Kingfisher is like that one quiet guy on your hockey team, you hardly ever notice he’s there but should be wearing over-alls so you could see who does all the work.
the best machines are the ones that do their job very well and very quietly. and only when all the shooting stops, does anyone begin to realise who really was the mvp
Frog, are you alright? Your Kingfisher MF has none of your obsessions, no plasma, no Jumpjets, no machineguns, and no Emotional Support Small Lasers, you didn't get sick again did you?
I have one story about the Kingfisher. I was playing someone using a Kingfisher. I don't remember the composition of the Stars exactly, I just remember the last two mechs on the field, my opponent's Kingfisher and my custom Marauder IIC. The bout technically ended in a draw. A few turns in, my star was still in mostly good shape and my opponent was down to a Kingfisher. Unfortunately, we were playing Zellbringen rules, or I probably would have won. However, one by one he tore the rest of my star apart, using the the heavy lasers and Gauss rifle Combo. When my Marauder finally faced the Fisher King, we pummeled each other until I finally got a head shot in with an ER PPC, that also sent me into the red on heat to cause the LRM ammo that was left (I should have dumped it the launcher was gone), to blow taking my mech with him.
I'm convinced the MF designation in your builds stands not for Mechanical Frog, but the expletive enemy pilots call you as you bring (usually piping hot) death to their doorstep
Damn, the Kingfisher C is a monster. Standard engine, lots of armor, no ammo, enough heat sinks that you can alpha strike every turn and only worry about movement heat. Somebody was in a foul mood when they made that configuration.
90 tons of assault mech without an XL engine makes this one tough mech to take out. Sure you loose out on pod space, but Clan weapons really help close the gap.
I hadn't heard of the Kingfisher before, but a zombiemech which can accurately snipe you at 20 hexes even if it can barely stand up does sounds like fun!
People say this thing is under gunned, and at first certainly seems so with no large, punchy weapon. However, this thing seriously can surprise you. The folks over at Death from Above Wargaming reviewed this monster in their Battlytics series, and it was coming in at the top 5 in total damage. The reliability of those pulse lasers and its survivability can’t be understated, this thing absolutely shreds opponents as it just doesn’t die. Highly recommend going check it out!
The Kingfisher is an often overlooked 'mech but its a BLOODY good one, the Prime and the one with ER PPC's are obnixious because of the CT mounted weapons, and with a standard engine you have to rip the 'Mech to bits to kill the damn thing. Its not the most well armed but its got a nice, logical layout and choice of weapons for the most part and its a bugger to put down. Great vid as always Mr Frog!
The trend of "tough zombie with a scary CT energy weapon" seems to have been a possible inspiration for the Celestial omnimechs. Honestly, the Kingfisher DOES have a similar visual profile...
The Kingfisher might be a brick, but sometimes a brick is exactly what you need. Also it's the ancestor of the Blood Asp, which is enough for me to love it all on it's own.
I usually field the E variant with a couple lighter Snow Raven Mechs, it is almost always the last to leave the field for me but it goes down swinging, I call it my anvil for a reason
The Kingfisher's C Config gives my inner energyboat addict a happy dance. I love its aesthetics as well. Can't go wrong with a solid Assault Omnimech with good flexibility and battle endurance.
If you play Alpha Strike we love it because unlike a lot of Clan mechs it has a standard engine which means it’s structure pips don’t get halved by the Classic to AS stat porting like mechs with XLs do
Like a fine wine, my tastes after decades finally learned to appreciate a clan mech with a standard engine. My juvenile years appreciated flash over endurance.
Only mech I like for heavy lasers is the solitaire due to speed and flanking, but found if you make it 30ton mech in meklab you can retain everything and add a targeting computer
Great stuff. Firstly, I love the frog relaxing with his caff. Secondly, now I need a Kingfisher for my Ravens! I see it’s in the Clan Heavy Battle Star: Turkina, Kingfisher, Ebony Jaguar, Crossbow, Hunstman. Tempting!
The Kingfisher is easily one of the coolest Clan mechs around, and sorely underrated as a brutal frontline bruiser. That standard engine makes it absurdly difficult to bring down.
I love the look of the Kingfisher, it was the first clan mech I painted up and still remains one of my favourite! Sadly I've only gotten to field it once
I hope this thing shows up in MW5 Clans. It's been overlooked in all MW games to this point and it sounds like it should fit the timeline of that game. Always hoping for new machines to make their MW debut
The Kingfisher was laughed at by the group i played with when it first came out. Then we would take it and make our own versions of it. We loved the lack of XL engine to make it extremely hard to kill.
The prime configuration feels like a training mech. A bit of everything without being too scary, and a platform you can learn stuff with without being punished too badly with all that armour it has.
Why do I love the Kingfisher? Because while other omnimechs are meant to look sleek or powerful or menacing the kingfisher is just a guy. They aren't terrifying or intimidating, but they absolutely do their job and do it well. Kinda like the centurion I suppose. Durable, dependable, and above all, good enough.
ever since coming back to Battletech I've run the Kingfisher in my mostly GB/RD Stars from CI to Illclan it's been a solid performer in any game I've played in I'm hoping it'll be available in MW5 Clans
I just wanted to say I'm glad that you are including the 'credit/origin' for the quotes in the voiceover (I'm obviously aware that it's been listed onscreen since the start).
My favorite Kingfisher experience... Friends were running a Hextech Empires campaign. I was playing as Clan Coyote. Was required to use zelbrigen and everything. My Star Captain was piloting a Kingfisher C. One rule for this campaign is Clanners start with double the BV, but must always bid down to your opponent's lance value for every fight. Fight with one friens begins. He brings a very skilled light lance. Only way I could match the BV was with my Kingfisher C. 3 lights and 1 med vs 1 assault.... Game lasted for barely an hour. 5 rounds... Kingfisher had minor structural damage in his leg... opponent had a cored Locust, a legless Wraith whose pilot was now my bondsman, a Spider missing its head and entire right side, and a Jenner in full retreat. It was all downhill from there for me in the campaign. But we were laughing hysterically at how stupid that fight went. Was a great time
The Kingfisher is another quintessential walking slab of armor. The C config was a go to mech for a player in our local group. I have to appreciate the durable simplicity of the variant as well. While faster and lighter mechs can sport similar weaponry, the Kingfisher chassis bring an ability that those units lack, holding the good real estate. Even a good machine, like a Timberwolf A does not want to stand in place. The prime and the A are lackluster. The A sports the LB 10 which in IS tech is really good, but- since the clan tech version is only a ton lighter- the cannon is inefficient. For the same tonnage you could have an ER PPC and a Streak 6 with 1 ton of ammo or if heat is an issue a large pulse laser instead of the PPC. Don't sleep on the B. while 2 tons of ammo for the Ultra AC 20 is not a lot, this config plays like a hunchback that most of the time can't be killed before it gets that 20 into play. While firing it on double rate is tempting, I've found it better to use the heat load the second shot would take and use that toward secondary weapons- particularly if you need a 7 or less to hit. The one silly decision they made with the variant is putting the AMS ammo in the CT. While "in the old rules" the AMS would chew up ammo in 3 or 4 uses, it's now a 48 point or less ammo explosion that threatens to destroy the mech with 1 lucky hit. A worthwhile consideration is dumping the ammo if there aren't a lot of missile boats on the field. I haven't run the G and I configs, but they look fun.
One of the many Clan 'mechs I've overlooked over the years, mainly because I don't like Clan Omnis of any type. But that's ALSO because they almost always use XL engines and while the clan XL isn't insta-death like the IS XL, its a major issue to lose a side torso. But this one has a standard engine. I had forgotten that. I will definitely be giving this one another look. Maybe I can get the Sea Fox rep to sell me a couple of them with empty pods...
The Kingfisher is an odd duck being that its a practical Omnimech. The usual Clan mechs are built as first-grade, extremely expensive units with the latest and most expensive equipment, namely Extralight Engines. Theyre not designed for mass-production. That confuses Players who think *Omnimechs* are extremely expensive when its mostly the Extralight Engines. The Kingfisher isnt much more expensive than a relatively common Atlas assault battlemech that has been going strong for hundreds of years. It is more expensive than average because it does have a relatively high powered Standard Fusion Engine for an assault mech, but that just makes it like a Banshee. The Kingfisher's flaws are really just that its kind of underwhelming for an Assault Mech with clan weapons because of how much tonnage its above-average and heavy Standard Engine takes up. It is very similar to the classic and flawed Banshee with a big engine and lackluster firepower. In the Kingfisher's case is at least carries higher grade Clan weapons. That still gives it more firepower than a 3025 Awesome or Banshee. If the engine was downgraded to a more conventional 3/5 54kph engine then that would decrease the cost even further at the relatively small expense of being only "Average" in assault mech speed rather than fast. I would take a cheap assault Omnimech with low-weight clan-weapons any day. Its already been a common plans for Players in Battletech videogames to take common Inner Sphere assault mechs and just upgrade them with salvaged or purchased clan weapons.
I like the G config. Really makes the most of the SFE, get in close soften thrm up with laser fire then punch through with the lb20 and srm6. And those small lasers will keep pesky infantry and battle armor pick on someone else. Somewhat surprised there wasnt a. Variant with plasma cannons what with all those fixed heatsinks
Config B is about the only one who id be concerned about in a 1 on 1 trial. He who is unconcerned about an Ultra AC20 soon will soar through the air on ejection seat. The real measure is comparing this Omni to some second line Assaults. Would a Warhammer IIC be a better choice ? yes, absolutely. If I had no other option of base chassis id pick your config. Its a solid tough design.
I love the Kingfisher and I always use it when I want to have a survival Clan mech. Sadly, very often it gets headshotted or Engine killed from Thru armor crits. Also, I think the designers of the I config asked themselves the question "how can we fit the most amount of weapons that explode into 1 chassis?"
Ever since i found out the Kingfisher is common in the Ghost Bear touman I've been running them. While they rarely stand out, they've always been a solid performer, acting as the anvil upon which my Executioners can hammer an opponent.
Thank you very much for all the time and effort you put into this video, I enjoyed it a lot. I’m not a big fan of clan mechs and especially Omni mechs, I’ve been on the other side of that tech imbalance far too often. With that said, I like the Kingfisher a lot. I like it look and design quite a bit, I like that it’s a bit of an older design. I really like how heavily armor and survivable it is, to many clan mechs are designed to kill as fast as possible without much thought to protection, it’s nice to see one designed for a attritional battle. And it certainly helped that you could easily see this is mercenary or inner sphere units as salvage or purchased since it’s an older second line Omni mech.
The reason I haven't heard of this one is probably because I rarely play Clan. But, I have to say, I would 100% try this mech. Zombie Omnimechs are kind of a rarity.
One of my favourite clan assaults, with the heavy armour and zombie capability being great. To be honest the prime configuration is the best in my eyes, clan large pulse lasers are monsters, having one in the CT of a zombie? Yes please
I was playing in a tournament where the stars are random but equal BV. Never used the kingfisher as I saw it as underpowered. Well the prime slapped so much tonnage that day.
I have a soft spot for Clan mechs that do not contain all the newest of the tech available because I do not play as a Clanner often but when I do I don't enjoy fighting outnumbered 3 to 1 (sometimes even 4 to 1 if the Spheroid player knows how to abuse BV with their builds). Also, zombie mechs are always fun to play.
Always loved the Kingfisher! One of those rare clan mechs designed by a cost accountant especially an Omni's that has a standard fusion engine. With moving 4/6 at 90 tons limits take a lot of tonnage, but this is one of my favorites because from a resource perspective you can field 2 Kingfisher's or 1 Timberwolf. The important thing is that with that much engine you need to be smart using the max cheese clan weapons possible, The other factor that limits flexbility beyond tonnage is that with 17 fixed DHS, you really need to be running an energy heavy loadout, which melds well limited tonnage. Just a great mech!
Yeah. About the only real "improvement" would be to reduce the fixed heat sinks to just 14, which would give it max crit-free heat sinks for its engine rating. Dropping to the standard 10 might save more tonnage, but on an assault mech with FF and ES crits used up already, saving those extra eight crits from DHS is worth permanently sinking four tonnes into heat sinks.
The KF should have been Loaded out Like a Highlander with JJs . With The Big Energy Weapon in the Belly . It would be the Last Standing Mech on the Battlefield like the HL
Great video! I wasn't familiar with this 'mech, because I tend to languish earlier eras. That MF variant looks very practical, though I'd be tempted to switch the Pulse out for an ER Large Laser, and make the 'mech more focused on the long range bracket at the cost of a bit of accuracy, the extra tonnage means another heatsink or two. And besides, it could then be called the MF-ER.
I can't remember my build fully but uac10 ra with pair ersmall lct was pair er med ct er large then LA was pair srm6. I had pretty good luck with it until I got another direwolf
What happens when you build a clan mech using IS assault mech sensibilities. I also really like the blocky mech designs for some reason (the new Regent is a great example). One of my favorites, fighting one is often like trying to break a brick with your teeth.
I must take issue with describing ECM as "sneaky sneak". ECM and jamming are necessarily noisy; they're the opposite of stealth. Jamming makes it difficult to determine the exact position of a unit, or makes it difficult to get a weapons lock on them. It does not make it difficult to determine there's an enemy. Stealth is "the enemy doesn't know I'm here", while jamming is "the enemy knows I'm around, but not exactly where". And hey, don't go bashing the X! That Artemis V is nasty, and while it won't have the same max damage as the ATM-12, it has sustained accurate fire over a larger engagement envelope than the ATM-12, which only outranges it with the piddly ER ammo. I have had good experience with it, especially if when trying to keep the enemy outside of 9 hexes (generally a good idea against IS mechs), but it's quite punishing if units do get within that range. The conflict with the Fedsuns in places like Inner End was likely a response to First Prince Caleb, who... was not consensual with their Khan. Kinda ruined their good relationship that they'd garnered under Harrison.
Strangely, I loved the Kingfisher of the 3050s TROs. Oddly I usually only field the Prime most times I had ever used it. The MF config is nice mix and I give it a spin. If the kids will give the chance to do so. Hope to some day see a Mastodon video.
For a relatively slow but insanely durable mech, I'm surprised the MF variant doesn't have at least some form of heat dealing weapon. Both for "brand" reasons and for the idea of pushing the aggressor to either hold back to leave headroom or to push someone who's pushing the heat curve hard to knock off every possible point of armor into ammo explosion. I am really liking this mech (if I did Clan mechs, which I usually don't), especially as I find Clan L. Pulse Lasers to be one of my top desires for salvage and really concern me on the receiving end.
I know the Kingfisher is a great mech, but I've never loved it the way I love the Highlander IIC, Whammy IIc or the Kodiak. Of course it's a full 600BV cheaper than the Bad News Bear, but I'd still rather take the 100tons of totally not a melee brawler Ghost Bear mech.
I am intrigued by the H version and I have to question why they went with Medium Pulse lasers instead of ER lasers and doubling up the ammo. Heck, that even gives them a extra ton for a Head mounted Small Pulse laser or even a Targeting Computer. If the worry was 6 tons of ammo for a single launcher, run with two ATM 6s split to the torso and arm. But seriously, some of these designs are just so short sighted... 'Who cares about supply lines or logistics and battlefield endurance,... you know, 'realism'. A typical game is only 10-15 rounds long.'
Well the Kingfisher is not one of my goto mechs, I do run one occasionally. The C variant is a usable invasion era mech, the only thing thaf saves the mech from secondline duty is the fact it is a zombie... the lack of jump, for a forward mech or a targeting computer for a mobile turret, just kinda irritates me.
Never seen this beast, looks great especially the catalyst version. Would a great base chassi for solaris with a big ass sword shaped in yhe form of a fish hook 😀
Reminds me of the original Banshee. It would be a nasty brawler if you could get over the clan opposition to melee damage. Give it a bevy of MPL and an ERPPC along with a hatchet. 😀
I usually like MF variants... But this one? I love this one. Great pairing of hole punchers and LRMs at solid range. Four out of five beanie frogs: just needs Partial Wing and boing.
Kingfisher is like that one quiet guy on your hockey team, you hardly ever notice he’s there but should be wearing over-alls so you could see who does all the work.
the best machines are the ones that do their job very well and very quietly. and only when all the shooting stops, does anyone begin to realise who really was the mvp
Clan scientist hits blunt
"What if we made an orion an omnimech?"
O_o
That is.... surprisingly accurate.
An assault omnimech. There was already the Perseus.
@@MrDmitriRavenoff the..the point was to point out how the kingfisher is really a Omni Orion with some body work
@@MrDmitriRavenoffPerseus was made in the late 3050's, kingfisher is much older.
Frog, are you alright? Your Kingfisher MF has none of your obsessions, no plasma, no Jumpjets, no machineguns, and no Emotional Support Small Lasers, you didn't get sick again did you?
Absence from the plasma will make the heart grow warmer.
@@MechanicalFrog if you want to keep your heart warm, why don't you go build the Flamer only Dragon mech? That outta roast ya!
@@MechanicalFrog The plasma will return, and in greater numbers.
@@MechanicalFrog Funnily enough, closeness to the plasma will also make the heart grow warm!
I have one story about the Kingfisher. I was playing someone using a Kingfisher. I don't remember the composition of the Stars exactly, I just remember the last two mechs on the field, my opponent's Kingfisher and my custom Marauder IIC. The bout technically ended in a draw. A few turns in, my star was still in mostly good shape and my opponent was down to a Kingfisher. Unfortunately, we were playing Zellbringen rules, or I probably would have won. However, one by one he tore the rest of my star apart, using the the heavy lasers and Gauss rifle Combo. When my Marauder finally faced the Fisher King, we pummeled each other until I finally got a head shot in with an ER PPC, that also sent me into the red on heat to cause the LRM ammo that was left (I should have dumped it the launcher was gone), to blow taking my mech with him.
Sounds like a heck of a fight. I'm glad the KF performed well.
I'd say you won by dint of the fact your pilot survived.
"The Kingfisher sees all!" *IA IA! KINGFISHER FTAGHN!*
"Yea, ye shall be a Kingfisher of 'Mechs", joked the Loremaster.
"I think that is what the freebirths call a _dad joke, quiaff?"_
I'm convinced the MF designation in your builds stands not for Mechanical Frog, but the expletive enemy pilots call you as you bring (usually piping hot) death to their doorstep
My legal team has suggested I not elaborate upon what MF might or might not mean.
Damn, the Kingfisher C is a monster. Standard engine, lots of armor, no ammo, enough heat sinks that you can alpha strike every turn and only worry about movement heat. Somebody was in a foul mood when they made that configuration.
Also, SYMMETRY!!!
90 tons of assault mech without an XL engine makes this one tough mech to take out. Sure you loose out on pod space, but Clan weapons really help close the gap.
Truth.
I hadn't heard of the Kingfisher before, but a zombiemech which can accurately snipe you at 20 hexes even if it can barely stand up does sounds like fun!
Good times had by all.
People say this thing is under gunned, and at first certainly seems so with no large, punchy weapon. However, this thing seriously can surprise you. The folks over at Death from Above Wargaming reviewed this monster in their Battlytics series, and it was coming in at the top 5 in total damage. The reliability of those pulse lasers and its survivability can’t be understated, this thing absolutely shreds opponents as it just doesn’t die. Highly recommend going check it out!
It's also great for BV games, since it and the Gargoyle are great cost for BV for Clan assaults.
Ah the Kingfisher, favorite mech of Grandpa Lou Pickles from the Rugrats.
There's a reference.
* Old Ben voice * That is a reference I haven't heard in a long time.
@@chrispierceall3627 Kingfisher 9000!
The Kingfisher is an often overlooked 'mech but its a BLOODY good one, the Prime and the one with ER PPC's are obnixious because of the CT mounted weapons, and with a standard engine you have to rip the 'Mech to bits to kill the damn thing. Its not the most well armed but its got a nice, logical layout and choice of weapons for the most part and its a bugger to put down. Great vid as always Mr Frog!
Well put. It's just a solid quality producer and a nice alternative to the XL gang of Clan omnis.
Not the most well armored? It's got one point short of the max for a 90t mech.
@@Xeno426 I said not the most well armed :)
@@sharlin648 I don't read at a fifth grade level. Shut up!
;)
The trend of "tough zombie with a scary CT energy weapon" seems to have been a possible inspiration for the Celestial omnimechs. Honestly, the Kingfisher DOES have a similar visual profile...
Something to ponder...
Ha! Love the casual with-cup mechfrog art variant. 😂
Woohoo, one of my minis made it into a video for the first time! 🎉
Glad to include it. Thank you for sharing.
Congrats!
I want to run one next game I play. Fancy engines are nice and all but seeing my Thug live to lose 97% of its front facing armor, my eyes have opened.
I have learned more about mechs watching your videos then I have anywhere else. You have probably the best delivery for your vids
Thanks a lot. The nonsense must flow.
He delivers facts and a bit of an opinion, but doesn't go into detail denigrating those he doesn't like.
really need more on forgotten mechs like this. Like the woodsman.
The Kingfisher might be a brick, but sometimes a brick is exactly what you need.
Also it's the ancestor of the Blood Asp, which is enough for me to love it all on it's own.
I usually field the E variant with a couple lighter Snow Raven Mechs, it is almost always the last to leave the field for me but it goes down swinging, I call it my anvil for a reason
Glad to hear it.
The Kingfisher's C Config gives my inner energyboat addict a happy dance. I love its aesthetics as well. Can't go wrong with a solid Assault Omnimech with good flexibility and battle endurance.
And don't forget the SYMMETRY!!!
This MF variant looks really good! nice work there! also 30 LRMs at point blank range can do things.
Absolutely not to be underestimated.
Up to 6 crit seeking hits per turn. Streak 6's would have been a good substitute for a brawler Variant of the MF.
If I ever change my job to be a fisher, I'm going to be king of fishers. Love that Mech, it's a no-nonsense design that just works.
Well said!
@@sebastiang.5032 to be a King of the fishers you have to be a Master baiter.....
@@pete7872 I see what you did there 😜
If you play Alpha Strike we love it because unlike a lot of Clan mechs it has a standard engine which means it’s structure pips don’t get halved by the Classic to AS stat porting like mechs with XLs do
100%
Like a fine wine, my tastes after decades finally learned to appreciate a clan mech with a standard engine. My juvenile years appreciated flash over endurance.
Only mech I like for heavy lasers is the solitaire due to speed and flanking, but found if you make it 30ton mech in meklab you can retain everything and add a targeting computer
Sounds terrifying.
Great stuff. Firstly, I love the frog relaxing with his caff.
Secondly, now I need a Kingfisher for my Ravens! I see it’s in the Clan Heavy Battle Star: Turkina, Kingfisher, Ebony Jaguar, Crossbow, Hunstman. Tempting!
The Kingfisher is easily one of the coolest Clan mechs around, and sorely underrated as a brutal frontline bruiser. That standard engine makes it absurdly difficult to bring down.
Very underrated.
I love it when you flip me one of the birds.
Settle down, meow.
@@MechanicalFrog meow.
"What more could I ask for?"
I guess a laser AMS? 😂😂
Its insane how wide the gulf is between the original art is, ajd the latest.
They both have their charm.
I love the look of the Kingfisher, it was the first clan mech I painted up and still remains one of my favourite! Sadly I've only gotten to field it once
I hope this thing shows up in MW5 Clans. It's been overlooked in all MW games to this point and it sounds like it should fit the timeline of that game. Always hoping for new machines to make their MW debut
I really hope it does. It was used by the Jaguars...
The Kingfisher was laughed at by the group i played with when it first came out. Then we would take it and make our own versions of it. We loved the lack of XL engine to make it extremely hard to kill.
Can't wait for the MF variant on this one!
Hope it doesn't disappoint.
As I was walking back from lunch I was thinking 2x C LRM15 in the arm would pair better than the ATM.
MF variants rarely disappoint.
The prime configuration feels like a training mech. A bit of everything without being too scary, and a platform you can learn stuff with without being punished too badly with all that armour it has.
Not sure how I feel about a mech named after a bird that doesn't have jump jets.
Why do I love the Kingfisher? Because while other omnimechs are meant to look sleek or powerful or menacing the kingfisher is just a guy. They aren't terrifying or intimidating, but they absolutely do their job and do it well.
Kinda like the centurion I suppose. Durable, dependable, and above all, good enough.
Sometimes you win just by showing up and outlasting your enemy.
@infernodelta70 for when the ristar strides into the bar with his shiny new toy and the vet in the corner is all "are you still here?"
ever since coming back to Battletech I've run the Kingfisher in my mostly GB/RD Stars from CI to Illclan it's been a solid performer in any game I've played in I'm hoping it'll be available in MW5 Clans
nice
Finally, the _true_ Cauldron Born.
A real Cauldron Born has never been tried?
@@MechanicalFrog I was referring to the fact that the Ebon Jaguar cannot properly zombie with its XL engine but the Kingfisher can, hehe.
I love the Kingfisher because he's a real good mod on the cgl discord server. Nice guy!
I just wanted to say I'm glad that you are including the 'credit/origin' for the quotes in the voiceover (I'm obviously aware that it's been listed onscreen since the start).
Of any mech I would get from blind booster, I got 3 kingfishers... Thanks for giving me some ideas to roll
A video on the blood Asp please
Love that gray/teal/orange scheme
That's one of my favorite.
My favorite Kingfisher experience...
Friends were running a Hextech Empires campaign. I was playing as Clan Coyote. Was required to use zelbrigen and everything. My Star Captain was piloting a Kingfisher C.
One rule for this campaign is Clanners start with double the BV, but must always bid down to your opponent's lance value for every fight.
Fight with one friens begins. He brings a very skilled light lance. Only way I could match the BV was with my Kingfisher C. 3 lights and 1 med vs 1 assault....
Game lasted for barely an hour. 5 rounds... Kingfisher had minor structural damage in his leg... opponent had a cored Locust, a legless Wraith whose pilot was now my bondsman, a Spider missing its head and entire right side, and a Jenner in full retreat.
It was all downhill from there for me in the campaign. But we were laughing hysterically at how stupid that fight went. Was a great time
The anchor of my horse mongol star
The Kingfisher is another quintessential walking slab of armor. The C config was a go to mech for a player in our local group. I have to appreciate the durable simplicity of the variant as well. While faster and lighter mechs can sport similar weaponry, the Kingfisher chassis bring an ability that those units lack, holding the good real estate. Even a good machine, like a Timberwolf A does not want to stand in place.
The prime and the A are lackluster. The A sports the LB 10 which in IS tech is really good, but- since the clan tech version is only a ton lighter- the cannon is inefficient. For the same tonnage you could have an ER PPC and a Streak 6 with 1 ton of ammo or if heat is an issue a large pulse laser instead of the PPC.
Don't sleep on the B. while 2 tons of ammo for the Ultra AC 20 is not a lot, this config plays like a hunchback that most of the time can't be killed before it gets that 20 into play. While firing it on double rate is tempting, I've found it better to use the heat load the second shot would take and use that toward secondary weapons- particularly if you need a 7 or less to hit. The one silly decision they made with the variant is putting the AMS ammo in the CT. While "in the old rules" the AMS would chew up ammo in 3 or 4 uses, it's now a 48 point or less ammo explosion that threatens to destroy the mech with 1 lucky hit. A worthwhile consideration is dumping the ammo if there aren't a lot of missile boats on the field.
I haven't run the G and I configs, but they look fun.
Another of my favorite mechs of all time, simply for the mass and the w durance this brings to the table.
thanks for the video! don't have much to say, but it was a good one
Thanks for giving it a go. Hope it was fun.
One of the many Clan 'mechs I've overlooked over the years, mainly because I don't like Clan Omnis of any type. But that's ALSO because they almost always use XL engines and while the clan XL isn't insta-death like the IS XL, its a major issue to lose a side torso. But this one has a standard engine. I had forgotten that. I will definitely be giving this one another look. Maybe I can get the Sea Fox rep to sell me a couple of them with empty pods...
The Kingfisher is an odd duck being that its a practical Omnimech.
The usual Clan mechs are built as first-grade, extremely expensive units with the latest and most expensive equipment, namely Extralight Engines. Theyre not designed for mass-production. That confuses Players who think *Omnimechs* are extremely expensive when its mostly the Extralight Engines.
The Kingfisher isnt much more expensive than a relatively common Atlas assault battlemech that has been going strong for hundreds of years. It is more expensive than average because it does have a relatively high powered Standard Fusion Engine for an assault mech, but that just makes it like a Banshee.
The Kingfisher's flaws are really just that its kind of underwhelming for an Assault Mech with clan weapons because of how much tonnage its above-average and heavy Standard Engine takes up. It is very similar to the classic and flawed Banshee with a big engine and lackluster firepower. In the Kingfisher's case is at least carries higher grade Clan weapons. That still gives it more firepower than a 3025 Awesome or Banshee.
If the engine was downgraded to a more conventional 3/5 54kph engine then that would decrease the cost even further at the relatively small expense of being only "Average" in assault mech speed rather than fast. I would take a cheap assault Omnimech with low-weight clan-weapons any day. Its already been a common plans for Players in Battletech videogames to take common Inner Sphere assault mechs and just upgrade them with salvaged or purchased clan weapons.
I never forgot you king fisher. Tue best clan assualt
Aww.
I like the G config. Really makes the most of the SFE, get in close soften thrm up with laser fire then punch through with the lb20 and srm6. And those small lasers will keep pesky infantry and battle armor pick on someone else. Somewhat surprised there wasnt a. Variant with plasma cannons what with all those fixed heatsinks
Config B is about the only one who id be concerned about in a 1 on 1 trial. He who is unconcerned about an Ultra AC20 soon will soar through the air on ejection seat.
The real measure is comparing this Omni to some second line Assaults. Would a Warhammer IIC be a better choice ? yes, absolutely.
If I had no other option of base chassis id pick your config. Its a solid tough design.
I love the Kingfisher and I always use it when I want to have a survival Clan mech. Sadly, very often it gets headshotted or Engine killed from Thru armor crits.
Also, I think the designers of the I config asked themselves the question "how can we fit the most amount of weapons that explode into 1 chassis?"
FIRST 5 MINUTES
In any case man, thank you for producing awesome content in such a timely fashion! These uploads never cease to make my day
Or perhaps first hour
The nonsense must flow. Thanks for giving it a go.
Ever since i found out the Kingfisher is common in the Ghost Bear touman I've been running them. While they rarely stand out, they've always been a solid performer, acting as the anvil upon which my Executioners can hammer an opponent.
Thank you very much for all the time and effort you put into this video, I enjoyed it a lot. I’m not a big fan of clan mechs and especially Omni mechs, I’ve been on the other side of that tech imbalance far too often. With that said, I like the Kingfisher a lot. I like it look and design quite a bit, I like that it’s a bit of an older design. I really like how heavily armor and survivable it is, to many clan mechs are designed to kill as fast as possible without much thought to protection, it’s nice to see one designed for a attritional battle. And it certainly helped that you could easily see this is mercenary or inner sphere units as salvage or purchased since it’s an older second line Omni mech.
The reason I haven't heard of this one is probably because I rarely play Clan. But, I have to say, I would 100% try this mech. Zombie Omnimechs are kind of a rarity.
Then my mission is done.
One of my favourite clan assaults, with the heavy armour and zombie capability being great. To be honest the prime configuration is the best in my eyes, clan large pulse lasers are monsters, having one in the CT of a zombie? Yes please
Its such a solid, capable machine for a design that lacks an XL engine.
I was playing in a tournament where the stars are random but equal BV. Never used the kingfisher as I saw it as underpowered. Well the prime slapped so much tonnage that day.
I gotta say, I’d largely missed this one, and damn is that a shame!
This is a pretty sweet mech!
Kingfisher version: 2 er ppcs, 2 large pulse lasers. Simple, effective, fun
I have a soft spot for Clan mechs that do not contain all the newest of the tech available because I do not play as a Clanner often but when I do I don't enjoy fighting outnumbered 3 to 1 (sometimes even 4 to 1 if the Spheroid player knows how to abuse BV with their builds). Also, zombie mechs are always fun to play.
Considering they are both very big mechs named after tiny birds; I want to see a Kingfisher duel a Shrike.
Firestarter next?
Firestarter soon.
@@MechanicalFrog Soon Warm Hugs for All!
Always loved the Kingfisher! One of those rare clan mechs designed by a cost accountant especially an Omni's that has a standard fusion engine. With moving 4/6 at 90 tons limits take a lot of tonnage, but this is one of my favorites because from a resource perspective you can field 2 Kingfisher's or 1 Timberwolf. The important thing is that with that much engine you need to be smart using the max cheese clan weapons possible, The other factor that limits flexbility beyond tonnage is that with 17 fixed DHS, you really need to be running an energy heavy loadout, which melds well limited tonnage. Just a great mech!
Yeah. About the only real "improvement" would be to reduce the fixed heat sinks to just 14, which would give it max crit-free heat sinks for its engine rating. Dropping to the standard 10 might save more tonnage, but on an assault mech with FF and ES crits used up already, saving those extra eight crits from DHS is worth permanently sinking four tonnes into heat sinks.
Ive fought one of these and learnt it takes a pounding before it decides to finally drop the knee :-) cheers for a good overview of a nasty opponent
Snow raven loves them 90 tonners between this and the blood asp (star adder)
One of the best zombie mechs in the game
Quite solid.
The KF should have been Loaded out Like a Highlander with JJs . With The Big Energy Weapon in the Belly . It would be the Last Standing Mech on the Battlefield like the HL
Seems like a decent mech. Okay I'll give it a proper try. I can swallow my pride as a Star Adder. Even broken clocks are right twice.
19:03 "Lets not bicker and argue over who killed who"
edit: Who not how, don't know how I managed that one
Painting one of these up right now!
Excellent timing.
Wonderful vid, BTW!
Great video! I wasn't familiar with this 'mech, because I tend to languish earlier eras. That MF variant looks very practical, though I'd be tempted to switch the Pulse out for an ER Large Laser, and make the 'mech more focused on the long range bracket at the cost of a bit of accuracy, the extra tonnage means another heatsink or two. And besides, it could then be called the MF-ER.
I can't remember my build fully but uac10 ra with pair ersmall lct was pair er med ct er large then LA was pair srm6. I had pretty good luck with it until I got another direwolf
There's always a bigger fish...
What happens when you build a clan mech using IS assault mech sensibilities. I also really like the blocky mech designs for some reason (the new Regent is a great example).
One of my favorites, fighting one is often like trying to break a brick with your teeth.
I must take issue with describing ECM as "sneaky sneak".
ECM and jamming are necessarily noisy; they're the opposite of stealth. Jamming makes it difficult to determine the exact position of a unit, or makes it difficult to get a weapons lock on them. It does not make it difficult to determine there's an enemy. Stealth is "the enemy doesn't know I'm here", while jamming is "the enemy knows I'm around, but not exactly where".
And hey, don't go bashing the X! That Artemis V is nasty, and while it won't have the same max damage as the ATM-12, it has sustained accurate fire over a larger engagement envelope than the ATM-12, which only outranges it with the piddly ER ammo. I have had good experience with it, especially if when trying to keep the enemy outside of 9 hexes (generally a good idea against IS mechs), but it's quite punishing if units do get within that range.
The conflict with the Fedsuns in places like Inner End was likely a response to First Prince Caleb, who... was not consensual with their Khan. Kinda ruined their good relationship that they'd garnered under Harrison.
I can't hear you over the noise of my sneaky ECM.
Strangely, I loved the Kingfisher of the 3050s TROs. Oddly I usually only field the Prime most times I had ever used it. The MF config is nice mix and I give it a spin. If the kids will give the chance to do so. Hope to some day see a Mastodon video.
My friend has a Kingfisher in his collection and whenever he decides to bring that out I know I'm gonna have a bad time.
I love all the poking fun at small lasers, poor little guys…
I so wanna try and run this. Looks like a challenge.
Very durable.
For a relatively slow but insanely durable mech, I'm surprised the MF variant doesn't have at least some form of heat dealing weapon. Both for "brand" reasons and for the idea of pushing the aggressor to either hold back to leave headroom or to push someone who's pushing the heat curve hard to knock off every possible point of armor into ammo explosion.
I am really liking this mech (if I did Clan mechs, which I usually don't), especially as I find Clan L. Pulse Lasers to be one of my top desires for salvage and really concern me on the receiving end.
Normally by the time I get around to attacking the Kingfisher (after cleaning up all the chaff) I have enough resolve to just leg them.
Another one I don't know well
Teach me, Mech Frog!
Teach me!
I know the Kingfisher is a great mech, but I've never loved it the way I love the Highlander IIC, Whammy IIc or the Kodiak. Of course it's a full 600BV cheaper than the Bad News Bear, but I'd still rather take the 100tons of totally not a melee brawler Ghost Bear mech.
One of these days somebody is gonna design a mech who's taken the prhase "emotional support small lasers" as a challenge.
I am intrigued by the H version and I have to question why they went with Medium Pulse lasers instead of ER lasers and doubling up the ammo. Heck, that even gives them a extra ton for a Head mounted Small Pulse laser or even a Targeting Computer. If the worry was 6 tons of ammo for a single launcher, run with two ATM 6s split to the torso and arm.
But seriously, some of these designs are just so short sighted... 'Who cares about supply lines or logistics and battlefield endurance,... you know, 'realism'. A typical game is only 10-15 rounds long.'
Well the Kingfisher is not one of my goto mechs, I do run one occasionally. The C variant is a usable invasion era mech, the only thing thaf saves the mech from secondline duty is the fact it is a zombie... the lack of jump, for a forward mech or a targeting computer for a mobile turret, just kinda irritates me.
Please do the jade hawk next if you haven't already
Very cool thanks
Thanks for giving it a go.
Never seen this beast, looks great especially the catalyst version. Would a great base chassi for solaris with a big ass sword shaped in yhe form of a fish hook 😀
It gives me a giggle every time you call it an emotional support small laser. Hey, sometimes they forget heating packets in those MREs, ya know.
:D
One of my favorites 😁😁😁
A solid pick. Very solid.
Reminds me of the original Banshee. It would be a nasty brawler if you could get over the clan opposition to melee damage. Give it a bevy of MPL and an ERPPC along with a hatchet. 😀
I usually like MF variants... But this one? I love this one. Great pairing of hole punchers and LRMs at solid range.
Four out of five beanie frogs: just needs Partial Wing and boing.
The Kingfisher sees all. Including mechfrogs lil forg feets
Tell Kingfisher I'm thinking of them to. < 3
A mechfrog variant without plasma rifles..........has hell frozen over?