Skyrim actually has over 70 voice actors: elderscrolls.wikia.com/wiki/Voice_Cast_(Skyrim) It's true that a lot of NPCs have the same exact voices, but it's still nowhere near as bad as it is in Oblivion.
+MoveitorLoseit2 I personally prefer to play as the majority-race in any given TES game: Morrowind: Dunmer, Oblivion: Imperial, Skyrim: Nord. I also tend to play as a stereotype of that race: so my Dunmer is a combat-magic mix, my Imperial is a warrior in light armour and my Nord is a warrior in heavy armour. This habit would naturally make choosing a race for TESO incredibly difficult if I played it.
"You've already paid so I no longer have to be polite." - I genuinely once got this reply for taking offence to a convenience store clerks sudden mood swing.
A funny thing to do, is to equip the gray cowl in a city, then run around making at least 10 guards chase you, then take the cowl off before a single one catches you. They all run up to you and tell you to "stay safe, citizen".
You may think this sounds retarded compared to real life but uhh as someone who works in retail that is not far off from how some people act when you say hello or what's up...
i moved to england not too long ago, and i get these conversations all the time.... for example someone was standing in my way so i say "excuse me", the British guy replies, "you okay?". wtf.... i hear people saying "you ok" or "you alright", all the time to other people on the street, half the time they dont even get a response, just either "hi'', "bye" or silence... can someone explain this to me
+Alex b In Britain, "excuse me" can be used to get someone's attention, assistance or something similar. So although you wanted them to move out of the way, they assumed you needed/wanted something, and hence asked- "are you OK?".
+Alex b Also, the "you alright" and "you OK?" being said to others is essentially a form of casual greeting from one person to another. Most of the time it is met with silence for a majority of reasons but usually it is because no response is needed, as it is sometimes meant to establish a friendly atmosphere, or to represent that there are no threats in the area either from the person speaking or being spoken to. Subtle cues and body language are very pronounced in our culture so little verbalisation is needed in these instances, because essentially- everything IS alright and ok, so in other words it's like asking someone "Are we good? You cool?". We're a friendly people sometimes.
I can't find the video, but I remember seeing a great conversation that went: "How goes it?" "I've been better. How about you?" "I've been better." "I hope things get better." "Goodbye."
Oblivion maybe could have used a few more voice actors, but the ones they had were so good that it's barely even a problem. "What do you want breton trash" he really took that insult in stride haha
Yeah, and I guess it could be said that, despite having few voice actors, they were still able to pitch themselves differently to be able to somehow differenciste themselves, despite sounding fairly similar. For example, Adoring Fan sounds a bit different from Glarthir, and Glarthir sounded different from most other elces
I like how the conversations just carry on casually even after racial insults. I once heard an Orc greet an Argonian as pond scum and it just kept on going.
Quirky as they are, the NPC conversations in Oblivion do give the game world a splash of character. Sometimes, you can even pick up new quests just by standing around and listening to the townies talk. :) The beggars slipping in and out of their accents can get a tad annoying, but seeing as they're all a bunch of little scammers working for the Thieves Guild, it makes a certain amount of sense. Since my Orc Thief's a member of the Thieves Guild too, I feel morally obligated to give the beggars a coin every time I talk to them. They have helped me out a few times on various Thieves Guild quests, after all.
I love it when I pick up a quest because the conversation that triggers it happened on the entire other side of the town. Even more with random topics you can talk to people about. XD
I miss that so much. I hate how they cut out most of the conversations in Skyrim and Fallout 4. The dialogue in those games is so painfully repetitive, and it seems like all the characters in those games think you are the only person worth talking to.
@@fistofram5526 I love Skyrim too, especially with all the cool stuff added in the Anniversary Edition, but I'll take Oblivion's random nonsensical conversations between NPCs over Nazeem asking me every twenty minutes about how often I visit the Cloud District.
For me the worst part of Oblivion was the god damn crime system. O you stole a peace of bread without anyone seeing? Every guard in the entire country instantly knows!
Last time I played I heard a conversation like this: "How are you?" "I've been better" "I care little" I stood there in confusion for a few seconds then I walked away...
Green Shirt Nord: "Farewell!" Green Shirt Nord: "Greetings, Redguard." Other Nord: "What do you want, Breton trash?" Green Shirt Nord: "What's going on with you?" Other Nord: "I hear that the Nords of Skyrim have been warring with the Redoran of Morrowind." Green Shirt Nord: "The Nords have always been protective of their territory. It's no wonder they get involved in these disputes." Other Nord: "Good day!"
What are you talking about. Skyrim has a few conversations like these. Hang around guild locations or towns and you'll hear them (my favorite are the Dark Brotherhood ones where they discuss their assassinations, or the one where a guy hits on a couple of women).
This happened in Skyrim at the College of Winterhold! It was hilarious :D The lady that speaks to the high elf (Can't remember their names) was by herself and just having a one sided conversation!
VohnExel yeah unfortunately Skyrim has a lot of errors that cause roaming characters who are part of scripted conversations to sometimes lag behind when the scene kicks off.
My favorite TES-game is Skyrim, but make no mistake, I absolutely love Oblivion. The scripted missions are amazing(The Dark Brotherhood-questline could have been a standalone game in its own right), and it has a certain quirky, sometimes goofy charm that you don't find in Skyrim.
I recently started playing oblivion, and one of the things I noticed is the game just has a sense of humor that skyrim is largely missing. Also, being able to have a conversation with every NPC is cool.
I once heard a conversation like, "I hear that man up in the tavern can teach you acrobatics for a fee. I also like his wine." other person says, "I love the wine in the local tavern. I hear the barkeeper can teach you acrobatics, for a price." They turned away, then turned back, and entered a conversation that consisted only of: "Hello!" "Greetings!" "Sneeze" "Cough" "Cough" "Sneeze" "Goodbye" "Good day to you!"
Well I mean there are Nords everywhere and there are also non-Nords living in Skyrim so just saying either "the Nords" or the "people of Skyrim" will not convey that he is talking specifically about Skyrim's Nords...
Heard this conversation between two of the Dunmer siblings at the inn in Aleswell: Brother: How are you? Sister: Stop! Talking! >:( Brother: Good day! Sister: Good-bye! :)
Still better than listening to Cait saying: "The only thing better than getting pissed is pickin' a fight. Am I right?" to nobody at all for the fifty-millionth time in a row.
I like when you get caught in someone's house and they're like "get out of here" and run at you and then you talk to them and they're like "well met, friend." Then you stop talking, and they're all like "leave now or I'll call the guards."
It's sad how many games today still don't even match up to Oblivion's AI. The thing with Oblivion is the game has a bigger more open world setting where characters move between towns/cities/etc and most interactions were still dynamic... most games still can't even touch that level of AI and yet it is ever so buggy isn't it.
Do they mean the border near the Redoran Capital of Blacklight west of ... Gnisis on the mainland? If only the Nords remembered what was in store for them given how the 36 Lessons of Vivec were recorded.
I actually had one that was even more stupid. NPC 1: *cough* NPC 2: *cough* NPC 1: *sigh* NPC 2: *sigh* NPC 1: "Goodbye." NPC 2: "Goodbye." They also had the same voice.
The game with 10 total voice actors.
to be fair i'm pretty sure skyrim has like 12
Oh boy, maybe TES VI will have a whopping 15!
tbh stuff like that never bothered me i hope they don't pull a fallout 4 and add more voicing than actual game play because idc if our player can talk
Skyrim actually has over 70 voice actors: elderscrolls.wikia.com/wiki/Voice_Cast_(Skyrim) It's true that a lot of NPCs have the same exact voices, but it's still nowhere near as bad as it is in Oblivion.
And Patrick Steward who dies in the first 30 minutes...
"What do you want breton trash?" is how I will greet every ESO breton player from now on.
Breton's are usually the main race I always pick in an Elder Scrolls game. That "Breton trash" remark always personally offended me.
+MoveitorLoseit2 I personally prefer to play as the majority-race in any given TES game: Morrowind: Dunmer, Oblivion: Imperial, Skyrim: Nord. I also tend to play as a stereotype of that race: so my Dunmer is a combat-magic mix, my Imperial is a warrior in light armour and my Nord is a warrior in heavy armour. This habit would naturally make choosing a race for TESO incredibly difficult if I played it.
ThornySnailPictures how can you tell there Breton
My main is a Breton in the ebonheart pact. BLOOD FOR THE PACT!
Shape of head, basically. Each human race has a distinctive headshape.
"It's a nice store, at least for alchemists. (Sniffs and wipes away tear) Be seeing you."
Everybody grieves in their own way.
I am the most famous man on YouTub! This is not bragging! This is the truth! The truth will set you free, dear sha
@@AxxLAfriku I've heard others say the same.
@@mauler7303 bye!
A: "Hello"
B: "How are you"
A: "I've been reading the lusty Argonian maid"
... Long Pause ...
B: "Good Day!"
-Walks Off
***** I agree :) my fav game even today
😧This conversation was basically:
Orc: Breton trash!
Dark elf: Nord savage...
Orc: Good Day.
@Evan Mitchell I dont see anything wrong with that conversation. or the one in this video
ive read em and i got 100 one handet skill!
Alex b sarcasm or nostalgia blindness?
Orc shopkeeper: I appreciate your business!
**closes dialogue**
Orc shopkeeper: STOP TALKING!
Me: 0_0
"You've already paid so I no longer have to be polite." - I genuinely once got this reply for taking offence to a convenience store clerks sudden mood swing.
kingkong381 Wait, you mean somebody actually said that in-game?
No, an actual person in an actual store.
kingkong381 Oh. In that case, that guy is a genius :P
I think he might be since I was too shocked to complain any further and just walked away. XD
I once called a female NPC in Oblivion ugly
she replied "You too"
***** Most likely one or the other! It was in their home, I was with my friend at the time, he laughed at me!
Actual conversation in my play through
"Hello"
"How are you?"
"Not bad"
"Ok"
"Bye"
deathbringer633 This is exactly how it goes when someone I don't want to talk to tries talking to me.
By playthrough you mean real life, right? Because that hits home.
deathbringer633 thats my conversation with the female species
graham peters Mine with girls as well, even though I am girl
graham peters Mine with girls as well, even though I am girl
Orc: Greetings Imperial!
*Upon being interacted with*
"Get away from me!"
Golden Saint: "FOR THE MADGOD!"
attacks the Madgod
TheForgery CHEESE for everyone
Jauffre Septim Well . . not really
guard: Hello!
elf: What's going on with you?
guard: I heard the legion is reforming
elf: Good to know
guard: Bye
elf: Be seeing you
Robert Ivey true friendship goals
Elf: (runs to relay the news Thalmor contacts)
A funny thing to do, is to equip the gray cowl in a city, then run around making at least 10 guards chase you, then take the cowl off before a single one catches you. They all run up to you and tell you to "stay safe, citizen".
Spazz Maticus I know! That’s fucking hilarious!
Elf 1: "What's going on with you?"
Elf 2: "Bye."
I love this game...
You may think this sounds retarded compared to real life but uhh as someone who works in retail that is not far off from how some people act when you say hello or what's up...
Facts.
i moved to england not too long ago, and i get these conversations all the time.... for example someone was standing in my way so i say "excuse me", the British guy replies, "you okay?". wtf....
i hear people saying "you ok" or "you alright", all the time to other people on the street, half the time they dont even get a response, just either "hi'', "bye" or silence...
can someone explain this to me
+Alex b In Britain, "excuse me" can be used to get someone's attention, assistance or something similar. So although you wanted them to move out of the way, they assumed you needed/wanted something, and hence asked- "are you OK?".
+Alex b Also, the "you alright" and "you OK?" being said to others is essentially a form of casual greeting from one person to another.
Most of the time it is met with silence for a majority of reasons but usually it is because no response is needed, as it is sometimes meant to establish a friendly atmosphere, or to represent that there are no threats in the area either from the person speaking or being spoken to.
Subtle cues and body language are very pronounced in our culture so little verbalisation is needed in these instances, because essentially- everything IS alright and ok, so in other words it's like asking someone "Are we good? You cool?".
We're a friendly people sometimes.
I can't find the video, but I remember seeing a great conversation that went:
"How goes it?"
"I've been better. How about you?"
"I've been better."
"I hope things get better."
"Goodbye."
Here it is - th-cam.com/video/2KU5fXUx4N4/w-d-xo.html
This is how we interact in the workplace
This is not bad at all , infact this have most introvert interact its very realistic.
"I've fought mudcrabs more fearsome than you!"
Best part is when they say that to Dagon himself during the final invasion on the Imperial City.
+SlayerOfTears I would like to see that mudcrab.
Happened to me while a guard was fighting a crab
They've lost a lot of good men to crabs...
I'VE GOT MUDCRABS TO SERVE YOU
"Greetings, Redguard."
"What do you want, Breton trash?"
yes, the nords.
Say what you want about the glitches and dumb conversations...these quirks are what makes Oblivion Oblivion.
Adrien Evangelista well put mate
Ironically, it gives the game comedic value.
And memorability. Combined with relaxing atmosphere and soothing, beautiful music, Oblivion is my favourite TES game and I've played all of them.
Most npcs in Oblivion are intentionally ridiculous and I love it.
Daggerfall and Oblivion are tied together as my babies. They are my all time favs
*sneakily shoots an arrow into guy's head*
*thirty seconds of searching*
"must've just been the wind."
Oblivion maybe could have used a few more voice actors, but the ones they had were so good that it's barely even a problem. "What do you want breton trash" he really took that insult in stride haha
+Ian Okamoto German dubbed Skyrim probably has like.. 3 (?) voice actors in total. xD Still manages to sound quite good.
Yeah, and I guess it could be said that, despite having few voice actors, they were still able to pitch themselves differently to be able to somehow differenciste themselves, despite sounding fairly similar.
For example, Adoring Fan sounds a bit different from Glarthir, and Glarthir sounded different from most other elces
Ian Okamoto "*man speaks with high pitch voice* Thank you kind sir! *balls suddenly drop* Blessings of the eight upon you."
Ian Okamoto always amusing to see fans in denial. You like the game so much that a obvious flaw becomes something "charming"
Rafael Teles Yeah, and goat simulator was praised for what reason again?
"I'm so hungry..."
Literally dozens of free barrels full of food around...
I like how the conversations just carry on casually even after racial insults. I once heard an Orc greet an Argonian as pond scum and it just kept on going.
They aren't snowflakes in Cyrodiil
I wish real life conversations were like the ones in Oblivion. I would never have to worry about what to say anymore, i could just say anything.
th-cam.com/video/wm6FpvcOvC8/w-d-xo.html
I hear the fighters guild is looking for new recruits, not bad work for some folk
Nothing is preventing you from doing it in real life
Quirky as they are, the NPC conversations in Oblivion do give the game world a splash of character. Sometimes, you can even pick up new quests just by standing around and listening to the townies talk. :)
The beggars slipping in and out of their accents can get a tad annoying, but seeing as they're all a bunch of little scammers working for the Thieves Guild, it makes a certain amount of sense. Since my Orc Thief's a member of the Thieves Guild too, I feel morally obligated to give the beggars a coin every time I talk to them. They have helped me out a few times on various Thieves Guild quests, after all.
I love it when I pick up a quest because the conversation that triggers it happened on the entire other side of the town. Even more with random topics you can talk to people about. XD
I miss that so much. I hate how they cut out most of the conversations in Skyrim and Fallout 4. The dialogue in those games is so painfully repetitive, and it seems like all the characters in those games think you are the only person worth talking to.
Then again, the beggars can be useful for getting information about things when you join the Thieves Guild.
@@Bauglir100 Much better than Oblivion regardless.
Skyrim is still quite good.
@@fistofram5526 I love Skyrim too, especially with all the cool stuff added in the Anniversary Edition, but I'll take Oblivion's random nonsensical conversations between NPCs over Nazeem asking me every twenty minutes about how often I visit the Cloud District.
For me the worst part of Oblivion was the god damn crime system. O you stole a peace of bread without anyone seeing? Every guard in the entire country instantly knows!
durr the guards are superman they can sense crime
James Parker No Physics Guards mod. That was the only problem in Oblivion.
MY CRIMINAL SCUM SENSE IS TINGLING!
they had a twitter
I've said this before in Morrowind.
Balmora, Imperial City, etc.
They all have CCTV!
Last time I played I heard a conversation like this:
"How are you?"
"I've been better"
"I care little"
I stood there in confusion for a few seconds then I walked away...
I like how when a guard is fighting a mudcrab he says: ''I've fought mudcrabs more fearsome than you!''
Npc 1: Hey, how are you?
Npc 2: I like cheese
Npc 1: I like cheese too, but not as much as I like sheep!
This conversation actually happened...
Sheogorath should talk to them
Guard: "I've fought MUDCRABS tougher than you!" _* while fighting a mudcrab *_
Green Shirt Nord: "Farewell!"
Green Shirt Nord: "Greetings, Redguard."
Other Nord: "What do you want, Breton trash?"
Green Shirt Nord: "What's going on with you?"
Other Nord: "I hear that the Nords of Skyrim have been warring with the Redoran of Morrowind."
Green Shirt Nord: "The Nords have always been protective of their territory. It's no wonder they get involved in these disputes."
Other Nord: "Good day!"
Nords like to drink a bit too much mead. Maybe this is your typical drunken Nord conversation.
Dissociative personalty disorder - especially after the traumas of fighting mud crabs.
Yeah we saw the video
@@bornofmaya92 You're 3 years late, buddy.
@@deeperinsight8344 Be seeing you
Quick, get them two one way tickets to the Shivering Isles! They'll fit in perfectly there.
Skyrim doesn't have this at all. I'd take janky procedural conversations over none at all.
What are you talking about. Skyrim has a few conversations like these. Hang around guild locations or towns and you'll hear them (my favorite are the Dark Brotherhood ones where they discuss their assassinations, or the one where a guy hits on a couple of women).
Yeah but its pre scripted ones instead if the mix and match nonsense of oblivion.
IIRC the Dark Brotherhood ones are mix-and-match, they're just written to fit together better.
Ah I've never played through the Dark Brotherhood story line in Skyrim. If it's anything like Oblivion's it's probably really good.
DB quests in Skyrim suck completely!
Dead body: "..."
Nazeem: "Do you get to the Cloud District very often? What am I saying, of course you don't."
Hero of Kvatch: You're in Cyrodiil, fool. Whiterun is all the way in Skyrim.
"its a nice store for an alchemist"
0:31
With the right perspective, that's incredibly sad, a case of a man having one last conversation with his dead friend.
0:37
He sniffed there. He knows what has happened, he's just in a bit of denial.
This happened in Skyrim at the College of Winterhold! It was hilarious :D The lady that speaks to the high elf (Can't remember their names) was by herself and just having a one sided conversation!
VohnExel yeah unfortunately Skyrim has a lot of errors that cause roaming characters who are part of scripted conversations to sometimes lag behind when the scene kicks off.
Radiant "AI"
Best AI ever,
Good day!
Hello!
I heard the Nords were Fighting the Redoran.
Hello!
Bye
"IT. JUST. WORKS."
My favorite TES-game is Skyrim, but make no mistake, I absolutely love Oblivion. The scripted missions are amazing(The Dark Brotherhood-questline could have been a standalone game in its own right), and it has a certain quirky, sometimes goofy charm that you don't find in Skyrim.
I agree. Oblivion seems to have more amusing questlines.
I recently started playing oblivion, and one of the things I noticed is the game just has a sense of humor that skyrim is largely missing.
Also, being able to have a conversation with every NPC is cool.
Skyrim took it self to serious not the mention the bad voice acting and terrible facial expressions made Oblivion funny
Play. Morrowind.
Сергей Титов Правильно. Мыслишь.
I once heard a conversation like, "I hear that man up in the tavern can teach you acrobatics for a fee. I also like his wine." other person says, "I love the wine in the local tavern. I hear the barkeeper can teach you acrobatics, for a price." They turned away, then turned back, and entered a conversation that consisted only of: "Hello!" "Greetings!" "Sneeze" "Cough" "Cough" "Sneeze" "Goodbye" "Good day to you!"
"Good morning."
"Lovely weather we're having."
"Thanks."
*sniff*
"Good bye."
Always promising when a conversation starts off with “Farewell”
The most advanced conversation I had was:
"Spare a coin for an old beggar"
*the guy the beggar was talking to silently walks away*
Yeah because the beggar is programmed to ask that but the other NPC can't give him one or even have a reply to it.
Nord: greetings redguard! other Nord: what do you want Breton trash!
i fuckin died when he called him breton trash. slam dunkt
"The Nords of Skyrim have been warring with the Redoran of Morrowind."
"Filthy Nords!"
Player: ...
To think - Serana was asleep the whole time and missed all of these amazing happenings!
0:08 What do you want Breton trash?😂😂😂
Looks like he had a fun night at the tavern, He's totally wasted!
Flyyyyyin.... flyyyyiiin' in the skyyyyyy...
"I've heard that the Nords of Skyrim..." Woah, what's next!? The Americans of America!? The Italians of Italy!?
The Puerto Ricans of Puerto Rico?
Well I mean there are Nords everywhere and there are also non-Nords living in Skyrim so just saying either "the Nords" or the "people of Skyrim" will not convey that he is talking specifically about Skyrim's Nords...
In fact there's rebellion with nords in it..so...
The Main Duck America Fuck yeah
That'd be funny, Duck, but The Guy hits it on the head. There's enough of every race in almost ever region for that clarification to make sense.
Heard this conversation between two of the Dunmer siblings at the inn in Aleswell:
Brother: How are you?
Sister: Stop! Talking! >:(
Brother: Good day!
Sister: Good-bye! :)
Literally foreshadowed Skryrim
oblivion dialogue is exactly like how i talked to my crush in middle school
this video was posted 4 months and a day before the release of Skyrim. The hype was so immense at that time.
This game was truly something special.
Still better than listening to Cait saying: "The only thing better than getting pissed is pickin' a fight. Am I right?" to nobody at all for the fifty-millionth time in a row.
Stand Name: "Good Day"
Subs: "hAve a NicE dAy"
This is literally what happens constantly in the game.
One of the conversations that was seared to my brain was when an npc called a Nord a "Snowman" that shit suprised the hell outta me.
It's just how guys talk to each other in Cyrodil dawg. Instead of "AYO wassup mah nigga" it's "greetings redguard"
I like when you get caught in someone's house and they're like "get out of here" and run at you and then you talk to them and they're like "well met, friend." Then you stop talking, and they're all like "leave now or I'll call the guards."
0:39 When you haven't had any sleep for 48 hours..
This was actually more intelligent than the average oblivion conversation
Only possible with Radiant AI. It just works!
The NPC laying on the floor is still doing the hand movement. Such commitment to the role!
"Hi."
"Go away!"
"Been to the Feed Bag recently?"
"Why not?"
"Goodbye."
"Good day."
SOMEONE'S BEEN MURDERED
- Greetings redguard!
- What do you want breton trash?!
Just magnificent 😂
It's sad how many games today still don't even match up to Oblivion's AI. The thing with Oblivion is the game has a bigger more open world setting where characters move between towns/cities/etc and most interactions were still dynamic... most games still can't even touch that level of AI and yet it is ever so buggy isn't it.
Looks like someone spiked their drink...the conversations are all too funny
Same guy doing both voices LOL
0:39 oblivion skooma just hits different.
i hope things get better
"Did they test this? No, they just set some stats, and thought it was balanced."
- Norweign
Oblivion is better
Really, I thought oblivion was better. Graphics wise at least
Jagar Tharn it does have some pretty ballin graphics
I remember everyone was raving about how good the AI was in this game when it came out. Quite comical.
"Heard any news from the other provinces?"
"Nothing I'd talk about"
"Bye"
Human: I saw a mudcrab awhile ago. Pesky little things
Elf: Be seeing you
Do they mean the border near the Redoran Capital of Blacklight west of ... Gnisis on the mainland? If only the Nords remembered what was in store for them given how the 36 Lessons of Vivec were recorded.
Breton: Hello!
Altmer: Goodbye.
Theese dialogues arent bad.
They are just too good for us.
0:39 The effect 2016 has had on my life.
Fodxp hatesgoogle same
Morrowind is Nord territory now?
"Ah, Frodo, Cyrodiil! Expanding over rolling hills and majestic cities, still the sheer stupidity of its remarkably thick inhabitants was legend!"
Altmer: Hello.
Nord: I'm done speaking to you.
Altmer: Bye.
Nord: Goodbye.
"Breton trash."
Jesus christ.
I actually had one that was even more stupid.
NPC 1: *cough*
NPC 2: *cough*
NPC 1: *sigh*
NPC 2: *sigh*
NPC 1: "Goodbye."
NPC 2: "Goodbye."
They also had the same voice.
My favorite dialogue is the conversation about mudcrabs.
"Horrid beasts, i hate the things"
"What do you want, Breton trash?"
"What's going on with you?"
Wow.
I just wanna know how someone can play with that horrible motion blur at 0:08 must be a mod or something
This is ever single fucking dialogue between NPCs. I love it. Good day.
For some reason I never really cared about the poor conversation while playing through Oblivion back in 2006. Ohh to go back to 2006.
All I see is standard Oblivion conversation
oblivion has aged like a fine wine...
Hands down most realistic conversations in any rpg game.
-Greetings, Redguard.
-What do you want, Breton trash?
"Greetings redguard"
"What do you want Breton trash?"
are both nords.
"Greetings Redgaurd."
"What do you want Breton trash?!"
This is pretty much how my friends and I talk to each other?
It's things like this that make Oblivion what it is.
@UndiscoveredVirus
Well if I use my sword as a crutch I can kind of hobble around. But bandits can be a problem sometimes.
Never change, TES. Never change.
"Greetings Redguard!" :D
"WHAT DO YOU WANT BRETON TRASH?!"
:'D