I keep thinking this same thing, but to be fair Pat inadvertently contradicts himself here by saying stuff like "the town has clearly moved on from the events of Silent Hill 1 even though there's still no one there," implying that the foggy, empty hellscape of Silent Hill 1 was the de facto state of the town, and that it somehow became a normal town afterwards... which is the opposite of what he's tells Matt literally seconds later. So while Matt really has no excuse for repeating the same question on at least four different occasions (you'd think he'd just look it up by now), Pat isn't helping by giving different (and sometimes wildly incorrect) answers each time.
When I was 15 watching this, really confused, I was happy to relate to someone as lost as I was. I’ll disregard how I don’t see the confusion at age 22, cause it was a relief at the time.
Dammit Pat, this doesn't give you a pass from playing another bad game. You'll have to do a full LP of this too one day, and when you do...we'll be here.
I'm guessing its because he knows Downcoming and Homepour were shit beforehand but this was the game that ruined him on Silent Hill when he was at the peak of his SH-crack addiction so this gets a +50 on hatred.
A game that stomps on Pat's balls at the peak of his happiness? In relation to the pain this channel has been bringing to us recently, this game is the hero we need and the hero we deserve.
When the channel has collapsed under its own girth and one (or all) of the other three members are literally dead, Pat will upload the full SH4 lp to his spin-off channel, MaddestBabby96, and it will be great. That'll prolly be in a year or so.
Pat blows a few of his points out of proportion, probably to make the game sound worse than it is since he hates it so much. There's only one cursed item that causes a haunting in your item box and if you take it (you can decline to) then it's sort of your fault for accepting a handout from the game's villain. And yes, later on your apartment stops being a safe area and regen-ing your health because plot, but you only get damaged if you're dumb enough to stand next to an active haunting which can sometimes be in an inconvenient spot like right next to the save point or the bed, but the game gives you enough holy candles and saint's medallions to purge the ones in areas you need to pass by frequently and they don't come back once purged. The escort mission crap is all valid to complain about though, fuck that.
This is a solid SH with unique mechanics and yeah repetitive levels.I just don't understand why they hate it, especially after the downcoming, but I guess this is how Blazeblue fans feel.
Milk based on personal experience, I feel like they go through the same thing a lot of us did, where this was the first bad one, so it super soured in their mouth.
From what i gather Pat's biggest thing is just overall mechanics and game cause he stated he would rather watch someone else play it than play it himself.
He shits on SH4 for the one thing I do not care about in a SH game, the mechanics. If the worst thing you can say about an art gallery is that the doors are a little stiff, then you've failed at appreciating what an art gallery is for. I hate to say it, but Pat has lost his sense of SH appreciation, to the point where he'd commit the ultimate sin and even say an American version were better, blasphemy. SH4 was the second best of all of them, SH2 being unbeatable, 1 was garbage, you literally fought a fire throwing baphoment demon at the end, its only redeeming thing was it introduced the rust world idea. 3's mistake was trying to redo 1's story with a different protagonist. 4 got everything about SH that makes it good, the story did involve the cult, but made it interesting at last, the aesthetics were great, atmosphere great, monsters great, everything. And all Pat can do is sit here and eat pizza! ... I mean all Pat can do is sit here and judge the controls, like some pedant walking into an opera and complaining that the windows in the bathroom don't open the whole way. I wouldn't care how bad the controls are SH4, it's not the reason I play a SH game. SH2 > SH4 > SH3 > SH1 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> American shit
Eh I liked some parts of Homecoming. Like the monsters/bosses. Only part that frustrated me were those stupid wire puzzles. Or that one puzzle where you have to flip some switches before reaching into some pillar of goop thing. If you were wrong eventually you had your arm torn off.
Downpour suffered through dull enemy design and, partly by extension, not being actually scary. I have only seen this channel's playthrough, and even with Matt throwing his toys out of the pram could tell that the story was really well thought out. A horror game really does need to contain horror though so I can entirely see the disappointment. Now, Homecoming is bad in a whole raft of different ways. Like to the point of souring the whole franchise bad.
Shieldwall100 Homecoming felt like it was made with a lot of heart but not with a lot of intellect. It's more depressing instead of scary. Considering the whole sacrificing children thing. Or treating the sacrificed chosen kid like trash so that they don't expect much joy out of life. Because if they're happy it makes killing them harder I guess. Well the Shepard family did this anyway. I don't think the other parents treated their chosen kids like trash. Scarlet got pretty much whatever she wanted and her father basically broke having to go through dismembering her. The monsters were pretty cool at least.
If you watch the RagnarRox video about this game, he argues that the gameplay is designed to complement the story (the opposite of ludo narrative dissonance). The protagonist is a voyeur shut-in, so the game keeps forcing you back into his apartment so you can spy on his neighbors. Idk, it was a pretty good video
I replayed the game after years. I understood exactly what they were going for so I won't watch the video. Had the game been half as long, it would come away as a fine experience. But it didn't. The further you get along, the more tedious the game gets. You can have the highest concept ever but you can't hide unfun gameplay behind "intentions".
I thought the point was to project onto Henry because his introversion was reminiscent of many avid video game players and shy stay at home types, having a less defined persona makes projection easier for players.
37:50 I played SH3 just today, and in the sewers there's the puzzle where you need to fill a wine bottle with kerosene, put the kerosene in a machine, and start the machine up. The machine can NOT start until you check the fuel tank AFTER you put kerosene in it. Now, I love SH3 (it may be my favorite of the series), but this kind of thing doesn't ruin games. It's sure annoying when it crops up, but it can sometimes be used for narrative, like this one ends up being.
It's actually most probably the scariest SH game in the series, the other titles are more atmospheric, while this one is definitely way more horrifying.
I actually thought SH4 was the last decent old school Silent Hill before Origins and the hell hole known as Homecoming. Better than Downpour too. I liked Shattered Memories a bit more though.
SH4 is fine, it had a lot of very good ideas and concept, it just had poor gameplay and kinda shat itself midway through the game once you have to go through the entire game again for an escort mission.
I think the gameplay was alright, but I felt like the story didn't hold up properly in the third act and going back over the same levels was boring. I also think the developers should have _done_ something with Eileen. Maybe have her and Henry separated so she wouldn't just be a tagalong character who mostly just got left in random rooms until we could make a mad dash to the exit. Also, a little thing, but Eileen talks to Henry a lot in that last bit of the game, but Henry doesn't / can't say anything back. Why wouldn't they use that to add a bit of character development?
Master Markus Yeah, it would have been great if Henry got a bit more characterization in those moments. That was the perfect chance. I think they wanted him to be like a blank slate so that the player insert themselves into him, but it didn't work well in this case.
RaineV1 No, it didn't! I say you can blank slate some characters, like Link in the Legend of Zelda or something with a generally simpler storyline (say one where the character is the "chosen one" or isn't very personally emotionally invested in the other characters) but it's always better not to in games like Silent Hill, because it takes away a lot of character motivation. There's also a weird mix of Henry being a "blank slate" (see the times he _doesn't_ respond to things) and also a character who seems to be a bit awkward, shy, and maybe neurotic (see almost every character interaction, the fact that Eileen, his very friendly, evidently outgoing, neighbour has no idea who he is, etc.) Also, this is just my personal idea, but I do think there could be an interesting contrast between Henry and Walter in that both were lonely people, but while Walter came to hate the world, Henry simply avoided it, and through the events of the game starts getting more confident in facing it. Of course, Walter was abused as a kid and... well, we are given no idea as to what Henry's early life was like, but there's still a connection that could be made if the plot was filled out as such.
i know Im randomly asking but does anybody know a method to log back into an instagram account? I stupidly lost the login password. I would love any assistance you can give me
@Gideon Zayn Thanks for your reply. I found the site through google and I'm in the hacking process atm. I see it takes a while so I will reply here later when my account password hopefully is recovered.
Communisticism I know, but Shitstorm shade is special. It's unique. Year round shade that Plague receives isn't worthy of a Great Wall of Tennessee being built.
Coincidentally, i dressed up as Henry for Tonight. time to drink alone in my apartment while watching the best friends play a game about not being able to leave your apartment.
Master Markus it is. i've been in this apartment for a while, just wanted to be in character and be a boring guy with no real personality from a videogame ♡
The thing about SH being a normal functioning town, it's clearly not after the events of the 1st game. When Laura arrives there in SH2 it's still deserted for her as well, even though she wasn't stuck in the otherworld like James and Eddie were. SH3 also has some notes telling that the town has pretty much been abbandoned and there were only the remaining cult followers which significantly dropped in numbers. It's basically a ghost town after the events of the first game and Alessa's powers still influence its area
I played every one of the classic Silent Hill games as they were released and I loved SH4, it wasn't until recently that I found out it's considered to be a bad game. It's definitely the weakest of the four games but it's by no means "bad" and the criticism that its not SH2 or SH3 is a pretty dumb piece of criticism. Team Silent tried something different and create a less linear experience then the other SH games, SH4 has dozen of unique scary moments that can take multiple play throughs to experience. The American SH games are laughably bad as they are made by people who don't understand the series and took more inspiration from the SH movies than it did the SH games, so criticism that they are nothing like classic SH is warranted but SH4 is a Team Silent game.
I agree with you, there is stuff I fucking hated in that games (like the back and forth in the room, the second round of each level and the unkillable ghosts...like fucking seriously in the end it was unplayable because there were so many ghosts following you everywhere) but overall it wasn't too bad. I played it several times to get the different endings. I really liked how weird and just plain eerie it was, especially the room's hauntings. Also the shit you could see when you looked through the windows long enough (Walter pointing at you from the other building, the Robbie hot air balloon, the severed head). It was so full of easter eggs and content. I can't hate this game.
I think there are a lot of great ideas in it. I love the whole "room" aspect and I think the characters are great, but it loses points in some matters of story, atmosphere and definitely when it comes to later level design (namely re-using levels without really changing them to be interesting enough to play through again). It feels a lot like a game where production time had to be cut short, but I don't know the backstory behind it, so I can't say that that WAS the case.
In my personal opinion it also has the best antagonist in the entire franchise, maybe even my favorite character in general. Walter Sullivan is such a compelling character
Strange that he hates this game for the second half being an escort mission, even though you could say the same for RE4, not to mention the annoying inventory system could also be said for early RE games
And the escort mission, as far as escort missions go is pretty easy. Sure tedious at times, like the subway escalator, but it is very few and far between. Healing her through the candles prior to the final boss fight actually kinda trivializes the threat of her getting hurt throughout the game. I guess going back and replaying the same levels in the second half is lame. But the levels are *really* short. Ironically as far as how much time to spend on each level if you combine the same levels from the first and second half the game (e.g. subway level from the first half combines with the subway from the second). You'd get a normal length level.
Shitstorm Secrets Vol. 31: “What are you doing? If you keep that up you'll contaminate the Liam Dip.” Pat paced around the kitchen, gentle streams of languid afternoon sunlight pouring in through a tiny window nestled in the room’s corner. He looked at the hulking mass of moss and snakes that stood hunched over the counter and sighed. “Woolie, you need to stop. Just leave it be. We need to move on.” He looked at his watch, tapping a scale covered foot against the smooth marble floor. Woolie grunted a few times, a chunk of bark dislodging itself from his ent beard and sinking into the bowl of syrupy liquid below. His massive body lurched as he straightened out, a viper coiling tightly around one of his branches as he turned to move. “God DAMMIT Woolie! You got ent residue in the dip!” Pat screamed as he rushed to the bowl, staring in disbelief at the foul mess the once divine condiment had become. “Ah, shit, fuck! Fuck it, we’ll just leave it. Liam’s about to finish in the Moe Dungeon. Come on, we gotta move.” He dashed towards the kitchen door, flinging it open and frantically pushing against Woolie's back to usher him through. A cobra poked its flared head from around Woolie’s neck and hissed at Pat, but knowing he was the superior species never dared attack. Pat scrambled for the couch, launching himself towards it as Woolie shuffled along behind him. He clasped the remote in one hand, switching the TV on and starting up an episode of Bible Black as a cover. Woolie's limbs groaned as he sat down, his body rigidly sinking back into the couch’s cushion. Almost immediately, as if given a cue, the front door swung open. Rays of divine light poured through the door, illuminating the edges of a noble silhouette. Liam strode into the room with unflappable providence, his godly countenance glistening in the Bible Black glow. “I KNOW THINE FOOLS HAVE TAMPERED WITH THE LIAM DIP.” His voice resonated throughout the apartment, baby Ashley falling from its perch atop a nearby shelf as the ground shook. “BUT MORE PRESSING MATTERS DEMAND OUR UNFALTERING ATTENTION.” Pat raised an eyebrow, feeling a vague disappointment that their syringe-in-the-dip prank had been seen through. “AT THIS TIME OF THE MONTH, LOCALIZED ENTIRELY IN HIS APARTMENT, MATTHEW OF THE CLAN MCMUSCLES WAS FOUND DEAD.” Pat gasped in shock. Zach stopped in place. His body seemed to melt, a mournful yowl--one that would make even the strongest man burst into tears--escaping his mouth. Woolie’s branch creaked a bit. “Must’ve been one of those Ustabiaz fuckers,” Pat grumbled under his breath, slamming one fist into the other. “Uuoooahhhghhh…” Woolie groaned in agreement. Liam took a step forward, fishing a Vita from his sash and tapping on the screen a few times. “FOOLS, THE BOTH OF YOU. THE KILLER’S IDENTITY IS NO SECRET. ONE OF MY VITA SECURITY CAMERAS WAS SET UP AT THE SCENE. WE NEED ONLY BEHOLD IT'S CONTENTS.” Liam gazed back down at the celestial instrument’s screen, seeming to linger on something. “Well what're you waiting for, man? Show it to us!” Pat demanded, anxiously wringing his reptilian hands together. Liam gazed from the screen to the TV, called upon his secret ability--”Vita TV”--and in that instant Bible Black switched to a view of his Vita’s screen. Pat and Woolie lurched forward, eyes glued to the grainy footage of Matt’s apartment that flickered across their television screen. The sight they saw was enough to drive a man to madness. The thing in the centre of the room was wine-red and clumpy. It seemed thick and viscous as it oozed against the floor, bubbly and congealed. little chunks of something yellow and goopy were sunk into various parts of the viscera, a thin, milky film seeming to be spread across the entire thing. Atop the rotted mess lay a spherical shape, caved in and hollow. Creamy red liquid pooled inside it, little tufts of matted hair sticking out from underneath a beanie stained with blood and vomit. In one corner of the room, an arm. Its flesh was torn and peeled from the bone, the muscle underneath hanging out like stringy beef. In the other corners, the rest of his limbs, treated in a similar fashion. Maggots clung to the rended flesh, wriggling as they burrowed their way inside of it. The sight alone made Pat want to vomit. He could almost smell it wafting through his screen. The odour of burnt rot. Turgid smoke, clogging his nostrils. And then they saw him. The culprit. Laying right in the middle of the macaroni salad that was matt’s innards. He turned to the camera, His eyes glistened. Malice. Hatred. Kill. Devour. The room closed in on them. Slaughter. Kill. Death. Pat couldn’t breathe. The ancient evil that sat there, gleefully playing in Matt’s remains caused his brain to tremble. It took a few steps towards the camera, a few maddeningly slow steps, nails clicking sinisterly against the hardwood floor-- And Benny barked. ((The reddit collection of all secrets--including exclusive unseen ones--is here: www.reddit.com/r/TwoBestFriendsPlay/comments/5aga6h/shitstorm_secrets_the_complete_collection/ Happy Halloween everyone~!))
Way back in the day I had the intro/trailer saved to my computer and I would watch it a lot because I thought it was amazing. It's still pretty alright today.
Pat will compliment something about this game and then immediately say "Otherwise it's complete garbage and I hate this game" And he does that like every three minutes
It reminds me of people who complain about katanas (which, incidentally, include Pat). It's like are they sharp? Yes. Are they durable in spite of their historical materials? Yes. Do they cut well? Yes. Are they balanced for easier edge alignment during cuts? Yes. So what's the problem? WEEBS! And something something pig iron! KATANAS ARE GARBAGE!!!!!
"This is the only Silent hill game I've never finished." "We're never going to play this shit again, guaranteed". I feel like Pat is giving out his own death sentence.
It's officially been 5 years since I started watching you guys. (Wrote this a little late sorry, work.) I know you guys might not read comments but to other fans. These guys have gotten me through A LOOOOTTT through these five years and probably some of you can relate.Through my last two years of high school and now. They might not be HUGE youtube stars. But its the smaller ones that are the truest people. Thank You Matt and Pat for another shitstorm. We'll see what you poop your pants playing next year you big baabiez.
Best part of this game is the wiki about it, since the editor is obsessed on the idea of the game being a representation of the evils of circumcision. The whole things is just him ranting how much he hates it.
Not sure how much might have been edited by now, but this thread on the wik still has a lot of the guy going off about it silenthill.wikia.com/wiki/Thread:49806
Seems things have been fixed since last year but this page has a good amount of screenshots of what it used to be storify.com/jasperrolls/the-silent-hill-wiki-circumcision-meltdown-of-2015
Jakub Makalowski Kinda willfully overlooking how Walter was born to two poor people inside the apartment room who didn't even bother to remove his umbilical cord and thus probably wouldn't care enough to snip his dick before they abandoned him for Frank to find, aren't they?
Just watch, one day there will be a dry spell where no one knows what they should play and WHAM o.o maybe not this year. or the next....but soon....well. Hopefully before the gang dies of old age in 10 years.
Silent Hill 4 is one of my favorites, right below 2. I don't get the hate for this game. It is a huge risk and I think it pays off. The only parts of the game that I agree are not good is the escalator room (which can be a bitch to get through), the inventory system is garbage, and the part where you have to back track through (which only takes 20 minutes so I don't really see it being a huge issue) is slightly annoying. Otherwise the music is the best in the series, the psychological horror is different and interesting, the combat is much better, and I just love the claustrophobic atmosphere the game has. Definitely one of my favorite horror games.
Cause SH4 is where it became clear that the people at Konami didn't give a damn about the series. There was no huge risk, this was the opposite of risk, this was risk aversion. They forced the developers to slap the name Silent Hill on a unrelated game and then had to come up with the convoluted and shoehorned connections to the previous games possible. Walter Sullivan is the clearest example of this, but name dropping Dahlia and Hope House were pretty bad too. Frank Sunderland being James father was pretty awful too. Almost all of the tone and atmosphere of previous games is gone. Combat is absolutely worse in every way, including pretty much nonexistent gun play. Which only further illustrated how awful the monsters were. The patients were laughably terrible, and the twin heads, despite being the most interesting design, were just as ineffective.
GreenGimmick They took a ton of risks. Instead of wandering around silent hill lets put you in a tiny room that will act as a hub, adding a strange sense of claustrophobia, a locked room scenario, a sense of perversion and uncomfortable solitude as you watch other characters from afar, and a horrible feeling of being trapped (not to mention doing what anatomy did far before it was ever released by making homes feel unsafe). Later on lets subvert the players expectations by making the hub a death trap where now no where in the game is safe. Instead of a character study of a singular protagonist, lets build up the antagonist and the other characters and make the protagonist a vessel for the player to experience the terrible things around him. Lets add full 3d movement, non breakable weapons, ammo management (which was admittedly not great because of the interesting but very poorly implemented inventory management system), remove the flashlight and rely on lighting to set the tone for each area. Lets add dark souls esqe short cuts and the ability to save much more frequently because of said short cuts. Lets add monsters that cannot be killed only pinned by extremely rare sword items that pin them and that are retrievable adding a layer of item management and suspense as you go back to retrieve those items before you leave the area.They did a ton of things to change the Silent Hill formula and honestly I dug most of it (exception being the inventory system only because they did it poorly) and to say that they played it completely safe is a bullshit lie.
Team Silent did take a risk, Silent Hill 3 was safe as fuck (a sequel to the first game, recycled areas and really short game length). SH4 is a breathe of fresh air, it's a more minimal approach and it had way more passion put into it than past entries. Plus the game was way ahead of it's time, where do you think Amnesia and P.T got it's chops from?
I'm in the camp that believes SH4 was a new ip that was retroactively rubix cubed into a Silent Hill game. It's a whole other game that just name drops Silent Hill stuff. Random body of water, let's call it Toluca Lake. Serial killer character, let's name him after that one newspaper article in SH2 even though the game's story contradicts that article. The apartment's landlord is James' dad. Girl next door has a Robbie rabbit doll. etc. It's all surface level and very apparent, nothing is really inherently Silent Hill. It felt like Konami took half finished scraps from an entirely other project and put a SH skin over it. I guess you can call that "changing the formula."
litovietbui To be fair, the game EXPLICITLY declares its Otherwords as being "both within and without the world of [Silent Hill]," and the ENTIRE motivation behind Walter's actions is HEAVILY implied to be to turn Room 302 into a miniature Silent Hill that is also sentient and capable of creating manifestations and Otherworlds to draw out fear, guilt and despair from the victims it lures in. In other words, Walter believes that Room 302 is LITERALLY his mother, that "she" is asleep, and in order to wake "her" up, he needs to create a new God (similar to the deity-like monsters that act as the final bosses for Silent Hill 1 and 3) through the ritual that involves killing 21 people including himself.
of all the original SH i play this is the most creppy and scariest. the atmosphere,the soundtrack and the room of your apartament when you progress the game change into a nightmare i like it. this is the most underrated SH ever
I'm so sick of people thinking Twin Perfect just knew everything about Silent Hill. Sometimes they had their own theories that people who just basically say "OKAY, that's canon now, nobody else is allowed to have theories!" Drove me fucking crazy.
Master Markus The Silent Hill fandom is pretty terrible. Twin Perfect was pretty much this, just some dude declaring what was canon or not based on their own headcanon and actually being wrong about a lot of stuff.
Madeline Spook It is terrible! And the fanfiction and art tends to be awful. That might be a weird comment, but I was always surprised by how a rather smart and artistically solid game series attracted some people who were so comfortable showing the rest of the internet how much they suck at their chosen art form.
Pat: "Also in this you don't have to avoid the enemies (as opposed to SH2)" -Later- "Y'know what I hate about the ghosts in this is that they hurt you just from being near them (so avoid them rather than fighting them)"
This and Chrono Cross are the two games that always make me feel like I missed something, people get almost militant about how much they hate it and then when I played them I enjoyed them greatly
I don't think SH4: The Room necessarily implies that SH2's 'In Water' ending is the canon one. All it alludes to is that James' father hasn't seen him or Mary since SH2. Considering that, if James decided to live on after facing his demons in 'Leave', potentially becoming a guardian to Laura, he'd be wanted for kidnapping and murder. He wouldn't rush back to a place he used to live where police are likely looking for him. Plus, if 'Maria' is canon, he likely just stays lost in the Fog World forever. Again, his father would never see him again.
So I just spent my Halloween evening playing the first clunk of Silent Hill 2. I've not played it in many, many years and so I played through the apartments and to the hospital reception office so far with the Radio turned off. Such a great experience coming back to that game with a much deeper appreciation for it. Happy Halloween.
Most of mine was spent streaming Silent Hill 3. Great to go back to the classics are relive the experience and notice new things. Enjoy yourselves everyone
I'm playing Silent Hill 2 for the first time ever after finding it for cheap at a Games Ahoy. I've seen LPs of it and read about it, but I've never gotten to play it before. Even knowing a lot about it before playing it, it's nuts how effective the atmosphere is. From an aesthetic standpoint everything works perfectly together. Lighting, music, diagetic sound, score, performances, visual design, it's all fucking master class. Truly the greatest spoopfest.
This game isn't THAT bad. Homecoming and Downpour are worse than this. I'm betting the reason Pat thinks it sucks and never finished it is that it isnt noob-friendly.
When I was in middleschool, I somehow finish this game despite how difficult it is. Playing the silent hills that made by American feel that these game went less scary and too "casualized"
I'd play and/or watch a Lp of this instead of Origins any day of the week. The Room may be the weakest from the first 4 but it's a god send considering what came later. There's no Butcher, no Boogeyman, no Pyramid Head from the movies here. No recycled Silent Hill 2 plot. Room of Angel one of Yamaoka's greatest songs. Of course, Pat is wrong on the majority of things he said but he's right on one thing: fuck limited inventory space.
Pat bullshiting on this good yet different type of SH game is really breaking my heart. He says so much false information like second half is escort mission? First: you meet that girl only in few spots Second: she cant die, but how much she will get hurt its affecting how fast she gonna walk during finale boss fight. She is more like as an extra NPC. She can even attack enemies if you give her right item.
The Room might be my least favourite of the four, but it sure as hell is the most disturbing and creepy one. This game made me scared of hoarding items.... that fucking doll, man...
This game is seriously oppressive, and depressing, and unnerving. It makes you empathize with a serial killer. Can't get more unsettling than that, it's basically Stockholm syndrome: the game 😂
I honestly found this game kinda scary in a way the others werent. Too bad about the ghosts and half the game being an escort mission. Also bullets pierce, so you can hit multiple enemies with a single bullet in this game.
This is my favorite game of all times. Im scared of leaving my house my house most of the time. A lot of the Concepts are unique to horror stories in this game. The ending of this game gave me more encouragement to bike ride and have pets. Im sorry to sound so grave, but this will always be the game that helps me in dark times.
Those ghosts really sold me on Origins by default. But 4 definitely has some cool ideas. I like stealing haunted shit to put in my apartment. I want a game ABOUT that, possibly a Fatal Frame spinoff.
Yeah they seem to be living in a fantasy land where The Room actually isn't a good game that returns to form of SH2 but with the unsubtlety of SH1&3. Like, literally NOTHING about The Room's story is problematic or goofy, maybe a bit dull in certain points but truthfully SH3 was the dullest of the OG Team Silent games. Origins is really great, too, but it's more Homecoming styled in its hardline narrative. I prefer the Silent Hill games with a more aloof protagonist, and where the motives of all the characters aren't ever really clarified - as it shouldn't be. After all, knowledge is power - but unknowing is fear.
origins is garbage (compared to the first 4 games at least...), isnt even faithful to the canon, and not scary or interesting in the slightest. what was the point of an origin story when there was nothing that needed to be explained that wasnt already covered in silent hill 1 and 3, if anything it made it even more confusing.. i cant believe theres still debate whether silent hill 4 is the worst when everything that came after it was trash
This game is the only Silent Hill game that actually pulled me into the horror part of survival horror. Silent Hill 1 is a nice concept, Silent Hill 2 is god damn art, and Silent Hill 3 is a great scurry game, but 4 just nails the unsettling atmosphere way better than the others do.
Pat, grow a pair and finish SH4. You can't call yourself a Silent Hill expert until you finish all the main games. Do the LP, have Mat use a guide to hold you hand, and make us proud.
To me this is the scariest silent hill ever. The least one I know about but the creepiness in my opinion is the highest. And sure it’s different but I wouldn’t want retelling of silent hill 1,2 or 3. Different is good since otherwise we’d just play the same game forever.
The post-Team Silent games have a habit of copying both Silent Hill 2’s story and twist at the expense of having an interesting and refreshing story or even different subject matter if they wanted to ignore the cult altogether and just focus on the main character’s inner demons instead. At least Shattered Memories did something cool and unique.
Is this entire game just about a guy suffering from carbon monoxide poisoning? His head hurts, he's hallucinating, he thinks he's stuck in his hotel room but really he's just super fucked up...
The game isn't about Henry, but you experience it all through him. He is the reciever of wisdom, and he is the weird guy in the apartment complex who peeks at his neighbours whenever he get's the opportunity. That's the extent of the character development Henry gets, but if you think about it his weak character fits a socially awkward loner pretty good.
iconoclast187 does good full, in depth LPs on a lot of stuff you guys play (such as rule of rose). Seem to be 100% runs most of the time, and he specifically takes a kind of "oh what could be over here" tone when he shows the secrets, trying to introduce them fluidly with the story elements so they make more sense. Anyway, general point: he has a SH4 LP.
Matt and Pat sometimes know what they're doing, but Pat seems to be love it or hate it with Silent Hill games. When he hates it he calls it out for things it didn't do and is just generally too angry at it, when he loves it, he fanboys until it's irritating.
Agentjr did a pretty good lp of SH4 too. Also on the side note, Shesellssheshells did the choose your own adventure subtitled, commentary lp of Homecoming.
It should say something that Pat, who ADORES the SH series and will wax poetically about any given numbered title, has not bothered to complete this game. SH4 apologists don't have to bother replying to this comment.
Honestly I think it has the best story next to SH2 and easily the best antagonist in the form of Walter. If not for the gameplay choices and ghost enemies, it could’ve been one of the best Horror games ever.
>Watched The Real Silent Hill Experience. >Still believes in Multiple Dimension Theory. >Still believes Silent Hill: Origins is a valid source of information despite Silent Hill 1 having all the information Origins tries to give you but then presents it wrong. Wat?
Funny thing is Matt was more correct than Pat was on one point. Silent Hill IS a ghost town, because everything that happens there is actually happening. the geometry actually gets altered dependent on whose there.
I always liked the concept of 4. Instead of experiencing the town you get to experience what happens when a product of that town goes out into the "normal" world.
HOLY FUCKING SHIT I'M A WIZARD! Four hours ago I was thinking that the Zaibatsu shouldn't go for the much requested Silent Hill 3 and go for the lesser expected Silent Hill 4. I just hope this turns into a full LP.
DubsRocks Huh. I on and off scrubbed this game out of my memory till the mentioned point above. Like Pat, I've beaten nearly all the others multiple times, but I didn't beat this game even once. It was not a good time.
Silent Hill 4 is by far the creepiest! No one can deny that! In my personal opinion, SH4 is a super interesting experiment and mix up to the series. I may not be the best, but it's hundreds of times more Silent Hill'y than anything made after it (obviously not counting P.T. cuz I liked P.T.)
I would agree that SH4 is a "troubled" game but I definitely don't think it's terrible. It's certainly an interesting game, and I love the central concept of being trapped in an apartment. If it wasn't called "Silent Hill" and was simply an original horror game called "The Room", it would probably be better regarded today and maybe better off overall...or maybe worse in both regards, not sure which honestly. In any case, yeah, it's not the first three games, but it's still way more interesting than Origins and light-years ahead of Homecoming (I haven't played Downpour). And Shattered Memories is similar in that I think it's a cool original horror game with Silent Hill slapped on the front of the box. Best of Shitstorm V awards: Anatomy, Monstrum, Claire, Through the Woods. Thanks for another 31 days of shit...storm, Best Friends!
it's not the silent hill i was hoping for but i'll still take it as a win. it's certainly the worst of the original 4 but it's a damn masterpiece compared to what the series would devolve into. anyway, hope mr and mrs have a lovely anniversary. now if you'll excuse me, i have a costume orgy to get to
I'm not proud to say I didn't hate this game but only because it was a time in my life when games were limited, I also had a guide and I followed it page by page. This game really is a nightmare without help, and it would make Silent Hill Homecoming look like a triumph via comparison to someone like Pat.
same man! This was my first silent hill game, I only heard of the legendary Silent Hill name never played one for my self until this came out. It did surprise me with some of the new mechanics and what not but I still loved it! And I love the soundtrack too, I am still listening to the songs on my ipod till this day!
Oh no, it's far too annoying and ineffective to be a masterpiece. I actually think Silent Hill Origins is a better game, in retrospect. Sure, it's unoriginal in level design and silly with the way you can use TVs as weapons, but it's not annoying with unkillable ghosts.
The overall game isn't bad, but I'm pretty sure what people hated the most about the game was revisiting old areas while escorting Eileen during the other half of the game.
I remember playing this game a while ago for the first time, and while I knew it wasn't perfect, I was still enjoying it. I got to the hospital and saw the hulking nurses and was excitedly terrified. I was too afraid to touch them and ran away for a good portion of the area until a moment where I had to fight one. I took one swing and... it belched. The nurses make a fucking cartoon burp sound when you hit them. I laughed my ass off and was never scared during SH4 again. A true fucking shame of sound design.
The running animation is pretty terrible in most SH games, Pat. "Why use a feline sound effect for a canine?" Why use a pig sound effect for pretty much every monster in everything? I don't see the big deal.
Unpopular opinion: I think this was one of the best Silent Hill games, and is my personal favorite of the series. it was different and certainly had it's flaws, but I don't think that makes it bad game. I don't think any of the Silent Hill games created after The Room was better. I won't attempt to argue that it's better than any of the first 3 (even though I do prefer it), because I'm just not ready for the shit storm that will come my way. lol
Unfortunately they don't know the story well enough to know that Henry's blandness is deliberate because in the ritual taking place through out the game he's the final sacrament the "receiver of wisdom" Walter chose him because he's ordinary and independent and a loner he is meant to see everything to complete the ritual it's part of the story.
this is my 2nd fave Silent Hill game. I think that its genius. It makes you hate playing it to reinforce the horror. Its probably my favorite horror game
What the fuck are they smoking? Silent Hill 4 is fucking gold next to Origins. Honestly Silent Hill 4 I would say is better than all the Silent Hills when it comes to the scares, and is average when it comes to the story. BUT ... the conclusion is very good.
"We'll never play this game again" Oh... okay... It's not like... I wanted to see a playthrough of it... no no it's fine don't worry about me...
Don't worry. They'll collectively forget those words in about a month and then probably do a playthrough next year or something.
They said that about Resident Evil 0 also.
I am confident that they are thinking of doing this to fill the void that Silent Hills got cancels
just wait till they need money
@@THEWall69OFFICIAL ain't happening now
In my restless dreams, I see that game.
Silent Hill 4.
We said you'd play it someday.
But you never did.
Well, I'm alone here, now.
Waiting for it...
Gonna miss this shitstorm
*Sniffs* They grow up so fast
See you next year.
*Shit you next storm
_See you Space Shit.._
You're gonna carry that shit
the lack of shitstorms will teast like a shit.
To this day I don't know why Matt has such a hard time understanding that Silent Hill exists as a normal town to most people.
Because he is a small brain liberal who parrots anything cnn says
And he asked this exact question in all of the first three games too! And Pat explained it! At least four separate times!
I keep thinking this same thing, but to be fair Pat inadvertently contradicts himself here by saying stuff like "the town has clearly moved on from the events of Silent Hill 1 even though there's still no one there," implying that the foggy, empty hellscape of Silent Hill 1 was the de facto state of the town, and that it somehow became a normal town afterwards... which is the opposite of what he's tells Matt literally seconds later. So while Matt really has no excuse for repeating the same question on at least four different occasions (you'd think he'd just look it up by now), Pat isn't helping by giving different (and sometimes wildly incorrect) answers each time.
@@Tenchigumi lmao its almost like pats answers and matts confusion is like some kind of silent hill-esque metaphorical psychology manifestation
When I was 15 watching this, really confused, I was happy to relate to someone as lost as I was. I’ll disregard how I don’t see the confusion at age 22, cause it was a relief at the time.
Dammit Pat, this doesn't give you a pass from playing another bad game. You'll have to do a full LP of this too one day,
and when you do...we'll be here.
Don't worry. He said they won't be playing this again. Which means they'll definitely be doing a full lp sometime in the future.
Pat trash talking 4 yet they played Downpour and Homecoming. Best believe they'll full LP the last, objectively, good Silent Hill.
I'm guessing its because he knows Downcoming and Homepour were shit beforehand but this was the game that ruined him on Silent Hill when he was at the peak of his SH-crack addiction so this gets a +50 on hatred.
A game that stomps on Pat's balls at the peak of his happiness?
In relation to the pain this channel has been bringing to us recently, this game is the hero we need and the hero we deserve.
When the channel has collapsed under its own girth and one (or all) of the other three members are literally dead, Pat will upload the full SH4 lp to his spin-off channel, MaddestBabby96, and it will be great. That'll prolly be in a year or so.
Pat blows a few of his points out of proportion, probably to make the game sound worse than it is since he hates it so much. There's only one cursed item that causes a haunting in your item box and if you take it (you can decline to) then it's sort of your fault for accepting a handout from the game's villain. And yes, later on your apartment stops being a safe area and regen-ing your health because plot, but you only get damaged if you're dumb enough to stand next to an active haunting which can sometimes be in an inconvenient spot like right next to the save point or the bed, but the game gives you enough holy candles and saint's medallions to purge the ones in areas you need to pass by frequently and they don't come back once purged. The escort mission crap is all valid to complain about though, fuck that.
This is a solid SH with unique mechanics and yeah repetitive levels.I just don't understand why they hate it, especially after the downcoming, but I guess this is how Blazeblue fans feel.
Milk based on personal experience, I feel like they go through the same thing a lot of us did, where this was the first bad one, so it super soured in their mouth.
It's their opinion, I like the game but that doesn't mean I can't like the video.
From what i gather Pat's biggest thing is just overall mechanics and game cause he stated he would rather watch someone else play it than play it himself.
or custom robo fans
He shits on SH4 for the one thing I do not care about in a SH game, the mechanics. If the worst thing you can say about an art gallery is that the doors are a little stiff, then you've failed at appreciating what an art gallery is for.
I hate to say it, but Pat has lost his sense of SH appreciation, to the point where he'd commit the ultimate sin and even say an American version were better, blasphemy.
SH4 was the second best of all of them, SH2 being unbeatable, 1 was garbage, you literally fought a fire throwing baphoment demon at the end, its only redeeming thing was it introduced the rust world idea. 3's mistake was trying to redo 1's story with a different protagonist.
4 got everything about SH that makes it good, the story did involve the cult, but made it interesting at last, the aesthetics were great, atmosphere great, monsters great, everything.
And all Pat can do is sit here and eat pizza! ... I mean all Pat can do is sit here and judge the controls, like some pedant walking into an opera and complaining that the windows in the bathroom don't open the whole way.
I wouldn't care how bad the controls are SH4, it's not the reason I play a SH game.
SH2 > SH4 > SH3 > SH1 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> American shit
Pat: "Maybe if I'm wrong hard enough, reality will change according to my bad opinions!"
"How does King Crimson work?!?"
SlimeQueenSupreme Ugh... nobody lives in silent hill except the cult, why won't he stop?
How is Downcoming good enough for an LP but this is not.
0/10 not enough Omikron
Because Pat will just keep shitting on it over and over ...oh wait...
Well at least on downcoming he had quotes from people and stuff I guess...
Downpour is God compared to it's string of Silent Hill games. This is the Homecoming of it's string of Silent hill games. Easy answer.
Downpour is a very very big step in the right direction. I will defend it to the death for doing something better.
Noctus Cosande Downpour was good, but is not by any means better than this
THE RIDE CONCLUDES
And with the shitstorm finally over, we can get back on track to something we've been neglecting.
*THE FUCKING GOD HAND LP*
Don't act like you don't like the Ball Buster *(Ball Buster)*.
Joe Kewl I thought you were gonna say BlazBlue
Usoland, Descendant of Noland and Destroyer of Sugar but Blazblue isn't important.
only if they play it on hard mode
and pat isnt playing, and matt isnt playing, and woolie isnt playing, and liam is playing
Joe Kewl Oh, good point.
Still better than downpour and homecoming ever hoped to be.
Absolutely true; but only cause Homepour and Downcoming are that awful
Eh I liked some parts of Homecoming. Like the monsters/bosses. Only part that frustrated me were those stupid wire puzzles. Or that one puzzle where you have to flip some switches before reaching into some pillar of goop thing. If you were wrong eventually you had your arm torn off.
Downpour suffered through dull enemy design and, partly by extension, not being actually scary. I have only seen this channel's playthrough, and even with Matt throwing his toys out of the pram could tell that the story was really well thought out. A horror game really does need to contain horror though so I can entirely see the disappointment.
Now, Homecoming is bad in a whole raft of different ways. Like to the point of souring the whole franchise bad.
Shieldwall100
Homecoming felt like it was made with a lot of heart but not with a lot of intellect. It's more depressing instead of scary. Considering the whole sacrificing children thing. Or treating the sacrificed chosen kid like trash so that they don't expect much joy out of life. Because if they're happy it makes killing them harder I guess. Well the Shepard family did this anyway. I don't think the other parents treated their chosen kids like trash. Scarlet got pretty much whatever she wanted and her father basically broke having to go through dismembering her. The monsters were pretty cool at least.
If you watch the RagnarRox video about this game, he argues that the gameplay is designed to complement the story (the opposite of ludo narrative dissonance). The protagonist is a voyeur shut-in, so the game keeps forcing you back into his apartment so you can spy on his neighbors.
Idk, it was a pretty good video
spenny yea I subscribed to him after I watched that video, blew my head
I think one issue with this game is that the writers really needed to give Henry more of a personality to contextualize this stuff.
I replayed the game after years. I understood exactly what they were going for so I won't watch the video. Had the game been half as long, it would come away as a fine experience. But it didn't. The further you get along, the more tedious the game gets. You can have the highest concept ever but you can't hide unfun gameplay behind "intentions".
I thought the point was to project onto Henry because his introversion was reminiscent of many avid video game players and shy stay at home types, having a less defined persona makes projection easier for players.
I think that it terms on the scope of characters and lore, sh4 acctaully has the most to dig through on its own.
37:42 If a game was automatically bad because of Pat missing something then every fucking game would be a piece of shit.
He's not even making an effort to be objective. He's in full-on "this game is terrible and that's final" mode.
37:50 I played SH3 just today, and in the sewers there's the puzzle where you need to fill a wine bottle with kerosene, put the kerosene in a machine, and start the machine up. The machine can NOT start until you check the fuel tank AFTER you put kerosene in it. Now, I love SH3 (it may be my favorite of the series), but this kind of thing doesn't ruin games. It's sure annoying when it crops up, but it can sometimes be used for narrative, like this one ends up being.
BadAssMutha006 That was rough time, but my god that subway level in SH3 is the worst.
Who looks directly at a phone number, with a phone in the room, and doesn't immediately think to dial the number?
@@gaminggoddess85 He did that with CVX and it pissed me off.
I don't care what anyone says. This game is a good spooky game. Maybe not the best silent hill but it's good.
Also I forgot how good the music in this game was.
It's actually most probably the scariest SH game in the series, the other titles are more atmospheric, while this one is definitely way more horrifying.
The music is great. I love all the Silent Hill soundtracks. This one went a bit more "industrial" sounding - really fits the atmosphere.
More vocal soundtracks with this one too I think, beats SH3 by 1 to 2 songs or something.
I completely pussed out for years before summoning the courage to push through. The wall babies messed me up.
I actually thought SH4 was the last decent old school Silent Hill before Origins and the hell hole known as Homecoming. Better than Downpour too. I liked Shattered Memories a bit more though.
RaineV1 finally!!! I agree!!
SH4 is fine, it had a lot of very good ideas and concept, it just had poor gameplay and kinda shat itself midway through the game once you have to go through the entire game again for an escort mission.
I think the gameplay was alright, but I felt like the story didn't hold up properly in the third act and going back over the same levels was boring. I also think the developers should have _done_ something with Eileen. Maybe have her and Henry separated so she wouldn't just be a tagalong character who mostly just got left in random rooms until we could make a mad dash to the exit.
Also, a little thing, but Eileen talks to Henry a lot in that last bit of the game, but Henry doesn't / can't say anything back. Why wouldn't they use that to add a bit of character development?
Master Markus
Yeah, it would have been great if Henry got a bit more characterization in those moments. That was the perfect chance. I think they wanted him to be like a blank slate so that the player insert themselves into him, but it didn't work well in this case.
RaineV1
No, it didn't! I say you can blank slate some characters, like Link in the Legend of Zelda or something with a generally simpler storyline (say one where the character is the "chosen one" or isn't very personally emotionally invested in the other characters) but it's always better not to in games like Silent Hill, because it takes away a lot of character motivation. There's also a weird mix of Henry being a "blank slate" (see the times he _doesn't_ respond to things) and also a character who seems to be a bit awkward, shy, and maybe neurotic (see almost every character interaction, the fact that Eileen, his very friendly, evidently outgoing, neighbour has no idea who he is, etc.)
Also, this is just my personal idea, but I do think there could be an interesting contrast between Henry and Walter in that both were lonely people, but while Walter came to hate the world, Henry simply avoided it, and through the events of the game starts getting more confident in facing it. Of course, Walter was abused as a kid and... well, we are given no idea as to what Henry's early life was like, but there's still a connection that could be made if the plot was filled out as such.
"We're never playing this game again.... guaranteed" So we'll be seeing a full LP next week?
RIP The dream
Hits different.
i know Im randomly asking but does anybody know a method to log back into an instagram account?
I stupidly lost the login password. I would love any assistance you can give me
@Merrick Benton instablaster ;)
@Gideon Zayn Thanks for your reply. I found the site through google and I'm in the hacking process atm.
I see it takes a while so I will reply here later when my account password hopefully is recovered.
Shitstorm over so soon?
Gonna miss the buckets of shade that were thrown Plague's direction.
Just wait about a few days. They shittalk plague very regularly
WHEN'S THE GREAT WALL OF TENNESSEE??
Communisticism I know, but Shitstorm shade is special. It's unique.
Year round shade that Plague receives isn't worthy of a Great Wall of Tennessee being built.
That's a funny way to spell Woolie
How can Matt throw shade on Plague while throwing Woolie under a bus?
Answer, blame it on the shitstorm.
circular7 It's a mystery!
Origins is better? I've heard shit opinions in this channel, but this one is too much even for them.
@Norman origins is worse in that regard, comprende?
Coincidentally, i dressed up as Henry for Tonight.
time to drink alone in my apartment while watching the best friends play a game about not being able to leave your apartment.
Dressing up as Henry sounds exceedingly simple.
Master Markus it is.
i've been in this apartment for a while, just wanted to be in character and be a boring guy with no real personality from a videogame ♡
Don't go out!!
Very relavent.
The thing about SH being a normal functioning town, it's clearly not after the events of the 1st game. When Laura arrives there in SH2 it's still deserted for her as well, even though she wasn't stuck in the otherworld like James and Eddie were. SH3 also has some notes telling that the town has pretty much been abbandoned and there were only the remaining cult followers which significantly dropped in numbers.
It's basically a ghost town after the events of the first game and Alessa's powers still influence its area
I MISS YOU DADS! I LOVE YOU SO MUUUCH!
I did not hit the skip button on the ads EVER!
I DID NNNOT!
I played every one of the classic Silent Hill games as they were released and I loved SH4, it wasn't until recently that I found out it's considered to be a bad game.
It's definitely the weakest of the four games but it's by no means "bad" and the criticism that its not SH2 or SH3 is a pretty dumb piece of criticism. Team Silent tried something different and create a less linear experience then the other SH games, SH4 has dozen of unique scary moments that can take multiple play throughs to experience.
The American SH games are laughably bad as they are made by people who don't understand the series and took more inspiration from the SH movies than it did the SH games, so criticism that they are nothing like classic SH is warranted but SH4 is a Team Silent game.
Good on you for not letting other peoples opinions of games affect your own.
Plus if you got into the atmosphere and relish a challenge I could see someone liking it.
I agree with you, there is stuff I fucking hated in that games (like the back and forth in the room, the second round of each level and the unkillable ghosts...like fucking seriously in the end it was unplayable because there were so many ghosts following you everywhere) but overall it wasn't too bad. I played it several times to get the different endings. I really liked how weird and just plain eerie it was, especially the room's hauntings. Also the shit you could see when you looked through the windows long enough (Walter pointing at you from the other building, the Robbie hot air balloon, the severed head). It was so full of easter eggs and content. I can't hate this game.
I think there are a lot of great ideas in it. I love the whole "room" aspect and I think the characters are great, but it loses points in some matters of story, atmosphere and definitely when it comes to later level design (namely re-using levels without really changing them to be interesting enough to play through again). It feels a lot like a game where production time had to be cut short, but I don't know the backstory behind it, so I can't say that that WAS the case.
In my personal opinion it also has the best antagonist in the entire franchise, maybe even my favorite character in general. Walter Sullivan is such a compelling character
this game is leagues better then downcoming, i dont know why they would never do a full lp of it.
Because Pat's got it in his brain that it's irredeemable garbage and it would take a miracle to change his mind.
Pat's always going to think a game where you can't murder the person you're supposed to be escorting to safety is bad so this game never had a chance.
Extremely garbage games give enough commentary for a LP, middle of the road games or games that are a little weak don't give enough.
Strange that he hates this game for the second half being an escort mission, even though you could say the same for RE4, not to mention the annoying inventory system could also be said for early RE games
And the escort mission, as far as escort missions go is pretty easy. Sure tedious at times, like the subway escalator, but it is very few and far between. Healing her through the candles prior to the final boss fight actually kinda trivializes the threat of her getting hurt throughout the game.
I guess going back and replaying the same levels in the second half is lame. But the levels are *really* short. Ironically as far as how much time to spend on each level if you combine the same levels from the first and second half the game (e.g. subway level from the first half combines with the subway from the second). You'd get a normal length level.
Shitstorm Secrets Vol. 31:
“What are you doing? If you keep that up you'll contaminate the Liam Dip.” Pat paced around the kitchen, gentle streams of languid afternoon sunlight pouring in through a tiny window nestled in the room’s corner. He looked at the hulking mass of moss and snakes that stood hunched over the counter and sighed. “Woolie, you need to stop. Just leave it be. We need to move on.”
He looked at his watch, tapping a scale covered foot against the smooth marble floor. Woolie grunted a few times, a chunk of bark dislodging itself from his ent beard and sinking into the bowl of syrupy liquid below. His massive body lurched as he straightened out, a viper coiling tightly around one of his branches as he turned to move.
“God DAMMIT Woolie! You got ent residue in the dip!” Pat screamed as he rushed to the bowl, staring in disbelief at the foul mess the once divine condiment had become. “Ah, shit, fuck! Fuck it, we’ll just leave it. Liam’s about to finish in the Moe Dungeon. Come on, we gotta move.”
He dashed towards the kitchen door, flinging it open and frantically pushing against Woolie's back to usher him through. A cobra poked its flared head from around Woolie’s neck and hissed at Pat, but knowing he was the superior species never dared attack. Pat scrambled for the couch, launching himself towards it as Woolie shuffled along behind him. He clasped the remote in one hand, switching the TV on and starting up an episode of Bible Black as a cover. Woolie's limbs groaned as he sat down, his body rigidly sinking back into the couch’s cushion. Almost immediately, as if given a cue, the front door swung open.
Rays of divine light poured through the door, illuminating the edges of a noble silhouette. Liam strode into the room with unflappable providence, his godly countenance glistening in the Bible Black glow.
“I KNOW THINE FOOLS HAVE TAMPERED WITH THE LIAM DIP.” His voice resonated throughout the apartment, baby Ashley falling from its perch atop a nearby shelf as the ground shook. “BUT MORE PRESSING MATTERS DEMAND OUR UNFALTERING ATTENTION.”
Pat raised an eyebrow, feeling a vague disappointment that their syringe-in-the-dip prank had been seen through.
“AT THIS TIME OF THE MONTH, LOCALIZED ENTIRELY IN HIS APARTMENT, MATTHEW OF THE CLAN MCMUSCLES WAS FOUND DEAD.”
Pat gasped in shock. Zach stopped in place. His body seemed to melt, a mournful yowl--one that would make even the strongest man burst into tears--escaping his mouth. Woolie’s branch creaked a bit.
“Must’ve been one of those Ustabiaz fuckers,” Pat grumbled under his breath, slamming one fist into the other.
“Uuoooahhhghhh…” Woolie groaned in agreement.
Liam took a step forward, fishing a Vita from his sash and tapping on the screen a few times.
“FOOLS, THE BOTH OF YOU. THE KILLER’S IDENTITY IS NO SECRET. ONE OF MY VITA SECURITY CAMERAS WAS SET UP AT THE SCENE. WE NEED ONLY BEHOLD IT'S CONTENTS.” Liam gazed back down at the celestial instrument’s screen, seeming to linger on something.
“Well what're you waiting for, man? Show it to us!” Pat demanded, anxiously wringing his reptilian hands together. Liam gazed from the screen to the TV, called upon his secret ability--”Vita TV”--and in that instant Bible Black switched to a view of his Vita’s screen.
Pat and Woolie lurched forward, eyes glued to the grainy footage of Matt’s apartment that flickered across their television screen. The sight they saw was enough to drive a man to madness.
The thing in the centre of the room was wine-red and clumpy. It seemed thick and viscous as it oozed against the floor, bubbly and congealed. little chunks of something yellow and goopy were sunk into various parts of the viscera, a thin, milky film seeming to be spread across the entire thing. Atop the rotted mess lay a spherical shape, caved in and hollow. Creamy red liquid pooled inside it, little tufts of matted hair sticking out from underneath a beanie stained with blood and vomit. In one corner of the room, an arm. Its flesh was torn and peeled from the bone, the muscle underneath hanging out like stringy beef. In the other corners, the rest of his limbs, treated in a similar fashion. Maggots clung to the rended flesh, wriggling as they burrowed their way inside of it.
The sight alone made Pat want to vomit. He could almost smell it wafting through his screen. The odour of burnt rot. Turgid smoke, clogging his nostrils. And then they saw him. The culprit. Laying right in the middle of the macaroni salad that was matt’s innards. He turned to the camera, His eyes glistened. Malice. Hatred. Kill. Devour. The room closed in on them. Slaughter. Kill. Death. Pat couldn’t breathe. The ancient evil that sat there, gleefully playing in Matt’s remains caused his brain to tremble. It took a few steps towards the camera, a few maddeningly slow steps, nails clicking sinisterly against the hardwood floor--
And Benny barked.
((The reddit collection of all secrets--including exclusive unseen ones--is here: www.reddit.com/r/TwoBestFriendsPlay/comments/5aga6h/shitstorm_secrets_the_complete_collection/ Happy Halloween everyone~!))
Oh, Miss Bondage-chan, won't you please come visit us again next Shitstorm? We do so enjoyed your spooky stories.
I'll always be with you, in your hearts and on your backs~
Bondage-chan where do you come up with all these stories?
They come straight from the heart!
Bondage-chan also you're in bondage. how can you type if you are restrained?
Real talk, the intro cutscene to this game is spooky as hell.
Way back in the day I had the intro/trailer saved to my computer and I would watch it a lot because I thought it was amazing. It's still pretty alright today.
The whole game is
Pat will compliment something about this game and then immediately say "Otherwise it's complete garbage and I hate this game"
And he does that like every three minutes
He loves everything about this game individually, but hates the game as a whole.
No it makes perfect sense shut up. >:V
@@Ozymandias2x that makes no fuckin sense
I don’t get it either. It’s got a lot of divisive design choices, like the ghosts, but I think they paid off.
It reminds me of people who complain about katanas (which, incidentally, include Pat). It's like are they sharp? Yes. Are they durable in spite of their historical materials? Yes. Do they cut well? Yes. Are they balanced for easier edge alignment during cuts? Yes. So what's the problem?
WEEBS! And something something pig iron! KATANAS ARE GARBAGE!!!!!
@Tenchigumi what an amazingly irrelevant comparison, I can hear your fedora tipping
"Yew are tearing me apART Shitstorm!"
"I did not shitstorm her! I did nawwwt! ...Oh hai, Mark!"
brainflash1
scaring the little girl
"Heather loves you too, as a person. As a human bean."
See you guys in three years for the full Silent Hill 4 LP.
Over/Under is set at May 2017 for the SH4 LP
Krawtch oof
We are in the year 2018 going on 2019, no Silent Hill 4 playthrough
fuck
OOF
"This is the only Silent hill game I've never finished."
"We're never going to play this shit again, guaranteed".
I feel like Pat is giving out his own death sentence.
Wow, Henry looks a ton like Murphy from Downpour. Like if you don't see his eyes, they look almost identical.
I would accidentally refer to Murphy as Henry for the longest time
It's officially been 5 years since I started watching you guys. (Wrote this a little late sorry, work.) I know you guys might not read comments but to other fans. These guys have gotten me through A LOOOOTTT through these five years and probably some of you can relate.Through my last two years of high school and now. They might not be HUGE youtube stars. But its the smaller ones that are the truest people. Thank You Matt and Pat for another shitstorm. We'll see what you poop your pants playing next year you big baabiez.
Best part of this game is the wiki about it, since the editor is obsessed on the idea of the game being a representation of the evils of circumcision. The whole things is just him ranting how much he hates it.
I'm gonna need a link to believe this.
Jakub Makalowski
Is this a variation of the 'the twitter beef of this is amusing' meme or are you gonna link us the wiki?
Not sure how much might have been edited by now, but this thread on the wik still has a lot of the guy going off about it silenthill.wikia.com/wiki/Thread:49806
Seems things have been fixed since last year but this page has a good amount of screenshots of what it used to be storify.com/jasperrolls/the-silent-hill-wiki-circumcision-meltdown-of-2015
Jakub Makalowski Kinda willfully overlooking how Walter was born to two poor people inside the apartment room who didn't even bother to remove his umbilical cord and thus probably wouldn't care enough to snip his dick before they abandoned him for Frank to find, aren't they?
Silly Pat, you and I both know that one day you're going to do a full play of this!
Bad Sneaky Bear I can't wait for the day.
Yeeeeeessss!
Just watch, one day there will be a dry spell where no one knows what they should play and WHAM o.o maybe not this year. or the next....but soon....well. Hopefully before the gang dies of old age in 10 years.
Bad Sneaky Bear it's going to be like RE0 where Pat didn't want to play it but played it
Fupping better. There's only like 3 LP's of this game on YT atm. Ours, which sucks, and the rest are by foreigners that speak no English.
Silent Hill 4 is one of my favorites, right below 2. I don't get the hate for this game. It is a huge risk and I think it pays off. The only parts of the game that I agree are not good is the escalator room (which can be a bitch to get through), the inventory system is garbage, and the part where you have to back track through (which only takes 20 minutes so I don't really see it being a huge issue) is slightly annoying. Otherwise the music is the best in the series, the psychological horror is different and interesting, the combat is much better, and I just love the claustrophobic atmosphere the game has. Definitely one of my favorite horror games.
Cause SH4 is where it became clear that the people at Konami didn't give a damn about the series. There was no huge risk, this was the opposite of risk, this was risk aversion. They forced the developers to slap the name Silent Hill on a unrelated game and then had to come up with the convoluted and shoehorned connections to the previous games possible.
Walter Sullivan is the clearest example of this, but name dropping Dahlia and Hope House were pretty bad too. Frank Sunderland being James father was pretty awful too. Almost all of the tone and atmosphere of previous games is gone. Combat is absolutely worse in every way, including pretty much nonexistent gun play. Which only further illustrated how awful the monsters were. The patients were laughably terrible, and the twin heads, despite being the most interesting design, were just as ineffective.
GreenGimmick They took a ton of risks. Instead of wandering around silent hill lets put you in a tiny room that will act as a hub, adding a strange sense of claustrophobia, a locked room scenario, a sense of perversion and uncomfortable solitude as you watch other characters from afar, and a horrible feeling of being trapped (not to mention doing what anatomy did far before it was ever released by making homes feel unsafe). Later on lets subvert the players expectations by making the hub a death trap where now no where in the game is safe. Instead of a character study of a singular protagonist, lets build up the antagonist and the other characters and make the protagonist a vessel for the player to experience the terrible things around him. Lets add full 3d movement, non breakable weapons, ammo management (which was admittedly not great because of the interesting but very poorly implemented inventory management system), remove the flashlight and rely on lighting to set the tone for each area. Lets add dark souls esqe short cuts and the ability to save much more frequently because of said short cuts. Lets add monsters that cannot be killed only pinned by extremely rare sword items that pin them and that are retrievable adding a layer of item management and suspense as you go back to retrieve those items before you leave the area.They did a ton of things to change the Silent Hill formula and honestly I dug most of it (exception being the inventory system only because they did it poorly) and to say that they played it completely safe is a bullshit lie.
Team Silent did take a risk, Silent Hill 3 was safe as fuck (a sequel to the first game, recycled areas and really short game length). SH4 is a breathe of fresh air, it's a more minimal approach and it had way more passion put into it than past entries. Plus the game was way ahead of it's time, where do you think Amnesia and P.T got it's chops from?
I'm in the camp that believes SH4 was a new ip that was retroactively rubix cubed into a Silent Hill game. It's a whole other game that just name drops Silent Hill stuff. Random body of water, let's call it Toluca Lake. Serial killer character, let's name him after that one newspaper article in SH2 even though the game's story contradicts that article. The apartment's landlord is James' dad. Girl next door has a Robbie rabbit doll. etc. It's all surface level and very apparent, nothing is really inherently Silent Hill. It felt like Konami took half finished scraps from an entirely other project and put a SH skin over it. I guess you can call that "changing the formula."
litovietbui To be fair, the game EXPLICITLY declares its Otherwords as being "both within and without the world of [Silent Hill]," and the ENTIRE motivation behind Walter's actions is HEAVILY implied to be to turn Room 302 into a miniature Silent Hill that is also sentient and capable of creating manifestations and Otherworlds to draw out fear, guilt and despair from the victims it lures in.
In other words, Walter believes that Room 302 is LITERALLY his mother, that "she" is asleep, and in order to wake "her" up, he needs to create a new God (similar to the deity-like monsters that act as the final bosses for Silent Hill 1 and 3) through the ritual that involves killing 21 people including himself.
of all the original SH i play this is the most creppy and scariest.
the atmosphere,the soundtrack and the room of your apartament when you progress the game change into a nightmare i like it.
this is the most underrated SH ever
I must say, I'm very disappointed in the lack of woolie jokes in the video.
I mean seriously... This is literally (Woolie Hole The Game)
LOL I was thinking the same thing. XD
Im pretty sure that face on the wall was the same thing growing on Woolie's back.
Woolie Hole The Game
Yeah that pretty much sums it up, why else would every female character in this game have short hair
silent hill fans, how wrong is pat about everything?
topher minski You have no idea.
Very immensely wrong. Also referencing TwinPerfect is kinda heh.
I'm so sick of people thinking Twin Perfect just knew everything about Silent Hill. Sometimes they had their own theories that people who just basically say "OKAY, that's canon now, nobody else is allowed to have theories!" Drove me fucking crazy.
Master Markus The Silent Hill fandom is pretty terrible. Twin Perfect was pretty much this, just some dude declaring what was canon or not based on their own headcanon and actually being wrong about a lot of stuff.
Madeline Spook
It is terrible! And the fanfiction and art tends to be awful. That might be a weird comment, but I was always surprised by how a rather smart and artistically solid game series attracted some people who were so comfortable showing the rest of the internet how much they suck at their chosen art form.
So, uh...
ANATOMY was the best part of this Shitstorm, amirite?
I agree, something about seeing a game to its end really does justice.
Anatomy really should have been the final game instead of this...
Anatomy was certainly a highlight of the season.
The true best part of every shitstorm is Pat being wrong.
I think the first video was the best one
I gotta say, that full windup swing animation looks fantastic
This lp can now never be made
This game is amazing and misunderstood. It has a very weird story/premise but it's worth a full playthrough.
Its painful to hear them say that Origins is better than this... smh
@@mariabosnjak7772 I agree with you. Origins was a dumpster fire compared to this game.
Pat...
R2 is to ready weapon in all other SH games...
...
You don't understand, he must shit on this game's gameplay at every oportunity.
He simply must.
Pat: "Also in this you don't have to avoid the enemies (as opposed to SH2)"
-Later-
"Y'know what I hate about the ghosts in this is that they hurt you just from being near them (so avoid them rather than fighting them)"
DAWN OF THE FINAL DAY.
24 HOURS REMAINING
yes really
Corncob Johnson
Then what the fuck are you even replying to me for, chucklefuck?
you've met with a terrible fate, haven't you? *yeah, that blazblue video was terribad*
Some shity LP ;P
The day of nothing is apon us!
This and Chrono Cross are the two games that always make me feel like I missed something, people get almost militant about how much they hate it and then when I played them I enjoyed them greatly
I don't think SH4: The Room necessarily implies that SH2's 'In Water' ending is the canon one. All it alludes to is that James' father hasn't seen him or Mary since SH2.
Considering that, if James decided to live on after facing his demons in 'Leave', potentially becoming a guardian to Laura, he'd be wanted for kidnapping and murder. He wouldn't rush back to a place he used to live where police are likely looking for him.
Plus, if 'Maria' is canon, he likely just stays lost in the Fog World forever. Again, his father would never see him again.
Romance girl
So I just spent my Halloween evening playing the first clunk of Silent Hill 2. I've not played it in many, many years and so I played through the apartments and to the hospital reception office so far with the Radio turned off. Such a great experience coming back to that game with a much deeper appreciation for it. Happy Halloween.
Most of mine was spent streaming Silent Hill 3. Great to go back to the classics are relive the experience and notice new things. Enjoy yourselves everyone
I'm playing Silent Hill 2 for the first time ever after finding it for cheap at a Games Ahoy. I've seen LPs of it and read about it, but I've never gotten to play it before. Even knowing a lot about it before playing it, it's nuts how effective the atmosphere is. From an aesthetic standpoint everything works perfectly together. Lighting, music, diagetic sound, score, performances, visual design, it's all fucking master class. Truly the greatest spoopfest.
I mean it gives people all the information and answers and let's them decide what to do with it
"No tank controls, 0/1000" - Pat
I miss them all.
This game isn't THAT bad. Homecoming and Downpour are worse than this. I'm betting the reason Pat thinks it sucks and never finished it is that it isnt noob-friendly.
The game is that bad, but fuck Homecoming and Downpour are absolutely awful
When I was in middleschool, I somehow finish this game despite how difficult it is. Playing the silent hills that made by American feel that these game went less scary and too "casualized"
I'd play and/or watch a Lp of this instead of Origins any day of the week. The Room may be the weakest from the first 4 but it's a god send considering what came later. There's no Butcher, no Boogeyman, no Pyramid Head from the movies here. No recycled Silent Hill 2 plot. Room of Angel one of Yamaoka's greatest songs. Of course, Pat is wrong on the majority of things he said but he's right on one thing: fuck limited inventory space.
Pat bullshiting on this good yet different type of SH game is really breaking my heart. He says so much false information like second half is escort mission?
First: you meet that girl only in few spots
Second: she cant die, but how much she will get hurt its affecting how fast she gonna walk during finale boss fight.
She is more like as an extra NPC. She can even attack enemies if you give her right item.
The Room might be my least favourite of the four, but it sure as hell is the most disturbing and creepy one. This game made me scared of hoarding items.... that fucking doll, man...
You never leave a silent Hill playthrough, it will drag you back kicking and screaming.
This game is seriously oppressive, and depressing, and unnerving. It makes you empathize with a serial killer. Can't get more unsettling than that, it's basically Stockholm syndrome: the game 😂
26:25 "see my melee build up was cancelled"
Proceeds to perform a strong attack
???
I think Pat is just a bit bias
Room of Angel is probably my favorite SH song ever.
Am I the only one who actually loved this Silent Hill. It brought something different and mysterious to the game
You're tearing me apart, Lisa!
I did not hit her, i did not. oh hi mark.
I got it 4 minutes earlier, eat shit
Misaka Mikoto oh hai mak
I did not hit her!
It's not true!
It's bullshit!
I did not hit her!
I did naaaaaaaaahhhttt!
I honestly found this game kinda scary in a way the others werent. Too bad about the ghosts and half the game being an escort mission.
Also bullets pierce, so you can hit multiple enemies with a single bullet in this game.
I can excuse everything else but I draw the line at no tank controls
SH4 is soooo atmospheric thoooo, it’s definitely better than most horror games
Why does everyone tell me to not like this game??
YOU CAN'T TELL ME WHAT DO
It is a very good game but has some deep flaws especially in the second half. The story and the atmosphere is one of the best in the series.
Damn, it's the saddest day of the spookiest month. RIP Shitstorm, it was a good month.
We'll see more mysterious jogo's next year.
This is my favorite game of all times. Im scared of leaving my house my house most of the time. A lot of the Concepts are unique to horror stories in this game. The ending of this game gave me more encouragement to bike ride and have pets. Im sorry to sound so grave, but this will always be the game that helps me in dark times.
in exchange for the torture that is omicron, I demand a full LP of this
In what universe is Origins better than Silent Hill 4?
In a Pat Stupid Mindcanon Universe.
Those ghosts really sold me on Origins by default.
But 4 definitely has some cool ideas. I like stealing haunted shit to put in my apartment. I want a game ABOUT that, possibly a Fatal Frame spinoff.
Yeah they seem to be living in a fantasy land where The Room actually isn't a good game that returns to form of SH2 but with the unsubtlety of SH1&3. Like, literally NOTHING about The Room's story is problematic or goofy, maybe a bit dull in certain points but truthfully SH3 was the dullest of the OG Team Silent games. Origins is really great, too, but it's more Homecoming styled in its hardline narrative. I prefer the Silent Hill games with a more aloof protagonist, and where the motives of all the characters aren't ever really clarified - as it shouldn't be. After all, knowledge is power - but unknowing is fear.
Sounds like Crazy Talk strikes again!
The universe where someone's opinion is different from yours.
Mindblowing, I know.
origins is garbage (compared to the first 4 games at least...), isnt even faithful to the canon, and not scary or interesting in the slightest. what was the point of an origin story when there was nothing that needed to be explained that wasnt already covered in silent hill 1 and 3, if anything it made it even more confusing.. i cant believe theres still debate whether silent hill 4 is the worst when everything that came after it was trash
Funny story, Mark.
What a story mark
Oh hi Denny
do you understand life?
Ah hah hah hah....!
You're our favorite customer, Desert Hobo.
Hi doggy.
This game is the only Silent Hill game that actually pulled me into the horror part of survival horror. Silent Hill 1 is a nice concept, Silent Hill 2 is god damn art, and Silent Hill 3 is a great scurry game, but 4 just nails the unsettling atmosphere way better than the others do.
Pat, grow a pair and finish SH4. You can't call yourself a Silent Hill expert until you finish all the main games. Do the LP, have Mat use a guide to hold you hand, and make us proud.
:/
To me this is the scariest silent hill ever. The least one I know about but the creepiness in my opinion is the highest. And sure it’s different but I wouldn’t want retelling of silent hill 1,2 or 3. Different is good since otherwise we’d just play the same game forever.
The post-Team Silent games have a habit of copying both Silent Hill 2’s story and twist at the expense of having an interesting and refreshing story or even different subject matter if they wanted to ignore the cult altogether and just focus on the main character’s inner demons instead. At least Shattered Memories did something cool and unique.
Is this entire game just about a guy suffering from carbon monoxide poisoning? His head hurts, he's hallucinating, he thinks he's stuck in his hotel room but really he's just super fucked up...
The game isn't about Henry, but you experience it all through him. He is the reciever of wisdom, and he is the weird guy in the apartment complex who peeks at his neighbours whenever he get's the opportunity. That's the extent of the character development Henry gets, but if you think about it his weak character fits a socially awkward loner pretty good.
iconoclast187 does good full, in depth LPs on a lot of stuff you guys play (such as rule of rose). Seem to be 100% runs most of the time, and he specifically takes a kind of "oh what could be over here" tone when he shows the secrets, trying to introduce them fluidly with the story elements so they make more sense. Anyway, general point: he has a SH4 LP.
I watched his Echo Night LP. His voice is very soothing.
***** damn straight.
Exact opposite of this channel. Soothing and knows exactly what he is talking about.
Matt and Pat sometimes know what they're doing, but Pat seems to be love it or hate it with Silent Hill games. When he hates it he calls it out for things it didn't do and is just generally too angry at it, when he loves it, he fanboys until it's irritating.
Master Markus but it's hard not to like the red headed muffin fuck.
Agentjr did a pretty good lp of SH4 too.
Also on the side note, Shesellssheshells did the choose your own adventure subtitled, commentary lp of Homecoming.
It should say something that Pat, who ADORES the SH series and will wax poetically about any given numbered title, has not bothered to complete this game. SH4 apologists don't have to bother replying to this comment.
As much as I like these guys, I disagree with them on Silent Hill 4.
I like Matt, Pat is kinda insufferable.
I'll fight tooth and nail, this is a good SH game. It has its questionable decisions, but overall it's pretty good.
Honestly I think it has the best story next to SH2 and easily the best antagonist in the form of Walter.
If not for the gameplay choices and ghost enemies, it could’ve been one of the best Horror games ever.
>Watched The Real Silent Hill Experience.
>Still believes in Multiple Dimension Theory.
>Still believes Silent Hill: Origins is a valid source of information despite Silent Hill 1 having all the information Origins tries to give you but then presents it wrong.
Wat?
Mr. E yeah it's silly. I'd personally say that anything past SH4 is non canon/fan canon and should be disregarded.
Funny thing is Matt was more correct than Pat was on one point. Silent Hill IS a ghost town, because everything that happens there is actually happening. the geometry actually gets altered dependent on whose there.
I always liked the concept of 4. Instead of experiencing the town you get to experience what happens when a product of that town goes out into the "normal" world.
HOLY FUCKING SHIT I'M A WIZARD! Four hours ago I was thinking that the Zaibatsu shouldn't go for the much requested Silent Hill 3 and go for the lesser expected Silent Hill 4. I just hope this turns into a full LP.
Key Strix I was thinking they should play this game throughout this whole shitstorm. Stranger things have happened.
DubsRocks Huh. I on and off scrubbed this game out of my memory till the mentioned point above. Like Pat, I've beaten nearly all the others multiple times, but I didn't beat this game even once. It was not a good time.
welll, the tables have turned again XD
Silent Hill 4 is by far the creepiest! No one can deny that! In my personal opinion, SH4 is a super interesting experiment and mix up to the series. I may not be the best, but it's hundreds of times more Silent Hill'y than anything made after it (obviously not counting P.T. cuz I liked P.T.)
I would agree that SH4 is a "troubled" game but I definitely don't think it's terrible. It's certainly an interesting game, and I love the central concept of being trapped in an apartment. If it wasn't called "Silent Hill" and was simply an original horror game called "The Room", it would probably be better regarded today and maybe better off overall...or maybe worse in both regards, not sure which honestly. In any case, yeah, it's not the first three games, but it's still way more interesting than Origins and light-years ahead of Homecoming (I haven't played Downpour). And Shattered Memories is similar in that I think it's a cool original horror game with Silent Hill slapped on the front of the box.
Best of Shitstorm V awards: Anatomy, Monstrum, Claire, Through the Woods. Thanks for another 31 days of shit...storm, Best Friends!
it's not the silent hill i was hoping for but i'll still take it as a win. it's certainly the worst of the original 4 but it's a damn masterpiece compared to what the series would devolve into. anyway, hope mr and mrs have a lovely anniversary. now if you'll excuse me, i have a costume orgy to get to
Richter The D It's Matt and Waifu's anniversary? If so, HAPPY ANNIVERSARY!!!
Richter The D sadly this and SH1 are the only games of the series I beat
I'm not proud to say I didn't hate this game but only because it was a time in my life when games were limited, I also had a guide and I followed it page by page. This game really is a nightmare without help, and it would make Silent Hill Homecoming look like a triumph via comparison to someone like Pat.
same man! This was my first silent hill game, I only heard of the legendary Silent Hill name never played one for my self until this came out. It did surprise me with some of the new mechanics and what not but I still loved it! And I love the soundtrack too, I am still listening to the songs on my ipod till this day!
Oh no, it's far too annoying and ineffective to be a masterpiece. I actually think Silent Hill Origins is a better game, in retrospect. Sure, it's unoriginal in level design and silly with the way you can use TVs as weapons, but it's not annoying with unkillable ghosts.
Now back to the regular Shitstorm that is the Super Best Friends channel.
I never understood why people think this game is bad honestly.
The overall game isn't bad, but I'm pretty sure what people hated the most about the game was revisiting old areas while escorting Eileen during the other half of the game.
I remember playing this game a while ago for the first time, and while I knew it wasn't perfect, I was still enjoying it. I got to the hospital and saw the hulking nurses and was excitedly terrified. I was too afraid to touch them and ran away for a good portion of the area until a moment where I had to fight one. I took one swing and... it belched. The nurses make a fucking cartoon burp sound when you hit them. I laughed my ass off and was never scared during SH4 again. A true fucking shame of sound design.
This is actually my second favorite Silent Hill (after 2 of course) for one simple reason: this is one of the scariest!
WHAT A THRILL
THE ITEMS ARE !CURSED!
Ari What a Twist!!!!
With darkness and silence through the night...
The running animation is pretty terrible in most SH games, Pat.
"Why use a feline sound effect for a canine?"
Why use a pig sound effect for pretty much every monster in everything? I don't see the big deal.
Unpopular opinion: I think this was one of the best Silent Hill games, and is my personal favorite of the series. it was different and certainly had it's flaws, but I don't think that makes it bad game. I don't think any of the Silent Hill games created after The Room was better. I won't attempt to argue that it's better than any of the first 3 (even though I do prefer it), because I'm just not ready for the shit storm that will come my way. lol
"Even in Mario 64 there was panning but no swooping".... Literally the first camera movement in Mario 64 you dink. Perfect reference
Unfortunately they don't know the story well enough to know that Henry's blandness is deliberate because in the ritual taking place through out the game he's the final sacrament the "receiver of wisdom" Walter chose him because he's ordinary and independent and a loner he is meant to see everything to complete the ritual it's part of the story.
this is my 2nd fave Silent Hill game. I think that its genius. It makes you hate playing it to reinforce the horror. Its probably my favorite horror game
they might have actually made more Plague joke than Woolie digs this year. how strange...
Now one is crying & the other is angrily mumbling to himself.
Did I mention how Plague is from *Alaska*?
What the fuck are they smoking? Silent Hill 4 is fucking gold next to Origins. Honestly Silent Hill 4 I would say is better than all the Silent Hills when it comes to the scares, and is average when it comes to the story. BUT ... the conclusion is very good.
I like silent hill 4 more than 3 in terms of story.
Thus ends another Shitstorm in my Post-Breakup marathon. Shame I'm not into Silent Hill else I might've enjoyed this one.
This brings me back to the Silent Hill 2 lets play. Goodbye Shitstorm, until next year.
You're tearing me apart, Lisa!!!
You thought the shitstorm was over, but Cage is returning...