั่วโมงที่ผ่านมา +1

      @@MrDeathwishVR I have the normal PS5 set to performance mode, it looks fluent with the usual blur of most 3D games. I also have the Meta quest 3, i think its much better but i need to be blown away from PS5 pro and PSVR2 and those VR headseats are never really sharp, maybe the Apple vision pro.

    • @MarkusFFFF
      @MarkusFFFF 5 ชั่วโมงที่ผ่านมา +1

      Weird enough there are two games that look extremely sharp, like nothing else on the PSVR2: Red Matter 1 and 2. I remember the developers telling that they somehow "tricked" the hardware to get this result. I wonder why nobody else ever did this.

    • @davidcupra4913
      @davidcupra4913 4 ชั่วโมงที่ผ่านมา +1

      @@danbarb9728man it’s way better.

    • @danbarb9728
      @danbarb9728 4 ชั่วโมงที่ผ่านมา

      @@MarkusFFFF yes of course, certain games look better but what i mean is it can not look better then the resulotion it has. For example those 3D Videos always suck on both Meta Quest 3 and PSVR2, you always have this blurryness, like artifacts during a 3D movie, its never really sharp. Its getting way better when you watch 2D movies though. On GT7 with the normal PS5 i noticed alot of blur, even in the center it look not really sharp, like when you watch on the Tyre wear it kind of flickering and when you watch in the interior of the car its not 100% sharp. So i guess its hard to tell if the PS5 pro is way better here. From the video you can not tell at all because its the internal screen recording which always looks better.